Index: head/games/luola/Makefile =================================================================== --- head/games/luola/Makefile (revision 472064) +++ head/games/luola/Makefile (revision 472065) @@ -1,53 +1,58 @@ # Created by: Dmitry Marakasov # $FreeBSD$ PORTNAME= luola PORTVERSION= 1.3.2 PORTREVISION= 5 CATEGORIES= games MASTER_SITES= http://mirror.amdmi3.ru/distfiles/${DIST_SUBDIR}/ # master site gone DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \ stdlevels-6.0${EXTRACT_SUFX} \ nostalgia-1.2${EXTRACT_SUFX} DIST_SUBDIR= luola MAINTAINER= amdmi3@FreeBSD.org COMMENT= 2D multiplayer cave-flying game +LICENSE= GPLv2+ +LICENSE_FILE= ${WRKSRC}/COPYING + GNU_CONFIGURE= yes USES= gmake USE_SDL= sdl image ttf CONFIGURE_ARGS= --program-prefix='' LIBS+= -lm PLIST_FILES= bin/${PORTNAME} \ share/pixmaps/${PORTNAME}.png PORTDOCS= * PORTDATA= * DESKTOP_ENTRIES="Luola" \ "" \ "luola" \ "luola" \ "Game;ArcadeGame;" \ false OPTIONS_DEFINE= SDL_GFX SOUND DOCS OPTIONS_DEFAULT=SDL_GFX SOUND SDL_GFX_DESC= Nicer graphics SDL_GFX_USE= SDL=gfx SDL_GFX_CONFIGURE_ENABLE=sdl-gfx SOUND_USE= SDL=mixer SOUND_CONFIGURE_ENABLE= sound post-patch: @${REINPLACE_CMD} -e '/LIBS=.*-lSDL_/ s|\(SDL_[a-z]*\)|\1 `sdl-config --libs`|' ${WRKSRC}/configure post-install: ${INSTALL_DATA} ${WRKDIR}/*.lev ${WRKDIR}/*.png ${STAGEDIR}${DATADIR}/levels/ ${INSTALL_DATA} ${WRKSRC}/${PORTNAME}.png ${STAGEDIR}${PREFIX}/share/pixmaps - ${MKDIR} ${STAGEDIR}${DOCSDIR} + +post-install-DOCS-on: + @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/README ${WRKSRC}/FAQ ${STAGEDIR}${DOCSDIR}/ .include Index: head/games/luola/files/patch-src__fs.h =================================================================== --- head/games/luola/files/patch-src__fs.h (revision 472064) +++ head/games/luola/files/patch-src__fs.h (revision 472065) @@ -1,10 +1,10 @@ ---- ./src/fs.h.orig 2012-12-23 14:40:06.000000000 -0600 -+++ ./src/fs.h 2012-12-23 14:40:14.000000000 -0600 +--- src/fs.h.orig 2006-01-31 17:46:24 UTC ++++ src/fs.h @@ -25,6 +25,7 @@ #define FILESYSTEM_H #include +#include #include "SDL.h" #include "ldat.h"