Index: head/games/moonlight-embedded/files/patch-ffmpeg4 =================================================================== --- head/games/moonlight-embedded/files/patch-ffmpeg4 (nonexistent) +++ head/games/moonlight-embedded/files/patch-ffmpeg4 (revision 468220) @@ -0,0 +1,29 @@ +src/video/ffmpeg.c:99:27: error: use of undeclared identifier 'CODEC_FLAG_LOW_DELAY' + decoder_ctx->flags |= CODEC_FLAG_LOW_DELAY; + ^ +src/video/sdl.c:43:48: error: use of undeclared identifier 'FF_INPUT_BUFFER_PADDING_SIZE' + ffmpeg_buffer = malloc(DECODER_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE); + ^ + +--- src/video/ffmpeg.c.orig 2018-01-14 14:09:59 UTC ++++ src/video/ffmpeg.c +@@ -96,7 +96,7 @@ int ffmpeg_init(int videoFormat, int width, int height + + if (perf_lvl & LOW_LATENCY_DECODE) + // Use low delay single threaded encoding +- decoder_ctx->flags |= CODEC_FLAG_LOW_DELAY; ++ decoder_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY; + + if (perf_lvl & SLICE_THREADING) + decoder_ctx->thread_type = FF_THREAD_SLICE; +--- src/video/sdl.c.orig 2018-01-14 14:09:59 UTC ++++ src/video/sdl.c +@@ -40,7 +40,7 @@ static int sdl_setup(int videoFormat, int width, int h + return -1; + } + +- ffmpeg_buffer = malloc(DECODER_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE); ++ ffmpeg_buffer = malloc(DECODER_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE); + if (ffmpeg_buffer == NULL) { + fprintf(stderr, "Not enough memory\n"); + ffmpeg_destroy(); Property changes on: head/games/moonlight-embedded/files/patch-ffmpeg4 ___________________________________________________________________ Added: fbsd:nokeywords ## -0,0 +1 ## +yes \ No newline at end of property Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property