Index: head/sys/kern/kern_timeout.c =================================================================== --- head/sys/kern/kern_timeout.c (revision 309147) +++ head/sys/kern/kern_timeout.c (revision 309148) @@ -1,1665 +1,1667 @@ /*- * Copyright (c) 1982, 1986, 1991, 1993 * The Regents of the University of California. All rights reserved. * (c) UNIX System Laboratories, Inc. * All or some portions of this file are derived from material licensed * to the University of California by American Telephone and Telegraph * Co. or Unix System Laboratories, Inc. and are reproduced herein with * the permission of UNIX System Laboratories, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * From: @(#)kern_clock.c 8.5 (Berkeley) 1/21/94 */ #include __FBSDID("$FreeBSD$"); #include "opt_callout_profiling.h" #include "opt_ddb.h" #if defined(__arm__) #include "opt_timer.h" #endif #include "opt_rss.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef DDB #include #include #endif #ifdef SMP #include #endif #ifndef NO_EVENTTIMERS DPCPU_DECLARE(sbintime_t, hardclocktime); #endif SDT_PROVIDER_DEFINE(callout_execute); SDT_PROBE_DEFINE1(callout_execute, , , callout__start, "struct callout *"); SDT_PROBE_DEFINE1(callout_execute, , , callout__end, "struct callout *"); #ifdef CALLOUT_PROFILING static int avg_depth; SYSCTL_INT(_debug, OID_AUTO, to_avg_depth, CTLFLAG_RD, &avg_depth, 0, "Average number of items examined per softclock call. Units = 1/1000"); static int avg_gcalls; SYSCTL_INT(_debug, OID_AUTO, to_avg_gcalls, CTLFLAG_RD, &avg_gcalls, 0, "Average number of Giant callouts made per softclock call. Units = 1/1000"); static int avg_lockcalls; SYSCTL_INT(_debug, OID_AUTO, to_avg_lockcalls, CTLFLAG_RD, &avg_lockcalls, 0, "Average number of lock callouts made per softclock call. Units = 1/1000"); static int avg_mpcalls; SYSCTL_INT(_debug, OID_AUTO, to_avg_mpcalls, CTLFLAG_RD, &avg_mpcalls, 0, "Average number of MP callouts made per softclock call. Units = 1/1000"); static int avg_depth_dir; SYSCTL_INT(_debug, OID_AUTO, to_avg_depth_dir, CTLFLAG_RD, &avg_depth_dir, 0, "Average number of direct callouts examined per callout_process call. " "Units = 1/1000"); static int avg_lockcalls_dir; SYSCTL_INT(_debug, OID_AUTO, to_avg_lockcalls_dir, CTLFLAG_RD, &avg_lockcalls_dir, 0, "Average number of lock direct callouts made per " "callout_process call. Units = 1/1000"); static int avg_mpcalls_dir; SYSCTL_INT(_debug, OID_AUTO, to_avg_mpcalls_dir, CTLFLAG_RD, &avg_mpcalls_dir, 0, "Average number of MP direct callouts made per callout_process call. " "Units = 1/1000"); #endif static int ncallout; SYSCTL_INT(_kern, OID_AUTO, ncallout, CTLFLAG_RDTUN | CTLFLAG_NOFETCH, &ncallout, 0, "Number of entries in callwheel and size of timeout() preallocation"); #ifdef RSS static int pin_default_swi = 1; static int pin_pcpu_swi = 1; #else static int pin_default_swi = 0; static int pin_pcpu_swi = 0; #endif SYSCTL_INT(_kern, OID_AUTO, pin_default_swi, CTLFLAG_RDTUN | CTLFLAG_NOFETCH, &pin_default_swi, 0, "Pin the default (non-per-cpu) swi (shared with PCPU 0 swi)"); SYSCTL_INT(_kern, OID_AUTO, pin_pcpu_swi, CTLFLAG_RDTUN | CTLFLAG_NOFETCH, &pin_pcpu_swi, 0, "Pin the per-CPU swis (except PCPU 0, which is also default"); /* * TODO: * allocate more timeout table slots when table overflows. */ u_int callwheelsize, callwheelmask; /* * The callout cpu exec entities represent informations necessary for * describing the state of callouts currently running on the CPU and the ones * necessary for migrating callouts to the new callout cpu. In particular, * the first entry of the array cc_exec_entity holds informations for callout * running in SWI thread context, while the second one holds informations * for callout running directly from hardware interrupt context. * The cached informations are very important for deferring migration when * the migrating callout is already running. */ struct cc_exec { struct callout *cc_curr; void (*cc_drain)(void *); #ifdef SMP void (*ce_migration_func)(void *); void *ce_migration_arg; int ce_migration_cpu; sbintime_t ce_migration_time; sbintime_t ce_migration_prec; #endif bool cc_cancel; bool cc_waiting; }; /* * There is one struct callout_cpu per cpu, holding all relevant * state for the callout processing thread on the individual CPU. */ struct callout_cpu { struct mtx_padalign cc_lock; struct cc_exec cc_exec_entity[2]; struct callout *cc_next; struct callout *cc_callout; struct callout_list *cc_callwheel; struct callout_tailq cc_expireq; struct callout_slist cc_callfree; sbintime_t cc_firstevent; sbintime_t cc_lastscan; void *cc_cookie; u_int cc_bucket; u_int cc_inited; char cc_ktr_event_name[20]; }; #define callout_migrating(c) ((c)->c_iflags & CALLOUT_DFRMIGRATION) #define cc_exec_curr(cc, dir) cc->cc_exec_entity[dir].cc_curr #define cc_exec_drain(cc, dir) cc->cc_exec_entity[dir].cc_drain #define cc_exec_next(cc) cc->cc_next #define cc_exec_cancel(cc, dir) cc->cc_exec_entity[dir].cc_cancel #define cc_exec_waiting(cc, dir) cc->cc_exec_entity[dir].cc_waiting #ifdef SMP #define cc_migration_func(cc, dir) cc->cc_exec_entity[dir].ce_migration_func #define cc_migration_arg(cc, dir) cc->cc_exec_entity[dir].ce_migration_arg #define cc_migration_cpu(cc, dir) cc->cc_exec_entity[dir].ce_migration_cpu #define cc_migration_time(cc, dir) cc->cc_exec_entity[dir].ce_migration_time #define cc_migration_prec(cc, dir) cc->cc_exec_entity[dir].ce_migration_prec struct callout_cpu cc_cpu[MAXCPU]; #define CPUBLOCK MAXCPU #define CC_CPU(cpu) (&cc_cpu[(cpu)]) #define CC_SELF() CC_CPU(PCPU_GET(cpuid)) #else struct callout_cpu cc_cpu; #define CC_CPU(cpu) &cc_cpu #define CC_SELF() &cc_cpu #endif #define CC_LOCK(cc) mtx_lock_spin(&(cc)->cc_lock) #define CC_UNLOCK(cc) mtx_unlock_spin(&(cc)->cc_lock) #define CC_LOCK_ASSERT(cc) mtx_assert(&(cc)->cc_lock, MA_OWNED) static int timeout_cpu; static void callout_cpu_init(struct callout_cpu *cc, int cpu); static void softclock_call_cc(struct callout *c, struct callout_cpu *cc, #ifdef CALLOUT_PROFILING int *mpcalls, int *lockcalls, int *gcalls, #endif int direct); static MALLOC_DEFINE(M_CALLOUT, "callout", "Callout datastructures"); /** * Locked by cc_lock: * cc_curr - If a callout is in progress, it is cc_curr. * If cc_curr is non-NULL, threads waiting in * callout_drain() will be woken up as soon as the * relevant callout completes. * cc_cancel - Changing to 1 with both callout_lock and cc_lock held * guarantees that the current callout will not run. * The softclock() function sets this to 0 before it * drops callout_lock to acquire c_lock, and it calls * the handler only if curr_cancelled is still 0 after * cc_lock is successfully acquired. * cc_waiting - If a thread is waiting in callout_drain(), then * callout_wait is nonzero. Set only when * cc_curr is non-NULL. */ /* * Resets the execution entity tied to a specific callout cpu. */ static void cc_cce_cleanup(struct callout_cpu *cc, int direct) { cc_exec_curr(cc, direct) = NULL; cc_exec_cancel(cc, direct) = false; cc_exec_waiting(cc, direct) = false; #ifdef SMP cc_migration_cpu(cc, direct) = CPUBLOCK; cc_migration_time(cc, direct) = 0; cc_migration_prec(cc, direct) = 0; cc_migration_func(cc, direct) = NULL; cc_migration_arg(cc, direct) = NULL; #endif } /* * Checks if migration is requested by a specific callout cpu. */ static int cc_cce_migrating(struct callout_cpu *cc, int direct) { #ifdef SMP return (cc_migration_cpu(cc, direct) != CPUBLOCK); #else return (0); #endif } /* * Kernel low level callwheel initialization * called on cpu0 during kernel startup. */ static void callout_callwheel_init(void *dummy) { struct callout_cpu *cc; /* * Calculate the size of the callout wheel and the preallocated * timeout() structures. * XXX: Clip callout to result of previous function of maxusers * maximum 384. This is still huge, but acceptable. */ memset(CC_CPU(0), 0, sizeof(cc_cpu)); ncallout = imin(16 + maxproc + maxfiles, 18508); TUNABLE_INT_FETCH("kern.ncallout", &ncallout); /* * Calculate callout wheel size, should be next power of two higher * than 'ncallout'. */ callwheelsize = 1 << fls(ncallout); callwheelmask = callwheelsize - 1; /* * Fetch whether we're pinning the swi's or not. */ TUNABLE_INT_FETCH("kern.pin_default_swi", &pin_default_swi); TUNABLE_INT_FETCH("kern.pin_pcpu_swi", &pin_pcpu_swi); /* * Only cpu0 handles timeout(9) and receives a preallocation. * * XXX: Once all timeout(9) consumers are converted this can * be removed. */ timeout_cpu = PCPU_GET(cpuid); cc = CC_CPU(timeout_cpu); cc->cc_callout = malloc(ncallout * sizeof(struct callout), M_CALLOUT, M_WAITOK); callout_cpu_init(cc, timeout_cpu); } SYSINIT(callwheel_init, SI_SUB_CPU, SI_ORDER_ANY, callout_callwheel_init, NULL); /* * Initialize the per-cpu callout structures. */ static void callout_cpu_init(struct callout_cpu *cc, int cpu) { struct callout *c; int i; mtx_init(&cc->cc_lock, "callout", NULL, MTX_SPIN | MTX_RECURSE); SLIST_INIT(&cc->cc_callfree); cc->cc_inited = 1; cc->cc_callwheel = malloc(sizeof(struct callout_list) * callwheelsize, M_CALLOUT, M_WAITOK); for (i = 0; i < callwheelsize; i++) LIST_INIT(&cc->cc_callwheel[i]); TAILQ_INIT(&cc->cc_expireq); cc->cc_firstevent = SBT_MAX; for (i = 0; i < 2; i++) cc_cce_cleanup(cc, i); snprintf(cc->cc_ktr_event_name, sizeof(cc->cc_ktr_event_name), "callwheel cpu %d", cpu); if (cc->cc_callout == NULL) /* Only cpu0 handles timeout(9) */ return; for (i = 0; i < ncallout; i++) { c = &cc->cc_callout[i]; callout_init(c, 0); c->c_iflags = CALLOUT_LOCAL_ALLOC; SLIST_INSERT_HEAD(&cc->cc_callfree, c, c_links.sle); } } #ifdef SMP /* * Switches the cpu tied to a specific callout. * The function expects a locked incoming callout cpu and returns with * locked outcoming callout cpu. */ static struct callout_cpu * callout_cpu_switch(struct callout *c, struct callout_cpu *cc, int new_cpu) { struct callout_cpu *new_cc; MPASS(c != NULL && cc != NULL); CC_LOCK_ASSERT(cc); /* * Avoid interrupts and preemption firing after the callout cpu * is blocked in order to avoid deadlocks as the new thread * may be willing to acquire the callout cpu lock. */ c->c_cpu = CPUBLOCK; spinlock_enter(); CC_UNLOCK(cc); new_cc = CC_CPU(new_cpu); CC_LOCK(new_cc); spinlock_exit(); c->c_cpu = new_cpu; return (new_cc); } #endif /* * Start standard softclock thread. */ static void start_softclock(void *dummy) { struct callout_cpu *cc; char name[MAXCOMLEN]; #ifdef SMP int cpu; struct intr_event *ie; #endif cc = CC_CPU(timeout_cpu); snprintf(name, sizeof(name), "clock (%d)", timeout_cpu); if (swi_add(&clk_intr_event, name, softclock, cc, SWI_CLOCK, INTR_MPSAFE, &cc->cc_cookie)) panic("died while creating standard software ithreads"); if (pin_default_swi && (intr_event_bind(clk_intr_event, timeout_cpu) != 0)) { printf("%s: timeout clock couldn't be pinned to cpu %d\n", __func__, timeout_cpu); } #ifdef SMP CPU_FOREACH(cpu) { if (cpu == timeout_cpu) continue; cc = CC_CPU(cpu); cc->cc_callout = NULL; /* Only cpu0 handles timeout(9). */ callout_cpu_init(cc, cpu); snprintf(name, sizeof(name), "clock (%d)", cpu); ie = NULL; if (swi_add(&ie, name, softclock, cc, SWI_CLOCK, INTR_MPSAFE, &cc->cc_cookie)) panic("died while creating standard software ithreads"); if (pin_pcpu_swi && (intr_event_bind(ie, cpu) != 0)) { printf("%s: per-cpu clock couldn't be pinned to " "cpu %d\n", __func__, cpu); } } #endif } SYSINIT(start_softclock, SI_SUB_SOFTINTR, SI_ORDER_FIRST, start_softclock, NULL); #define CC_HASH_SHIFT 8 static inline u_int callout_hash(sbintime_t sbt) { return (sbt >> (32 - CC_HASH_SHIFT)); } static inline u_int callout_get_bucket(sbintime_t sbt) { return (callout_hash(sbt) & callwheelmask); } void callout_process(sbintime_t now) { struct callout *tmp, *tmpn; struct callout_cpu *cc; struct callout_list *sc; sbintime_t first, last, max, tmp_max; uint32_t lookahead; u_int firstb, lastb, nowb; #ifdef CALLOUT_PROFILING int depth_dir = 0, mpcalls_dir = 0, lockcalls_dir = 0; #endif cc = CC_SELF(); mtx_lock_spin_flags(&cc->cc_lock, MTX_QUIET); /* Compute the buckets of the last scan and present times. */ firstb = callout_hash(cc->cc_lastscan); cc->cc_lastscan = now; nowb = callout_hash(now); /* Compute the last bucket and minimum time of the bucket after it. */ if (nowb == firstb) lookahead = (SBT_1S / 16); else if (nowb - firstb == 1) lookahead = (SBT_1S / 8); else lookahead = (SBT_1S / 2); first = last = now; first += (lookahead / 2); last += lookahead; last &= (0xffffffffffffffffLLU << (32 - CC_HASH_SHIFT)); lastb = callout_hash(last) - 1; max = last; /* * Check if we wrapped around the entire wheel from the last scan. * In case, we need to scan entirely the wheel for pending callouts. */ if (lastb - firstb >= callwheelsize) { lastb = firstb + callwheelsize - 1; if (nowb - firstb >= callwheelsize) nowb = lastb; } /* Iterate callwheel from firstb to nowb and then up to lastb. */ do { sc = &cc->cc_callwheel[firstb & callwheelmask]; tmp = LIST_FIRST(sc); while (tmp != NULL) { /* Run the callout if present time within allowed. */ if (tmp->c_time <= now) { /* * Consumer told us the callout may be run * directly from hardware interrupt context. */ if (tmp->c_iflags & CALLOUT_DIRECT) { #ifdef CALLOUT_PROFILING ++depth_dir; #endif cc_exec_next(cc) = LIST_NEXT(tmp, c_links.le); cc->cc_bucket = firstb & callwheelmask; LIST_REMOVE(tmp, c_links.le); softclock_call_cc(tmp, cc, #ifdef CALLOUT_PROFILING &mpcalls_dir, &lockcalls_dir, NULL, #endif 1); tmp = cc_exec_next(cc); cc_exec_next(cc) = NULL; } else { tmpn = LIST_NEXT(tmp, c_links.le); LIST_REMOVE(tmp, c_links.le); TAILQ_INSERT_TAIL(&cc->cc_expireq, tmp, c_links.tqe); tmp->c_iflags |= CALLOUT_PROCESSED; tmp = tmpn; } continue; } /* Skip events from distant future. */ if (tmp->c_time >= max) goto next; /* * Event minimal time is bigger than present maximal * time, so it cannot be aggregated. */ if (tmp->c_time > last) { lastb = nowb; goto next; } /* Update first and last time, respecting this event. */ if (tmp->c_time < first) first = tmp->c_time; tmp_max = tmp->c_time + tmp->c_precision; if (tmp_max < last) last = tmp_max; next: tmp = LIST_NEXT(tmp, c_links.le); } /* Proceed with the next bucket. */ firstb++; /* * Stop if we looked after present time and found * some event we can't execute at now. * Stop if we looked far enough into the future. */ } while (((int)(firstb - lastb)) <= 0); cc->cc_firstevent = last; #ifndef NO_EVENTTIMERS cpu_new_callout(curcpu, last, first); #endif #ifdef CALLOUT_PROFILING avg_depth_dir += (depth_dir * 1000 - avg_depth_dir) >> 8; avg_mpcalls_dir += (mpcalls_dir * 1000 - avg_mpcalls_dir) >> 8; avg_lockcalls_dir += (lockcalls_dir * 1000 - avg_lockcalls_dir) >> 8; #endif mtx_unlock_spin_flags(&cc->cc_lock, MTX_QUIET); /* * swi_sched acquires the thread lock, so we don't want to call it * with cc_lock held; incorrect locking order. */ if (!TAILQ_EMPTY(&cc->cc_expireq)) swi_sched(cc->cc_cookie, 0); } static struct callout_cpu * callout_lock(struct callout *c) { struct callout_cpu *cc; int cpu; for (;;) { cpu = c->c_cpu; #ifdef SMP if (cpu == CPUBLOCK) { while (c->c_cpu == CPUBLOCK) cpu_spinwait(); continue; } #endif cc = CC_CPU(cpu); CC_LOCK(cc); if (cpu == c->c_cpu) break; CC_UNLOCK(cc); } return (cc); } static void callout_cc_add(struct callout *c, struct callout_cpu *cc, sbintime_t sbt, sbintime_t precision, void (*func)(void *), void *arg, int cpu, int flags) { int bucket; CC_LOCK_ASSERT(cc); if (sbt < cc->cc_lastscan) sbt = cc->cc_lastscan; c->c_arg = arg; c->c_iflags |= CALLOUT_PENDING; c->c_iflags &= ~CALLOUT_PROCESSED; c->c_flags |= CALLOUT_ACTIVE; if (flags & C_DIRECT_EXEC) c->c_iflags |= CALLOUT_DIRECT; c->c_func = func; c->c_time = sbt; c->c_precision = precision; bucket = callout_get_bucket(c->c_time); CTR3(KTR_CALLOUT, "precision set for %p: %d.%08x", c, (int)(c->c_precision >> 32), (u_int)(c->c_precision & 0xffffffff)); LIST_INSERT_HEAD(&cc->cc_callwheel[bucket], c, c_links.le); if (cc->cc_bucket == bucket) cc_exec_next(cc) = c; #ifndef NO_EVENTTIMERS /* * Inform the eventtimers(4) subsystem there's a new callout * that has been inserted, but only if really required. */ if (SBT_MAX - c->c_time < c->c_precision) c->c_precision = SBT_MAX - c->c_time; sbt = c->c_time + c->c_precision; if (sbt < cc->cc_firstevent) { cc->cc_firstevent = sbt; cpu_new_callout(cpu, sbt, c->c_time); } #endif } static void callout_cc_del(struct callout *c, struct callout_cpu *cc) { if ((c->c_iflags & CALLOUT_LOCAL_ALLOC) == 0) return; c->c_func = NULL; SLIST_INSERT_HEAD(&cc->cc_callfree, c, c_links.sle); } static void softclock_call_cc(struct callout *c, struct callout_cpu *cc, #ifdef CALLOUT_PROFILING int *mpcalls, int *lockcalls, int *gcalls, #endif int direct) { struct rm_priotracker tracker; void (*c_func)(void *); void *c_arg; struct lock_class *class; struct lock_object *c_lock; uintptr_t lock_status; int c_iflags; #ifdef SMP struct callout_cpu *new_cc; void (*new_func)(void *); void *new_arg; int flags, new_cpu; sbintime_t new_prec, new_time; #endif #if defined(DIAGNOSTIC) || defined(CALLOUT_PROFILING) sbintime_t sbt1, sbt2; struct timespec ts2; static sbintime_t maxdt = 2 * SBT_1MS; /* 2 msec */ static timeout_t *lastfunc; #endif KASSERT((c->c_iflags & CALLOUT_PENDING) == CALLOUT_PENDING, ("softclock_call_cc: pend %p %x", c, c->c_iflags)); KASSERT((c->c_flags & CALLOUT_ACTIVE) == CALLOUT_ACTIVE, ("softclock_call_cc: act %p %x", c, c->c_flags)); class = (c->c_lock != NULL) ? LOCK_CLASS(c->c_lock) : NULL; lock_status = 0; if (c->c_flags & CALLOUT_SHAREDLOCK) { if (class == &lock_class_rm) lock_status = (uintptr_t)&tracker; else lock_status = 1; } c_lock = c->c_lock; c_func = c->c_func; c_arg = c->c_arg; c_iflags = c->c_iflags; if (c->c_iflags & CALLOUT_LOCAL_ALLOC) c->c_iflags = CALLOUT_LOCAL_ALLOC; else c->c_iflags &= ~CALLOUT_PENDING; cc_exec_curr(cc, direct) = c; cc_exec_cancel(cc, direct) = false; cc_exec_drain(cc, direct) = NULL; CC_UNLOCK(cc); if (c_lock != NULL) { class->lc_lock(c_lock, lock_status); /* * The callout may have been cancelled * while we switched locks. */ if (cc_exec_cancel(cc, direct)) { class->lc_unlock(c_lock); goto skip; } /* The callout cannot be stopped now. */ cc_exec_cancel(cc, direct) = true; if (c_lock == &Giant.lock_object) { #ifdef CALLOUT_PROFILING (*gcalls)++; #endif CTR3(KTR_CALLOUT, "callout giant %p func %p arg %p", c, c_func, c_arg); } else { #ifdef CALLOUT_PROFILING (*lockcalls)++; #endif CTR3(KTR_CALLOUT, "callout lock %p func %p arg %p", c, c_func, c_arg); } } else { #ifdef CALLOUT_PROFILING (*mpcalls)++; #endif CTR3(KTR_CALLOUT, "callout %p func %p arg %p", c, c_func, c_arg); } KTR_STATE3(KTR_SCHED, "callout", cc->cc_ktr_event_name, "running", "func:%p", c_func, "arg:%p", c_arg, "direct:%d", direct); #if defined(DIAGNOSTIC) || defined(CALLOUT_PROFILING) sbt1 = sbinuptime(); #endif THREAD_NO_SLEEPING(); SDT_PROBE1(callout_execute, , , callout__start, c); c_func(c_arg); SDT_PROBE1(callout_execute, , , callout__end, c); THREAD_SLEEPING_OK(); #if defined(DIAGNOSTIC) || defined(CALLOUT_PROFILING) sbt2 = sbinuptime(); sbt2 -= sbt1; if (sbt2 > maxdt) { if (lastfunc != c_func || sbt2 > maxdt * 2) { ts2 = sbttots(sbt2); printf( "Expensive timeout(9) function: %p(%p) %jd.%09ld s\n", c_func, c_arg, (intmax_t)ts2.tv_sec, ts2.tv_nsec); } maxdt = sbt2; lastfunc = c_func; } #endif KTR_STATE0(KTR_SCHED, "callout", cc->cc_ktr_event_name, "idle"); CTR1(KTR_CALLOUT, "callout %p finished", c); if ((c_iflags & CALLOUT_RETURNUNLOCKED) == 0) class->lc_unlock(c_lock); skip: CC_LOCK(cc); KASSERT(cc_exec_curr(cc, direct) == c, ("mishandled cc_curr")); cc_exec_curr(cc, direct) = NULL; if (cc_exec_drain(cc, direct)) { void (*drain)(void *); drain = cc_exec_drain(cc, direct); cc_exec_drain(cc, direct) = NULL; CC_UNLOCK(cc); drain(c_arg); CC_LOCK(cc); } if (cc_exec_waiting(cc, direct)) { /* * There is someone waiting for the * callout to complete. * If the callout was scheduled for * migration just cancel it. */ if (cc_cce_migrating(cc, direct)) { cc_cce_cleanup(cc, direct); /* * It should be assert here that the callout is not * destroyed but that is not easy. */ c->c_iflags &= ~CALLOUT_DFRMIGRATION; } cc_exec_waiting(cc, direct) = false; CC_UNLOCK(cc); wakeup(&cc_exec_waiting(cc, direct)); CC_LOCK(cc); } else if (cc_cce_migrating(cc, direct)) { KASSERT((c_iflags & CALLOUT_LOCAL_ALLOC) == 0, ("Migrating legacy callout %p", c)); #ifdef SMP /* * If the callout was scheduled for * migration just perform it now. */ new_cpu = cc_migration_cpu(cc, direct); new_time = cc_migration_time(cc, direct); new_prec = cc_migration_prec(cc, direct); new_func = cc_migration_func(cc, direct); new_arg = cc_migration_arg(cc, direct); cc_cce_cleanup(cc, direct); /* * It should be assert here that the callout is not destroyed * but that is not easy. * * As first thing, handle deferred callout stops. */ if (!callout_migrating(c)) { CTR3(KTR_CALLOUT, "deferred cancelled %p func %p arg %p", c, new_func, new_arg); callout_cc_del(c, cc); return; } c->c_iflags &= ~CALLOUT_DFRMIGRATION; new_cc = callout_cpu_switch(c, cc, new_cpu); flags = (direct) ? C_DIRECT_EXEC : 0; callout_cc_add(c, new_cc, new_time, new_prec, new_func, new_arg, new_cpu, flags); CC_UNLOCK(new_cc); CC_LOCK(cc); #else panic("migration should not happen"); #endif } /* * If the current callout is locally allocated (from * timeout(9)) then put it on the freelist. * * Note: we need to check the cached copy of c_iflags because * if it was not local, then it's not safe to deref the * callout pointer. */ KASSERT((c_iflags & CALLOUT_LOCAL_ALLOC) == 0 || c->c_iflags == CALLOUT_LOCAL_ALLOC, ("corrupted callout")); if (c_iflags & CALLOUT_LOCAL_ALLOC) callout_cc_del(c, cc); } /* * The callout mechanism is based on the work of Adam M. Costello and * George Varghese, published in a technical report entitled "Redesigning * the BSD Callout and Timer Facilities" and modified slightly for inclusion * in FreeBSD by Justin T. Gibbs. The original work on the data structures * used in this implementation was published by G. Varghese and T. Lauck in * the paper "Hashed and Hierarchical Timing Wheels: Data Structures for * the Efficient Implementation of a Timer Facility" in the Proceedings of * the 11th ACM Annual Symposium on Operating Systems Principles, * Austin, Texas Nov 1987. */ /* * Software (low priority) clock interrupt. * Run periodic events from timeout queue. */ void softclock(void *arg) { struct callout_cpu *cc; struct callout *c; #ifdef CALLOUT_PROFILING int depth = 0, gcalls = 0, lockcalls = 0, mpcalls = 0; #endif cc = (struct callout_cpu *)arg; CC_LOCK(cc); while ((c = TAILQ_FIRST(&cc->cc_expireq)) != NULL) { TAILQ_REMOVE(&cc->cc_expireq, c, c_links.tqe); softclock_call_cc(c, cc, #ifdef CALLOUT_PROFILING &mpcalls, &lockcalls, &gcalls, #endif 0); #ifdef CALLOUT_PROFILING ++depth; #endif } #ifdef CALLOUT_PROFILING avg_depth += (depth * 1000 - avg_depth) >> 8; avg_mpcalls += (mpcalls * 1000 - avg_mpcalls) >> 8; avg_lockcalls += (lockcalls * 1000 - avg_lockcalls) >> 8; avg_gcalls += (gcalls * 1000 - avg_gcalls) >> 8; #endif CC_UNLOCK(cc); } /* * timeout -- * Execute a function after a specified length of time. * * untimeout -- * Cancel previous timeout function call. * * callout_handle_init -- * Initialize a handle so that using it with untimeout is benign. * * See AT&T BCI Driver Reference Manual for specification. This * implementation differs from that one in that although an * identification value is returned from timeout, the original * arguments to timeout as well as the identifier are used to * identify entries for untimeout. */ struct callout_handle timeout(timeout_t *ftn, void *arg, int to_ticks) { struct callout_cpu *cc; struct callout *new; struct callout_handle handle; cc = CC_CPU(timeout_cpu); CC_LOCK(cc); /* Fill in the next free callout structure. */ new = SLIST_FIRST(&cc->cc_callfree); if (new == NULL) /* XXX Attempt to malloc first */ panic("timeout table full"); SLIST_REMOVE_HEAD(&cc->cc_callfree, c_links.sle); callout_reset(new, to_ticks, ftn, arg); handle.callout = new; CC_UNLOCK(cc); return (handle); } void untimeout(timeout_t *ftn, void *arg, struct callout_handle handle) { struct callout_cpu *cc; /* * Check for a handle that was initialized * by callout_handle_init, but never used * for a real timeout. */ if (handle.callout == NULL) return; cc = callout_lock(handle.callout); if (handle.callout->c_func == ftn && handle.callout->c_arg == arg) callout_stop(handle.callout); CC_UNLOCK(cc); } void callout_handle_init(struct callout_handle *handle) { handle->callout = NULL; } void callout_when(sbintime_t sbt, sbintime_t precision, int flags, sbintime_t *res, sbintime_t *prec_res) { sbintime_t to_sbt, to_pr; if ((flags & (C_ABSOLUTE | C_PRECALC)) != 0) { *res = sbt; *prec_res = precision; return; } if ((flags & C_HARDCLOCK) != 0 && sbt < tick_sbt) sbt = tick_sbt; if ((flags & C_HARDCLOCK) != 0 || #ifdef NO_EVENTTIMERS sbt >= sbt_timethreshold) { to_sbt = getsbinuptime(); /* Add safety belt for the case of hz > 1000. */ to_sbt += tc_tick_sbt - tick_sbt; #else sbt >= sbt_tickthreshold) { /* * Obtain the time of the last hardclock() call on * this CPU directly from the kern_clocksource.c. * This value is per-CPU, but it is equal for all * active ones. */ #ifdef __LP64__ to_sbt = DPCPU_GET(hardclocktime); #else spinlock_enter(); to_sbt = DPCPU_GET(hardclocktime); spinlock_exit(); #endif #endif + if (cold && to_sbt == 0) + to_sbt = sbinuptime(); if ((flags & C_HARDCLOCK) == 0) to_sbt += tick_sbt; } else to_sbt = sbinuptime(); if (SBT_MAX - to_sbt < sbt) to_sbt = SBT_MAX; else to_sbt += sbt; *res = to_sbt; to_pr = ((C_PRELGET(flags) < 0) ? sbt >> tc_precexp : sbt >> C_PRELGET(flags)); *prec_res = to_pr > precision ? to_pr : precision; } /* * New interface; clients allocate their own callout structures. * * callout_reset() - establish or change a timeout * callout_stop() - disestablish a timeout * callout_init() - initialize a callout structure so that it can * safely be passed to callout_reset() and callout_stop() * * defines three convenience macros: * * callout_active() - returns truth if callout has not been stopped, * drained, or deactivated since the last time the callout was * reset. * callout_pending() - returns truth if callout is still waiting for timeout * callout_deactivate() - marks the callout as having been serviced */ int callout_reset_sbt_on(struct callout *c, sbintime_t sbt, sbintime_t prec, void (*ftn)(void *), void *arg, int cpu, int flags) { sbintime_t to_sbt, precision; struct callout_cpu *cc; int cancelled, direct; int ignore_cpu=0; cancelled = 0; if (cpu == -1) { ignore_cpu = 1; } else if ((cpu >= MAXCPU) || ((CC_CPU(cpu))->cc_inited == 0)) { /* Invalid CPU spec */ panic("Invalid CPU in callout %d", cpu); } callout_when(sbt, prec, flags, &to_sbt, &precision); /* * This flag used to be added by callout_cc_add, but the * first time you call this we could end up with the * wrong direct flag if we don't do it before we add. */ if (flags & C_DIRECT_EXEC) { direct = 1; } else { direct = 0; } KASSERT(!direct || c->c_lock == NULL, ("%s: direct callout %p has lock", __func__, c)); cc = callout_lock(c); /* * Don't allow migration of pre-allocated callouts lest they * become unbalanced or handle the case where the user does * not care. */ if ((c->c_iflags & CALLOUT_LOCAL_ALLOC) || ignore_cpu) { cpu = c->c_cpu; } if (cc_exec_curr(cc, direct) == c) { /* * We're being asked to reschedule a callout which is * currently in progress. If there is a lock then we * can cancel the callout if it has not really started. */ if (c->c_lock != NULL && !cc_exec_cancel(cc, direct)) cancelled = cc_exec_cancel(cc, direct) = true; if (cc_exec_waiting(cc, direct) || cc_exec_drain(cc, direct)) { /* * Someone has called callout_drain to kill this * callout. Don't reschedule. */ CTR4(KTR_CALLOUT, "%s %p func %p arg %p", cancelled ? "cancelled" : "failed to cancel", c, c->c_func, c->c_arg); CC_UNLOCK(cc); return (cancelled); } #ifdef SMP if (callout_migrating(c)) { /* * This only occurs when a second callout_reset_sbt_on * is made after a previous one moved it into * deferred migration (below). Note we do *not* change * the prev_cpu even though the previous target may * be different. */ cc_migration_cpu(cc, direct) = cpu; cc_migration_time(cc, direct) = to_sbt; cc_migration_prec(cc, direct) = precision; cc_migration_func(cc, direct) = ftn; cc_migration_arg(cc, direct) = arg; cancelled = 1; CC_UNLOCK(cc); return (cancelled); } #endif } if (c->c_iflags & CALLOUT_PENDING) { if ((c->c_iflags & CALLOUT_PROCESSED) == 0) { if (cc_exec_next(cc) == c) cc_exec_next(cc) = LIST_NEXT(c, c_links.le); LIST_REMOVE(c, c_links.le); } else { TAILQ_REMOVE(&cc->cc_expireq, c, c_links.tqe); } cancelled = 1; c->c_iflags &= ~ CALLOUT_PENDING; c->c_flags &= ~ CALLOUT_ACTIVE; } #ifdef SMP /* * If the callout must migrate try to perform it immediately. * If the callout is currently running, just defer the migration * to a more appropriate moment. */ if (c->c_cpu != cpu) { if (cc_exec_curr(cc, direct) == c) { /* * Pending will have been removed since we are * actually executing the callout on another * CPU. That callout should be waiting on the * lock the caller holds. If we set both * active/and/pending after we return and the * lock on the executing callout proceeds, it * will then see pending is true and return. * At the return from the actual callout execution * the migration will occur in softclock_call_cc * and this new callout will be placed on the * new CPU via a call to callout_cpu_switch() which * will get the lock on the right CPU followed * by a call callout_cc_add() which will add it there. * (see above in softclock_call_cc()). */ cc_migration_cpu(cc, direct) = cpu; cc_migration_time(cc, direct) = to_sbt; cc_migration_prec(cc, direct) = precision; cc_migration_func(cc, direct) = ftn; cc_migration_arg(cc, direct) = arg; c->c_iflags |= (CALLOUT_DFRMIGRATION | CALLOUT_PENDING); c->c_flags |= CALLOUT_ACTIVE; CTR6(KTR_CALLOUT, "migration of %p func %p arg %p in %d.%08x to %u deferred", c, c->c_func, c->c_arg, (int)(to_sbt >> 32), (u_int)(to_sbt & 0xffffffff), cpu); CC_UNLOCK(cc); return (cancelled); } cc = callout_cpu_switch(c, cc, cpu); } #endif callout_cc_add(c, cc, to_sbt, precision, ftn, arg, cpu, flags); CTR6(KTR_CALLOUT, "%sscheduled %p func %p arg %p in %d.%08x", cancelled ? "re" : "", c, c->c_func, c->c_arg, (int)(to_sbt >> 32), (u_int)(to_sbt & 0xffffffff)); CC_UNLOCK(cc); return (cancelled); } /* * Common idioms that can be optimized in the future. */ int callout_schedule_on(struct callout *c, int to_ticks, int cpu) { return callout_reset_on(c, to_ticks, c->c_func, c->c_arg, cpu); } int callout_schedule(struct callout *c, int to_ticks) { return callout_reset_on(c, to_ticks, c->c_func, c->c_arg, c->c_cpu); } int _callout_stop_safe(struct callout *c, int flags, void (*drain)(void *)) { struct callout_cpu *cc, *old_cc; struct lock_class *class; int direct, sq_locked, use_lock; int cancelled, not_on_a_list; if ((flags & CS_DRAIN) != 0) WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, c->c_lock, "calling %s", __func__); /* * Some old subsystems don't hold Giant while running a callout_stop(), * so just discard this check for the moment. */ if ((flags & CS_DRAIN) == 0 && c->c_lock != NULL) { if (c->c_lock == &Giant.lock_object) use_lock = mtx_owned(&Giant); else { use_lock = 1; class = LOCK_CLASS(c->c_lock); class->lc_assert(c->c_lock, LA_XLOCKED); } } else use_lock = 0; if (c->c_iflags & CALLOUT_DIRECT) { direct = 1; } else { direct = 0; } sq_locked = 0; old_cc = NULL; again: cc = callout_lock(c); if ((c->c_iflags & (CALLOUT_DFRMIGRATION | CALLOUT_PENDING)) == (CALLOUT_DFRMIGRATION | CALLOUT_PENDING) && ((c->c_flags & CALLOUT_ACTIVE) == CALLOUT_ACTIVE)) { /* * Special case where this slipped in while we * were migrating *as* the callout is about to * execute. The caller probably holds the lock * the callout wants. * * Get rid of the migration first. Then set * the flag that tells this code *not* to * try to remove it from any lists (its not * on one yet). When the callout wheel runs, * it will ignore this callout. */ c->c_iflags &= ~CALLOUT_PENDING; c->c_flags &= ~CALLOUT_ACTIVE; not_on_a_list = 1; } else { not_on_a_list = 0; } /* * If the callout was migrating while the callout cpu lock was * dropped, just drop the sleepqueue lock and check the states * again. */ if (sq_locked != 0 && cc != old_cc) { #ifdef SMP CC_UNLOCK(cc); sleepq_release(&cc_exec_waiting(old_cc, direct)); sq_locked = 0; old_cc = NULL; goto again; #else panic("migration should not happen"); #endif } /* * If the callout is running, try to stop it or drain it. */ if (cc_exec_curr(cc, direct) == c) { /* * Succeed we to stop it or not, we must clear the * active flag - this is what API users expect. */ c->c_flags &= ~CALLOUT_ACTIVE; if ((flags & CS_DRAIN) != 0) { /* * The current callout is running (or just * about to run) and blocking is allowed, so * just wait for the current invocation to * finish. */ while (cc_exec_curr(cc, direct) == c) { /* * Use direct calls to sleepqueue interface * instead of cv/msleep in order to avoid * a LOR between cc_lock and sleepqueue * chain spinlocks. This piece of code * emulates a msleep_spin() call actually. * * If we already have the sleepqueue chain * locked, then we can safely block. If we * don't already have it locked, however, * we have to drop the cc_lock to lock * it. This opens several races, so we * restart at the beginning once we have * both locks. If nothing has changed, then * we will end up back here with sq_locked * set. */ if (!sq_locked) { CC_UNLOCK(cc); sleepq_lock( &cc_exec_waiting(cc, direct)); sq_locked = 1; old_cc = cc; goto again; } /* * Migration could be cancelled here, but * as long as it is still not sure when it * will be packed up, just let softclock() * take care of it. */ cc_exec_waiting(cc, direct) = true; DROP_GIANT(); CC_UNLOCK(cc); sleepq_add( &cc_exec_waiting(cc, direct), &cc->cc_lock.lock_object, "codrain", SLEEPQ_SLEEP, 0); sleepq_wait( &cc_exec_waiting(cc, direct), 0); sq_locked = 0; old_cc = NULL; /* Reacquire locks previously released. */ PICKUP_GIANT(); CC_LOCK(cc); } } else if (use_lock && !cc_exec_cancel(cc, direct) && (drain == NULL)) { /* * The current callout is waiting for its * lock which we hold. Cancel the callout * and return. After our caller drops the * lock, the callout will be skipped in * softclock(). This *only* works with a * callout_stop() *not* callout_drain() or * callout_async_drain(). */ cc_exec_cancel(cc, direct) = true; CTR3(KTR_CALLOUT, "cancelled %p func %p arg %p", c, c->c_func, c->c_arg); KASSERT(!cc_cce_migrating(cc, direct), ("callout wrongly scheduled for migration")); if (callout_migrating(c)) { c->c_iflags &= ~CALLOUT_DFRMIGRATION; #ifdef SMP cc_migration_cpu(cc, direct) = CPUBLOCK; cc_migration_time(cc, direct) = 0; cc_migration_prec(cc, direct) = 0; cc_migration_func(cc, direct) = NULL; cc_migration_arg(cc, direct) = NULL; #endif } CC_UNLOCK(cc); KASSERT(!sq_locked, ("sleepqueue chain locked")); return (1); } else if (callout_migrating(c)) { /* * The callout is currently being serviced * and the "next" callout is scheduled at * its completion with a migration. We remove * the migration flag so it *won't* get rescheduled, * but we can't stop the one thats running so * we return 0. */ c->c_iflags &= ~CALLOUT_DFRMIGRATION; #ifdef SMP /* * We can't call cc_cce_cleanup here since * if we do it will remove .ce_curr and * its still running. This will prevent a * reschedule of the callout when the * execution completes. */ cc_migration_cpu(cc, direct) = CPUBLOCK; cc_migration_time(cc, direct) = 0; cc_migration_prec(cc, direct) = 0; cc_migration_func(cc, direct) = NULL; cc_migration_arg(cc, direct) = NULL; #endif CTR3(KTR_CALLOUT, "postponing stop %p func %p arg %p", c, c->c_func, c->c_arg); if (drain) { cc_exec_drain(cc, direct) = drain; } CC_UNLOCK(cc); return ((flags & CS_EXECUTING) != 0); } CTR3(KTR_CALLOUT, "failed to stop %p func %p arg %p", c, c->c_func, c->c_arg); if (drain) { cc_exec_drain(cc, direct) = drain; } KASSERT(!sq_locked, ("sleepqueue chain still locked")); cancelled = ((flags & CS_EXECUTING) != 0); } else cancelled = 1; if (sq_locked) sleepq_release(&cc_exec_waiting(cc, direct)); if ((c->c_iflags & CALLOUT_PENDING) == 0) { CTR3(KTR_CALLOUT, "failed to stop %p func %p arg %p", c, c->c_func, c->c_arg); /* * For not scheduled and not executing callout return * negative value. */ if (cc_exec_curr(cc, direct) != c) cancelled = -1; CC_UNLOCK(cc); return (cancelled); } c->c_iflags &= ~CALLOUT_PENDING; c->c_flags &= ~CALLOUT_ACTIVE; CTR3(KTR_CALLOUT, "cancelled %p func %p arg %p", c, c->c_func, c->c_arg); if (not_on_a_list == 0) { if ((c->c_iflags & CALLOUT_PROCESSED) == 0) { if (cc_exec_next(cc) == c) cc_exec_next(cc) = LIST_NEXT(c, c_links.le); LIST_REMOVE(c, c_links.le); } else { TAILQ_REMOVE(&cc->cc_expireq, c, c_links.tqe); } } callout_cc_del(c, cc); CC_UNLOCK(cc); return (cancelled); } void callout_init(struct callout *c, int mpsafe) { bzero(c, sizeof *c); if (mpsafe) { c->c_lock = NULL; c->c_iflags = CALLOUT_RETURNUNLOCKED; } else { c->c_lock = &Giant.lock_object; c->c_iflags = 0; } c->c_cpu = timeout_cpu; } void _callout_init_lock(struct callout *c, struct lock_object *lock, int flags) { bzero(c, sizeof *c); c->c_lock = lock; KASSERT((flags & ~(CALLOUT_RETURNUNLOCKED | CALLOUT_SHAREDLOCK)) == 0, ("callout_init_lock: bad flags %d", flags)); KASSERT(lock != NULL || (flags & CALLOUT_RETURNUNLOCKED) == 0, ("callout_init_lock: CALLOUT_RETURNUNLOCKED with no lock")); KASSERT(lock == NULL || !(LOCK_CLASS(lock)->lc_flags & (LC_SPINLOCK | LC_SLEEPABLE)), ("%s: invalid lock class", __func__)); c->c_iflags = flags & (CALLOUT_RETURNUNLOCKED | CALLOUT_SHAREDLOCK); c->c_cpu = timeout_cpu; } #ifdef APM_FIXUP_CALLTODO /* * Adjust the kernel calltodo timeout list. This routine is used after * an APM resume to recalculate the calltodo timer list values with the * number of hz's we have been sleeping. The next hardclock() will detect * that there are fired timers and run softclock() to execute them. * * Please note, I have not done an exhaustive analysis of what code this * might break. I am motivated to have my select()'s and alarm()'s that * have expired during suspend firing upon resume so that the applications * which set the timer can do the maintanence the timer was for as close * as possible to the originally intended time. Testing this code for a * week showed that resuming from a suspend resulted in 22 to 25 timers * firing, which seemed independent on whether the suspend was 2 hours or * 2 days. Your milage may vary. - Ken Key */ void adjust_timeout_calltodo(struct timeval *time_change) { register struct callout *p; unsigned long delta_ticks; /* * How many ticks were we asleep? * (stolen from tvtohz()). */ /* Don't do anything */ if (time_change->tv_sec < 0) return; else if (time_change->tv_sec <= LONG_MAX / 1000000) delta_ticks = howmany(time_change->tv_sec * 1000000 + time_change->tv_usec, tick) + 1; else if (time_change->tv_sec <= LONG_MAX / hz) delta_ticks = time_change->tv_sec * hz + howmany(time_change->tv_usec, tick) + 1; else delta_ticks = LONG_MAX; if (delta_ticks > INT_MAX) delta_ticks = INT_MAX; /* * Now rip through the timer calltodo list looking for timers * to expire. */ /* don't collide with softclock() */ CC_LOCK(cc); for (p = calltodo.c_next; p != NULL; p = p->c_next) { p->c_time -= delta_ticks; /* Break if the timer had more time on it than delta_ticks */ if (p->c_time > 0) break; /* take back the ticks the timer didn't use (p->c_time <= 0) */ delta_ticks = -p->c_time; } CC_UNLOCK(cc); return; } #endif /* APM_FIXUP_CALLTODO */ static int flssbt(sbintime_t sbt) { sbt += (uint64_t)sbt >> 1; if (sizeof(long) >= sizeof(sbintime_t)) return (flsl(sbt)); if (sbt >= SBT_1S) return (flsl(((uint64_t)sbt) >> 32) + 32); return (flsl(sbt)); } /* * Dump immediate statistic snapshot of the scheduled callouts. */ static int sysctl_kern_callout_stat(SYSCTL_HANDLER_ARGS) { struct callout *tmp; struct callout_cpu *cc; struct callout_list *sc; sbintime_t maxpr, maxt, medpr, medt, now, spr, st, t; int ct[64], cpr[64], ccpbk[32]; int error, val, i, count, tcum, pcum, maxc, c, medc; #ifdef SMP int cpu; #endif val = 0; error = sysctl_handle_int(oidp, &val, 0, req); if (error != 0 || req->newptr == NULL) return (error); count = maxc = 0; st = spr = maxt = maxpr = 0; bzero(ccpbk, sizeof(ccpbk)); bzero(ct, sizeof(ct)); bzero(cpr, sizeof(cpr)); now = sbinuptime(); #ifdef SMP CPU_FOREACH(cpu) { cc = CC_CPU(cpu); #else cc = CC_CPU(timeout_cpu); #endif CC_LOCK(cc); for (i = 0; i < callwheelsize; i++) { sc = &cc->cc_callwheel[i]; c = 0; LIST_FOREACH(tmp, sc, c_links.le) { c++; t = tmp->c_time - now; if (t < 0) t = 0; st += t / SBT_1US; spr += tmp->c_precision / SBT_1US; if (t > maxt) maxt = t; if (tmp->c_precision > maxpr) maxpr = tmp->c_precision; ct[flssbt(t)]++; cpr[flssbt(tmp->c_precision)]++; } if (c > maxc) maxc = c; ccpbk[fls(c + c / 2)]++; count += c; } CC_UNLOCK(cc); #ifdef SMP } #endif for (i = 0, tcum = 0; i < 64 && tcum < count / 2; i++) tcum += ct[i]; medt = (i >= 2) ? (((sbintime_t)1) << (i - 2)) : 0; for (i = 0, pcum = 0; i < 64 && pcum < count / 2; i++) pcum += cpr[i]; medpr = (i >= 2) ? (((sbintime_t)1) << (i - 2)) : 0; for (i = 0, c = 0; i < 32 && c < count / 2; i++) c += ccpbk[i]; medc = (i >= 2) ? (1 << (i - 2)) : 0; printf("Scheduled callouts statistic snapshot:\n"); printf(" Callouts: %6d Buckets: %6d*%-3d Bucket size: 0.%06ds\n", count, callwheelsize, mp_ncpus, 1000000 >> CC_HASH_SHIFT); printf(" C/Bk: med %5d avg %6d.%06jd max %6d\n", medc, count / callwheelsize / mp_ncpus, (uint64_t)count * 1000000 / callwheelsize / mp_ncpus % 1000000, maxc); printf(" Time: med %5jd.%06jds avg %6jd.%06jds max %6jd.%06jds\n", medt / SBT_1S, (medt & 0xffffffff) * 1000000 >> 32, (st / count) / 1000000, (st / count) % 1000000, maxt / SBT_1S, (maxt & 0xffffffff) * 1000000 >> 32); printf(" Prec: med %5jd.%06jds avg %6jd.%06jds max %6jd.%06jds\n", medpr / SBT_1S, (medpr & 0xffffffff) * 1000000 >> 32, (spr / count) / 1000000, (spr / count) % 1000000, maxpr / SBT_1S, (maxpr & 0xffffffff) * 1000000 >> 32); printf(" Distribution: \tbuckets\t time\t tcum\t" " prec\t pcum\n"); for (i = 0, tcum = pcum = 0; i < 64; i++) { if (ct[i] == 0 && cpr[i] == 0) continue; t = (i != 0) ? (((sbintime_t)1) << (i - 1)) : 0; tcum += ct[i]; pcum += cpr[i]; printf(" %10jd.%06jds\t 2**%d\t%7d\t%7d\t%7d\t%7d\n", t / SBT_1S, (t & 0xffffffff) * 1000000 >> 32, i - 1 - (32 - CC_HASH_SHIFT), ct[i], tcum, cpr[i], pcum); } return (error); } SYSCTL_PROC(_kern, OID_AUTO, callout_stat, CTLTYPE_INT | CTLFLAG_RW | CTLFLAG_MPSAFE, 0, 0, sysctl_kern_callout_stat, "I", "Dump immediate statistic snapshot of the scheduled callouts"); #ifdef DDB static void _show_callout(struct callout *c) { db_printf("callout %p\n", c); #define C_DB_PRINTF(f, e) db_printf(" %s = " f "\n", #e, c->e); db_printf(" &c_links = %p\n", &(c->c_links)); C_DB_PRINTF("%" PRId64, c_time); C_DB_PRINTF("%" PRId64, c_precision); C_DB_PRINTF("%p", c_arg); C_DB_PRINTF("%p", c_func); C_DB_PRINTF("%p", c_lock); C_DB_PRINTF("%#x", c_flags); C_DB_PRINTF("%#x", c_iflags); C_DB_PRINTF("%d", c_cpu); #undef C_DB_PRINTF } DB_SHOW_COMMAND(callout, db_show_callout) { if (!have_addr) { db_printf("usage: show callout \n"); return; } _show_callout((struct callout *)addr); } #endif /* DDB */ Index: head/sys/kern/subr_sleepqueue.c =================================================================== --- head/sys/kern/subr_sleepqueue.c (revision 309147) +++ head/sys/kern/subr_sleepqueue.c (revision 309148) @@ -1,1364 +1,1364 @@ /*- * Copyright (c) 2004 John Baldwin * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Implementation of sleep queues used to hold queue of threads blocked on * a wait channel. Sleep queues different from turnstiles in that wait * channels are not owned by anyone, so there is no priority propagation. * Sleep queues can also provide a timeout and can also be interrupted by * signals. That said, there are several similarities between the turnstile * and sleep queue implementations. (Note: turnstiles were implemented * first.) For example, both use a hash table of the same size where each * bucket is referred to as a "chain" that contains both a spin lock and * a linked list of queues. An individual queue is located by using a hash * to pick a chain, locking the chain, and then walking the chain searching * for the queue. This means that a wait channel object does not need to * embed it's queue head just as locks do not embed their turnstile queue * head. Threads also carry around a sleep queue that they lend to the * wait channel when blocking. Just as in turnstiles, the queue includes * a free list of the sleep queues of other threads blocked on the same * wait channel in the case of multiple waiters. * * Some additional functionality provided by sleep queues include the * ability to set a timeout. The timeout is managed using a per-thread * callout that resumes a thread if it is asleep. A thread may also * catch signals while it is asleep (aka an interruptible sleep). The * signal code uses sleepq_abort() to interrupt a sleeping thread. Finally, * sleep queues also provide some extra assertions. One is not allowed to * mix the sleep/wakeup and cv APIs for a given wait channel. Also, one * must consistently use the same lock to synchronize with a wait channel, * though this check is currently only a warning for sleep/wakeup due to * pre-existing abuse of that API. The same lock must also be held when * awakening threads, though that is currently only enforced for condition * variables. */ #include __FBSDID("$FreeBSD$"); #include "opt_sleepqueue_profiling.h" #include "opt_ddb.h" #include "opt_sched.h" #include "opt_stack.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef DDB #include #endif /* * Constants for the hash table of sleep queue chains. * SC_TABLESIZE must be a power of two for SC_MASK to work properly. */ #define SC_TABLESIZE 256 /* Must be power of 2. */ #define SC_MASK (SC_TABLESIZE - 1) #define SC_SHIFT 8 #define SC_HASH(wc) ((((uintptr_t)(wc) >> SC_SHIFT) ^ (uintptr_t)(wc)) & \ SC_MASK) #define SC_LOOKUP(wc) &sleepq_chains[SC_HASH(wc)] #define NR_SLEEPQS 2 /* * There two different lists of sleep queues. Both lists are connected * via the sq_hash entries. The first list is the sleep queue chain list * that a sleep queue is on when it is attached to a wait channel. The * second list is the free list hung off of a sleep queue that is attached * to a wait channel. * * Each sleep queue also contains the wait channel it is attached to, the * list of threads blocked on that wait channel, flags specific to the * wait channel, and the lock used to synchronize with a wait channel. * The flags are used to catch mismatches between the various consumers * of the sleep queue API (e.g. sleep/wakeup and condition variables). * The lock pointer is only used when invariants are enabled for various * debugging checks. * * Locking key: * c - sleep queue chain lock */ struct sleepqueue { TAILQ_HEAD(, thread) sq_blocked[NR_SLEEPQS]; /* (c) Blocked threads. */ u_int sq_blockedcnt[NR_SLEEPQS]; /* (c) N. of blocked threads. */ LIST_ENTRY(sleepqueue) sq_hash; /* (c) Chain and free list. */ LIST_HEAD(, sleepqueue) sq_free; /* (c) Free queues. */ void *sq_wchan; /* (c) Wait channel. */ int sq_type; /* (c) Queue type. */ #ifdef INVARIANTS struct lock_object *sq_lock; /* (c) Associated lock. */ #endif }; struct sleepqueue_chain { LIST_HEAD(, sleepqueue) sc_queues; /* List of sleep queues. */ struct mtx sc_lock; /* Spin lock for this chain. */ #ifdef SLEEPQUEUE_PROFILING u_int sc_depth; /* Length of sc_queues. */ u_int sc_max_depth; /* Max length of sc_queues. */ #endif }; #ifdef SLEEPQUEUE_PROFILING u_int sleepq_max_depth; static SYSCTL_NODE(_debug, OID_AUTO, sleepq, CTLFLAG_RD, 0, "sleepq profiling"); static SYSCTL_NODE(_debug_sleepq, OID_AUTO, chains, CTLFLAG_RD, 0, "sleepq chain stats"); SYSCTL_UINT(_debug_sleepq, OID_AUTO, max_depth, CTLFLAG_RD, &sleepq_max_depth, 0, "maxmimum depth achieved of a single chain"); static void sleepq_profile(const char *wmesg); static int prof_enabled; #endif static struct sleepqueue_chain sleepq_chains[SC_TABLESIZE]; static uma_zone_t sleepq_zone; /* * Prototypes for non-exported routines. */ static int sleepq_catch_signals(void *wchan, int pri); static int sleepq_check_signals(void); static int sleepq_check_timeout(void); #ifdef INVARIANTS static void sleepq_dtor(void *mem, int size, void *arg); #endif static int sleepq_init(void *mem, int size, int flags); static int sleepq_resume_thread(struct sleepqueue *sq, struct thread *td, int pri); static void sleepq_switch(void *wchan, int pri); static void sleepq_timeout(void *arg); SDT_PROBE_DECLARE(sched, , , sleep); SDT_PROBE_DECLARE(sched, , , wakeup); /* * Initialize SLEEPQUEUE_PROFILING specific sysctl nodes. * Note that it must happen after sleepinit() has been fully executed, so * it must happen after SI_SUB_KMEM SYSINIT() subsystem setup. */ #ifdef SLEEPQUEUE_PROFILING static void init_sleepqueue_profiling(void) { char chain_name[10]; struct sysctl_oid *chain_oid; u_int i; for (i = 0; i < SC_TABLESIZE; i++) { snprintf(chain_name, sizeof(chain_name), "%u", i); chain_oid = SYSCTL_ADD_NODE(NULL, SYSCTL_STATIC_CHILDREN(_debug_sleepq_chains), OID_AUTO, chain_name, CTLFLAG_RD, NULL, "sleepq chain stats"); SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO, "depth", CTLFLAG_RD, &sleepq_chains[i].sc_depth, 0, NULL); SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO, "max_depth", CTLFLAG_RD, &sleepq_chains[i].sc_max_depth, 0, NULL); } } SYSINIT(sleepqueue_profiling, SI_SUB_LOCK, SI_ORDER_ANY, init_sleepqueue_profiling, NULL); #endif /* * Early initialization of sleep queues that is called from the sleepinit() * SYSINIT. */ void init_sleepqueues(void) { int i; for (i = 0; i < SC_TABLESIZE; i++) { LIST_INIT(&sleepq_chains[i].sc_queues); mtx_init(&sleepq_chains[i].sc_lock, "sleepq chain", NULL, MTX_SPIN | MTX_RECURSE); } sleepq_zone = uma_zcreate("SLEEPQUEUE", sizeof(struct sleepqueue), #ifdef INVARIANTS NULL, sleepq_dtor, sleepq_init, NULL, UMA_ALIGN_CACHE, 0); #else NULL, NULL, sleepq_init, NULL, UMA_ALIGN_CACHE, 0); #endif thread0.td_sleepqueue = sleepq_alloc(); } /* * Get a sleep queue for a new thread. */ struct sleepqueue * sleepq_alloc(void) { return (uma_zalloc(sleepq_zone, M_WAITOK)); } /* * Free a sleep queue when a thread is destroyed. */ void sleepq_free(struct sleepqueue *sq) { uma_zfree(sleepq_zone, sq); } /* * Lock the sleep queue chain associated with the specified wait channel. */ void sleepq_lock(void *wchan) { struct sleepqueue_chain *sc; sc = SC_LOOKUP(wchan); mtx_lock_spin(&sc->sc_lock); } /* * Look up the sleep queue associated with a given wait channel in the hash * table locking the associated sleep queue chain. If no queue is found in * the table, NULL is returned. */ struct sleepqueue * sleepq_lookup(void *wchan) { struct sleepqueue_chain *sc; struct sleepqueue *sq; KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); sc = SC_LOOKUP(wchan); mtx_assert(&sc->sc_lock, MA_OWNED); LIST_FOREACH(sq, &sc->sc_queues, sq_hash) if (sq->sq_wchan == wchan) return (sq); return (NULL); } /* * Unlock the sleep queue chain associated with a given wait channel. */ void sleepq_release(void *wchan) { struct sleepqueue_chain *sc; sc = SC_LOOKUP(wchan); mtx_unlock_spin(&sc->sc_lock); } /* * Places the current thread on the sleep queue for the specified wait * channel. If INVARIANTS is enabled, then it associates the passed in * lock with the sleepq to make sure it is held when that sleep queue is * woken up. */ void sleepq_add(void *wchan, struct lock_object *lock, const char *wmesg, int flags, int queue) { struct sleepqueue_chain *sc; struct sleepqueue *sq; struct thread *td; td = curthread; sc = SC_LOOKUP(wchan); mtx_assert(&sc->sc_lock, MA_OWNED); MPASS(td->td_sleepqueue != NULL); MPASS(wchan != NULL); MPASS((queue >= 0) && (queue < NR_SLEEPQS)); /* If this thread is not allowed to sleep, die a horrible death. */ KASSERT(td->td_no_sleeping == 0, ("%s: td %p to sleep on wchan %p with sleeping prohibited", __func__, td, wchan)); /* Look up the sleep queue associated with the wait channel 'wchan'. */ sq = sleepq_lookup(wchan); /* * If the wait channel does not already have a sleep queue, use * this thread's sleep queue. Otherwise, insert the current thread * into the sleep queue already in use by this wait channel. */ if (sq == NULL) { #ifdef INVARIANTS int i; sq = td->td_sleepqueue; for (i = 0; i < NR_SLEEPQS; i++) { KASSERT(TAILQ_EMPTY(&sq->sq_blocked[i]), ("thread's sleep queue %d is not empty", i)); KASSERT(sq->sq_blockedcnt[i] == 0, ("thread's sleep queue %d count mismatches", i)); } KASSERT(LIST_EMPTY(&sq->sq_free), ("thread's sleep queue has a non-empty free list")); KASSERT(sq->sq_wchan == NULL, ("stale sq_wchan pointer")); sq->sq_lock = lock; #endif #ifdef SLEEPQUEUE_PROFILING sc->sc_depth++; if (sc->sc_depth > sc->sc_max_depth) { sc->sc_max_depth = sc->sc_depth; if (sc->sc_max_depth > sleepq_max_depth) sleepq_max_depth = sc->sc_max_depth; } #endif sq = td->td_sleepqueue; LIST_INSERT_HEAD(&sc->sc_queues, sq, sq_hash); sq->sq_wchan = wchan; sq->sq_type = flags & SLEEPQ_TYPE; } else { MPASS(wchan == sq->sq_wchan); MPASS(lock == sq->sq_lock); MPASS((flags & SLEEPQ_TYPE) == sq->sq_type); LIST_INSERT_HEAD(&sq->sq_free, td->td_sleepqueue, sq_hash); } thread_lock(td); TAILQ_INSERT_TAIL(&sq->sq_blocked[queue], td, td_slpq); sq->sq_blockedcnt[queue]++; td->td_sleepqueue = NULL; td->td_sqqueue = queue; td->td_wchan = wchan; td->td_wmesg = wmesg; if (flags & SLEEPQ_INTERRUPTIBLE) { td->td_flags |= TDF_SINTR; td->td_flags &= ~TDF_SLEEPABORT; } thread_unlock(td); } /* * Sets a timeout that will remove the current thread from the specified * sleep queue after timo ticks if the thread has not already been awakened. */ void sleepq_set_timeout_sbt(void *wchan, sbintime_t sbt, sbintime_t pr, int flags) { struct sleepqueue_chain *sc; struct thread *td; sbintime_t pr1; td = curthread; sc = SC_LOOKUP(wchan); mtx_assert(&sc->sc_lock, MA_OWNED); MPASS(TD_ON_SLEEPQ(td)); MPASS(td->td_sleepqueue == NULL); MPASS(wchan != NULL); - if (cold) + if (cold && td == &thread0) panic("timed sleep before timers are working"); KASSERT(td->td_sleeptimo == 0, ("td %d %p td_sleeptimo %jx", td->td_tid, td, (uintmax_t)td->td_sleeptimo)); thread_lock(td); callout_when(sbt, pr, flags, &td->td_sleeptimo, &pr1); thread_unlock(td); callout_reset_sbt_on(&td->td_slpcallout, td->td_sleeptimo, pr1, sleepq_timeout, td, PCPU_GET(cpuid), flags | C_PRECALC | C_DIRECT_EXEC); } /* * Return the number of actual sleepers for the specified queue. */ u_int sleepq_sleepcnt(void *wchan, int queue) { struct sleepqueue *sq; KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); MPASS((queue >= 0) && (queue < NR_SLEEPQS)); sq = sleepq_lookup(wchan); if (sq == NULL) return (0); return (sq->sq_blockedcnt[queue]); } /* * Marks the pending sleep of the current thread as interruptible and * makes an initial check for pending signals before putting a thread * to sleep. Enters and exits with the thread lock held. Thread lock * may have transitioned from the sleepq lock to a run lock. */ static int sleepq_catch_signals(void *wchan, int pri) { struct sleepqueue_chain *sc; struct sleepqueue *sq; struct thread *td; struct proc *p; struct sigacts *ps; int sig, ret; td = curthread; p = curproc; sc = SC_LOOKUP(wchan); mtx_assert(&sc->sc_lock, MA_OWNED); MPASS(wchan != NULL); if ((td->td_pflags & TDP_WAKEUP) != 0) { td->td_pflags &= ~TDP_WAKEUP; ret = EINTR; thread_lock(td); goto out; } /* * See if there are any pending signals for this thread. If not * we can switch immediately. Otherwise do the signal processing * directly. */ thread_lock(td); if ((td->td_flags & (TDF_NEEDSIGCHK | TDF_NEEDSUSPCHK)) == 0) { sleepq_switch(wchan, pri); return (0); } thread_unlock(td); mtx_unlock_spin(&sc->sc_lock); CTR3(KTR_PROC, "sleepq catching signals: thread %p (pid %ld, %s)", (void *)td, (long)p->p_pid, td->td_name); PROC_LOCK(p); ps = p->p_sigacts; mtx_lock(&ps->ps_mtx); sig = cursig(td); if (sig == -1) { mtx_unlock(&ps->ps_mtx); KASSERT((td->td_flags & TDF_SBDRY) != 0, ("lost TDF_SBDRY")); KASSERT(TD_SBDRY_INTR(td), ("lost TDF_SERESTART of TDF_SEINTR")); KASSERT((td->td_flags & (TDF_SEINTR | TDF_SERESTART)) != (TDF_SEINTR | TDF_SERESTART), ("both TDF_SEINTR and TDF_SERESTART")); ret = TD_SBDRY_ERRNO(td); } else if (sig == 0) { mtx_unlock(&ps->ps_mtx); ret = thread_suspend_check(1); MPASS(ret == 0 || ret == EINTR || ret == ERESTART); } else { if (SIGISMEMBER(ps->ps_sigintr, sig)) ret = EINTR; else ret = ERESTART; mtx_unlock(&ps->ps_mtx); } /* * Lock the per-process spinlock prior to dropping the PROC_LOCK * to avoid a signal delivery race. PROC_LOCK, PROC_SLOCK, and * thread_lock() are currently held in tdsendsignal(). */ PROC_SLOCK(p); mtx_lock_spin(&sc->sc_lock); PROC_UNLOCK(p); thread_lock(td); PROC_SUNLOCK(p); if (ret == 0) { sleepq_switch(wchan, pri); return (0); } out: /* * There were pending signals and this thread is still * on the sleep queue, remove it from the sleep queue. */ if (TD_ON_SLEEPQ(td)) { sq = sleepq_lookup(wchan); if (sleepq_resume_thread(sq, td, 0)) { #ifdef INVARIANTS /* * This thread hasn't gone to sleep yet, so it * should not be swapped out. */ panic("not waking up swapper"); #endif } } mtx_unlock_spin(&sc->sc_lock); MPASS(td->td_lock != &sc->sc_lock); return (ret); } /* * Switches to another thread if we are still asleep on a sleep queue. * Returns with thread lock. */ static void sleepq_switch(void *wchan, int pri) { struct sleepqueue_chain *sc; struct sleepqueue *sq; struct thread *td; td = curthread; sc = SC_LOOKUP(wchan); mtx_assert(&sc->sc_lock, MA_OWNED); THREAD_LOCK_ASSERT(td, MA_OWNED); /* * If we have a sleep queue, then we've already been woken up, so * just return. */ if (td->td_sleepqueue != NULL) { mtx_unlock_spin(&sc->sc_lock); return; } /* * If TDF_TIMEOUT is set, then our sleep has been timed out * already but we are still on the sleep queue, so dequeue the * thread and return. */ if (td->td_flags & TDF_TIMEOUT) { MPASS(TD_ON_SLEEPQ(td)); sq = sleepq_lookup(wchan); if (sleepq_resume_thread(sq, td, 0)) { #ifdef INVARIANTS /* * This thread hasn't gone to sleep yet, so it * should not be swapped out. */ panic("not waking up swapper"); #endif } mtx_unlock_spin(&sc->sc_lock); return; } #ifdef SLEEPQUEUE_PROFILING if (prof_enabled) sleepq_profile(td->td_wmesg); #endif MPASS(td->td_sleepqueue == NULL); sched_sleep(td, pri); thread_lock_set(td, &sc->sc_lock); SDT_PROBE0(sched, , , sleep); TD_SET_SLEEPING(td); mi_switch(SW_VOL | SWT_SLEEPQ, NULL); KASSERT(TD_IS_RUNNING(td), ("running but not TDS_RUNNING")); CTR3(KTR_PROC, "sleepq resume: thread %p (pid %ld, %s)", (void *)td, (long)td->td_proc->p_pid, (void *)td->td_name); } /* * Check to see if we timed out. */ static int sleepq_check_timeout(void) { struct thread *td; int res; td = curthread; THREAD_LOCK_ASSERT(td, MA_OWNED); /* * If TDF_TIMEOUT is set, we timed out. But recheck * td_sleeptimo anyway. */ res = 0; if (td->td_sleeptimo != 0) { if (td->td_sleeptimo <= sbinuptime()) res = EWOULDBLOCK; td->td_sleeptimo = 0; } if (td->td_flags & TDF_TIMEOUT) td->td_flags &= ~TDF_TIMEOUT; else /* * We ignore the situation where timeout subsystem was * unable to stop our callout. The struct thread is * type-stable, the callout will use the correct * memory when running. The checks of the * td_sleeptimo value in this function and in * sleepq_timeout() ensure that the thread does not * get spurious wakeups, even if the callout was reset * or thread reused. */ callout_stop(&td->td_slpcallout); return (res); } /* * Check to see if we were awoken by a signal. */ static int sleepq_check_signals(void) { struct thread *td; td = curthread; THREAD_LOCK_ASSERT(td, MA_OWNED); /* We are no longer in an interruptible sleep. */ if (td->td_flags & TDF_SINTR) td->td_flags &= ~TDF_SINTR; if (td->td_flags & TDF_SLEEPABORT) { td->td_flags &= ~TDF_SLEEPABORT; return (td->td_intrval); } return (0); } /* * Block the current thread until it is awakened from its sleep queue. */ void sleepq_wait(void *wchan, int pri) { struct thread *td; td = curthread; MPASS(!(td->td_flags & TDF_SINTR)); thread_lock(td); sleepq_switch(wchan, pri); thread_unlock(td); } /* * Block the current thread until it is awakened from its sleep queue * or it is interrupted by a signal. */ int sleepq_wait_sig(void *wchan, int pri) { int rcatch; int rval; rcatch = sleepq_catch_signals(wchan, pri); rval = sleepq_check_signals(); thread_unlock(curthread); if (rcatch) return (rcatch); return (rval); } /* * Block the current thread until it is awakened from its sleep queue * or it times out while waiting. */ int sleepq_timedwait(void *wchan, int pri) { struct thread *td; int rval; td = curthread; MPASS(!(td->td_flags & TDF_SINTR)); thread_lock(td); sleepq_switch(wchan, pri); rval = sleepq_check_timeout(); thread_unlock(td); return (rval); } /* * Block the current thread until it is awakened from its sleep queue, * it is interrupted by a signal, or it times out waiting to be awakened. */ int sleepq_timedwait_sig(void *wchan, int pri) { int rcatch, rvalt, rvals; rcatch = sleepq_catch_signals(wchan, pri); rvalt = sleepq_check_timeout(); rvals = sleepq_check_signals(); thread_unlock(curthread); if (rcatch) return (rcatch); if (rvals) return (rvals); return (rvalt); } /* * Returns the type of sleepqueue given a waitchannel. */ int sleepq_type(void *wchan) { struct sleepqueue *sq; int type; MPASS(wchan != NULL); sleepq_lock(wchan); sq = sleepq_lookup(wchan); if (sq == NULL) { sleepq_release(wchan); return (-1); } type = sq->sq_type; sleepq_release(wchan); return (type); } /* * Removes a thread from a sleep queue and makes it * runnable. */ static int sleepq_resume_thread(struct sleepqueue *sq, struct thread *td, int pri) { struct sleepqueue_chain *sc; MPASS(td != NULL); MPASS(sq->sq_wchan != NULL); MPASS(td->td_wchan == sq->sq_wchan); MPASS(td->td_sqqueue < NR_SLEEPQS && td->td_sqqueue >= 0); THREAD_LOCK_ASSERT(td, MA_OWNED); sc = SC_LOOKUP(sq->sq_wchan); mtx_assert(&sc->sc_lock, MA_OWNED); SDT_PROBE2(sched, , , wakeup, td, td->td_proc); /* Remove the thread from the queue. */ sq->sq_blockedcnt[td->td_sqqueue]--; TAILQ_REMOVE(&sq->sq_blocked[td->td_sqqueue], td, td_slpq); /* * Get a sleep queue for this thread. If this is the last waiter, * use the queue itself and take it out of the chain, otherwise, * remove a queue from the free list. */ if (LIST_EMPTY(&sq->sq_free)) { td->td_sleepqueue = sq; #ifdef INVARIANTS sq->sq_wchan = NULL; #endif #ifdef SLEEPQUEUE_PROFILING sc->sc_depth--; #endif } else td->td_sleepqueue = LIST_FIRST(&sq->sq_free); LIST_REMOVE(td->td_sleepqueue, sq_hash); td->td_wmesg = NULL; td->td_wchan = NULL; td->td_flags &= ~TDF_SINTR; CTR3(KTR_PROC, "sleepq_wakeup: thread %p (pid %ld, %s)", (void *)td, (long)td->td_proc->p_pid, td->td_name); /* Adjust priority if requested. */ MPASS(pri == 0 || (pri >= PRI_MIN && pri <= PRI_MAX)); if (pri != 0 && td->td_priority > pri && PRI_BASE(td->td_pri_class) == PRI_TIMESHARE) sched_prio(td, pri); /* * Note that thread td might not be sleeping if it is running * sleepq_catch_signals() on another CPU or is blocked on its * proc lock to check signals. There's no need to mark the * thread runnable in that case. */ if (TD_IS_SLEEPING(td)) { TD_CLR_SLEEPING(td); return (setrunnable(td)); } return (0); } #ifdef INVARIANTS /* * UMA zone item deallocator. */ static void sleepq_dtor(void *mem, int size, void *arg) { struct sleepqueue *sq; int i; sq = mem; for (i = 0; i < NR_SLEEPQS; i++) { MPASS(TAILQ_EMPTY(&sq->sq_blocked[i])); MPASS(sq->sq_blockedcnt[i] == 0); } } #endif /* * UMA zone item initializer. */ static int sleepq_init(void *mem, int size, int flags) { struct sleepqueue *sq; int i; bzero(mem, size); sq = mem; for (i = 0; i < NR_SLEEPQS; i++) { TAILQ_INIT(&sq->sq_blocked[i]); sq->sq_blockedcnt[i] = 0; } LIST_INIT(&sq->sq_free); return (0); } /* * Find the highest priority thread sleeping on a wait channel and resume it. */ int sleepq_signal(void *wchan, int flags, int pri, int queue) { struct sleepqueue *sq; struct thread *td, *besttd; int wakeup_swapper; CTR2(KTR_PROC, "sleepq_signal(%p, %d)", wchan, flags); KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); MPASS((queue >= 0) && (queue < NR_SLEEPQS)); sq = sleepq_lookup(wchan); if (sq == NULL) return (0); KASSERT(sq->sq_type == (flags & SLEEPQ_TYPE), ("%s: mismatch between sleep/wakeup and cv_*", __func__)); /* * Find the highest priority thread on the queue. If there is a * tie, use the thread that first appears in the queue as it has * been sleeping the longest since threads are always added to * the tail of sleep queues. */ besttd = TAILQ_FIRST(&sq->sq_blocked[queue]); TAILQ_FOREACH(td, &sq->sq_blocked[queue], td_slpq) { if (td->td_priority < besttd->td_priority) besttd = td; } MPASS(besttd != NULL); thread_lock(besttd); wakeup_swapper = sleepq_resume_thread(sq, besttd, pri); thread_unlock(besttd); return (wakeup_swapper); } /* * Resume all threads sleeping on a specified wait channel. */ int sleepq_broadcast(void *wchan, int flags, int pri, int queue) { struct sleepqueue *sq; struct thread *td; int wakeup_swapper; CTR2(KTR_PROC, "sleepq_broadcast(%p, %d)", wchan, flags); KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); MPASS((queue >= 0) && (queue < NR_SLEEPQS)); sq = sleepq_lookup(wchan); if (sq == NULL) return (0); KASSERT(sq->sq_type == (flags & SLEEPQ_TYPE), ("%s: mismatch between sleep/wakeup and cv_*", __func__)); /* Resume all blocked threads on the sleep queue. */ wakeup_swapper = 0; while ((td = TAILQ_FIRST(&sq->sq_blocked[queue])) != NULL) { thread_lock(td); wakeup_swapper |= sleepq_resume_thread(sq, td, pri); thread_unlock(td); } return (wakeup_swapper); } /* * Time sleeping threads out. When the timeout expires, the thread is * removed from the sleep queue and made runnable if it is still asleep. */ static void sleepq_timeout(void *arg) { struct sleepqueue_chain *sc; struct sleepqueue *sq; struct thread *td; void *wchan; int wakeup_swapper; td = arg; wakeup_swapper = 0; CTR3(KTR_PROC, "sleepq_timeout: thread %p (pid %ld, %s)", (void *)td, (long)td->td_proc->p_pid, (void *)td->td_name); thread_lock(td); if (td->td_sleeptimo > sbinuptime() || td->td_sleeptimo == 0) { /* * The thread does not want a timeout (yet). */ } else if (TD_IS_SLEEPING(td) && TD_ON_SLEEPQ(td)) { /* * See if the thread is asleep and get the wait * channel if it is. */ wchan = td->td_wchan; sc = SC_LOOKUP(wchan); THREAD_LOCKPTR_ASSERT(td, &sc->sc_lock); sq = sleepq_lookup(wchan); MPASS(sq != NULL); td->td_flags |= TDF_TIMEOUT; wakeup_swapper = sleepq_resume_thread(sq, td, 0); } else if (TD_ON_SLEEPQ(td)) { /* * If the thread is on the SLEEPQ but isn't sleeping * yet, it can either be on another CPU in between * sleepq_add() and one of the sleepq_*wait*() * routines or it can be in sleepq_catch_signals(). */ td->td_flags |= TDF_TIMEOUT; } thread_unlock(td); if (wakeup_swapper) kick_proc0(); } /* * Resumes a specific thread from the sleep queue associated with a specific * wait channel if it is on that queue. */ void sleepq_remove(struct thread *td, void *wchan) { struct sleepqueue *sq; int wakeup_swapper; /* * Look up the sleep queue for this wait channel, then re-check * that the thread is asleep on that channel, if it is not, then * bail. */ MPASS(wchan != NULL); sleepq_lock(wchan); sq = sleepq_lookup(wchan); /* * We can not lock the thread here as it may be sleeping on a * different sleepq. However, holding the sleepq lock for this * wchan can guarantee that we do not miss a wakeup for this * channel. The asserts below will catch any false positives. */ if (!TD_ON_SLEEPQ(td) || td->td_wchan != wchan) { sleepq_release(wchan); return; } /* Thread is asleep on sleep queue sq, so wake it up. */ thread_lock(td); MPASS(sq != NULL); MPASS(td->td_wchan == wchan); wakeup_swapper = sleepq_resume_thread(sq, td, 0); thread_unlock(td); sleepq_release(wchan); if (wakeup_swapper) kick_proc0(); } /* * Abort a thread as if an interrupt had occurred. Only abort * interruptible waits (unfortunately it isn't safe to abort others). */ int sleepq_abort(struct thread *td, int intrval) { struct sleepqueue *sq; void *wchan; THREAD_LOCK_ASSERT(td, MA_OWNED); MPASS(TD_ON_SLEEPQ(td)); MPASS(td->td_flags & TDF_SINTR); MPASS(intrval == EINTR || intrval == ERESTART); /* * If the TDF_TIMEOUT flag is set, just leave. A * timeout is scheduled anyhow. */ if (td->td_flags & TDF_TIMEOUT) return (0); CTR3(KTR_PROC, "sleepq_abort: thread %p (pid %ld, %s)", (void *)td, (long)td->td_proc->p_pid, (void *)td->td_name); td->td_intrval = intrval; td->td_flags |= TDF_SLEEPABORT; /* * If the thread has not slept yet it will find the signal in * sleepq_catch_signals() and call sleepq_resume_thread. Otherwise * we have to do it here. */ if (!TD_IS_SLEEPING(td)) return (0); wchan = td->td_wchan; MPASS(wchan != NULL); sq = sleepq_lookup(wchan); MPASS(sq != NULL); /* Thread is asleep on sleep queue sq, so wake it up. */ return (sleepq_resume_thread(sq, td, 0)); } /* * Prints the stacks of all threads presently sleeping on wchan/queue to * the sbuf sb. Sets count_stacks_printed to the number of stacks actually * printed. Typically, this will equal the number of threads sleeping on the * queue, but may be less if sb overflowed before all stacks were printed. */ #ifdef STACK int sleepq_sbuf_print_stacks(struct sbuf *sb, void *wchan, int queue, int *count_stacks_printed) { struct thread *td, *td_next; struct sleepqueue *sq; struct stack **st; struct sbuf **td_infos; int i, stack_idx, error, stacks_to_allocate; bool finished, partial_print; error = 0; finished = false; partial_print = false; KASSERT(wchan != NULL, ("%s: invalid NULL wait channel", __func__)); MPASS((queue >= 0) && (queue < NR_SLEEPQS)); stacks_to_allocate = 10; for (i = 0; i < 3 && !finished ; i++) { /* We cannot malloc while holding the queue's spinlock, so * we do our mallocs now, and hope it is enough. If it * isn't, we will free these, drop the lock, malloc more, * and try again, up to a point. After that point we will * give up and report ENOMEM. We also cannot write to sb * during this time since the client may have set the * SBUF_AUTOEXTEND flag on their sbuf, which could cause a * malloc as we print to it. So we defer actually printing * to sb until after we drop the spinlock. */ /* Where we will store the stacks. */ st = malloc(sizeof(struct stack *) * stacks_to_allocate, M_TEMP, M_WAITOK); for (stack_idx = 0; stack_idx < stacks_to_allocate; stack_idx++) st[stack_idx] = stack_create(); /* Where we will store the td name, tid, etc. */ td_infos = malloc(sizeof(struct sbuf *) * stacks_to_allocate, M_TEMP, M_WAITOK); for (stack_idx = 0; stack_idx < stacks_to_allocate; stack_idx++) td_infos[stack_idx] = sbuf_new(NULL, NULL, MAXCOMLEN + sizeof(struct thread *) * 2 + 40, SBUF_FIXEDLEN); sleepq_lock(wchan); sq = sleepq_lookup(wchan); if (sq == NULL) { /* This sleepq does not exist; exit and return ENOENT. */ error = ENOENT; finished = true; sleepq_release(wchan); goto loop_end; } stack_idx = 0; /* Save thread info */ TAILQ_FOREACH_SAFE(td, &sq->sq_blocked[queue], td_slpq, td_next) { if (stack_idx >= stacks_to_allocate) goto loop_end; /* Note the td_lock is equal to the sleepq_lock here. */ stack_save_td(st[stack_idx], td); sbuf_printf(td_infos[stack_idx], "%d: %s %p", td->td_tid, td->td_name, td); ++stack_idx; } finished = true; sleepq_release(wchan); /* Print the stacks */ for (i = 0; i < stack_idx; i++) { sbuf_finish(td_infos[i]); sbuf_printf(sb, "--- thread %s: ---\n", sbuf_data(td_infos[i])); stack_sbuf_print(sb, st[i]); sbuf_printf(sb, "\n"); error = sbuf_error(sb); if (error == 0) *count_stacks_printed = stack_idx; } loop_end: if (!finished) sleepq_release(wchan); for (stack_idx = 0; stack_idx < stacks_to_allocate; stack_idx++) stack_destroy(st[stack_idx]); for (stack_idx = 0; stack_idx < stacks_to_allocate; stack_idx++) sbuf_delete(td_infos[stack_idx]); free(st, M_TEMP); free(td_infos, M_TEMP); stacks_to_allocate *= 10; } if (!finished && error == 0) error = ENOMEM; return (error); } #endif #ifdef SLEEPQUEUE_PROFILING #define SLEEPQ_PROF_LOCATIONS 1024 #define SLEEPQ_SBUFSIZE 512 struct sleepq_prof { LIST_ENTRY(sleepq_prof) sp_link; const char *sp_wmesg; long sp_count; }; LIST_HEAD(sqphead, sleepq_prof); struct sqphead sleepq_prof_free; struct sqphead sleepq_hash[SC_TABLESIZE]; static struct sleepq_prof sleepq_profent[SLEEPQ_PROF_LOCATIONS]; static struct mtx sleepq_prof_lock; MTX_SYSINIT(sleepq_prof_lock, &sleepq_prof_lock, "sleepq_prof", MTX_SPIN); static void sleepq_profile(const char *wmesg) { struct sleepq_prof *sp; mtx_lock_spin(&sleepq_prof_lock); if (prof_enabled == 0) goto unlock; LIST_FOREACH(sp, &sleepq_hash[SC_HASH(wmesg)], sp_link) if (sp->sp_wmesg == wmesg) goto done; sp = LIST_FIRST(&sleepq_prof_free); if (sp == NULL) goto unlock; sp->sp_wmesg = wmesg; LIST_REMOVE(sp, sp_link); LIST_INSERT_HEAD(&sleepq_hash[SC_HASH(wmesg)], sp, sp_link); done: sp->sp_count++; unlock: mtx_unlock_spin(&sleepq_prof_lock); return; } static void sleepq_prof_reset(void) { struct sleepq_prof *sp; int enabled; int i; mtx_lock_spin(&sleepq_prof_lock); enabled = prof_enabled; prof_enabled = 0; for (i = 0; i < SC_TABLESIZE; i++) LIST_INIT(&sleepq_hash[i]); LIST_INIT(&sleepq_prof_free); for (i = 0; i < SLEEPQ_PROF_LOCATIONS; i++) { sp = &sleepq_profent[i]; sp->sp_wmesg = NULL; sp->sp_count = 0; LIST_INSERT_HEAD(&sleepq_prof_free, sp, sp_link); } prof_enabled = enabled; mtx_unlock_spin(&sleepq_prof_lock); } static int enable_sleepq_prof(SYSCTL_HANDLER_ARGS) { int error, v; v = prof_enabled; error = sysctl_handle_int(oidp, &v, v, req); if (error) return (error); if (req->newptr == NULL) return (error); if (v == prof_enabled) return (0); if (v == 1) sleepq_prof_reset(); mtx_lock_spin(&sleepq_prof_lock); prof_enabled = !!v; mtx_unlock_spin(&sleepq_prof_lock); return (0); } static int reset_sleepq_prof_stats(SYSCTL_HANDLER_ARGS) { int error, v; v = 0; error = sysctl_handle_int(oidp, &v, 0, req); if (error) return (error); if (req->newptr == NULL) return (error); if (v == 0) return (0); sleepq_prof_reset(); return (0); } static int dump_sleepq_prof_stats(SYSCTL_HANDLER_ARGS) { struct sleepq_prof *sp; struct sbuf *sb; int enabled; int error; int i; error = sysctl_wire_old_buffer(req, 0); if (error != 0) return (error); sb = sbuf_new_for_sysctl(NULL, NULL, SLEEPQ_SBUFSIZE, req); sbuf_printf(sb, "\nwmesg\tcount\n"); enabled = prof_enabled; mtx_lock_spin(&sleepq_prof_lock); prof_enabled = 0; mtx_unlock_spin(&sleepq_prof_lock); for (i = 0; i < SC_TABLESIZE; i++) { LIST_FOREACH(sp, &sleepq_hash[i], sp_link) { sbuf_printf(sb, "%s\t%ld\n", sp->sp_wmesg, sp->sp_count); } } mtx_lock_spin(&sleepq_prof_lock); prof_enabled = enabled; mtx_unlock_spin(&sleepq_prof_lock); error = sbuf_finish(sb); sbuf_delete(sb); return (error); } SYSCTL_PROC(_debug_sleepq, OID_AUTO, stats, CTLTYPE_STRING | CTLFLAG_RD, NULL, 0, dump_sleepq_prof_stats, "A", "Sleepqueue profiling statistics"); SYSCTL_PROC(_debug_sleepq, OID_AUTO, reset, CTLTYPE_INT | CTLFLAG_RW, NULL, 0, reset_sleepq_prof_stats, "I", "Reset sleepqueue profiling statistics"); SYSCTL_PROC(_debug_sleepq, OID_AUTO, enable, CTLTYPE_INT | CTLFLAG_RW, NULL, 0, enable_sleepq_prof, "I", "Enable sleepqueue profiling"); #endif #ifdef DDB DB_SHOW_COMMAND(sleepq, db_show_sleepqueue) { struct sleepqueue_chain *sc; struct sleepqueue *sq; #ifdef INVARIANTS struct lock_object *lock; #endif struct thread *td; void *wchan; int i; if (!have_addr) return; /* * First, see if there is an active sleep queue for the wait channel * indicated by the address. */ wchan = (void *)addr; sc = SC_LOOKUP(wchan); LIST_FOREACH(sq, &sc->sc_queues, sq_hash) if (sq->sq_wchan == wchan) goto found; /* * Second, see if there is an active sleep queue at the address * indicated. */ for (i = 0; i < SC_TABLESIZE; i++) LIST_FOREACH(sq, &sleepq_chains[i].sc_queues, sq_hash) { if (sq == (struct sleepqueue *)addr) goto found; } db_printf("Unable to locate a sleep queue via %p\n", (void *)addr); return; found: db_printf("Wait channel: %p\n", sq->sq_wchan); db_printf("Queue type: %d\n", sq->sq_type); #ifdef INVARIANTS if (sq->sq_lock) { lock = sq->sq_lock; db_printf("Associated Interlock: %p - (%s) %s\n", lock, LOCK_CLASS(lock)->lc_name, lock->lo_name); } #endif db_printf("Blocked threads:\n"); for (i = 0; i < NR_SLEEPQS; i++) { db_printf("\nQueue[%d]:\n", i); if (TAILQ_EMPTY(&sq->sq_blocked[i])) db_printf("\tempty\n"); else TAILQ_FOREACH(td, &sq->sq_blocked[0], td_slpq) { db_printf("\t%p (tid %d, pid %d, \"%s\")\n", td, td->td_tid, td->td_proc->p_pid, td->td_name); } db_printf("(expected: %u)\n", sq->sq_blockedcnt[i]); } } /* Alias 'show sleepqueue' to 'show sleepq'. */ DB_SHOW_ALIAS(sleepqueue, db_show_sleepqueue); #endif