Index: head/emulators/i386-wine/Makefile.i386 =================================================================== --- head/emulators/i386-wine/Makefile.i386 (revision 525609) +++ head/emulators/i386-wine/Makefile.i386 (revision 525610) @@ -1,79 +1,79 @@ # Created by: David Naylor # $FreeBSD$ PKGNAMEPREFIX= i386- -MAINTAINER= ports@FreeBSD.org +MAINTAINER= salvadore@FreeBSD.org COMMENT?= 32-bit Microsoft Windows compatibility environment for 64-bit FreeBSD # Use the wine port to do most of the heavy lifting SLAVEDIR?= ${.CURDIR} MASTERDIR= ${SLAVEDIR}/../wine PKGINSTALL= ${SLAVEDIR}/files/pkg-install PKGDEINSTALL= ${PKGINSTALL} RUN_DEPENDS= mesa-dri>0:graphics/mesa-dri CONFLICTS_INSTALL?= wine-[0-9]* wine-staging-[0-9]* wine-devel-[0-9]* \ i386-wine-staging-[0-9]* i386-wine-devel-[0-9]* ACTUAL-PACKAGE-DEPENDS= ${DO_NADA} WINELIBDIR= ${PREFIX}/lib32 CONFIGURE_ARGS+= --bindir=${PREFIX}/bin32 --libdir=${WINELIBDIR} PLIST_REINPLACE+= winelib PLIST_REINPLACE_WINELIB= s!lib/!lib32/!g WINE_SLAVE_BUILD= yes USE_LDCONFIG32= ${WINELIBDIR} ${WINELIBDIR}/wine BUNDLE_LIBS= yes .if !defined(WINE_CROSS_BUILD) IGNORE= This port is not for consumption on FreeBSD/i386. To cross-build for FreeBSD/amd64: make -DWINE_CROSS_BUILD .endif # Hook into post-install and do some adapting to make i386 binaries work nicely # under FreeBSD/amd64 post-install-script: # Fix pkg-plist references ${REINPLACE_CMD} -e 's!lib/!lib32/!g' ${TMPPLIST} # Install bounce script to access the 32-bit executables ${INSTALL_SCRIPT} ${SLAVEDIR}/files/binbounce ${STAGEDIR}${PREFIX}/bin/wine for i in `${GREP} ^bin ${TMPPLIST} | ${XARGS} -n1 basename` ; do \ [ "$${i}" = "wine" ] || ${LN} -f ${STAGEDIR}${PREFIX}/bin/wine ${STAGEDIR}${PREFIX}/bin/$${i} ; \ ${ECHO_CMD} bin32/$${i} >> ${TMPPLIST} ; \ done # Install libGL ${MKDIR} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri ${INSTALL_DATA} ${LOCALBASE}/lib/libGL.so.1 ${STAGEDIR}${PREFIX}/lib32/.libGL/ ${ECHO_CMD} lib32/.libGL/libGL.so.1 >> ${TMPPLIST} # Install dri libraries (internal libGL requirements) for i in ${LOCALBASE}/lib/dri/*.so; do \ ${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri/ ; \ ${ECHO_CMD} lib32/.libGL/dri/$${i##*/} >> ${TMPPLIST} ; \ done # Find all soft dependencies (via strings(1)) ${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \ ${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | ${XARGS} strings | \ ${GREP} '^lib.*\.so' | ${SORT} -u > ${WRKDIR}/winesoftlibs for i in `${CAT} ${WRKDIR}/winesoftlibs` ; do \ if [ -e ${LOCALBASE}/lib/$${i} ] && [ -z "`${GREP} $${i} ${TMPPLIST}`" ]; then \ ${INSTALL_DATA} ${LOCALBASE}/lib/$${i} ${STAGEDIR}${PREFIX}/lib32/ ; \ ${ECHO_CMD} lib32/$${i} >> ${TMPPLIST} ; \ fi ; \ done # Find all libraries that are linked too (via ldd(1)) ${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \ ${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | \ env LD_LIBRARY_PATH=${STAGEDIR}${PREFIX}/lib32:${LD_LIBRARY_PATH} ${XARGS} ldd -f '%p\n' \ | ${SORT} -u | ${GREP} -v '^\(/usr\)\?/lib' | ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/libwine.so" \ | ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/wine" > ${WRKDIR}/winelibs for i in `${CAT} ${WRKDIR}/winelibs` ; do \ if [ -z "`${GREP} $${i##*/} ${TMPPLIST}`" ]; then \ ${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/ ; \ ${ECHO_CMD} lib32/$${i##*/} >> ${TMPPLIST} ; \ fi ; \ done # Install nvidia patching script ${INSTALL_SCRIPT} ${SLAVEDIR}/files/nvidia.sh ${STAGEDIR}${DATADIR}/patch-nvidia.sh ${ECHO_CMD} ${DATADIR:S|$(PREFIX)/||}/patch-nvidia.sh >> ${TMPPLIST} .include "${MASTERDIR}/Makefile" Index: head/emulators/i386-wine-devel/Makefile.i386 =================================================================== --- head/emulators/i386-wine-devel/Makefile.i386 (revision 525609) +++ head/emulators/i386-wine-devel/Makefile.i386 (revision 525610) @@ -1,79 +1,79 @@ # Created by: David Naylor # $FreeBSD$ PKGNAMEPREFIX= i386- -MAINTAINER= ports@FreeBSD.org +MAINTAINER= salvadore@FreeBSD.org COMMENT?= 32-bit Microsoft Windows compatibility environment for 64-bit FreeBSD # Use the wine port to do most of the heavy lifting SLAVEDIR?= ${.CURDIR} MASTERDIR= ${SLAVEDIR}/../wine-devel PKGINSTALL= ${SLAVEDIR}/files/pkg-install PKGDEINSTALL= ${PKGINSTALL} RUN_DEPENDS= mesa-dri>0:graphics/mesa-dri CONFLICTS_INSTALL?= wine-[0-9]* wine-staging-[0-9]* wine-devel-[0-9]* \ i386-wine-[0-9]* i386-wine-staging-[0-9]* ACTUAL-PACKAGE-DEPENDS= ${DO_NADA} WINELIBDIR= ${PREFIX}/lib32 CONFIGURE_ARGS+= --bindir=${PREFIX}/bin32 --libdir=${WINELIBDIR} PLIST_REINPLACE+= winelib PLIST_REINPLACE_WINELIB= s!lib/!lib32/!g WINE_SLAVE_BUILD= yes USE_LDCONFIG32= ${WINELIBDIR} ${WINELIBDIR}/wine BUNDLE_LIBS= yes .if !defined(WINE_CROSS_BUILD) IGNORE= This port is not for consumption on FreeBSD/i386. To cross-build for FreeBSD/amd64: make -DWINE_CROSS_BUILD .endif # Hook into post-install and do some adapting to make i386 binaries work nicely # under FreeBSD/amd64 post-install-script: # Fix pkg-plist references ${REINPLACE_CMD} -e 's!lib/!lib32/!g' ${TMPPLIST} # Install bounce script to access the 32-bit executables ${INSTALL_SCRIPT} ${SLAVEDIR}/files/binbounce ${STAGEDIR}${PREFIX}/bin/wine for i in `${GREP} ^bin ${TMPPLIST} | ${XARGS} -n1 basename` ; do \ [ "$${i}" = "wine" ] || ${LN} -f ${STAGEDIR}${PREFIX}/bin/wine ${STAGEDIR}${PREFIX}/bin/$${i} ; \ ${ECHO_CMD} bin32/$${i} >> ${TMPPLIST} ; \ done # Install libGL ${MKDIR} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri ${INSTALL_DATA} ${LOCALBASE}/lib/libGL.so.1 ${STAGEDIR}${PREFIX}/lib32/.libGL/ ${ECHO_CMD} lib32/.libGL/libGL.so.1 >> ${TMPPLIST} # Install dri libraries (internal libGL requirements) for i in ${LOCALBASE}/lib/dri/*.so; do \ ${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri/ ; \ ${ECHO_CMD} lib32/.libGL/dri/$${i##*/} >> ${TMPPLIST} ; \ done # Find all soft dependencies (via strings(1)) ${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \ ${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | ${XARGS} strings | \ ${GREP} '^lib.*\.so' | ${SORT} -u > ${WRKDIR}/winesoftlibs for i in `${CAT} ${WRKDIR}/winesoftlibs` ; do \ if [ -e ${LOCALBASE}/lib/$${i} ] && [ -z "`${GREP} $${i} ${TMPPLIST}`" ]; then \ ${INSTALL_DATA} ${LOCALBASE}/lib/$${i} ${STAGEDIR}${PREFIX}/lib32/ ; \ ${ECHO_CMD} lib32/$${i} >> ${TMPPLIST} ; \ fi ; \ done # Find all libraries that are linked too (via ldd(1)) ${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \ ${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | \ env LD_LIBRARY_PATH=${STAGEDIR}${PREFIX}/lib32:${LD_LIBRARY_PATH} ${XARGS} ldd -f '%p\n' \ | ${SORT} -u | ${GREP} -v '^\(/usr\)\?/lib' | ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/libwine.so" \ | ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/wine" > ${WRKDIR}/winelibs for i in `${CAT} ${WRKDIR}/winelibs` ; do \ if [ -z "`${GREP} $${i##*/} ${TMPPLIST}`" ]; then \ ${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/ ; \ ${ECHO_CMD} lib32/$${i##*/} >> ${TMPPLIST} ; \ fi ; \ done # Install nvidia patching script ${INSTALL_SCRIPT} ${SLAVEDIR}/files/nvidia.sh ${STAGEDIR}${DATADIR}/patch-nvidia.sh ${ECHO_CMD} ${DATADIR:S|$(PREFIX)/||}/patch-nvidia.sh >> ${TMPPLIST} .include "${MASTERDIR}/Makefile"