Mark BROKEN
In file included from GLVertexBufferObject.cpp:15:
./GLVertexBufferObject.hpp:53:9: error: use of undeclared identifier 'glBindBuffer'
glBindBuffer(GL_ARRAY_BUFFER, _vboBuffer); ^
./GLVertexBufferObject.hpp:54:9: error: use of undeclared identifier 'glBindBuffer'
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _iboBuffer); ^
./GLVertexBufferObject.hpp:59:9: error: use of undeclared identifier 'glBindBuffer'
glBindBuffer(GL_ARRAY_BUFFER, 0); ^
./GLVertexBufferObject.hpp:60:9: error: use of undeclared identifier 'glBindBuffer'
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); ^
GLVertexBufferObject.cpp:39:9: error: use of undeclared identifier 'glDeleteBuffers'; did you mean 'glSelectBuffer'?
glDeleteBuffers(1, &_vboBuffer); ^~~~~~~~~~~~~~~ glSelectBuffer
/usr/local/include/GL/gl.h:1430:23: note: 'glSelectBuffer' declared here
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
^
GLVertexBufferObject.cpp:44:9: error: use of undeclared identifier 'glDeleteBuffers'; did you mean 'glSelectBuffer'?
glDeleteBuffers(1, &_iboBuffer); ^~~~~~~~~~~~~~~ glSelectBuffer
/usr/local/include/GL/gl.h:1430:23: note: 'glSelectBuffer' declared here
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
^
GLVertexBufferObject.cpp:55:5: error: use of undeclared identifier 'glGenBuffers'
glGenBuffers( 1, &_vboBuffer); ^
GLVertexBufferObject.cpp:56:5: error: use of undeclared identifier 'glGenBuffers'
glGenBuffers( 1, &_iboBuffer); ^
GLVertexBufferObject.cpp:122:5: error: use of undeclared identifier 'glBufferData'
glBufferData(GL_ARRAY_BUFFER, totalVBOSize, vboRawBuffer, GL_STATIC_DRAW); ^
GLVertexBufferObject.cpp:123:5: error: use of undeclared identifier 'glBufferData'
glBufferData(GL_ELEMENT_ARRAY_BUFFER, totalIBOSize, iboRawBuffer, GL_STATIC_DRAW); ^
Reported by: pkg-fallout