Index: head/stand/libsa/environment.c =================================================================== --- head/stand/libsa/environment.c (revision 364396) +++ head/stand/libsa/environment.c (revision 364397) @@ -1,224 +1,223 @@ /* * Copyright (c) 1998 Michael Smith. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __FBSDID("$FreeBSD$"); /* * Manage an environment-like space in which string variables may be stored. * Provide support for some method-like operations for setting/retrieving * variables in order to allow some type strength. */ #include "stand.h" #include static void env_discard(struct env_var *ev); struct env_var *environ = NULL; /* * Look up (name) and return it's env_var structure. */ struct env_var * env_getenv(const char *name) { - struct env_var *ev; + struct env_var *ev; - for (ev = environ; ev != NULL; ev = ev->ev_next) - if (!strcmp(ev->ev_name, name)) - break; - return(ev); + for (ev = environ; ev != NULL; ev = ev->ev_next) + if (!strcmp(ev->ev_name, name)) + break; + return (ev); } /* * Some notes: * * If the EV_VOLATILE flag is set, a copy of the variable is made. * If EV_DYNAMIC is set, the variable has been allocated with * malloc and ownership transferred to the environment. * If (value) is NULL, the variable is set but has no value. */ int env_setenv(const char *name, int flags, const void *value, - ev_sethook_t sethook, ev_unsethook_t unsethook) + ev_sethook_t sethook, ev_unsethook_t unsethook) { - struct env_var *ev, *curr, *last; + struct env_var *ev, *curr, *last; - if ((ev = env_getenv(name)) != NULL) { - /* - * If there's a set hook, let it do the work (unless we are working - * for one already. - */ - if ((ev->ev_sethook != NULL) && !(flags & EV_NOHOOK)) - return (ev->ev_sethook(ev, flags, value)); + if ((ev = env_getenv(name)) != NULL) { + /* + * If there's a set hook, let it do the work + * (unless we are working for one already). + */ + if ((ev->ev_sethook != NULL) && !(flags & EV_NOHOOK)) + return (ev->ev_sethook(ev, flags, value)); - /* If there is data in the variable, discard it. */ - if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0) - free(ev->ev_value); - ev->ev_value = NULL; - ev->ev_flags &= ~EV_DYNAMIC; + /* If there is data in the variable, discard it. */ + if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0) + free(ev->ev_value); + ev->ev_value = NULL; + ev->ev_flags &= ~EV_DYNAMIC; - } else { + } else { - /* - * New variable; create and sort into list - */ - ev = malloc(sizeof(struct env_var)); - ev->ev_name = strdup(name); - ev->ev_value = NULL; - ev->ev_flags = 0; - /* hooks can only be set when the variable is instantiated */ - ev->ev_sethook = sethook; - ev->ev_unsethook = unsethook; + /* + * New variable; create and sort into list + */ + ev = malloc(sizeof(struct env_var)); + ev->ev_name = strdup(name); + ev->ev_value = NULL; + ev->ev_flags = 0; + /* hooks can only be set when the variable is instantiated */ + ev->ev_sethook = sethook; + ev->ev_unsethook = unsethook; - /* Sort into list */ - ev->ev_prev = NULL; - ev->ev_next = NULL; - /* Search for the record to insert before */ - for (last = NULL, curr = environ; - curr != NULL; - last = curr, curr = curr->ev_next) { + /* Sort into list */ + ev->ev_prev = NULL; + ev->ev_next = NULL; + /* Search for the record to insert before */ + for (last = NULL, curr = environ; curr != NULL; + last = curr, curr = curr->ev_next) { - if (strcmp(ev->ev_name, curr->ev_name) < 0) { - if (curr->ev_prev) { - curr->ev_prev->ev_next = ev; - } else { - environ = ev; + if (strcmp(ev->ev_name, curr->ev_name) < 0) { + if (curr->ev_prev) { + curr->ev_prev->ev_next = ev; + } else { + environ = ev; + } + ev->ev_next = curr; + ev->ev_prev = curr->ev_prev; + curr->ev_prev = ev; + break; + } } - ev->ev_next = curr; - ev->ev_prev = curr->ev_prev; - curr->ev_prev = ev; - break; - } + if (curr == NULL) { + if (last == NULL) { + environ = ev; + } else { + last->ev_next = ev; + ev->ev_prev = last; + } + } } - if (curr == NULL) { - if (last == NULL) { - environ = ev; - } else { - last->ev_next = ev; - ev->ev_prev = last; - } + + /* If we have a new value, use it */ + if (flags & EV_VOLATILE) { + ev->ev_value = strdup(value); + ev->ev_flags |= EV_DYNAMIC; + } else { + ev->ev_value = (char *)value; + ev->ev_flags |= flags & EV_DYNAMIC; } - } - /* If we have a new value, use it */ - if (flags & EV_VOLATILE) { - ev->ev_value = strdup(value); - ev->ev_flags |= EV_DYNAMIC; - } else { - ev->ev_value = (char *)value; - ev->ev_flags |= flags & EV_DYNAMIC; - } - - return(0); + return (0); } /* coverity[ -tainted_string_return_content ] */ char * getenv(const char *name) { - struct env_var *ev; + struct env_var *ev; - /* Set but no value gives empty string */ - if ((ev = env_getenv(name)) != NULL) { - if (ev->ev_value != NULL) - return(ev->ev_value); - return(""); - } - return(NULL); + /* Set but no value gives empty string */ + if ((ev = env_getenv(name)) != NULL) { + if (ev->ev_value != NULL) + return (ev->ev_value); + return (""); + } + return (NULL); } int setenv(const char *name, const char *value, int overwrite) { - /* No guarantees about state, always assume volatile */ - if (overwrite || (env_getenv(name) == NULL)) - return(env_setenv(name, EV_VOLATILE, value, NULL, NULL)); - return(0); + /* No guarantees about state, always assume volatile */ + if (overwrite || (env_getenv(name) == NULL)) + return (env_setenv(name, EV_VOLATILE, value, NULL, NULL)); + return (0); } int putenv(char *string) { - char *value, *copy; - int result; + char *value, *copy; + int result; - copy = strdup(string); - if ((value = strchr(copy, '=')) != NULL) - *(value++) = 0; - result = setenv(copy, value, 1); - free(copy); - return(result); + copy = strdup(string); + if ((value = strchr(copy, '=')) != NULL) + *(value++) = 0; + result = setenv(copy, value, 1); + free(copy); + return (result); } int unsetenv(const char *name) { - struct env_var *ev; - int err; + struct env_var *ev; + int err; - err = 0; - if ((ev = env_getenv(name)) == NULL) { - err = ENOENT; - } else { - if (ev->ev_unsethook != NULL) - err = ev->ev_unsethook(ev); - if (err == 0) { - env_discard(ev); + err = 0; + if ((ev = env_getenv(name)) == NULL) { + err = ENOENT; + } else { + if (ev->ev_unsethook != NULL) + err = ev->ev_unsethook(ev); + if (err == 0) { + env_discard(ev); + } } - } - return(err); + return (err); } static void env_discard(struct env_var *ev) { - if (ev->ev_prev) - ev->ev_prev->ev_next = ev->ev_next; - if (ev->ev_next) - ev->ev_next->ev_prev = ev->ev_prev; - if (environ == ev) - environ = ev->ev_next; - free(ev->ev_name); - if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0) - free(ev->ev_value); - free(ev); + if (ev->ev_prev) + ev->ev_prev->ev_next = ev->ev_next; + if (ev->ev_next) + ev->ev_next->ev_prev = ev->ev_prev; + if (environ == ev) + environ = ev->ev_next; + free(ev->ev_name); + if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0) + free(ev->ev_value); + free(ev); } int env_noset(struct env_var *ev __unused, int flags __unused, const void *value __unused) { - return(EPERM); + return (EPERM); } int env_nounset(struct env_var *ev __unused) { - return(EPERM); + return (EPERM); }