games/ultimatestunts: Fix build with Clang 6 and lld
gamerenderer.cpp:81:30: error: non-constant-expression cannot be narrowed from type 'double' to 'GLfloat' (aka 'float') in initializer list [-Wc++11-narrowing]
GLfloat specular_color[] = {3.0*lightCol.x, 3.0*lightCol.y, 3.0*lightCol.z, 1.0};
^~~~~~~~~~~~~~- Fix bad absolute symlink
- Mark as LLD_UNSAFE because of audio/openal-soft dependency [1]
PR: 226980 [1]