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Use __VGLBitmapCopy() directly to show the mouse cursor. The mouse

Description

Use VGLBitmapCopy() directly to show the mouse cursor. The mouse
cursor must be merged with the shadow buffer on the way to the screen,
and
VGLBitmapCopy() now has an option to do exactly that. This is
insignificantly less efficient.

Details

Provenance
bdeAuthored on
Parents
rS346760: Fix minor mismerges.
Branches
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