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emulators/yuzu: document Mesa quirks

Description

emulators/yuzu: document Mesa quirks

On Intel Skylake GT2 running Super Mario Odyssey with Mesa 19.0.8
either fails (Vulkan) or shows black screen (OpenGL).

Render.Vulkan <Error> video_core/renderer_vulkan/vk_device.cpp:IsSuitable:446: Missing required extension: VK_EXT_shader_subgroup_ballot
Render.Vulkan <Error> video_core/renderer_vulkan/vk_device.cpp:IsSuitable:446: Missing required extension: VK_EXT_shader_subgroup_vote
Render.Vulkan <Error> video_core/renderer_vulkan/vk_device.cpp:IsSuitable:446: Missing required extension: VK_EXT_host_query_reset

Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_ENUM in glClampColor(GL_CLAMP_FRAGMENT_COLOR)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_ENUM in glEnable(GL_POINT_SPRITE)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_VALUE in glLineWidth
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_ENUM in glDisable(GL_ALPHA_TEST)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glBindVertexBuffer(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexBindingDivisor(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexBindingDivisor(No array object bound)
[...]
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glDrawElements(no VAO bound)
Kernel <Error> core/hle/kernel/readable_event.cpp:Reset:42: Handle is not signaled! object_id=888, object_type=ReadableEvent, object_name=IAudioOutBufferReleasedEvent:Readable
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glBindVertexBuffer(No array object bound)
Service.NVDRV <Warning> core/hle/service/nvdrv/interface.cpp:QueryEvent:132: (STUBBED) called, fd=5, event_id=0
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glDrawElements(no VAO bound)
Kernel <Error> core/hle/kernel/readable_event.cpp:Reset:42: Handle is not signaled! object_id=888, object_type=ReadableEvent, object_name=IAudioOutBufferReleasedEvent:Readable
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_ENUM in glDisable(GL_ALPHA_TEST)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexAttribFormat(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glVertexAttribBinding(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glBindVertexBuffer(No array object bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_OPERATION in glDrawArrays(no VAO bound)
Render.OpenGL <Critical> video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:186: API ERROR 114: GL_INVALID_ENUM in glDisable(GL_ALPHA_TEST)

Details

Provenance
jbeichAuthored on
Parents
rP537864: Update to 0.12.0
Branches
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