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| graphics/mesa-dri/Makefile | ||
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| 8 | When trying to build mesa-dri with this patch, it didn't build until I put the py-mako line here, based on what I read on the link below. I don't understand how this interacts with the similar line in Makefile.common. Should py-ply be moved to anv_BUILD_DEPENDS? It's allegedly only for intel vulkan ray tracing according to: https://docs.mesa3d.org/meson.html#dependencies , and it built fine like that with the config below. Curiously, upon reboot it scrambled all my xinput properties, e.g. Tap to Click has been property 371 for the last 6 months I've had this laptop, but now it's property 369. Other than that everything seems fine, but I'd like to know more about how to test this type of thing. Tested with CURRENT from this morning with i915 with drm-66 and this buildconfig: # make showconfig
===> The following configuration options are available for mesa-dri-25.0.0:
ZSTD=on: Use ZSTD for shader cache
====> Unified OpenGL drivers
crocus=off: Intel GPU Gen4 (Broadwater) to Gen7 (Haswell)
i915=off: Intel GPU Gen3 (Grantsdale to Pineview)
iris=on: Intel GPU Gen8 (Broadwell) and newer
r300=off: AMD/ATI R300, R400 and R500
r600=off: AMD/ATI R600, R700, Evergreen, Northern Islands
radeonsi=off: AMD/ATI Southern Islands and newer
svga=off: VMWare Virtual GPU
swrast=off: Software Rasterizer
zink=on: OpenGL on top of Khronos’ Vulkan API
====> Options available for the group PLATFORM
X11=on: Enable X11 support for GBM/EGL
WAYLAND=on: Enable Wayland support for GBM/EGL and Vulkan
====> Vulkan drivers
anv=on: Intel GPU Gen9 and newer Vulkan support
radv=off: AMD/ATI Southern Islands and newer Vulkan support
swrast_vk=on: Software Rasterizer Vulkan supportfull dmesg at https://people.freebsd.org/~ziaee/tmp/dmesg.20250224.mesa25 | |
I don't want to put any pressure on it, but is there a reason why this is just sitting there?
The problems with the current mesa are not getting any less:
- MPV triggering an unrecoverable GPU hang in my case with AMD Radeon RX 6700 XT. (Solved in mesa-devel)
- VKD3D 2.14+ needs an newer Mesa as well otherwise unrecoverable GPU hang (Solved in mesa-devel)
- DXVK has now bumped to the recommended Mesa version to 25. (Solved in mesa-devel [obviously])
Thank you.
| graphics/mesa-dri/pkg-plist | ||
|---|---|---|
| 46 | This should be in mesa-libs instead, see my other comment. | |
| graphics/mesa-libs/pkg-plist | ||
| 16 | It seems that libgallium should be in mesa-libs rather than mesa-dri. | |
When I upgraded to 25.1.7 I noticed that I had to build all the drivers for both mesa-libs and mesa-dri since they now are all in one single libs: libdril_dri.so, and the others dri libs are a symlink to it.
The same occur for the gallium va drivers, so I guess the separation of all this repos is no longer a possibility.
Looking at mesa-devel, it is done in a single ports and works fine. I don't think that we could keep the multiple port architecture past 25.1.7.
I am now at 25.2.3 and I adapted the port to always build all the drivers on the mesa-gallium-va, mesa-dri and mesa-libs which is not really a great alternative since we are basically building the same things multiple times.