CloudABI provides two different types of futex objects: read-write locks
and condition variables. There is no need to provide separate support
for once objects and thread joining, as these are efficiently simulated
by blocking on a read-write lock. Mutexes simply use read-write locks.
Condition variables always have a lock object associated to them. They
always know to which lock a thread needs to be migrated if woken up.
This allows us to implement requeueing. A broadcast on a condition
variable will never cause multiple threads to be woken up at once. They
will be woken up iteratively.
This implementation still has lots of room for improvement. Locking is
coarse and right now we use linked lists to store all of the locks and
condition variables, instead of using a hash table. The primary goal of
this implementation was to behave correctly. Performance will be
improved as we go.