Index: head/graphics/openshadinglanguage/Makefile =================================================================== --- head/graphics/openshadinglanguage/Makefile (revision 502397) +++ head/graphics/openshadinglanguage/Makefile (revision 502398) @@ -1,57 +1,56 @@ # Created by: Shane Ambler # $FreeBSD$ PORTNAME= openshadinglanguage -PORTVERSION= 1.10.2 DISTVERSIONPREFIX= Release- -PORTREVISION= 3 +DISTVERSION= 1.10.5 CATEGORIES= graphics devel MAINTAINER= FreeBSD@Shaneware.biz COMMENT= Advanced shading language for production GI renderers LICENSE= BSD3CLAUSE BUILD_DEPENDS= llvm-config60:devel/llvm60 LIB_DEPENDS= libboost_thread.so:devel/boost-libs \ libtinfo.so:devel/ncurses \ libImath.so:graphics/ilmbase \ libIlmImf.so:graphics/openexr \ libOpenImageIO.so:graphics/openimageio \ libpugixml.so:textproc/pugixml RUN_DEPENDS= llvm-config60:devel/llvm60 USES= bison cmake compiler:c++11-lang ncurses python:build USE_LDCONFIG= yes USE_GITHUB= yes GH_ACCOUNT= imageworks GH_PROJECT= OpenShadingLanguage CMAKE_ON= ENABLERTTI OSL_BUILD_TESTS USE_LLVM_BITCODE USE_LIBCPLUSPLUS CMAKE_OFF= USE_BOOST_WAVE CMAKE_ARGS= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config60" \ -DCMAKE_INSTALL_DOCDIR:STRING=${DOCSDIR} \ -DUSE_CPP:STRING=11 OPTIONS_DEFINE= OSLTOY OPTIONS_SUB= yes OSLTOY_DESC= Interactive shader edit and visualize tool OSLTOY_CMAKE_BOOL= USE_QT OSLTOY_USES= qt:5 -OSLTOY_USE= QT=core,gui,qmake_build,widgets +OSLTOY_USE= QT=buildtools,core,gui,qmake_build,widgets CXXFLAGS+= -I${STAGEDIR}/include PLIST_SUB+= LIBVERS=${PORTVERSION} post-patch: @${REINPLACE_CMD} -e 's,bash,sh,' \ ${WRKSRC}/src/liboslexec/serialize-bc.bash @${REINPLACE_CMD} -e 's,%%DATADIR%%,${DATADIR},' \ -e 's,%%PYCMD%%,${PYTHON_CMD},' \ ${WRKSRC}/src/shaders/CMakeLists.txt \ ${WRKSRC}/src/shaders/MaterialX/CMakeLists.txt \ ${WRKSRC}/src/doc/CMakeLists.txt .include Index: head/graphics/openshadinglanguage/distinfo =================================================================== --- head/graphics/openshadinglanguage/distinfo (revision 502397) +++ head/graphics/openshadinglanguage/distinfo (revision 502398) @@ -1,3 +1,3 @@ -TIMESTAMP = 1543809154 -SHA256 (imageworks-OpenShadingLanguage-Release-1.10.2_GH0.tar.gz) = 3693268e70a92422184556506ecdd2fe24833774dfc3ab71886f0c572fde382b -SIZE (imageworks-OpenShadingLanguage-Release-1.10.2_GH0.tar.gz) = 13535571 +TIMESTAMP = 1557659269 +SHA256 (imageworks-OpenShadingLanguage-Release-1.10.5_GH0.tar.gz) = 7b2e50eb04f33bfa7d69fc36f516db273728cffd4b8248fa8ca14462924a4613 +SIZE (imageworks-OpenShadingLanguage-Release-1.10.5_GH0.tar.gz) = 13543151 Index: head/graphics/openshadinglanguage/files/patch-src_liboslexec_llvm__instance.cpp =================================================================== --- head/graphics/openshadinglanguage/files/patch-src_liboslexec_llvm__instance.cpp (revision 502397) +++ head/graphics/openshadinglanguage/files/patch-src_liboslexec_llvm__instance.cpp (nonexistent) @@ -1,11 +0,0 @@ ---- src/liboslexec/llvm_instance.cpp.orig 2016-07-02 00:07:46 UTC -+++ src/liboslexec/llvm_instance.cpp -@@ -1040,7 +1040,7 @@ BackendLLVM::run () - // Generate the LLVM IR for each layer. Skip unused layers. - m_llvm_local_mem = 0; - llvm::Function* init_func = build_llvm_init (); -- std::vector funcs (nlayers, NULL); -+ std::vector funcs (nlayers, (llvm::Function*)NULL); - for (int layer = 0; layer < nlayers; ++layer) { - set_inst (layer); - if (m_layer_remap[layer] != -1) { Property changes on: head/graphics/openshadinglanguage/files/patch-src_liboslexec_llvm__instance.cpp ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -ON \ No newline at end of property