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net/aquantia-atlantic-kmod/Makefile
# $FreeBSD$ | # $FreeBSD$ | ||||
PORTNAME= aquantia-atlantic-kmod | PORTNAME= aquantia-atlantic-kmod | ||||
PORTVERSION= 0.0.5 | PORTVERSION= 0.0.5 | ||||
PORTREVISION= 1 | |||||
lwhsu: I believe `PORTREVISION` is enough here. | |||||
Not Done Inline ActionsThe reason why PORTEPOCH is used here is to keep the versioning in-sync with the upstream. or should we change PORTVERSION to something like 0.0.5p1 ? nyan_myuji.xyz: The reason why `PORTEPOCH` is used here is to keep the versioning in-sync with the upstream. or… | |||||
Not Done Inline ActionsPORTREVISION is exactly what to use to add local patch and keep PORTVSION (or DISTVERSION) sync with upstream. PORTEPOCH should be used carefully because it will stay forever once comes in. lwhsu: `PORTREVISION` is exactly what to use to add local patch and keep `PORTVSION` (or… | |||||
Done Inline Actionsmy bad, I thought you mean PORTVERSION lmao nyan_myuji.xyz: my bad, I thought you mean `PORTVERSION` lmao | |||||
Not Done Inline ActionsIs this actually required since the build fails to produce a package? koobs: Is this actually required since the build fails to produce a package? | |||||
Done Inline ActionsI think I don't exactly know what you mean.. nyan_myuji.xyz: I think I don't exactly know what you mean..
On my side poudriere testport passed and is able… | |||||
Not Done Inline ActionsYes bump PORTVERSION in this case can be discussed more, but since the package content has changed and it would be good for notifying people using -CURRENT. I believe it's a good step. lwhsu: Yes bump `PORTVERSION` in this case can be discussed more, but since the package content has… | |||||
CATEGORIES= net | CATEGORIES= net | ||||
MAINTAINER= koobs@FreeBSD.org | MAINTAINER= koobs@FreeBSD.org | ||||
COMMENT= Aquantia AQtion (Atlantic) Network Driver (Development Preview) | COMMENT= Aquantia AQtion (Atlantic) Network Driver (Development Preview) | ||||
LICENSE= BSD3CLAUSE | LICENSE= BSD3CLAUSE | ||||
LICENSE_FILE= ${WRKSRC}/LICENSE | LICENSE_FILE= ${WRKSRC}/LICENSE | ||||
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I believe PORTREVISION is enough here.