games/vkquake: fix build on 32-bits
./atomics.h:201:9: error: large atomic operation may incur significant performance penalty; the access size (8 bytes) exceeds the max lock-free size (4 bytes) [-Werror,-Watomic-alignment]
return atomic_fetch_add (atomic, value); ^
/usr/include/stdatomic.h:354:2: note: expanded from macro 'atomic_fetch_add'
atomic_fetch_add_explicit(object, operand, memory_order_seq_cst) ^
/usr/include/stdatomic.h:247:2: note: expanded from macro 'atomic_fetch_add_explicit'
__c11_atomic_fetch_add(object, operand, order)