Index: head/games/glmaze/files/patch-Makefile =================================================================== --- head/games/glmaze/files/patch-Makefile (revision 83234) +++ head/games/glmaze/files/patch-Makefile (revision 83235) @@ -1,36 +1,38 @@ --- Makefile.orig Wed Jan 23 06:44:46 2002 -+++ Makefile Thu Jun 5 19:54:58 2003 -@@ -2,16 +2,16 @@ ++++ Makefile Tue Jun 17 23:14:54 2003 +@@ -1,17 +1,17 @@ +-CC = gcc -O2 -ffast-math -Wall ++#CC = gcc -O2 -ffast-math -Wall VERSION = "1.1a" -DESTPATH = /usr/local +DESTPATH = ${PREFIX} BINPATH = $(DESTPATH)/bin -GAMEPATH = $(DESTPATH)/games/glMaze +GAMEPATH = $(DESTPATH)/share/glmaze MANPATH = $(DESTPATH)/man/man1 OBJECTS = load_maze.o main.o controls.o shot.o player.o net.o \ username.o radar.o prefs.o sound.o -SDL_FLAGS=`sdl-config --cflags` -SDL_LIBS=`sdl-config --libs` +SDL_FLAGS=`sdl11-config --cflags` +SDL_LIBS=`sdl11-config --libs` # comment the follwing if you don't want sound CC += -DSOUND @@ -31,10 +31,10 @@ prefs.o: prefs.c maze.h .c.o: - $(CC) -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< -+ $(CC) -I${X11BASE}/include -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< ++ $(CC) $(CFLAGS) -I${X11BASE}/include -DVERSION=\"$(VERSION)\" $(SDL_FLAGS) -c -o $@ $< glmaze: $(OBJECTS) - $(CC) $(OBJECTS) -o $@ $(SDL_LIBS) -lGL -lGLU -lm -+ $(CC) $(OBJECTS) -o $@ -L${X11BASE}/lib $(SDL_LIBS) -lGL -lGLU -lm ++ $(CC) $(LDFLAGS) $(OBJECTS) -o $@ -L${X11BASE}/lib $(SDL_LIBS) -lGL -lGLU -lm clean: @echo Cleaning up... Property changes on: head/games/glmaze/files/patch-Makefile ___________________________________________________________________ Modified: cvs2svn:cvs-rev ## -1 +1 ## -1.1 \ No newline at end of property +1.2 \ No newline at end of property