Index: head/games/dangerdeep/files/patch-src__subsim.cpp =================================================================== --- head/games/dangerdeep/files/patch-src__subsim.cpp (revision 529787) +++ head/games/dangerdeep/files/patch-src__subsim.cpp (revision 529788) @@ -1,10 +1,19 @@ ---- ./src/subsim.cpp.orig 2007-06-11 11:16:23.000000000 -0400 -+++ ./src/subsim.cpp 2014-08-11 09:56:15.000000000 -0400 -@@ -31,6 +31,7 @@ +--- src/subsim.cpp.orig 2007-06-11 15:16:23 UTC ++++ src/subsim.cpp +@@ -31,6 +31,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, #else #include "oglext/OglExt.h" #endif +#include #include #include #include +@@ -1735,7 +1736,7 @@ int mymain(list& args) + glEnable(GL_LIGHT0); + + // create and start thread for music handling. +- thread::auto_ptr mmusic(new music(use_sound)); ++ ::thread::auto_ptr mmusic(new music(use_sound)); + mmusic->start(); + + reset_loading_screen(); Index: head/games/dangerdeep/files/patch-src_coastmap.h =================================================================== --- head/games/dangerdeep/files/patch-src_coastmap.h (nonexistent) +++ head/games/dangerdeep/files/patch-src_coastmap.h (revision 529788) @@ -0,0 +1,20 @@ +--- src/coastmap.h.orig 2020-03-29 09:04:12 UTC ++++ src/coastmap.h +@@ -151,7 +151,7 @@ class coastmap + void process_coastline(int x, int y); + void process_segment(int x, int y); + +- class worker : public thread ++ class worker : public ::thread + { + coastmap& cm; + public: +@@ -163,7 +163,7 @@ class coastmap + } + }; + +- thread::auto_ptr myworker; ++ ::thread::auto_ptr myworker; + void construction_threaded(); + + public: Property changes on: head/games/dangerdeep/files/patch-src_coastmap.h ___________________________________________________________________ Added: fbsd:nokeywords ## -0,0 +1 ## +yes \ No newline at end of property Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property