Index: head/games/ags/Makefile =================================================================== --- head/games/ags/Makefile (revision 492248) +++ head/games/ags/Makefile (revision 492249) @@ -1,44 +1,41 @@ # $FreeBSD$ PORTNAME= ags -DISTVERSION= 3.4.1.15 -PORTREVISION= 1 +DISTVERSION= 3.4.3.0 CATEGORIES= games MASTER_SITES= https://github.com/adventuregamestudio/ags/releases/download/v.${DISTVERSION}/ DISTNAME= ags_linux_v.${DISTVERSION} MAINTAINER= tobik@FreeBSD.org COMMENT= Adventure Game Studio Engine LICENSE= ART20 LICENSE_FILE= ${WRKSRC}/License.txt BUILD_DEPENDS= ${LOCALBASE}/lib/libaldmb.a:audio/dumb-allegro LIB_DEPENDS= liballeg.so:devel/allegro \ libogg.so:audio/libogg \ libtheora.so:multimedia/libtheora \ libvorbis.so:audio/libvorbis \ libfreetype.so:print/freetype2 USES= compiler:c++11-lib gmake localbase pkgconfig tar:xz USE_XORG= x11 BUILD_WRKSRC= ${WRKSRC}/Engine MAKE_ARGS= V=1 PLIST_FILES= bin/ags post-patch: @${REINPLACE_CMD} 's|||' \ ${WRKSRC}/Common/core/endianness.h - @${REINPLACE_CMD} 's|HWND editor_window_handle = NULL;|HWND editor_window_handle = 0;|g' \ - ${WRKSRC}/Engine/debug/debug.cpp @${REINPLACE_CMD} -e 's|return cd_player|return 0; // cd_player|g' \ -e 's|cd_exit|//cd_exit|g' \ ${WRKSRC}/Engine/platform/linux/acpllnx.cpp do-install: ${INSTALL_PROGRAM} ${WRKSRC}/Engine/ags ${STAGEDIR}${PREFIX}/bin .include Index: head/games/ags/distinfo =================================================================== --- head/games/ags/distinfo (revision 492248) +++ head/games/ags/distinfo (revision 492249) @@ -1,3 +1,3 @@ -TIMESTAMP = 1548136778 -SHA256 (ags_linux_v.3.4.1.15.tar.xz) = 7edcc091692bd3d5402a8135a13d0c3e066aa8de78185e1205e2a6cc9189122c -SIZE (ags_linux_v.3.4.1.15.tar.xz) = 862120 +TIMESTAMP = 1549378770 +SHA256 (ags_linux_v.3.4.3.0.tar.xz) = 7dae922a94efbe31f70a212b7788d8f8e7073f115e040b1869032b469068912c +SIZE (ags_linux_v.3.4.3.0.tar.xz) = 864832 Index: head/games/ags/files/patch-Common_debug_assert.h =================================================================== --- head/games/ags/files/patch-Common_debug_assert.h (revision 492248) +++ head/games/ags/files/patch-Common_debug_assert.h (nonexistent) @@ -1,34 +0,0 @@ ---- Common/debug/assert.h.orig 2017-08-03 13:21:09 UTC -+++ Common/debug/assert.h -@@ -18,31 +18,6 @@ - #ifndef __AGS_CN_DEBUG__ASSERT_H - #define __AGS_CN_DEBUG__ASSERT_H - --#ifdef _DEBUG -- --// TODO: revise this later (add platform-specific output maybe?) --#if defined(WINDOWS_VERSION) -- --inline void assert(bool expr) --{ -- if (!expr) { -- _asm { -- int 3 -- } -- } --} -- --#else // !WINDOWS_VERSION -- - #include -- --#endif -- --#else // !_DEBUG -- --// JJS: GCC has trouble with macro overloading --inline void assert(bool expr) {} -- --#endif // !_DEBUG - - #endif // __AGS_CN_DEBUG__ASSERT_H Property changes on: head/games/ags/files/patch-Common_debug_assert.h ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -yes \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property