The quake-data package contains stuff that's useful for multiplayer,
however, this is a single-player client. This reduces the size of the
package install by well over 90% and, crucially, this saves the install
from overwriting pak0.pak, which breaks single player mods.
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Details
- Reviewers
vvd
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Diff Detail
- Repository
- R11 FreeBSD ports repository
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Buildable 78769 Build 75652: arc lint + arc unit
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Maybe something like this:
games/quake-data/Makefile.include:
-.if ${PORTNAME} != data && ${PORTNAME} != maps
+.if ${PORTNAME} != data && !defined(DISABLEPAK0)And in games/vkquake/Makefile:
+DISABLEPAK0=yes
.include "${.CURDIR}/../quake-data/Makefile.include"P.S. Need testing.
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games/quake-maps/Makefile:
+DISABLEPAK0= yes
.include "${.CURDIR}/../quake-data/Makefile.include"