Index: head/stand/common/interp_lua.c =================================================================== --- head/stand/common/interp_lua.c (revision 357826) +++ head/stand/common/interp_lua.c (revision 357827) @@ -1,198 +1,199 @@ /*- * Copyright (c) 2011 Wojciech A. Koszek * Copyright (c) 2014 Pedro Souza * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __FBSDID("$FreeBSD$"); #include #include "bootstrap.h" #define lua_c #include "lstd.h" #include #include #include #include #include #include #include struct interp_lua_softc { lua_State *luap; }; static struct interp_lua_softc lua_softc; #ifdef LUA_DEBUG #define LDBG(...) do { \ printf("%s(%d): ", __func__, __LINE__); \ printf(__VA_ARGS__); \ printf("\n"); \ } while (0) #else #define LDBG(...) #endif #define LOADER_LUA LUA_PATH "/loader.lua" INTERP_DEFINE("lua"); static void * interp_lua_realloc(void *ud __unused, void *ptr, size_t osize __unused, size_t nsize) { if (nsize == 0) { free(ptr); return NULL; } return realloc(ptr, nsize); } /* * The libraries commented out below either lack the proper * support from libsa, or they are unlikely to be useful * in the bootloader, so have been commented out. */ static const luaL_Reg loadedlibs[] = { {"_G", luaopen_base}, {LUA_LOADLIBNAME, luaopen_package}, // {LUA_COLIBNAME, luaopen_coroutine}, // {LUA_TABLIBNAME, luaopen_table}, {LUA_STRLIBNAME, luaopen_string}, // {LUA_IOLIBNAME, luaopen_io}, // {LUA_OSLIBNAME, luaopen_os}, // {LUA_MATHLIBNAME, luaopen_math}, // {LUA_UTF8LIBNAME, luaopen_utf8}, // {LUA_DBLIBNAME, luaopen_debug}, {"errno", luaopen_errno}, {"io", luaopen_io}, {"lfs", luaopen_lfs}, {"loader", luaopen_loader}, {NULL, NULL} }; void interp_init(void) { lua_State *luap; struct interp_lua_softc *softc = &lua_softc; const char *filename; const luaL_Reg *lib; setenv("script.lang", "lua", 1); LDBG("creating context"); luap = lua_newstate(interp_lua_realloc, NULL); if (luap == NULL) { printf("problem initializing the Lua interpreter\n"); abort(); } softc->luap = luap; /* "require" functions from 'loadedlibs' and set results to global table */ for (lib = loadedlibs; lib->func; lib++) { luaL_requiref(luap, lib->name, lib->func, 1); lua_pop(luap, 1); /* remove lib */ } filename = LOADER_LUA; if (interp_include(filename) != 0) { const char *errstr = lua_tostring(luap, -1); errstr = errstr == NULL ? "unknown" : errstr; printf("Startup error in %s:\nLUA ERROR: %s.\n", filename, errstr); lua_pop(luap, 1); + setenv("autoboot_delay", "NO", 1); } } int interp_run(const char *line) { int argc, nargc; char **argv; lua_State *luap; struct interp_lua_softc *softc = &lua_softc; int status, ret; luap = softc->luap; LDBG("executing line..."); if ((status = luaL_dostring(luap, line)) != 0) { lua_pop(luap, 1); /* * The line wasn't executable as lua; run it through parse to * to get consistent parsing of command line arguments, then * run it through cli_execute. If that fails, then we'll try it * as a builtin. */ command_errmsg = NULL; if (parse(&argc, &argv, line) == 0) { lua_getglobal(luap, "cli_execute"); for (nargc = 0; nargc < argc; ++nargc) { lua_pushstring(luap, argv[nargc]); } status = lua_pcall(luap, argc, 1, 0); ret = lua_tointeger(luap, 1); lua_pop(luap, 1); if (status != 0 || ret != 0) { /* * Lua cli_execute will pass the function back * through loader.command, which is a proxy to * interp_builtin_cmd. If we failed to interpret * the command, though, then there's a chance * that didn't happen. Call interp_builtin_cmd * directly if our lua_pcall was not successful. */ status = interp_builtin_cmd(argc, argv); } if (status != 0) { if (command_errmsg != NULL) printf("%s\n", command_errmsg); else printf("Command failed\n"); status = CMD_ERROR; } free(argv); } else { printf("Failed to parse \'%s\'\n", line); status = CMD_ERROR; } } return (status == 0 ? CMD_OK : CMD_ERROR); } int interp_include(const char *filename) { struct interp_lua_softc *softc = &lua_softc; LDBG("loading file %s", filename); return (luaL_dofile(softc->luap, filename)); }