Index: head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch =================================================================== --- head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch (revision 568071) +++ head/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch (revision 568072) @@ -1,55 +1,1323 @@ --- a/libswscale/ppc/swscale_altivec.c.orig 2019-08-11 20:06:32 UTC +++ b/libswscale/ppc/swscale_altivec.c @@ -153,13 +153,13 @@ static void yuv2plane1_float_altivec(const int32_t *sr const int add = (1 << (shift - 1)); const int clip = (1 << 16) - 1; const float fmult = 1.0f / 65535.0f; - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); - const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip}; - const vector float vmul = (vector float) {fmult, fmult, fmult, fmult}; - const vector float vzero = (vector float) {0, 0, 0, 0}; - vector uint32_t v; - vector float vd; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); + const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip}; + const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult}; + const vec_f vzero = (vec_f) {0, 0, 0, 0}; + vec_u32 v; + vec_f vd; int i; yuv2plane1_float_u(src, dest, dst_u, 0); @@ -186,14 +186,14 @@ static void yuv2plane1_float_bswap_altivec(const int32 const int add = (1 << (shift - 1)); const int clip = (1 << 16) - 1; const float fmult = 1.0f / 65535.0f; - const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; - const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); - const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip}; + const vec_u32 vadd = (vec_u32) {add, add, add, add}; + const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); + const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip}; const vector float vmul = (vector float) {fmult, fmult, fmult, fmult}; const vector float vzero = (vector float) {0, 0, 0, 0}; - const vector uint32_t vswapbig = (vector uint32_t) {16, 16, 16, 16}; - const vector uint16_t vswapsmall = vec_splat_u16(8); - vector uint32_t v; + const vec_u32 vswapbig = (vec_u32) {16, 16, 16, 16}; + const vec_u16 vswapsmall = vec_splat_u16(8); + vec_u32 v; vector float vd; int i; @@ -208,8 +208,8 @@ static void yuv2plane1_float_bswap_altivec(const int32 vd = vec_ctf(v, 0); vd = vec_madd(vd, vmul, vzero); - vd = (vector float) vec_rl((vector uint32_t) vd, vswapbig); - vd = (vector float) vec_rl((vector uint16_t) vd, vswapsmall); + vd = (vector float) vec_rl((vec_u32) vd, vswapbig); + vd = (vector float) vec_rl((vec_u16) vd, vswapsmall); vec_st(vd, 0, (float *) &dest[i]); } +--- a/libswscale/ppc/swscale_vsx.c.orig 2019-08-11 20:06:32 UTC ++++ a/libswscale/ppc/swscale_vsx.c +@@ -103,9 +103,9 @@ static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW, + const int dst_u = -(uintptr_t)dest & 15; + int i, j; + LOCAL_ALIGNED(16, int16_t, val, [16]); +- const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7}; +- vector int16_t vi, vileft, ditherleft, ditherright; +- vector uint8_t vd; ++ const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7}; ++ vec_s16 vi, vileft, ditherleft, ditherright; ++ vec_u8 vd; + + for (j = 0; j < 16; j++) { + val[j] = dither[(dst_u + offset + j) & 7]; +@@ -161,11 +161,11 @@ static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW, + const int shift = 15 - output_bits; + const int add = (1 << (shift - 1)); + const int clip = (1 << output_bits) - 1; +- const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add}; +- const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0); +- const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift); +- const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip}; +- vector uint16_t v; ++ const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add}; ++ const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0); ++ const vec_u16 vshift = (vec_u16) vec_splat_u16(shift); ++ const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip}; ++ vec_u16 v; + int i; + + yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0); +@@ -209,20 +209,20 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize, + const int add = (1 << (shift - 1)); + const int clip = (1 << output_bits) - 1; + const uint16_t swap = big_endian ? 8 : 0; +- const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; +- const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift}; +- const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap}; +- const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip}; +- const vector int16_t vzero = vec_splat_s16(0); +- const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; +- vector int16_t vfilter[MAX_FILTER_SIZE], vin; +- vector uint16_t v; +- vector uint32_t vleft, vright, vtmp; ++ const vec_u32 vadd = (vec_u32) {add, add, add, add}; ++ const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift}; ++ const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap}; ++ const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip}; ++ const vec_s16 vzero = vec_splat_s16(0); ++ const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; ++ vec_s16 vfilter[MAX_FILTER_SIZE], vin; ++ vec_u16 v; ++ vec_u32 vleft, vright, vtmp; + int i, j; + + for (i = 0; i < filterSize; i++) { +- vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i], +- filter[i], filter[i], filter[i], filter[i]}; ++ vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i], ++ filter[i], filter[i], filter[i], filter[i]}; + } + + yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); +@@ -232,16 +232,16 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize, + + for (j = 0; j < filterSize; j++) { + vin = vec_vsx_ld(0, &src[j][i]); +- vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]); ++ vtmp = (vec_u32) vec_mule(vin, vfilter[j]); + vleft = vec_add(vleft, vtmp); +- vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]); ++ vtmp = (vec_u32) vec_mulo(vin, vfilter[j]); + vright = vec_add(vright, vtmp); + } + + vleft = vec_sra(vleft, vshift); + vright = vec_sra(vright, vshift); + v = vec_packsu(vleft, vright); +- v = (vector uint16_t) vec_max((vector int16_t) v, vzero); ++ v = (vec_u16) vec_max((vec_s16) v, vzero); + v = vec_min(v, vlargest); + v = vec_rl(v, vswap); + v = vec_perm(v, v, vperm); +@@ -279,11 +279,11 @@ static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW, + const int dst_u = -(uintptr_t)dest & 7; + const int shift = 3; + const int add = (1 << (shift - 1)); +- const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; +- const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0); +- const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift); +- vector uint32_t v, v2; +- vector uint16_t vd; ++ const vec_u32 vadd = (vec_u32) {add, add, add, add}; ++ const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0); ++ const vec_u32 vshift = (vec_u32) vec_splat_u32(shift); ++ vec_u32 v, v2; ++ vec_u16 vd; + int i; + + yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0); +@@ -341,18 +341,18 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize, + const int bias = 0x8000; + const int add = (1 << (shift - 1)) - 0x40000000; + const uint16_t swap = big_endian ? 8 : 0; +- const vector uint32_t vadd = (vector uint32_t) {add, add, add, add}; +- const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift}; +- const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap}; +- const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias}; +- vector int32_t vfilter[MAX_FILTER_SIZE]; +- vector uint16_t v; +- vector uint32_t vleft, vright, vtmp; +- vector int32_t vin32l, vin32r; ++ const vec_u32 vadd = (vec_u32) {add, add, add, add}; ++ const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift}; ++ const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap}; ++ const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias}; ++ vec_s32 vfilter[MAX_FILTER_SIZE]; ++ vec_u16 v; ++ vec_u32 vleft, vright, vtmp; ++ vec_s32 vin32l, vin32r; + int i, j; + + for (i = 0; i < filterSize; i++) { +- vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]}; ++ vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]}; + } + + yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0); +@@ -364,15 +364,15 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize, + vin32l = vec_vsx_ld(0, &src[j][i]); + vin32r = vec_vsx_ld(0, &src[j][i + 4]); + +- vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]); ++ vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]); + vleft = vec_add(vleft, vtmp); +- vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]); ++ vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]); + vright = vec_add(vright, vtmp); + } + + vleft = vec_sra(vleft, vshift); + vright = vec_sra(vright, vshift); +- v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright); ++ v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright); + v = vec_add(v, vbias); + v = vec_rl(v, vswap); + vec_st(v, 0, &dest[i]); +@@ -478,9 +478,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) + out0 = vec_mergeh(bd, gd); \ + out1 = vec_mergeh(rd, ad); \ + \ +- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 0, dest); \ +- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 16, dest); \ + \ + dest += 32; \ +@@ -489,9 +489,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) + out0 = vec_mergeh(rd, gd); \ + out1 = vec_mergeh(bd, ad); \ + \ +- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 0, dest); \ +- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 16, dest); \ + \ + dest += 32; \ +@@ -500,9 +500,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) + out0 = vec_mergeh(ad, rd); \ + out1 = vec_mergeh(gd, bd); \ + \ +- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 0, dest); \ +- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 16, dest); \ + \ + dest += 32; \ +@@ -511,9 +511,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t) + out0 = vec_mergeh(ad, bd); \ + out1 = vec_mergeh(gd, rd); \ + \ +- tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 0, dest); \ +- tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \ ++ tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \ + vec_vsx_st(tmp8, 16, dest); \ + \ + dest += 32; \ +@@ -528,48 +528,48 @@ yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter, + const int16_t **alpSrc, uint8_t *dest, + int dstW, int y, enum AVPixelFormat target, int hasAlpha) + { +- vector int16_t vv; +- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; +- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; +- vector int32_t tmp, tmp2, tmp3, tmp4; +- vector uint16_t rd16, gd16, bd16; +- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; +- vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; +- const vector int32_t ystart = vec_splats(1 << 9); +- const vector int32_t uvstart = vec_splats((1 << 9) - (128 << 19)); +- const vector uint16_t zero16 = vec_splat_u16(0); +- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); +- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); +- const vector int32_t y_add = vec_splats(1 << 21); +- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); +- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); +- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); +- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); +- const vector int32_t rgbclip = vec_splats(1 << 30); +- const vector int32_t zero32 = vec_splat_s32(0); +- const vector uint32_t shift22 = vec_splats(22U); +- const vector uint32_t shift10 = vec_splat_u32(10); ++ vec_s16 vv; ++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; ++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; ++ vec_s32 tmp, tmp2, tmp3, tmp4; ++ vec_u16 rd16, gd16, bd16; ++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8; ++ vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; ++ const vec_s32 ystart = vec_splats(1 << 9); ++ const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19)); ++ const vec_u16 zero16 = vec_splat_u16(0); ++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); ++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); ++ const vec_s32 y_add = vec_splats(1 << 21); ++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); ++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); ++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); ++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); ++ const vec_s32 rgbclip = vec_splats(1 << 30); ++ const vec_s32 zero32 = vec_splat_s32(0); ++ const vec_u32 shift22 = vec_splats(22U); ++ const vec_u32 shift10 = vec_splat_u32(10); + int i, j; + + // Various permutations +- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, +- 0x1, 0x11, 0, +- 0x2, 0x12, 0, +- 0x3, 0x13, 0, +- 0x4, 0x14, 0, +- 0x5 }; +- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, +- 0x6, 0x16, 0, +- 0x7, 0x17, 0 }; +- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, +- 0x3, 0x4, 0x11, +- 0x6, 0x7, 0x12, +- 0x9, 0xa, 0x13, +- 0xc, 0xd, 0x14, +- 0xf }; +- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, +- 0x2, 0x3, 0x16, +- 0x5, 0x6, 0x17 }; ++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, ++ 0x1, 0x11, 0, ++ 0x2, 0x12, 0, ++ 0x3, 0x13, 0, ++ 0x4, 0x14, 0, ++ 0x5 }; ++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, ++ 0x6, 0x16, 0, ++ 0x7, 0x17, 0 }; ++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, ++ 0x3, 0x4, 0x11, ++ 0x6, 0x7, 0x12, ++ 0x9, 0xa, 0x13, ++ 0xc, 0xd, 0x14, ++ 0xf }; ++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, ++ 0x2, 0x3, 0x16, ++ 0x5, 0x6, 0x17 }; + + ad = vec_splats((uint8_t) 255); + +@@ -685,52 +685,52 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2], + *abuf1 = hasAlpha ? abuf[1] : NULL; + const int16_t yalpha1 = 4096 - yalpha; + const int16_t uvalpha1 = 4096 - uvalpha; +- vector int16_t vy, vu, vv, A = vec_splat_s16(0); +- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; +- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; +- vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6; +- vector uint16_t rd16, gd16, bd16; +- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; +- const vector int16_t vyalpha1 = vec_splats(yalpha1); +- const vector int16_t vuvalpha1 = vec_splats(uvalpha1); +- const vector int16_t vyalpha = vec_splats((int16_t) yalpha); +- const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha); +- const vector uint16_t zero16 = vec_splat_u16(0); +- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); +- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); +- const vector int32_t y_add = vec_splats(1 << 21); +- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); +- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); +- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); +- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); +- const vector int32_t rgbclip = vec_splats(1 << 30); +- const vector int32_t zero32 = vec_splat_s32(0); +- const vector uint32_t shift19 = vec_splats(19U); +- const vector uint32_t shift22 = vec_splats(22U); +- const vector uint32_t shift10 = vec_splat_u32(10); +- const vector int32_t dec128 = vec_splats(128 << 19); +- const vector int32_t add18 = vec_splats(1 << 18); ++ vec_s16 vy, vu, vv, A = vec_splat_s16(0); ++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; ++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; ++ vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; ++ vec_u16 rd16, gd16, bd16; ++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8; ++ const vec_s16 vyalpha1 = vec_splats(yalpha1); ++ const vec_s16 vuvalpha1 = vec_splats(uvalpha1); ++ const vec_s16 vyalpha = vec_splats((int16_t) yalpha); ++ const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha); ++ const vec_u16 zero16 = vec_splat_u16(0); ++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); ++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); ++ const vec_s32 y_add = vec_splats(1 << 21); ++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); ++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); ++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); ++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); ++ const vec_s32 rgbclip = vec_splats(1 << 30); ++ const vec_s32 zero32 = vec_splat_s32(0); ++ const vec_u32 shift19 = vec_splats(19U); ++ const vec_u32 shift22 = vec_splats(22U); ++ const vec_u32 shift10 = vec_splat_u32(10); ++ const vec_s32 dec128 = vec_splats(128 << 19); ++ const vec_s32 add18 = vec_splats(1 << 18); + int i; + + // Various permutations +- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, +- 0x1, 0x11, 0, +- 0x2, 0x12, 0, +- 0x3, 0x13, 0, +- 0x4, 0x14, 0, +- 0x5 }; +- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, +- 0x6, 0x16, 0, +- 0x7, 0x17, 0 }; +- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, +- 0x3, 0x4, 0x11, +- 0x6, 0x7, 0x12, +- 0x9, 0xa, 0x13, +- 0xc, 0xd, 0x14, +- 0xf }; +- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, +- 0x2, 0x3, 0x16, +- 0x5, 0x6, 0x17 }; ++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, ++ 0x1, 0x11, 0, ++ 0x2, 0x12, 0, ++ 0x3, 0x13, 0, ++ 0x4, 0x14, 0, ++ 0x5 }; ++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, ++ 0x6, 0x16, 0, ++ 0x7, 0x17, 0 }; ++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, ++ 0x3, 0x4, 0x11, ++ 0x6, 0x7, 0x12, ++ 0x9, 0xa, 0x13, ++ 0xc, 0xd, 0x14, ++ 0xf }; ++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, ++ 0x2, 0x3, 0x16, ++ 0x5, 0x6, 0x17 }; + + av_assert2(yalpha <= 4096U); + av_assert2(uvalpha <= 4096U); +@@ -759,7 +759,7 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2], + tmp3 = vec_sra(tmp3, shift19); + tmp4 = vec_sra(tmp4, shift19); + A = vec_packs(tmp3, tmp4); +- ad = vec_packsu(A, (vector int16_t) zero16); ++ ad = vec_packsu(A, (vec_s16) zero16); + } else { + ad = vec_splats((uint8_t) 255); + } +@@ -807,60 +807,60 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2], + *abuf1 = hasAlpha ? abuf[1] : NULL; + const int16_t yalpha1 = 4096 - yalpha; + const int16_t uvalpha1 = 4096 - uvalpha; +- vector int16_t vy, vu, vv, A = vec_splat_s16(0); +- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; +- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r; +- vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6; +- vector uint16_t rd16, gd16, bd16; +- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; +- const vector int16_t vyalpha1 = vec_splats(yalpha1); +- const vector int16_t vuvalpha1 = vec_splats(uvalpha1); +- const vector int16_t vyalpha = vec_splats((int16_t) yalpha); +- const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha); +- const vector uint16_t zero16 = vec_splat_u16(0); +- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); +- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); +- const vector int32_t y_add = vec_splats(1 << 21); +- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); +- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); +- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); +- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); +- const vector int32_t rgbclip = vec_splats(1 << 30); +- const vector int32_t zero32 = vec_splat_s32(0); +- const vector uint32_t shift19 = vec_splats(19U); +- const vector uint32_t shift22 = vec_splats(22U); +- const vector uint32_t shift10 = vec_splat_u32(10); +- const vector int32_t dec128 = vec_splats(128 << 19); +- const vector int32_t add18 = vec_splats(1 << 18); ++ vec_s16 vy, vu, vv, A = vec_splat_s16(0); ++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32; ++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r; ++ vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; ++ vec_u16 rd16, gd16, bd16; ++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8; ++ const vec_s16 vyalpha1 = vec_splats(yalpha1); ++ const vec_s16 vuvalpha1 = vec_splats(uvalpha1); ++ const vec_s16 vyalpha = vec_splats((int16_t) yalpha); ++ const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha); ++ const vec_u16 zero16 = vec_splat_u16(0); ++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); ++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); ++ const vec_s32 y_add = vec_splats(1 << 21); ++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); ++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); ++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); ++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); ++ const vec_s32 rgbclip = vec_splats(1 << 30); ++ const vec_s32 zero32 = vec_splat_s32(0); ++ const vec_u32 shift19 = vec_splats(19U); ++ const vec_u32 shift22 = vec_splats(22U); ++ const vec_u32 shift10 = vec_splat_u32(10); ++ const vec_s32 dec128 = vec_splats(128 << 19); ++ const vec_s32 add18 = vec_splats(1 << 18); + int i; + + // Various permutations +- const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3, +- 0, 1, 2, 3, +- 4, 5, 6, 7, +- 4, 5, 6, 7 }; +- const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11, +- 8, 9, 10, 11, +- 12, 13, 14, 15, +- 12, 13, 14, 15 }; +- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, +- 0x1, 0x11, 0, +- 0x2, 0x12, 0, +- 0x3, 0x13, 0, +- 0x4, 0x14, 0, +- 0x5 }; +- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, +- 0x6, 0x16, 0, +- 0x7, 0x17, 0 }; +- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, +- 0x3, 0x4, 0x11, +- 0x6, 0x7, 0x12, +- 0x9, 0xa, 0x13, +- 0xc, 0xd, 0x14, +- 0xf }; +- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, +- 0x2, 0x3, 0x16, +- 0x5, 0x6, 0x17 }; ++ const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3, ++ 0, 1, 2, 3, ++ 4, 5, 6, 7, ++ 4, 5, 6, 7 }; ++ const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11, ++ 8, 9, 10, 11, ++ 12, 13, 14, 15, ++ 12, 13, 14, 15 }; ++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, ++ 0x1, 0x11, 0, ++ 0x2, 0x12, 0, ++ 0x3, 0x13, 0, ++ 0x4, 0x14, 0, ++ 0x5 }; ++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, ++ 0x6, 0x16, 0, ++ 0x7, 0x17, 0 }; ++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, ++ 0x3, 0x4, 0x11, ++ 0x6, 0x7, 0x12, ++ 0x9, 0xa, 0x13, ++ 0xc, 0xd, 0x14, ++ 0xf }; ++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, ++ 0x2, 0x3, 0x16, ++ 0x5, 0x6, 0x17 }; + + av_assert2(yalpha <= 4096U); + av_assert2(uvalpha <= 4096U); +@@ -889,7 +889,7 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2], + tmp3 = vec_sra(tmp3, shift19); + tmp4 = vec_sra(tmp4, shift19); + A = vec_packs(tmp3, tmp4); +- ad = vec_packsu(A, (vector int16_t) zero16); ++ ad = vec_packsu(A, (vec_s16) zero16); + } else { + ad = vec_splats((uint8_t) 255); + } +@@ -978,51 +978,51 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, + { + const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; + const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; +- vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16; +- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; +- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; +- vector uint16_t rd16, gd16, bd16; +- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; +- const vector uint16_t zero16 = vec_splat_u16(0); +- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); +- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); +- const vector int32_t y_add = vec_splats(1 << 21); +- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); +- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); +- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); +- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); +- const vector int32_t rgbclip = vec_splats(1 << 30); +- const vector int32_t zero32 = vec_splat_s32(0); +- const vector uint32_t shift2 = vec_splat_u32(2); +- const vector uint32_t shift22 = vec_splats(22U); +- const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7)); +- const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8)); +- const vector int16_t mul4 = vec_splat_s16(4); +- const vector int16_t mul8 = vec_splat_s16(8); +- const vector int16_t add64 = vec_splat_s16(64); +- const vector uint16_t shift7 = vec_splat_u16(7); +- const vector int16_t max255 = vec_splat_s16(255); ++ vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16; ++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; ++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; ++ vec_u16 rd16, gd16, bd16; ++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8; ++ const vec_u16 zero16 = vec_splat_u16(0); ++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); ++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); ++ const vec_s32 y_add = vec_splats(1 << 21); ++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); ++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); ++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); ++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); ++ const vec_s32 rgbclip = vec_splats(1 << 30); ++ const vec_s32 zero32 = vec_splat_s32(0); ++ const vec_u32 shift2 = vec_splat_u32(2); ++ const vec_u32 shift22 = vec_splats(22U); ++ const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7)); ++ const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8)); ++ const vec_s16 mul4 = vec_splat_s16(4); ++ const vec_s16 mul8 = vec_splat_s16(8); ++ const vec_s16 add64 = vec_splat_s16(64); ++ const vec_u16 shift7 = vec_splat_u16(7); ++ const vec_s16 max255 = vec_splat_s16(255); + int i; + + // Various permutations +- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, +- 0x1, 0x11, 0, +- 0x2, 0x12, 0, +- 0x3, 0x13, 0, +- 0x4, 0x14, 0, +- 0x5 }; +- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, +- 0x6, 0x16, 0, +- 0x7, 0x17, 0 }; +- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, +- 0x3, 0x4, 0x11, +- 0x6, 0x7, 0x12, +- 0x9, 0xa, 0x13, +- 0xc, 0xd, 0x14, +- 0xf }; +- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, +- 0x2, 0x3, 0x16, +- 0x5, 0x6, 0x17 }; ++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, ++ 0x1, 0x11, 0, ++ 0x2, 0x12, 0, ++ 0x3, 0x13, 0, ++ 0x4, 0x14, 0, ++ 0x5 }; ++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, ++ 0x6, 0x16, 0, ++ 0x7, 0x17, 0 }; ++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, ++ 0x3, 0x4, 0x11, ++ 0x6, 0x7, 0x12, ++ 0x9, 0xa, 0x13, ++ 0xc, 0xd, 0x14, ++ 0xf }; ++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, ++ 0x2, 0x3, 0x16, ++ 0x5, 0x6, 0x17 }; + + for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes. + vy = vec_ld(0, &buf0[i]); +@@ -1034,8 +1034,8 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, + vu = vec_ld(0, &ubuf0[i]); + vv = vec_ld(0, &vbuf0[i]); + if (uvalpha < 2048) { +- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7); +- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7); ++ vu = (vec_s16) vec_sub((vec_u16) vu, sub7); ++ vv = (vec_s16) vec_sub((vec_u16) vv, sub7); + + tmp32 = vec_mule(vu, mul4); + tmp32_2 = vec_mulo(vu, mul4); +@@ -1048,10 +1048,10 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, + } else { + tmp16 = vec_ld(0, &ubuf1[i]); + vu = vec_add(vu, tmp16); +- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8); ++ vu = (vec_s16) vec_sub((vec_u16) vu, sub8); + tmp16 = vec_ld(0, &vbuf1[i]); + vv = vec_add(vv, tmp16); +- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8); ++ vv = (vec_s16) vec_sub((vec_u16) vv, sub8); + + vu32_l = vec_mule(vu, mul8); + vu32_r = vec_mulo(vu, mul8); +@@ -1064,7 +1064,7 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0, + A = vec_add(A, add64); + A = vec_sr(A, shift7); + A = vec_max(A, max255); +- ad = vec_packsu(A, (vector int16_t) zero16); ++ ad = vec_packsu(A, (vec_s16) zero16); + } else { + ad = vec_splats((uint8_t) 255); + } +@@ -1107,60 +1107,60 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, + { + const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; + const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1]; +- vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16; +- vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; +- vector int32_t vud32_l, vud32_r, vvd32_l, vvd32_r; +- vector int32_t R_l, R_r, G_l, G_r, B_l, B_r; +- vector uint16_t rd16, gd16, bd16; +- vector uint8_t rd, bd, gd, ad, out0, out1, tmp8; +- const vector uint16_t zero16 = vec_splat_u16(0); +- const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset); +- const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff); +- const vector int32_t y_add = vec_splats(1 << 21); +- const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); +- const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); +- const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); +- const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); +- const vector int32_t rgbclip = vec_splats(1 << 30); +- const vector int32_t zero32 = vec_splat_s32(0); +- const vector uint32_t shift2 = vec_splat_u32(2); +- const vector uint32_t shift22 = vec_splats(22U); +- const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7)); +- const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8)); +- const vector int16_t mul4 = vec_splat_s16(4); +- const vector int16_t mul8 = vec_splat_s16(8); +- const vector int16_t add64 = vec_splat_s16(64); +- const vector uint16_t shift7 = vec_splat_u16(7); +- const vector int16_t max255 = vec_splat_s16(255); ++ vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16; ++ vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2; ++ vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r; ++ vec_s32 R_l, R_r, G_l, G_r, B_l, B_r; ++ vec_u16 rd16, gd16, bd16; ++ vec_u8 rd, bd, gd, ad, out0, out1, tmp8; ++ const vec_u16 zero16 = vec_splat_u16(0); ++ const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset); ++ const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff); ++ const vec_s32 y_add = vec_splats(1 << 21); ++ const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff); ++ const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff); ++ const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff); ++ const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff); ++ const vec_s32 rgbclip = vec_splats(1 << 30); ++ const vec_s32 zero32 = vec_splat_s32(0); ++ const vec_u32 shift2 = vec_splat_u32(2); ++ const vec_u32 shift22 = vec_splats(22U); ++ const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7)); ++ const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8)); ++ const vec_s16 mul4 = vec_splat_s16(4); ++ const vec_s16 mul8 = vec_splat_s16(8); ++ const vec_s16 add64 = vec_splat_s16(64); ++ const vec_u16 shift7 = vec_splat_u16(7); ++ const vec_s16 max255 = vec_splat_s16(255); + int i; + + // Various permutations +- const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3, +- 0, 1, 2, 3, +- 4, 5, 6, 7, +- 4, 5, 6, 7 }; +- const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11, +- 8, 9, 10, 11, +- 12, 13, 14, 15, +- 12, 13, 14, 15 }; +- const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0, +- 0x1, 0x11, 0, +- 0x2, 0x12, 0, +- 0x3, 0x13, 0, +- 0x4, 0x14, 0, +- 0x5 }; +- const vector uint8_t perm3rg1 = (vector uint8_t) { 0x15, 0, +- 0x6, 0x16, 0, +- 0x7, 0x17, 0 }; +- const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10, +- 0x3, 0x4, 0x11, +- 0x6, 0x7, 0x12, +- 0x9, 0xa, 0x13, +- 0xc, 0xd, 0x14, +- 0xf }; +- const vector uint8_t perm3tb1 = (vector uint8_t) { 0x0, 0x15, +- 0x2, 0x3, 0x16, +- 0x5, 0x6, 0x17 }; ++ const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3, ++ 0, 1, 2, 3, ++ 4, 5, 6, 7, ++ 4, 5, 6, 7 }; ++ const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11, ++ 8, 9, 10, 11, ++ 12, 13, 14, 15, ++ 12, 13, 14, 15 }; ++ const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0, ++ 0x1, 0x11, 0, ++ 0x2, 0x12, 0, ++ 0x3, 0x13, 0, ++ 0x4, 0x14, 0, ++ 0x5 }; ++ const vec_u8 perm3rg1 = (vec_u8) { 0x15, 0, ++ 0x6, 0x16, 0, ++ 0x7, 0x17, 0 }; ++ const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10, ++ 0x3, 0x4, 0x11, ++ 0x6, 0x7, 0x12, ++ 0x9, 0xa, 0x13, ++ 0xc, 0xd, 0x14, ++ 0xf }; ++ const vec_u8 perm3tb1 = (vec_u8) { 0x0, 0x15, ++ 0x2, 0x3, 0x16, ++ 0x5, 0x6, 0x17 }; + + for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes. + vy = vec_ld(0, &buf0[i * 2]); +@@ -1172,8 +1172,8 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, + vu = vec_ld(0, &ubuf0[i]); + vv = vec_ld(0, &vbuf0[i]); + if (uvalpha < 2048) { +- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7); +- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7); ++ vu = (vec_s16) vec_sub((vec_u16) vu, sub7); ++ vv = (vec_s16) vec_sub((vec_u16) vv, sub7); + + tmp32 = vec_mule(vu, mul4); + tmp32_2 = vec_mulo(vu, mul4); +@@ -1186,10 +1186,10 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, + } else { + tmp16 = vec_ld(0, &ubuf1[i]); + vu = vec_add(vu, tmp16); +- vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8); ++ vu = (vec_s16) vec_sub((vec_u16) vu, sub8); + tmp16 = vec_ld(0, &vbuf1[i]); + vv = vec_add(vv, tmp16); +- vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8); ++ vv = (vec_s16) vec_sub((vec_u16) vv, sub8); + + vu32_l = vec_mule(vu, mul8); + vu32_r = vec_mulo(vu, mul8); +@@ -1202,7 +1202,7 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0, + A = vec_add(A, add64); + A = vec_sr(A, shift7); + A = vec_max(A, max255); +- ad = vec_packsu(A, (vector int16_t) zero16); ++ ad = vec_packsu(A, (vec_s16) zero16); + } else { + ad = vec_splats((uint8_t) 255); + } +@@ -1358,41 +1358,41 @@ YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full, AV_PIX_FMT_RGB24, 0) + YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full, AV_PIX_FMT_BGR24, 0) + + static av_always_inline void +-write422(const vector int16_t vy1, const vector int16_t vy2, +- const vector int16_t vu, const vector int16_t vv, ++write422(const vec_s16 vy1, const vec_s16 vy2, ++ const vec_s16 vu, const vec_s16 vv, + uint8_t *dest, const enum AVPixelFormat target) + { +- vector uint8_t vd1, vd2, tmp; +- const vector uint8_t yuyv1 = (vector uint8_t) { +- 0x0, 0x10, 0x1, 0x18, +- 0x2, 0x11, 0x3, 0x19, +- 0x4, 0x12, 0x5, 0x1a, +- 0x6, 0x13, 0x7, 0x1b }; +- const vector uint8_t yuyv2 = (vector uint8_t) { +- 0x8, 0x14, 0x9, 0x1c, +- 0xa, 0x15, 0xb, 0x1d, +- 0xc, 0x16, 0xd, 0x1e, +- 0xe, 0x17, 0xf, 0x1f }; +- const vector uint8_t yvyu1 = (vector uint8_t) { +- 0x0, 0x18, 0x1, 0x10, +- 0x2, 0x19, 0x3, 0x11, +- 0x4, 0x1a, 0x5, 0x12, +- 0x6, 0x1b, 0x7, 0x13 }; +- const vector uint8_t yvyu2 = (vector uint8_t) { +- 0x8, 0x1c, 0x9, 0x14, +- 0xa, 0x1d, 0xb, 0x15, +- 0xc, 0x1e, 0xd, 0x16, +- 0xe, 0x1f, 0xf, 0x17 }; +- const vector uint8_t uyvy1 = (vector uint8_t) { +- 0x10, 0x0, 0x18, 0x1, +- 0x11, 0x2, 0x19, 0x3, +- 0x12, 0x4, 0x1a, 0x5, +- 0x13, 0x6, 0x1b, 0x7 }; +- const vector uint8_t uyvy2 = (vector uint8_t) { +- 0x14, 0x8, 0x1c, 0x9, +- 0x15, 0xa, 0x1d, 0xb, +- 0x16, 0xc, 0x1e, 0xd, +- 0x17, 0xe, 0x1f, 0xf }; ++ vec_u8 vd1, vd2, tmp; ++ const vec_u8 yuyv1 = (vec_u8) { ++ 0x0, 0x10, 0x1, 0x18, ++ 0x2, 0x11, 0x3, 0x19, ++ 0x4, 0x12, 0x5, 0x1a, ++ 0x6, 0x13, 0x7, 0x1b }; ++ const vec_u8 yuyv2 = (vec_u8) { ++ 0x8, 0x14, 0x9, 0x1c, ++ 0xa, 0x15, 0xb, 0x1d, ++ 0xc, 0x16, 0xd, 0x1e, ++ 0xe, 0x17, 0xf, 0x1f }; ++ const vec_u8 yvyu1 = (vec_u8) { ++ 0x0, 0x18, 0x1, 0x10, ++ 0x2, 0x19, 0x3, 0x11, ++ 0x4, 0x1a, 0x5, 0x12, ++ 0x6, 0x1b, 0x7, 0x13 }; ++ const vec_u8 yvyu2 = (vec_u8) { ++ 0x8, 0x1c, 0x9, 0x14, ++ 0xa, 0x1d, 0xb, 0x15, ++ 0xc, 0x1e, 0xd, 0x16, ++ 0xe, 0x1f, 0xf, 0x17 }; ++ const vec_u8 uyvy1 = (vec_u8) { ++ 0x10, 0x0, 0x18, 0x1, ++ 0x11, 0x2, 0x19, 0x3, ++ 0x12, 0x4, 0x1a, 0x5, ++ 0x13, 0x6, 0x1b, 0x7 }; ++ const vec_u8 uyvy2 = (vec_u8) { ++ 0x14, 0x8, 0x1c, 0x9, ++ 0x15, 0xa, 0x1d, 0xb, ++ 0x16, 0xc, 0x1e, 0xd, ++ 0x17, 0xe, 0x1f, 0xf }; + + vd1 = vec_packsu(vy1, vy2); + vd2 = vec_packsu(vu, vv); +@@ -1428,11 +1428,11 @@ yuv2422_X_vsx_template(SwsContext *c, const int16_t *lumFilter, + int y, enum AVPixelFormat target) + { + int i, j; +- vector int16_t vy1, vy2, vu, vv; +- vector int32_t vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4; +- vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; +- const vector int32_t start = vec_splats(1 << 18); +- const vector uint32_t shift19 = vec_splats(19U); ++ vec_s16 vy1, vy2, vu, vv; ++ vec_s32 vy32[4], vu32[2], vv32[2], tmp, tmp2, tmp3, tmp4; ++ vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE]; ++ const vec_s32 start = vec_splats(1 << 18); ++ const vec_u32 shift19 = vec_splats(19U); + + for (i = 0; i < lumFilterSize; i++) + vlumFilter[i] = vec_splats(lumFilter[i]); +@@ -1539,11 +1539,11 @@ yuv2422_2_vsx_template(SwsContext *c, const int16_t *buf[2], + *vbuf0 = vbuf[0], *vbuf1 = vbuf[1]; + const int16_t yalpha1 = 4096 - yalpha; + const int16_t uvalpha1 = 4096 - uvalpha; +- vector int16_t vy1, vy2, vu, vv; +- vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6; +- const vector int16_t vyalpha1 = vec_splats(yalpha1); +- const vector int16_t vuvalpha1 = vec_splats(uvalpha1); +- const vector uint32_t shift19 = vec_splats(19U); ++ vec_s16 vy1, vy2, vu, vv; ++ vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6; ++ const vec_s16 vyalpha1 = vec_splats(yalpha1); ++ const vec_s16 vuvalpha1 = vec_splats(uvalpha1); ++ const vec_u32 shift19 = vec_splats(19U); + int i; + av_assert2(yalpha <= 4096U); + av_assert2(uvalpha <= 4096U); +@@ -1568,11 +1568,11 @@ yuv2422_1_vsx_template(SwsContext *c, const int16_t *buf0, + int uvalpha, int y, enum AVPixelFormat target) + { + const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0]; +- vector int16_t vy1, vy2, vu, vv, tmp; +- const vector int16_t add64 = vec_splats((int16_t) 64); +- const vector int16_t add128 = vec_splats((int16_t) 128); +- const vector uint16_t shift7 = vec_splat_u16(7); +- const vector uint16_t shift8 = vec_splat_u16(8); ++ vec_s16 vy1, vy2, vu, vv, tmp; ++ const vec_s16 add64 = vec_splats((int16_t) 64); ++ const vec_s16 add128 = vec_splats((int16_t) 128); ++ const vec_u16 shift7 = vec_splat_u16(7); ++ const vec_u16 shift8 = vec_splat_u16(8); + int i; + + if (uvalpha < 2048) { +@@ -1666,18 +1666,18 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, + { + int i; + unsigned int xpos = 0, xx; +- vector uint8_t vin, vin2, vperm; +- vector int8_t vmul, valpha; +- vector int16_t vtmp, vtmp2, vtmp3, vtmp4; +- vector uint16_t vd_l, vd_r, vcoord16[2]; +- vector uint32_t vcoord[4]; +- const vector uint32_t vadd = (vector uint32_t) { ++ vec_u8 vin, vin2, vperm; ++ vec_s8 vmul, valpha; ++ vec_s16 vtmp, vtmp2, vtmp3, vtmp4; ++ vec_u16 vd_l, vd_r, vcoord16[2]; ++ vec_u32 vcoord[4]; ++ const vec_u32 vadd = (vec_u32) { + 0, + xInc * 1, + xInc * 2, + xInc * 3, + }; +- const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math ++ const vec_u16 vadd16 = (vec_u16) { // Modulo math + 0, + xInc * 1, + xInc * 2, +@@ -1687,10 +1687,10 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, + xInc * 6, + xInc * 7, + }; +- const vector uint32_t vshift16 = vec_splats((uint32_t) 16); +- const vector uint16_t vshift9 = vec_splat_u16(9); +- const vector uint8_t vzero = vec_splat_u8(0); +- const vector uint16_t vshift = vec_splat_u16(7); ++ const vec_u32 vshift16 = vec_splats((uint32_t) 16); ++ const vec_u16 vshift9 = vec_splat_u16(9); ++ const vec_u8 vzero = vec_splat_u8(0); ++ const vec_u16 vshift = vec_splat_u16(7); + + for (i = 0; i < dstWidth; i += 16) { + vcoord16[0] = vec_splats((uint16_t) xpos); +@@ -1701,7 +1701,7 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, + + vcoord16[0] = vec_sr(vcoord16[0], vshift9); + vcoord16[1] = vec_sr(vcoord16[1], vshift9); +- valpha = (vector int8_t) vec_pack(vcoord16[0], vcoord16[1]); ++ valpha = (vec_s8) vec_pack(vcoord16[0], vcoord16[1]); + + xx = xpos >> 16; + vin = vec_vsx_ld(0, &src[xx]); +@@ -1730,22 +1730,22 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, + vin2 = vec_vsx_ld(1, &src[xx]); + vin2 = vec_perm(vin2, vin2, vperm); + +- vmul = (vector int8_t) vec_sub(vin2, vin); ++ vmul = (vec_s8) vec_sub(vin2, vin); + vtmp = vec_mule(vmul, valpha); + vtmp2 = vec_mulo(vmul, valpha); + vtmp3 = vec_mergeh(vtmp, vtmp2); + vtmp4 = vec_mergel(vtmp, vtmp2); + +- vd_l = (vector uint16_t) vec_mergeh(vin, vzero); +- vd_r = (vector uint16_t) vec_mergel(vin, vzero); ++ vd_l = (vec_u16) vec_mergeh(vin, vzero); ++ vd_r = (vec_u16) vec_mergel(vin, vzero); + vd_l = vec_sl(vd_l, vshift); + vd_r = vec_sl(vd_r, vshift); + +- vd_l = vec_add(vd_l, (vector uint16_t) vtmp3); +- vd_r = vec_add(vd_r, (vector uint16_t) vtmp4); ++ vd_l = vec_add(vd_l, (vec_u16) vtmp3); ++ vd_r = vec_add(vd_r, (vec_u16) vtmp4); + +- vec_st((vector int16_t) vd_l, 0, &dst[i]); +- vec_st((vector int16_t) vd_r, 0, &dst[i + 8]); ++ vec_st((vec_s16) vd_l, 0, &dst[i]); ++ vec_st((vec_s16) vd_r, 0, &dst[i + 8]); + + xpos += xInc * 16; + } +@@ -1773,8 +1773,8 @@ static void hyscale_fast_vsx(SwsContext *c, int16_t *dst, int dstWidth, + vd_l = vec_add(vd_l, vtmp3); \ + vd_r = vec_add(vd_r, vtmp4); \ + \ +- vec_st((vector int16_t) vd_l, 0, &out[i]); \ +- vec_st((vector int16_t) vd_r, 0, &out[i + 8]) ++ vec_st((vec_s16) vd_l, 0, &out[i]); \ ++ vec_st((vec_s16) vd_r, 0, &out[i + 8]) + + static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, + int dstWidth, const uint8_t *src1, +@@ -1782,19 +1782,19 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, + { + int i; + unsigned int xpos = 0, xx; +- vector uint8_t vin, vin2, vperm; +- vector uint8_t valpha, valphaxor; +- vector uint16_t vtmp, vtmp2, vtmp3, vtmp4; +- vector uint16_t vd_l, vd_r, vcoord16[2]; +- vector uint32_t vcoord[4]; +- const vector uint8_t vxor = vec_splats((uint8_t) 127); +- const vector uint32_t vadd = (vector uint32_t) { ++ vec_u8 vin, vin2, vperm; ++ vec_u8 valpha, valphaxor; ++ vec_u16 vtmp, vtmp2, vtmp3, vtmp4; ++ vec_u16 vd_l, vd_r, vcoord16[2]; ++ vec_u32 vcoord[4]; ++ const vec_u8 vxor = vec_splats((uint8_t) 127); ++ const vec_u32 vadd = (vec_u32) { + 0, + xInc * 1, + xInc * 2, + xInc * 3, + }; +- const vector uint16_t vadd16 = (vector uint16_t) { // Modulo math ++ const vec_u16 vadd16 = (vec_u16) { // Modulo math + 0, + xInc * 1, + xInc * 2, +@@ -1804,8 +1804,8 @@ static void hcscale_fast_vsx(SwsContext *c, int16_t *dst1, int16_t *dst2, + xInc * 6, + xInc * 7, + }; +- const vector uint32_t vshift16 = vec_splats((uint32_t) 16); +- const vector uint16_t vshift9 = vec_splat_u16(9); ++ const vec_u32 vshift16 = vec_splats((uint32_t) 16); ++ const vec_u16 vshift9 = vec_splat_u16(9); + + for (i = 0; i < dstWidth; i += 16) { + vcoord16[0] = vec_splats((uint16_t) xpos); +@@ -1859,29 +1859,29 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW, + { + int i, j; + int32_t *dst = (int32_t *) _dst; +- vector int16_t vfilter, vin; +- vector uint8_t vin8; +- vector int32_t vout; +- const vector uint8_t vzero = vec_splat_u8(0); +- const vector uint8_t vunusedtab[8] = { +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, +- (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, ++ vec_s16 vfilter, vin; ++ vec_u8 vin8; ++ vec_s32 vout; ++ const vec_u8 vzero = vec_splat_u8(0); ++ const vec_u8 vunusedtab[8] = { ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, ++ (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, + }; +- const vector uint8_t vunused = vunusedtab[filterSize % 8]; ++ const vec_u8 vunused = vunusedtab[filterSize % 8]; + + if (filterSize == 1) { + for (i = 0; i < dstW; i++) { +@@ -1898,14 +1898,14 @@ static void hScale8To19_vsx(SwsContext *c, int16_t *_dst, int dstW, + vout = vec_splat_s32(0); + for (j = 0; j < filterSize; j += 8) { + vin8 = vec_vsx_ld(0, &src[srcPos + j]); +- vin = (vector int16_t) vec_mergeh(vin8, vzero); ++ vin = (vec_s16) vec_mergeh(vin8, vzero); + if (j + 8 > filterSize) // Remove the unused elements on the last round +- vin = vec_perm(vin, (vector int16_t) vzero, vunused); ++ vin = vec_perm(vin, (vec_s16) vzero, vunused); + + vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); + vout = vec_msums(vin, vfilter, vout); + } +- vout = vec_sums(vout, (vector int32_t) vzero); ++ vout = vec_sums(vout, (vec_s32) vzero); + dst[i] = FFMIN(vout[3] >> 3, (1 << 19) - 1); + } + } +@@ -1921,28 +1921,28 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, + const uint16_t *src = (const uint16_t *) _src; + int bits = desc->comp[0].depth - 1; + int sh = bits - 4; +- vector int16_t vfilter, vin; +- vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; +- const vector uint8_t vzero = vec_splat_u8(0); +- const vector uint8_t vunusedtab[8] = { +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, +- (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, ++ vec_s16 vfilter, vin; ++ vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; ++ const vec_u8 vzero = vec_splat_u8(0); ++ const vec_u8 vunusedtab[8] = { ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, ++ (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, + }; +- const vector uint8_t vunused = vunusedtab[filterSize % 8]; ++ const vec_u8 vunused = vunusedtab[filterSize % 8]; + + if ((isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8) && desc->comp[0].depth<16) { + sh = 9; +@@ -1966,16 +1966,16 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, + const int srcPos = filterPos[i]; + vout = vec_splat_s32(0); + for (j = 0; j < filterSize; j += 8) { +- vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]); ++ vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]); + if (j + 8 > filterSize) // Remove the unused elements on the last round +- vin = vec_perm(vin, (vector int16_t) vzero, vunused); ++ vin = vec_perm(vin, (vec_s16) vzero, vunused); + + vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); + vfilter32_l = vec_unpackh(vfilter); + vfilter32_r = vec_unpackl(vfilter); + +- vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero); +- vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero); ++ vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero); ++ vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero); + + vtmp = vec_mul(vtmp, vfilter32_l); + vtmp2 = vec_mul(vtmp2, vfilter32_r); +@@ -1983,7 +1983,7 @@ static void hScale16To19_vsx(SwsContext *c, int16_t *_dst, int dstW, + vout = vec_adds(vout, vtmp); + vout = vec_adds(vout, vtmp2); + } +- vout = vec_sums(vout, (vector int32_t) vzero); ++ vout = vec_sums(vout, (vec_s32) vzero); + dst[i] = FFMIN(vout[3] >> sh, (1 << 19) - 1); + } + } +@@ -1997,28 +1997,28 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, + int i, j; + const uint16_t *src = (const uint16_t *) _src; + int sh = desc->comp[0].depth - 1; +- vector int16_t vfilter, vin; +- vector int32_t vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; +- const vector uint8_t vzero = vec_splat_u8(0); +- const vector uint8_t vunusedtab[8] = { +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, +- (vector uint8_t) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, +- (vector uint8_t) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, +- 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, ++ vec_s16 vfilter, vin; ++ vec_s32 vout, vtmp, vtmp2, vfilter32_l, vfilter32_r; ++ const vec_u8 vzero = vec_splat_u8(0); ++ const vec_u8 vunusedtab[8] = { ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0xe, 0xf}, ++ (vec_u8) {0x0, 0x1, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x10, 0x10, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x10, 0x10, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0x10, 0x10, 0x10, 0x10}, ++ (vec_u8) {0x0, 0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, ++ 0x8, 0x9, 0xa, 0xb, 0xc, 0xd, 0x10, 0x10}, + }; +- const vector uint8_t vunused = vunusedtab[filterSize % 8]; ++ const vec_u8 vunused = vunusedtab[filterSize % 8]; + + if (sh<15) { + sh = isAnyRGB(c->srcFormat) || c->srcFormat==AV_PIX_FMT_PAL8 ? 13 : (desc->comp[0].depth - 1); +@@ -2042,16 +2042,16 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, + const int srcPos = filterPos[i]; + vout = vec_splat_s32(0); + for (j = 0; j < filterSize; j += 8) { +- vin = (vector int16_t) vec_vsx_ld(0, &src[srcPos + j]); ++ vin = (vec_s16) vec_vsx_ld(0, &src[srcPos + j]); + if (j + 8 > filterSize) // Remove the unused elements on the last round +- vin = vec_perm(vin, (vector int16_t) vzero, vunused); ++ vin = vec_perm(vin, (vec_s16) vzero, vunused); + + vfilter = vec_vsx_ld(0, &filter[filterSize * i + j]); + vfilter32_l = vec_unpackh(vfilter); + vfilter32_r = vec_unpackl(vfilter); + +- vtmp = (vector int32_t) vec_mergeh(vin, (vector int16_t) vzero); +- vtmp2 = (vector int32_t) vec_mergel(vin, (vector int16_t) vzero); ++ vtmp = (vec_s32) vec_mergeh(vin, (vec_s16) vzero); ++ vtmp2 = (vec_s32) vec_mergel(vin, (vec_s16) vzero); + + vtmp = vec_mul(vtmp, vfilter32_l); + vtmp2 = vec_mul(vtmp2, vfilter32_r); +@@ -2059,7 +2059,7 @@ static void hScale16To15_vsx(SwsContext *c, int16_t *dst, int dstW, + vout = vec_adds(vout, vtmp); + vout = vec_adds(vout, vtmp2); + } +- vout = vec_sums(vout, (vector int32_t) vzero); ++ vout = vec_sums(vout, (vec_s32) vzero); + dst[i] = FFMIN(vout[3] >> sh, (1 << 15) - 1); + } + }