games/vcmi: update the port to version 1.6.3
- VCMI mod now uses same filesystem as all mods, with all files located under `Content' directory
- Moved all PNG images from Data' directory to Sprites'
- Use TTF_Font' type provided by <SDL_ttf.h> to unbreak the build against graphics/sdl2_ttf' version 2.24.0
- Add `post-patch' target to prevent accidentally picking up Qt 6 bits if they're installed (always prefer Qt 5)
PR: 283866