games/moonlight-embedded: Unbreak with GCC10/Clang11 (-fno-common default)
ld: error: duplicate symbol: inputAdded
defined at config.c
CMakeFiles/moonlight.dir/src/config.c.o:(inputAdded)defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(.bss+0x0)
ld: error: duplicate symbol: mutex
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(mutex)defined at sdl.c
CMakeFiles/moonlight.dir/src/sdl.c.o:(.bss+0x28)
ld: error: duplicate symbol: sdlCurrentFrame
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(sdlCurrentFrame)defined at sdl.c
CMakeFiles/moonlight.dir/src/sdl.c.o:(.bss+0x4)
ld: error: duplicate symbol: sdlNextFrame
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(sdlNextFrame)defined at sdl.c
CMakeFiles/moonlight.dir/src/sdl.c.o:(.bss+0x0)
ld: error: duplicate symbol: mutex
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(mutex)defined at sdl.c
CMakeFiles/moonlight.dir/src/video/sdl.c.o:(.bss+0x0)
ld: error: duplicate symbol: sdlCurrentFrame
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(sdlCurrentFrame)defined at sdl.c
CMakeFiles/moonlight.dir/src/video/sdl.c.o:(.bss+0x8)
ld: error: duplicate symbol: sdlNextFrame
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(sdlNextFrame)defined at sdl.c
CMakeFiles/moonlight.dir/src/video/sdl.c.o:(.bss+0xC)
ld: error: duplicate symbol: mutex
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(mutex)defined at sdl.c
CMakeFiles/moonlight.dir/src/input/sdl.c.o:(.bss+0xB8)
ld: error: duplicate symbol: sdlCurrentFrame
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(sdlCurrentFrame)defined at sdl.c
CMakeFiles/moonlight.dir/src/input/sdl.c.o:(.bss+0xC0)
ld: error: duplicate symbol: sdlNextFrame
defined at main.c
CMakeFiles/moonlight.dir/src/main.c.o:(sdlNextFrame)defined at sdl.c
CMakeFiles/moonlight.dir/src/input/sdl.c.o:(.bss+0xC4)