Index: head/games/dodgindiamond2/Makefile =================================================================== --- head/games/dodgindiamond2/Makefile (revision 449676) +++ head/games/dodgindiamond2/Makefile (revision 449677) @@ -1,35 +1,38 @@ # Created by: Jean-Yves Lefort # $FreeBSD$ PORTNAME= dodgindiamond2 PORTVERSION= 0.2.2 PORTREVISION= 11 CATEGORIES= games MASTER_SITES= http://www.usebox.net/jjm/dd2/releases/ DISTNAME= dd2-${PORTVERSION} MAINTAINER= ports@FreeBSD.org COMMENT= Old school shoot'em up game +LICENSE= GPLv2+ +LICENSE_FILE= ${WRKSRC}/COPYING + USE_SDL= sdl image mixer GNU_CONFIGURE= yes CONFIGURE_ARGS= --localstatedir=/var/games +DATADIR= ${PREFIX}/share/dd2 + OPTIONS_DEFINE= DOCS -.include - post-patch: @${REINPLACE_CMD} -e 's|COPYING||g' ${WRKSRC}/Makefile.in -.if empty(PORT_OPTIONS:MDOCS) + +post-patch-DOCS-off: @${REINPLACE_CMD} '/install-data-am:/s/install-docsDATA//' \ ${WRKSRC}/Makefile.in -.endif post-install: @${MKDIR} ${STAGEDIR}${PREFIX}/etc ${INSTALL_DATA} ${WRKSRC}/src/data/dd2.cfg ${STAGEDIR}${PREFIX}/etc/dd2.cfg.sample - ${MKDIR} ${STAGEDIR}/var/games + @${MKDIR} ${STAGEDIR}/var/games ${TOUCH} ${STAGEDIR}/var/games/dd2-hiscore.sample .include Index: head/games/dodgindiamond2/files/patch-src__Makefile.in =================================================================== --- head/games/dodgindiamond2/files/patch-src__Makefile.in (revision 449676) +++ head/games/dodgindiamond2/files/patch-src__Makefile.in (revision 449677) @@ -1,11 +1,11 @@ ---- src/Makefile.in.orig Thu Jul 15 15:23:01 2004 -+++ src/Makefile.in Thu Jul 15 15:23:41 2004 -@@ -73,7 +73,7 @@ +--- src/Makefile.in.orig 2007-08-16 17:11:33 UTC ++++ src/Makefile.in +@@ -73,7 +73,7 @@ bin_PROGRAMS = dd2 dd2_SOURCES = menu.c SDL_plus.c cfg.c engine.c control.c engine.h control.h cfg.h SDL_plus.h menu.h main.c main.h EXTRA_DIST = menu.c SDL_plus.c cfg.c engine.c control.c engine.h control.h cfg.h SDL_plus.h menu.h main.c main.h -AM_CFLAGS = -DDD2_DATA=\"$(pkgdatadir)\" -Wall +AM_CFLAGS = -DDD2_DATA=\"$(pkgdatadir)\" -DSYSCONFDIR=\"$(sysconfdir)\" -DLOCALSTATEDIR=\"$(localstatedir)\" -Wall mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs CONFIG_CLEAN_FILES = PROGRAMS = $(bin_PROGRAMS) Index: head/games/dodgindiamond2/files/patch-src__data__Makefile.in =================================================================== --- head/games/dodgindiamond2/files/patch-src__data__Makefile.in (revision 449676) +++ head/games/dodgindiamond2/files/patch-src__data__Makefile.in (revision 449677) @@ -1,19 +1,19 @@ ---- src/data/Makefile.in.orig Fri Jul 2 17:43:12 2004 -+++ src/data/Makefile.in Thu Jul 15 15:28:35 2004 -@@ -65,7 +65,7 @@ +--- src/data/Makefile.in.orig 2007-08-16 17:11:33 UTC ++++ src/data/Makefile.in +@@ -65,7 +65,7 @@ SDL_CONFIG = @SDL_CONFIG@ SDL_LIBS = @SDL_LIBS@ VERSION = @VERSION@ -pkgdata_DATA = bgm1.xm bgm2.xm efx1.wav efx2.wav efx3.wav efx4.wav efx5.wav efx6.wav efx7.wav efx8.wav gfx.bmp dd2.cfg game.act dd2-hiscore +pkgdata_DATA = bgm1.xm bgm2.xm efx1.wav efx2.wav efx3.wav efx4.wav efx5.wav efx6.wav efx7.wav efx8.wav gfx.bmp game.act EXTRA_DIST = bgm1.xm bgm2.xm efx1.wav efx2.wav efx3.wav efx4.wav efx5.wav efx6.wav efx7.wav efx8.wav gfx.bmp dd2.cfg game.act dd2-hiscore -@@ -192,7 +192,6 @@ +@@ -197,7 +197,6 @@ maintainer-clean-generic clean mostlycle install-data-hook: - chmod a+rw $(pkgdatadir)/dd2-hiscore # Tell versions [3.59,3.63) of GNU make to not export all variables. # Otherwise a system limit (for SysV at least) may be exceeded. Index: head/games/dodgindiamond2/files/patch-src__main.c =================================================================== --- head/games/dodgindiamond2/files/patch-src__main.c (revision 449676) +++ head/games/dodgindiamond2/files/patch-src__main.c (revision 449677) @@ -1,29 +1,29 @@ ---- src/main.c.orig Thu Jul 15 15:04:36 2004 -+++ src/main.c Thu Jul 15 15:17:57 2004 -@@ -284,7 +284,7 @@ +--- src/main.c.orig 2007-08-14 18:59:42 UTC ++++ src/main.c +@@ -285,7 +285,7 @@ main (int argc, char *argv[]) sprintf(buffer,"%.500s/.dd2rc",getenv("HOME")); if(!loadCFG(buffer,&conf)) { /* if there's no local, use global */ - sprintf(buffer,"%s/dd2.cfg",DD2_DATA); + sprintf(buffer,"%s/dd2.cfg",SYSCONFDIR); if(!loadCFG(buffer,&conf)) fprintf(stderr,"unable to read configuration, using defaults\n"); } -@@ -295,7 +295,7 @@ +@@ -296,7 +296,7 @@ main (int argc, char *argv[]) #endif /* read hi-scores */ - sprintf(buffer,"%s/dd2-hiscore",DD2_DATA); + sprintf(buffer,"%s/dd2-hiscore",LOCALSTATEDIR); if(!loadScore(buffer,hiscore)) fprintf(stderr,"unable to read hi-scores, using defaults\n"); -@@ -462,7 +462,7 @@ +@@ -463,7 +463,7 @@ main (int argc, char *argv[]) saveCFG(buffer,&conf); /* save hi-scores */ - sprintf(buffer,"%s/dd2-hiscore",DD2_DATA); + sprintf(buffer,"%s/dd2-hiscore",LOCALSTATEDIR); if(!saveScore(buffer,hiscore)) fprintf(stderr,"unable to save hi-scores\ndo you have permissions to write into %s?\n" ,buffer); Index: head/games/dodgindiamond2/pkg-descr =================================================================== --- head/games/dodgindiamond2/pkg-descr (revision 449676) +++ head/games/dodgindiamond2/pkg-descr (revision 449677) @@ -1,6 +1,6 @@ This is a little shot'em up arcade game for one or two players. It aims to be an 'old school' arcade game with low resolution graphics, top-down scroll action, energy based gameplay and different weapons with several levels of power. -WWW: http://www.usebox.net/jjm/dd2/ +WWW: https://www.usebox.net/jjm/dd2/ Index: head/games/dodgindiamond2/pkg-plist =================================================================== --- head/games/dodgindiamond2/pkg-plist (revision 449676) +++ head/games/dodgindiamond2/pkg-plist (revision 449677) @@ -1,20 +1,20 @@ @(,games,2755) bin/dd2 @sample(,games,664) /var/games/dd2-hiscore.sample @sample etc/dd2.cfg.sample -share/dd2/bgm1.xm -share/dd2/bgm2.xm -share/dd2/efx1.wav -share/dd2/efx2.wav -share/dd2/efx3.wav -share/dd2/efx4.wav -share/dd2/efx5.wav -share/dd2/efx6.wav -share/dd2/efx7.wav -share/dd2/efx8.wav -share/dd2/game.act -share/dd2/gfx.bmp +%%DATADIR%%/bgm1.xm +%%DATADIR%%/bgm2.xm +%%DATADIR%%/efx1.wav +%%DATADIR%%/efx2.wav +%%DATADIR%%/efx3.wav +%%DATADIR%%/efx4.wav +%%DATADIR%%/efx5.wav +%%DATADIR%%/efx6.wav +%%DATADIR%%/efx7.wav +%%DATADIR%%/efx8.wav +%%DATADIR%%/game.act +%%DATADIR%%/gfx.bmp %%PORTDOCS%%share/doc/dd2/AUTHORS %%PORTDOCS%%share/doc/dd2/ChangeLog %%PORTDOCS%%share/doc/dd2/NEWS %%PORTDOCS%%share/doc/dd2/README %%PORTDOCS%%share/doc/dd2/TODO