Index: head/games/valyriatear/files/patch-src_engine_video_video.cpp =================================================================== --- head/games/valyriatear/files/patch-src_engine_video_video.cpp (nonexistent) +++ head/games/valyriatear/files/patch-src_engine_video_video.cpp (revision 448695) @@ -0,0 +1,20 @@ +--- src/engine/video/video.cpp.orig 2016-04-25 20:52:18 UTC ++++ src/engine/video/video.cpp +@@ -434,7 +434,7 @@ bool VideoEngine::ApplySettings() + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); + +- if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == false) { ++ if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == NULL) { + // RGB values of 1 for each and 8 for depth seemed to be sufficient. + // 565 and 16 here because it works with them on this computer. + // NOTE from prophile: this ought to be changed to 5558 +@@ -447,7 +447,7 @@ bool VideoEngine::ApplySettings() + SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0); + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); + +- if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == false) { ++ if(SDL_SetVideoMode(_temp_width, _temp_height, 0, flags) == NULL) { + IF_PRINT_WARNING(VIDEO_DEBUG) << "SDL_SetVideoMode() failed with error: " << SDL_GetError() << std::endl; + + _temp_fullscreen = _fullscreen; Property changes on: head/games/valyriatear/files/patch-src_engine_video_video.cpp ___________________________________________________________________ Added: fbsd:nokeywords ## -0,0 +1 ## +yes \ No newline at end of property Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property