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games/manaplus: Fix build with GCC-based architectures
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Authored by 0mp on Oct 14 2018, 10:33 PM.
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Reviewers
krion
mat
linimon
Summary

Bugzilla: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=231988

I'm bumping the revision number as it fixes builds on some architectures.

Building this port with base GCC fails, newer compiler is needed. Add
USES=compiler:c++11-lang to fix it.

While here, add USES=gl and pet portlint.

Submitted by: Piotr Kubaj <pkubaj@anongoth.pl>
Sponsored by: IntegriCloud (hardware)
Approved by: Thibault Payet <monwarez@mailoo.org> (maintainer)
Test Plan
  • Tested on powerpc64 and amd64.

Diff Detail

Repository
rP FreeBSD ports repository
Lint
No Lint Coverage
Unit
No Test Coverage
Build Status
Buildable 20204
Build 19684: arc lint + arc unit

Event Timeline

Does it change something on architectures where it builds?

Because, if it does not, there is no need to bump PORTREVISION.

In D17559#374840, @mat wrote:

Does it change something on architectures where it builds?

Because, if it does not, there is no need to bump PORTREVISION.

It seems it adds new gcc dependency, hence package content differs from previous version, I would bump PORTREVISION in this case.

Since the dependency does not change on x86 (where it already builds), IMHO there is no need to change PORTREVISION.

This revision is now accepted and ready to land.Nov 5 2018, 8:24 PM

Committed as r484218 from PR 231988.0

Since the dependency does not change on x86 (where it already builds), IMHO there is no need to change PORTREVISION.

Yeah, sorry, I overlooked this part, thanks for committing it.