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sctp: Remove special handling for a listen(2) backlog of 0
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Authored by markj on Sep 1 2021, 3:28 PM.
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Summary

This effectively reverts 94f66d603a74 ("Honor the backlog field.").
In particular, we always convert the socket to a listening socket
anyway, so with that change SCTP and the socket layer get out of sync.

I'm not sure why we need special handling for backlog == 0. Other
procotols do not do anything special there. According to POSIX the
meaning of that case is implementation-defined, and it appears that we
handle it by only permitting a single connection in the queue at a time.

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markj requested review of this revision.Sep 1 2021, 3:28 PM

The Posix specification is generic, since, for the TCP case, you have to deal with two queues (at least conceptually).

For SCTP the situation is simpler. For 1-to-1 style sockets you have only single queue for SCTP association in the ESTABLISHED state. Therefore it makes sense that the backlog parameter is the maximum size of this queue. Having a backlog parameter of 0 then means you can't have any entries and therefore you can't accept any SCTP associations. That is the reason why it is specified that way in RFC 6458.

For 1-to-many style sockets, you don't have any queues, therefore the handling of the case of backlog of zero is modelled after the 1-to-1 style sockets, see RFC 6458.

Does this makes things clearer?

The Posix specification is generic, since, for the TCP case, you have to deal with two queues (at least conceptually).

For SCTP the situation is simpler. For 1-to-1 style sockets you have only single queue for SCTP association in the ESTABLISHED state. Therefore it makes sense that the backlog parameter is the maximum size of this queue. Having a backlog parameter of 0 then means you can't have any entries and therefore you can't accept any SCTP associations. That is the reason why it is specified that way in RFC 6458.

For 1-to-many style sockets, you don't have any queues, therefore the handling of the case of backlog of zero is modelled after the 1-to-1 style sockets, see RFC 6458.

Does this makes things clearer?

Thanks for the explanation. Doesn't this mean that we only want to toggle PCB_FLAGS_ACCEPTING this way if the inp is UDP-type?

The Posix specification is generic, since, for the TCP case, you have to deal with two queues (at least conceptually).

For SCTP the situation is simpler. For 1-to-1 style sockets you have only single queue for SCTP association in the ESTABLISHED state. Therefore it makes sense that the backlog parameter is the maximum size of this queue. Having a backlog parameter of 0 then means you can't have any entries and therefore you can't accept any SCTP associations. That is the reason why it is specified that way in RFC 6458.

For 1-to-many style sockets, you don't have any queues, therefore the handling of the case of backlog of zero is modelled after the 1-to-1 style sockets, see RFC 6458.

Does this makes things clearer?

Thanks for the explanation. Doesn't this mean that we only want to toggle PCB_FLAGS_ACCEPTING this way if the inp is UDP-type?

Wouldn't that mean that we would never handle incoming packets for a listening 1-to-1 style socket, since we use this flag in SCTP_IS_LISTENING() (see sctp_os_bsd.h:479)?

The Posix specification is generic, since, for the TCP case, you have to deal with two queues (at least conceptually).

For SCTP the situation is simpler. For 1-to-1 style sockets you have only single queue for SCTP association in the ESTABLISHED state. Therefore it makes sense that the backlog parameter is the maximum size of this queue. Having a backlog parameter of 0 then means you can't have any entries and therefore you can't accept any SCTP associations. That is the reason why it is specified that way in RFC 6458.

For 1-to-many style sockets, you don't have any queues, therefore the handling of the case of backlog of zero is modelled after the 1-to-1 style sockets, see RFC 6458.

Does this makes things clearer?

Thanks for the explanation. Doesn't this mean that we only want to toggle PCB_FLAGS_ACCEPTING this way if the inp is UDP-type?

Wouldn't that mean that we would never handle incoming packets for a listening 1-to-1 style socket, since we use this flag in SCTP_IS_LISTENING() (see sctp_os_bsd.h:479)?

To be clear, I'm suggesting the following:

  • For one-to-one sockets, always set SCTP_PCB_FLAGS_ACCEPTING in sctp_listen(). If listen(sd, 0) is called, rely on the queue length check to disallow new connections.
  • For one-to-many sockets, let sctp_listen() toggle SCTP_PCB_FLAGS_ACCEPTING as it does today.

The Posix specification is generic, since, for the TCP case, you have to deal with two queues (at least conceptually).

For SCTP the situation is simpler. For 1-to-1 style sockets you have only single queue for SCTP association in the ESTABLISHED state. Therefore it makes sense that the backlog parameter is the maximum size of this queue. Having a backlog parameter of 0 then means you can't have any entries and therefore you can't accept any SCTP associations. That is the reason why it is specified that way in RFC 6458.

For 1-to-many style sockets, you don't have any queues, therefore the handling of the case of backlog of zero is modelled after the 1-to-1 style sockets, see RFC 6458.

Does this makes things clearer?

Thanks for the explanation. Doesn't this mean that we only want to toggle PCB_FLAGS_ACCEPTING this way if the inp is UDP-type?

Wouldn't that mean that we would never handle incoming packets for a listening 1-to-1 style socket, since we use this flag in SCTP_IS_LISTENING() (see sctp_os_bsd.h:479)?

To be clear, I'm suggesting the following:

  • For one-to-one sockets, always set SCTP_PCB_FLAGS_ACCEPTING in sctp_listen(). If listen(sd, 0) is called, rely on the queue length check to disallow new connections.
  • For one-to-many sockets, let sctp_listen() toggle SCTP_PCB_FLAGS_ACCEPTING as it does today.

Ahh, OK. Now I see what you mean. Yepp, that should work. It might change the behaviour on the wire, but it is still compliant.

Revert the change for one-to-many-style sockets.

This revision is now accepted and ready to land.Sep 2 2021, 4:21 PM