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D20195.diff
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Index: head/sys/dev/random/random_harvestq.c
===================================================================
--- head/sys/dev/random/random_harvestq.c
+++ head/sys/dev/random/random_harvestq.c
@@ -235,15 +235,19 @@
for (i = 0; i < p_random_alg_context->ra_poolcount*local_read_rate; i++) {
n = rrs->rrs_source->rs_read(entropy, sizeof(entropy));
KASSERT((n <= sizeof(entropy)), ("%s: rs_read returned too much data (%u > %zu)", __func__, n, sizeof(entropy)));
- /* It would appear that in some circumstances (e.g. virtualisation),
- * the underlying hardware entropy source might not always return
- * random numbers. Accept this but make a noise. If too much happens,
- * can that source be trusted?
+ /*
+ * Sometimes the HW entropy source doesn't have anything
+ * ready for us. This isn't necessarily untrustworthy.
+ * We don't perform any other verification of an entropy
+ * source (i.e., length is allowed to be anywhere from 1
+ * to sizeof(entropy), quality is unchecked, etc), so
+ * don't balk verbosely at slow random sources either.
+ * There are reports that RDSEED on x86 metal falls
+ * behind the rate at which we query it, for example.
+ * But it's still a better entropy source than RDRAND.
*/
- if (n == 0) {
- printf("%s: rs_read for hardware device '%s' returned no entropy.\n", __func__, rrs->rrs_source->rs_ident);
+ if (n == 0)
continue;
- }
random_harvest_direct(entropy, n, rrs->rrs_source->rs_source);
}
}
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D20195: random: Don't complain noisily when an entropy source is slow
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