Index: head/games/frogatto/Makefile =================================================================== --- head/games/frogatto/Makefile (revision 472798) +++ head/games/frogatto/Makefile (revision 472799) @@ -1,64 +1,65 @@ # Created by: Alexey Dokuchaev # $FreeBSD$ PORTNAME= frogatto PORTVERSION= 1.3.1 PORTREVISION= 15 CATEGORIES= games MAINTAINER= fiziologus@gmail.com COMMENT= Old-school 2D classic adventure platformer game LICENSE= FROGATTO GPLv3 LICENSE_COMB= multi LICENSE_NAME_FROGATTO= Frogatto license LICENSE_FILE_FROGATTO= ${WRKSRC}/LICENSE LICENSE_FILE_GPLv3= ${WRKSRC}/src/LICENSE LICENSE_PERMS_FROGATTO= dist-mirror pkg-mirror auto-accept LIB_DEPENDS= libboost_thread.so:devel/boost-libs \ libpng.so:graphics/png USE_GITHUB= yes GH_ACCOUNT= frogatto -USES= gmake pkgconfig +USES= gmake pkgconfig dos2unix ALL_TARGET= game server USE_GL= glew glu USE_SDL= sdl image mixer ttf USE_CXXSTD= c++11 +DOS2UNIX_FILES= src/surface_cache.cpp PLIST_FILES= bin/${PORTNAME} bin/${PORTNAME}-server post-patch: @${REINPLACE_CMD} -e 's|-Werror||' ${WRKSRC}/Makefile @${REINPLACE_CMD} -e 's,%lu,%u,' ${WRKSRC}/src/server.cpp @${REINPLACE_CMD} -e 's,__linux__,__${OPSYS}__,' \ ${WRKSRC}/src/clipboard.cpp # Point to the right location where to look for resources on FreeBSD @${REINPLACE_CMD} -e 's,HAVE_CONFIG_H,__FreeBSD__,' \ -e 's,DATADIR,"${DATADIR}",' ${WRKSRC}/src/filesystem.cpp @${REINPLACE_CMD} -e 's,itor->second,"${DATADIR}/" + &,' \ ${WRKSRC}/src/sound.cpp @${REINPLACE_CMD} -e '/\/locale\//s,\.,${PREFIX}/share,' \ ${WRKSRC}/src/i18n.cpp do-install: ${INSTALL_PROGRAM} ${WRKSRC}/game ${STAGEDIR}${PREFIX}/bin/${PORTNAME} ${INSTALL_PROGRAM} ${WRKSRC}/server \ ${STAGEDIR}${PREFIX}/bin/${PORTNAME}-server cd ${WRKSRC}/modules/frogatto/locale && \ ${MV} hu_HU hu && ${MV} ms_MY ms cd ${WRKSRC}/modules/frogatto && ${COPYTREE_SHARE} \ locale ${STAGEDIR}${PREFIX}/share cd ${WRKSRC} && ${COPYTREE_SHARE} "data images music modules utils" \ ${STAGEDIR}${DATADIR} cd ${WRKSRC} && ${INSTALL_DATA} *.ttf *.cfg ${STAGEDIR}${DATADIR} # Dynamically generate part of the PLIST for NLS files and game resources # (really lots of them) @${FIND} ${STAGEDIR}${PREFIX}/share/locale -name ${PORTNAME}.mo | \ ${SED} 's,^${STAGEDIR}${PREFIX}/,,' | ${SORT} >> ${TMPPLIST} @${FIND} ${STAGEDIR}${DATADIR} -not -type d | \ ${SED} 's,^${STAGEDIR}${PREFIX}/,,' | ${SORT} >> ${TMPPLIST} .include Index: head/games/frogatto/files/patch-src-surface_cache.cpp =================================================================== --- head/games/frogatto/files/patch-src-surface_cache.cpp (revision 472798) +++ head/games/frogatto/files/patch-src-surface_cache.cpp (revision 472799) @@ -1,11 +1,11 @@ --- src/surface_cache.cpp.orig 2018-06-16 13:59:29.319430000 +0300 +++ src/surface_cache.cpp 2018-06-16 14:00:09.140102000 +0300 @@ -116,7 +116,7 @@ - } - #endif // ANDROID - //std::cerr << "loading image '" << fname << "'\n"; -- if(surf.get() == false || surf->w == 0) { -+ if(surf.get() == nullptr || surf->w == 0) { - if(key != "") { - std::cerr << "failed to load image '" << key << "'\n"; - } + } + #endif // ANDROID + //std::cerr << "loading image '" << fname << "'\n"; +- if(surf.get() == false || surf->w == 0) { ++ if(surf.get() == nullptr || surf->w == 0) { + if(key != "") { + std::cerr << "failed to load image '" << key << "'\n"; + }