Index: head/stand/lua/menu.lua =================================================================== --- head/stand/lua/menu.lua (revision 329414) +++ head/stand/lua/menu.lua (revision 329415) @@ -1,400 +1,403 @@ -- -- Copyright (c) 2015 Pedro Souza -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions -- are met: -- 1. Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- 2. Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- -- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND -- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE -- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL -- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS -- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) -- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY -- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF -- SUCH DAMAGE. -- -- $FreeBSD$ -- local menu = {}; local core = require("core"); local color = require("color"); local config = require("config"); local screen = require("screen"); local drawer = require("drawer"); local OnOff; local skip; local run; local autoboot; local carousel_choices = {}; --loader menu tree: --rooted at menu.welcome --submenu declarations: local boot_options; local welcome; menu.boot_options = { -- return to welcome menu { entry_type = core.MENU_RETURN, name = function() return "Back to main menu"..color.highlight(" [Backspace]"); end }, -- load defaults { entry_type = core.MENU_ENTRY, name = function() return "Load System "..color.highlight("D").."efaults"; end, func = function() core.setDefaults() end, alias = {"d", "D"} }, { entry_type = core.MENU_SEPARATOR, name = function() return ""; end }, { entry_type = core.MENU_SEPARATOR, name = function() return "Boot Options:"; end }, -- acpi { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("A").."CPI :", core.acpi); end, func = function() core.setACPI(); end, alias = {"a", "A"} }, -- safe mode { entry_type = core.MENU_ENTRY, name = function() return OnOff("Safe "..color.highlight("M").."ode :", core.sm); end, func = function() core.setSafeMode(); end, alias = {"m", "M"} }, -- single user { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("S").."ingle user:", core.su); end, func = function() core.setSingleUser(); end, alias = {"s", "S"} }, -- verbose boot { entry_type = core.MENU_ENTRY, name = function() return OnOff(color.highlight("V").."erbose :", core.verbose); end, func = function() core.setVerbose(); end, alias = {"v", "V"} }, }; menu.welcome = { -- boot multi user { entry_type = core.MENU_ENTRY, name = function() return color.highlight("B").."oot Multi user "..color.highlight("[Enter]"); end, func = function() core.setSingleUser(false); core.boot(); end, alias = {"b", "B"} }, -- boot single user { entry_type = core.MENU_ENTRY, name = function() return "Boot "..color.highlight("S").."ingle user"; end, func = function() core.setSingleUser(true); core.boot(); end, alias = {"s", "S"} }, -- escape to interpreter { entry_type = core.MENU_RETURN, name = function() return color.highlight("Esc").."ape to loader prompt"; end, func = function() loader.setenv("autoboot_delay", "NO") end, alias = {core.KEYSTR_ESCAPE} }, -- reboot { entry_type = core.MENU_ENTRY, name = function() return color.highlight("R").."eboot"; end, func = function() loader.perform("reboot"); end, alias = {"r", "R"} }, { entry_type = core.MENU_SEPARATOR, name = function() return ""; end }, { entry_type = core.MENU_SEPARATOR, name = function() return "Options:"; end }, -- kernel options { entry_type = core.MENU_CAROUSEL_ENTRY, carousel_id = "kernel", items = core.kernelList, name = function(idx, choice, all_choices) if #all_choices == 0 then return "Kernel: "; end local kernel_name = color.escapef(color.GREEN) .. choice .. color.default(); if (idx == 1) then kernel_name = "default/" .. kernel_name; end return color.highlight("K").."ernel: " .. kernel_name .. " (" .. idx .. " of " .. #all_choices .. ")"; end, - func = function(choice) - config.reload(choice); + func = function(choice, all_choices) + if (#all_choices > 1) then + config.reload(choice); + end end, alias = {"k", "K"} }, -- boot options { entry_type = core.MENU_SUBMENU, name = function() return "Boot "..color.highlight("O").."ptions"; end, submenu = function() return menu.boot_options; end, alias = {"o", "O"} } }; -- The first item in every carousel is always the default item. function menu.getCarouselIndex(id) local val = carousel_choices[id]; if (val == nil) then return 1; end return val; end function menu.setCarouselIndex(id, idx) carousel_choices[id] = idx; end function menu.run(m) if (menu.skip()) then core.autoboot(); return false; end if (m == nil) then m = menu.welcome; end -- redraw screen screen.clear(); screen.defcursor(); local alias_table = drawer.drawscreen(m); -- menu.autoboot(); cont = true; while cont do local key = io.getchar(); -- Special key behaviors if ((key == core.KEY_BACKSPACE) or (key == core.KEY_DELETE)) and (m ~= menu.welcome) then break elseif (key == core.KEY_ENTER) then core.boot(); -- Should not return end key = string.char(key) -- check to see if key is an alias local sel_entry = nil; for k, v in pairs(alias_table) do if (key == k) then sel_entry = v; end end -- if we have an alias do the assigned action: if(sel_entry ~= nil) then if (sel_entry.entry_type == core.MENU_ENTRY) then -- run function sel_entry.func(); elseif (sel_entry.entry_type == core.MENU_CAROUSEL_ENTRY) then -- carousel (rotating) functionality local carid = sel_entry.carousel_id; local caridx = menu.getCarouselIndex(carid); local choices = sel_entry.items(); if (#choices > 0) then caridx = (caridx % #choices) + 1; menu.setCarouselIndex(carid, caridx); - sel_entry.func(choices[caridx]); + sel_entry.func(choices[caridx], + choices); end elseif (sel_entry.entry_type == core.MENU_SUBMENU) then -- recurse cont = menu.run(sel_entry.submenu()); elseif (sel_entry.entry_type == core.MENU_RETURN) then -- allow entry to have a function/side effect if (sel_entry.func ~= nil) then sel_entry.func(); end -- break recurse cont = false; end -- if we got an alias key the screen is out of date: screen.clear(); screen.defcursor(); alias_table = drawer.drawscreen(m); end end if (m == menu.welcome) then screen.defcursor(); print("Exiting menu!"); return false; end return true; end function menu.skip() if core.bootserial() then return true; end local c = string.lower(loader.getenv("console") or ""); if (c:match("^efi[ ;]") or c:match("[ ;]efi[ ;]")) ~= nil then return true; end c = string.lower(loader.getenv("beastie_disable") or ""); print("beastie_disable", c); return c == "yes"; end function menu.autoboot() if menu.already_autoboot == true then return; end menu.already_autoboot = true; local ab = loader.getenv("autoboot_delay"); if ab == "NO" or ab == "no" then core.boot(); end ab = tonumber(ab) or 10; local x = loader.getenv("loader_menu_timeout_x") or 5; local y = loader.getenv("loader_menu_timeout_y") or 22; local endtime = loader.time() + ab; local time; repeat time = endtime - loader.time(); screen.setcursor(x, y); print("Autoboot in "..time.." seconds, hit [Enter] to boot" .." or any other key to stop "); screen.defcursor(); if io.ischar() then local ch = io.getchar(); if ch == core.KEY_ENTER then break; else -- prevent autoboot when escaping to interpreter loader.setenv("autoboot_delay", "NO"); -- erase autoboot msg screen.setcursor(0, y); print(" " .." "); screen.defcursor(); return; end end loader.delay(50000); until time <= 0 core.boot(); end function OnOff(str, b) if (b) then return str .. color.escapef(color.GREEN).."On"..color.escapef(color.WHITE); else return str .. color.escapef(color.RED).."off"..color.escapef(color.WHITE); end end return menu