Index: head/stand/lua/config.lua =================================================================== --- head/stand/lua/config.lua (revision 345517) +++ head/stand/lua/config.lua (revision 345518) @@ -1,649 +1,648 @@ -- -- SPDX-License-Identifier: BSD-2-Clause-FreeBSD -- -- Copyright (c) 2015 Pedro Souza -- Copyright (C) 2018 Kyle Evans -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- 1. Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- 2. Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF -- SUCH DAMAGE. -- -- $FreeBSD$ -- local hook = require("hook") local config = {} local modules = {} local carousel_choices = {} -- Which variables we changed local env_changed = {} -- Values to restore env to (nil to unset) local env_restore = {} local MSG_FAILEXEC = "Failed to exec '%s'" local MSG_FAILSETENV = "Failed to '%s' with value: %s" local MSG_FAILOPENCFG = "Failed to open config: '%s'" local MSG_FAILREADCFG = "Failed to read config: '%s'" local MSG_FAILPARSECFG = "Failed to parse config: '%s'" local MSG_FAILEXBEF = "Failed to execute '%s' before loading '%s'" -local MSG_FAILEXMOD = "Failed to execute '%s'" local MSG_FAILEXAF = "Failed to execute '%s' after loading '%s'" local MSG_MALFORMED = "Malformed line (%d):\n\t'%s'" local MSG_DEFAULTKERNFAIL = "No kernel set, failed to load from module_path" local MSG_KERNFAIL = "Failed to load kernel '%s'" local MSG_XENKERNFAIL = "Failed to load Xen kernel '%s'" local MSG_XENKERNLOADING = "Loading Xen kernel..." local MSG_KERNLOADING = "Loading kernel..." local MSG_MODLOADING = "Loading configured modules..." local MSG_MODBLACKLIST = "Not loading blacklisted module '%s'" local MODULEEXPR = '([%w-_]+)' local QVALEXPR = "\"([%w%s%p]-)\"" local QVALREPL = QVALEXPR:gsub('%%', '%%%%') local WORDEXPR = "([%w]+)" local WORDREPL = WORDEXPR:gsub('%%', '%%%%') local function restoreEnv() -- Examine changed environment variables for k, v in pairs(env_changed) do local restore_value = env_restore[k] if restore_value == nil then -- This one doesn't need restored for some reason goto continue end local current_value = loader.getenv(k) if current_value ~= v then -- This was overwritten by some action taken on the menu -- most likely; we'll leave it be. goto continue end restore_value = restore_value.value if restore_value ~= nil then loader.setenv(k, restore_value) else loader.unsetenv(k) end ::continue:: end env_changed = {} env_restore = {} end local function setEnv(key, value) -- Track the original value for this if we haven't already if env_restore[key] == nil then env_restore[key] = {value = loader.getenv(key)} end env_changed[key] = value return loader.setenv(key, value) end -- name here is one of 'name', 'type', flags', 'before', 'after', or 'error.' -- These are set from lines in loader.conf(5): ${key}_${name}="${value}" where -- ${key} is a module name. local function setKey(key, name, value) if modules[key] == nil then modules[key] = {} end modules[key][name] = value end -- Escapes the named value for use as a literal in a replacement pattern. -- e.g. dhcp.host-name gets turned into dhcp%.host%-name to remove the special -- meaning. local function escapeName(name) return name:gsub("([%p])", "%%%1") end local function processEnvVar(value) for name in value:gmatch("${([^}]+)}") do local replacement = loader.getenv(name) or "" value = value:gsub("${" .. escapeName(name) .. "}", replacement) end for name in value:gmatch("$([%w%p]+)%s*") do local replacement = loader.getenv(name) or "" value = value:gsub("$" .. escapeName(name), replacement) end return value end local function checkPattern(line, pattern) local function _realCheck(_line, _pattern) return _line:match(_pattern) end if pattern:find('$VALUE') then local k, v, c k, v, c = _realCheck(line, pattern:gsub('$VALUE', QVALREPL)) if k ~= nil then return k,v, c end return _realCheck(line, pattern:gsub('$VALUE', WORDREPL)) else return _realCheck(line, pattern) end end -- str in this table is a regex pattern. It will automatically be anchored to -- the beginning of a line and any preceding whitespace will be skipped. The -- pattern should have no more than two captures patterns, which correspond to -- the two parameters (usually 'key' and 'value') that are passed to the -- process function. All trailing characters will be validated. Any $VALUE -- token included in a pattern will be tried first with a quoted value capture -- group, then a single-word value capture group. This is our kludge for Lua -- regex not supporting branching. -- -- We have two special entries in this table: the first is the first entry, -- a full-line comment. The second is for 'exec' handling. Both have a single -- capture group, but the difference is that the full-line comment pattern will -- match the entire line. This does not run afoul of the later end of line -- validation that we'll do after a match. However, the 'exec' pattern will. -- We document the exceptions with a special 'groups' index that indicates -- the number of capture groups, if not two. We'll use this later to do -- validation on the proper entry. -- local pattern_table = { { str = "(#.*)", process = function(_, _) end, groups = 1, }, -- module_load="value" { str = MODULEEXPR .. "_load%s*=%s*$VALUE", process = function(k, v) if modules[k] == nil then modules[k] = {} end modules[k].load = v:upper() end, }, -- module_name="value" { str = MODULEEXPR .. "_name%s*=%s*$VALUE", process = function(k, v) setKey(k, "name", v) end, }, -- module_type="value" { str = MODULEEXPR .. "_type%s*=%s*$VALUE", process = function(k, v) setKey(k, "type", v) end, }, -- module_flags="value" { str = MODULEEXPR .. "_flags%s*=%s*$VALUE", process = function(k, v) setKey(k, "flags", v) end, }, -- module_before="value" { str = MODULEEXPR .. "_before%s*=%s*$VALUE", process = function(k, v) setKey(k, "before", v) end, }, -- module_after="value" { str = MODULEEXPR .. "_after%s*=%s*$VALUE", process = function(k, v) setKey(k, "after", v) end, }, -- module_error="value" { str = MODULEEXPR .. "_error%s*=%s*$VALUE", process = function(k, v) setKey(k, "error", v) end, }, -- exec="command" { str = "exec%s*=%s*" .. QVALEXPR, process = function(k, _) if cli_execute_unparsed(k) ~= 0 then print(MSG_FAILEXEC:format(k)) end end, groups = 1, }, -- env_var="value" { str = "([%w%p]+)%s*=%s*$VALUE", process = function(k, v) if setEnv(k, processEnvVar(v)) ~= 0 then print(MSG_FAILSETENV:format(k, v)) end end, }, -- env_var=num { str = "([%w%p]+)%s*=%s*(-?%d+)", process = function(k, v) if setEnv(k, processEnvVar(v)) ~= 0 then print(MSG_FAILSETENV:format(k, tostring(v))) end end, }, } local function isValidComment(line) if line ~= nil then local s = line:match("^%s*#.*") if s == nil then s = line:match("^%s*$") end if s == nil then return false end end return true end local function getBlacklist() local blacklist = {} local blacklist_str = loader.getenv('module_blacklist') if blacklist_str == nil then return blacklist end for mod in blacklist_str:gmatch("[;, ]?([%w-_]+)[;, ]?") do blacklist[mod] = true end return blacklist end local function loadModule(mod, silent) local status = true local blacklist = getBlacklist() local pstatus for k, v in pairs(mod) do if v.load ~= nil and v.load:lower() == "yes" then local module_name = v.name or k if blacklist[module_name] ~= nil then if not silent then print(MSG_MODBLACKLIST:format(module_name)) end goto continue end if not silent then loader.printc(module_name .. "...") end local str = "load " if v.type ~= nil then str = str .. "-t " .. v.type .. " " end str = str .. module_name if v.flags ~= nil then str = str .. " " .. v.flags end if v.before ~= nil then pstatus = cli_execute_unparsed(v.before) == 0 if not pstatus and not silent then print(MSG_FAILEXBEF:format(v.before, k)) end status = status and pstatus end if cli_execute_unparsed(str) ~= 0 then -- XXX Temporary shim: don't break the boot if -- loader hadn't been recompiled with this -- function exposed. if loader.command_error then print(loader.command_error()) end if not silent then print("failed!") end if v.error ~= nil then cli_execute_unparsed(v.error) end status = false elseif v.after ~= nil then pstatus = cli_execute_unparsed(v.after) == 0 if not pstatus and not silent then print(MSG_FAILEXAF:format(v.after, k)) end if not silent then print("ok") end status = status and pstatus end end ::continue:: end return status end local function readConfFiles(loaded_files) local f = loader.getenv("loader_conf_files") if f ~= nil then for name in f:gmatch("([%w%p]+)%s*") do if loaded_files[name] ~= nil then goto continue end local prefiles = loader.getenv("loader_conf_files") print("Loading " .. name) -- These may or may not exist, and that's ok. Do a -- silent parse so that we complain on parse errors but -- not for them simply not existing. if not config.processFile(name, true) then print(MSG_FAILPARSECFG:format(name)) end loaded_files[name] = true local newfiles = loader.getenv("loader_conf_files") if prefiles ~= newfiles then readConfFiles(loaded_files) end ::continue:: end end end local function readFile(name, silent) local f = io.open(name) if f == nil then if not silent then print(MSG_FAILOPENCFG:format(name)) end return nil end local text, _ = io.read(f) -- We might have read in the whole file, this won't be needed any more. io.close(f) if text == nil and not silent then print(MSG_FAILREADCFG:format(name)) end return text end local function checkNextboot() local nextboot_file = loader.getenv("nextboot_conf") if nextboot_file == nil then return end local text = readFile(nextboot_file, true) if text == nil then return end if text:match("^nextboot_enable=\"NO\"") ~= nil then -- We're done; nextboot is not enabled return end if not config.parse(text) then print(MSG_FAILPARSECFG:format(nextboot_file)) end -- Attempt to rewrite the first line and only the first line of the -- nextboot_file. We overwrite it with nextboot_enable="NO", then -- check for that on load. -- It's worth noting that this won't work on every filesystem, so we -- won't do anything notable if we have any errors in this process. local nfile = io.open(nextboot_file, 'w') if nfile ~= nil then -- We need the trailing space here to account for the extra -- character taken up by the string nextboot_enable="YES" -- Or new end quotation mark lands on the S, and we want to -- rewrite the entirety of the first line. io.write(nfile, "nextboot_enable=\"NO\" ") io.close(nfile) end end -- Module exports config.verbose = false -- The first item in every carousel is always the default item. function config.getCarouselIndex(id) return carousel_choices[id] or 1 end function config.setCarouselIndex(id, idx) carousel_choices[id] = idx end -- Returns true if we processed the file successfully, false if we did not. -- If 'silent' is true, being unable to read the file is not considered a -- failure. function config.processFile(name, silent) if silent == nil then silent = false end local text = readFile(name, silent) if text == nil then return silent end return config.parse(text) end -- silent runs will not return false if we fail to open the file function config.parse(text) local n = 1 local status = true for line in text:gmatch("([^\n]+)") do if line:match("^%s*$") == nil then for _, val in ipairs(pattern_table) do local pattern = '^%s*' .. val.str .. '%s*(.*)'; local cgroups = val.groups or 2 local k, v, c = checkPattern(line, pattern) if k ~= nil then -- Offset by one, drats if cgroups == 1 then c = v v = nil end if isValidComment(c) then val.process(k, v) goto nextline end break end end print(MSG_MALFORMED:format(n, line)) status = false end ::nextline:: n = n + 1 end return status end -- other_kernel is optionally the name of a kernel to load, if not the default -- or autoloaded default from the module_path function config.loadKernel(other_kernel) local flags = loader.getenv("kernel_options") or "" local kernel = other_kernel or loader.getenv("kernel") local function tryLoad(names) for name in names:gmatch("([^;]+)%s*;?") do local r = loader.perform("load " .. name .. " " .. flags) if r == 0 then return name end end return nil end local function getModulePath() local module_path = loader.getenv("module_path") local kernel_path = loader.getenv("kernel_path") if kernel_path == nil then return module_path end -- Strip the loaded kernel path from module_path. This currently assumes -- that the kernel path will be prepended to the module_path when it's -- found. kernel_path = escapeName(kernel_path .. ';') return module_path:gsub(kernel_path, '') end local function loadBootfile() local bootfile = loader.getenv("bootfile") -- append default kernel name if bootfile == nil then bootfile = "kernel" else bootfile = bootfile .. ";kernel" end return tryLoad(bootfile) end -- kernel not set, try load from default module_path if kernel == nil then local res = loadBootfile() if res ~= nil then -- Default kernel is loaded config.kernel_loaded = nil return true else print(MSG_DEFAULTKERNFAIL) return false end else -- Use our cached module_path, so we don't end up with multiple -- automatically added kernel paths to our final module_path local module_path = getModulePath() local res if other_kernel ~= nil then kernel = other_kernel end -- first try load kernel with module_path = /boot/${kernel} -- then try load with module_path=${kernel} local paths = {"/boot/" .. kernel, kernel} for _, v in pairs(paths) do loader.setenv("module_path", v) res = loadBootfile() -- succeeded, add path to module_path if res ~= nil then config.kernel_loaded = kernel if module_path ~= nil then loader.setenv("module_path", v .. ";" .. module_path) loader.setenv("kernel_path", v) end return true end end -- failed to load with ${kernel} as a directory -- try as a file res = tryLoad(kernel) if res ~= nil then config.kernel_loaded = kernel return true else print(MSG_KERNFAIL:format(kernel)) return false end end end function config.selectKernel(kernel) config.kernel_selected = kernel end function config.load(file, reloading) if not file then file = "/boot/defaults/loader.conf" end if not config.processFile(file) then print(MSG_FAILPARSECFG:format(file)) end local loaded_files = {file = true} readConfFiles(loaded_files) checkNextboot() local verbose = loader.getenv("verbose_loading") or "no" config.verbose = verbose:lower() == "yes" if not reloading then hook.runAll("config.loaded") end end -- Reload configuration function config.reload(file) modules = {} restoreEnv() config.load(file, true) hook.runAll("config.reloaded") end function config.loadelf() local xen_kernel = loader.getenv('xen_kernel') local kernel = config.kernel_selected or config.kernel_loaded local loaded if xen_kernel ~= nil then print(MSG_XENKERNLOADING) if cli_execute_unparsed('load ' .. xen_kernel) ~= 0 then print(MSG_XENKERNFAIL:format(xen_kernel)) return false end end print(MSG_KERNLOADING) loaded = config.loadKernel(kernel) if not loaded then return false end print(MSG_MODLOADING) return loadModule(modules, not config.verbose) end hook.registerType("config.loaded") hook.registerType("config.reloaded") return config Index: head/stand/lua/menu.lua =================================================================== --- head/stand/lua/menu.lua (revision 345517) +++ head/stand/lua/menu.lua (revision 345518) @@ -1,501 +1,501 @@ -- -- SPDX-License-Identifier: BSD-2-Clause-FreeBSD -- -- Copyright (c) 2015 Pedro Souza -- Copyright (C) 2018 Kyle Evans -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- 1. Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- 2. Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF -- SUCH DAMAGE. -- -- $FreeBSD$ -- local cli = require("cli") local core = require("core") local color = require("color") local config = require("config") local screen = require("screen") local drawer = require("drawer") local menu = {} local drawn_menu local return_menu_entry = { entry_type = core.MENU_RETURN, name = "Back to main menu" .. color.highlight(" [Backspace]"), } local function OnOff(str, value) if value then return str .. color.escapefg(color.GREEN) .. "On" .. color.escapefg(color.WHITE) else return str .. color.escapefg(color.RED) .. "off" .. color.escapefg(color.WHITE) end end local function bootenvSet(env) loader.setenv("vfs.root.mountfrom", env) loader.setenv("currdev", env .. ":") config.reload() end -- Module exports menu.handlers = { -- Menu handlers take the current menu and selected entry as parameters, -- and should return a boolean indicating whether execution should -- continue or not. The return value may be omitted if this entry should -- have no bearing on whether we continue or not, indicating that we -- should just continue after execution. [core.MENU_ENTRY] = function(_, entry) -- run function entry.func() end, [core.MENU_CAROUSEL_ENTRY] = function(_, entry) -- carousel (rotating) functionality local carid = entry.carousel_id local caridx = config.getCarouselIndex(carid) local choices = entry.items if type(choices) == "function" then choices = choices() end if #choices > 0 then caridx = (caridx % #choices) + 1 config.setCarouselIndex(carid, caridx) entry.func(caridx, choices[caridx], choices) end end, [core.MENU_SUBMENU] = function(_, entry) menu.process(entry.submenu) end, [core.MENU_RETURN] = function(_, entry) -- allow entry to have a function/side effect if entry.func ~= nil then entry.func() end return false end, } -- loader menu tree is rooted at menu.welcome menu.boot_environments = { entries = { -- return to welcome menu return_menu_entry, { entry_type = core.MENU_CAROUSEL_ENTRY, carousel_id = "be_active", items = core.bootenvList, name = function(idx, choice, all_choices) if #all_choices == 0 then return "Active: " end local is_default = (idx == 1) local bootenv_name = "" local name_color if is_default then name_color = color.escapefg(color.GREEN) else name_color = color.escapefg(color.BLUE) end bootenv_name = bootenv_name .. name_color .. choice .. color.resetfg() return color.highlight("A").."ctive: " .. bootenv_name .. " (" .. idx .. " of " .. #all_choices .. ")" end, func = function(_, choice, _) bootenvSet(choice) end, alias = {"a", "A"}, }, { entry_type = core.MENU_ENTRY, name = function() return color.highlight("b") .. "ootfs: " .. core.bootenvDefault() end, func = function() -- Reset active boot environment to the default config.setCarouselIndex("be_active", 1) bootenvSet(core.bootenvDefault()) end, alias = {"b", "B"}, }, }, } menu.boot_options = { entries = { -- return to welcome menu return_menu_entry, -- load defaults { entry_type = core.MENU_ENTRY, name = "Load System " .. color.highlight("D") .. "efaults", func = core.setDefaults, alias = {"d", "D"}, }, { entry_type = core.MENU_SEPARATOR, }, { entry_type = core.MENU_SEPARATOR, name = "Boot Options:", }, -- acpi { entry_type = core.MENU_ENTRY, visible = core.isSystem386, name = function() return OnOff(color.highlight("A") .. "CPI :", core.acpi) end, func = core.setACPI, alias = {"a", "A"}, }, -- safe mode { entry_type = core.MENU_ENTRY, name = function() return OnOff("Safe " .. color.highlight("M") .. "ode :", core.sm) end, func = core.setSafeMode, alias = {"m", "M"}, }, -- single user { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("S") .. "ingle user:", core.su) end, func = core.setSingleUser, alias = {"s", "S"}, }, -- verbose boot { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("V") .. "erbose :", core.verbose) end, func = core.setVerbose, alias = {"v", "V"}, }, }, } menu.welcome = { entries = function() local menu_entries = menu.welcome.all_entries -- Swap the first two menu items on single user boot if core.isSingleUserBoot() then -- We'll cache the swapped menu, for performance if menu.welcome.swapped_menu ~= nil then return menu.welcome.swapped_menu end -- Shallow copy the table menu_entries = core.deepCopyTable(menu_entries) -- Swap the first two menu entries menu_entries[1], menu_entries[2] = menu_entries[2], menu_entries[1] -- Then set their names to their alternate names menu_entries[1].name, menu_entries[2].name = menu_entries[1].alternate_name, menu_entries[2].alternate_name menu.welcome.swapped_menu = menu_entries end return menu_entries end, all_entries = { -- boot multi user { entry_type = core.MENU_ENTRY, name = color.highlight("B") .. "oot Multi user " .. color.highlight("[Enter]"), -- Not a standard menu entry function! alternate_name = color.highlight("B") .. "oot Multi user", func = function() core.setSingleUser(false) core.boot() end, alias = {"b", "B"}, }, -- boot single user { entry_type = core.MENU_ENTRY, name = "Boot " .. color.highlight("S") .. "ingle user", -- Not a standard menu entry function! alternate_name = "Boot " .. color.highlight("S") .. "ingle user " .. color.highlight("[Enter]"), func = function() core.setSingleUser(true) core.boot() end, alias = {"s", "S"}, }, -- escape to interpreter { entry_type = core.MENU_RETURN, name = color.highlight("Esc") .. "ape to loader prompt", func = function() loader.setenv("autoboot_delay", "NO") end, alias = {core.KEYSTR_ESCAPE}, }, -- reboot { entry_type = core.MENU_ENTRY, name = color.highlight("R") .. "eboot", func = function() loader.perform("reboot") end, alias = {"r", "R"}, }, { entry_type = core.MENU_SEPARATOR, }, { entry_type = core.MENU_SEPARATOR, name = "Options:", }, -- kernel options { entry_type = core.MENU_CAROUSEL_ENTRY, carousel_id = "kernel", items = core.kernelList, name = function(idx, choice, all_choices) if #all_choices == 0 then return "Kernel: " end local is_default = (idx == 1) local kernel_name = "" local name_color if is_default then name_color = color.escapefg(color.GREEN) kernel_name = "default/" else name_color = color.escapefg(color.BLUE) end kernel_name = kernel_name .. name_color .. choice .. color.resetfg() return color.highlight("K") .. "ernel: " .. kernel_name .. " (" .. idx .. " of " .. #all_choices .. ")" end, func = function(_, choice, _) if loader.getenv("kernelname") ~= nil then loader.perform("unload") end config.selectKernel(choice) end, alias = {"k", "K"}, }, -- boot options { entry_type = core.MENU_SUBMENU, name = "Boot " .. color.highlight("O") .. "ptions", submenu = menu.boot_options, alias = {"o", "O"}, }, -- boot environments { entry_type = core.MENU_SUBMENU, visible = function() return core.isZFSBoot() and #core.bootenvList() > 1 end, name = "Boot " .. color.highlight("E") .. "nvironments", submenu = menu.boot_environments, alias = {"e", "E"}, }, -- chainload { entry_type = core.MENU_ENTRY, name = function() return 'Chain' .. color.highlight("L") .. "oad " .. loader.getenv('chain_disk') end, func = function() loader.perform("chain " .. loader.getenv('chain_disk')) end, visible = function() return loader.getenv('chain_disk') ~= nil end, alias = {"l", "L"}, }, }, } menu.default = menu.welcome -- current_alias_table will be used to keep our alias table consistent across -- screen redraws, instead of relying on whatever triggered the redraw to update -- the local alias_table in menu.process. menu.current_alias_table = {} function menu.draw(menudef) -- Clear the screen, reset the cursor, then draw screen.clear() menu.current_alias_table = drawer.drawscreen(menudef) drawn_menu = menudef screen.defcursor() end -- 'keypress' allows the caller to indicate that a key has been pressed that we -- should process as our initial input. function menu.process(menudef, keypress) assert(menudef ~= nil) if drawn_menu ~= menudef then menu.draw(menudef) end while true do local key = keypress or io.getchar() keypress = nil -- Special key behaviors if (key == core.KEY_BACKSPACE or key == core.KEY_DELETE) and menudef ~= menu.default then break elseif key == core.KEY_ENTER then core.boot() -- Should not return. If it does, escape menu handling -- and drop to loader prompt. return false end key = string.char(key) -- check to see if key is an alias local sel_entry = nil for k, v in pairs(menu.current_alias_table) do if key == k then sel_entry = v break end end -- if we have an alias do the assigned action: if sel_entry ~= nil then local handler = menu.handlers[sel_entry.entry_type] assert(handler ~= nil) -- The handler's return value indicates if we -- need to exit this menu. An omitted or true -- return value means to continue. if handler(menudef, sel_entry) == false then return end -- If we got an alias key the screen is out of date... -- redraw it. menu.draw(menudef) end end end function menu.run() local autoboot_key local delay = loader.getenv("autoboot_delay") if delay ~= nil and delay:lower() == "no" then delay = nil else delay = tonumber(delay) or 10 end if delay == -1 then core.boot() return end menu.draw(menu.default) if delay ~= nil then autoboot_key = menu.autoboot(delay) -- autoboot_key should return the key pressed. It will only -- return nil if we hit the timeout and executed the timeout -- command. Bail out. if autoboot_key == nil then return end end menu.process(menu.default, autoboot_key) drawn_menu = nil screen.defcursor() print("Exiting menu!") end function menu.autoboot(delay) local x = loader.getenv("loader_menu_timeout_x") or 4 local y = loader.getenv("loader_menu_timeout_y") or 23 local endtime = loader.time() + delay local time local last repeat time = endtime - loader.time() if last == nil or last ~= time then last = time screen.setcursor(x, y) print("Autoboot in " .. time .. " seconds, hit [Enter] to boot" .. " or any other key to stop ") screen.defcursor() end if io.ischar() then local ch = io.getchar() if ch == core.KEY_ENTER then break else -- erase autoboot msg screen.setcursor(0, y) print(string.rep(" ", 80)) screen.defcursor() return ch end end loader.delay(50000) until time <= 0 local cmd = loader.getenv("menu_timeout_command") or "boot" cli_execute_unparsed(cmd) return nil end -- CLI commands -function cli.menu(...) +function cli.menu() menu.run() end return menu