Index: head/devel/renpy/Makefile =================================================================== --- head/devel/renpy/Makefile (revision 440395) +++ head/devel/renpy/Makefile (revision 440396) @@ -1,112 +1,112 @@ # $FreeBSD$ PORTNAME= renpy PORTVERSION?= 6.99.12.4 DISTVERSIONSUFFIX=-sdk PORTREVISION?= 1 CATEGORIES= devel games -MASTER_SITES= http://www.renpy.org/dl/${PORTVERSION}/ +MASTER_SITES= https://www.renpy.org/dl/${PORTVERSION}/ MAINTAINER= jbeich@FreeBSD.org COMMENT= Framework for developing visual-novel type games LICENSE= APACHE20 BSD3CLAUSE DejaVu LGPL21+ MIT OFL11 ZLIB LICENSE_COMB= multi LICENSE_NAME_DejaVu= Bitstream Vera and Arev fonts license LICENSE_FILE_DejaVu= ${WRKSRC}/renpy/common/DejaVuSans.txt LICENSE_PERMS_DejaVu= dist-mirror dist-sell pkg-mirror pkg-sell auto-accept BUILD_DEPENDS?= ${PYTHON_PKGNAMEPREFIX}game_sdl2>0:devel/py-game_sdl2 BUILD_DEPENDS+= cython:lang/cython LIB_DEPENDS= libfribidi.so:converters/fribidi \ libpng.so:graphics/png \ libavcodec.so:multimedia/ffmpeg \ libfreetype.so:print/freetype2 RUN_DEPENDS?= ${PYTHON_PKGNAMEPREFIX}game_sdl2>=${PORTVERSION}:devel/py-game_sdl2 CONFLICTS_INSTALL?= ${PORTNAME}6-* # Upstream tends to reroll distfiles before moving under /release/ PORTSCOUT?= site:http://www.renpy.org/dl/release/ USES= python:2.7 shebangfix tar:bz2 USE_GL= glew USE_PYTHON= autoplist distutils USE_SDL?= sdl2 EXCLUDE= gen 'module/*.py[co]' 'renpy/*.py[co]' EXTRACT_AFTER_ARGS=${EXCLUDE:S,^,--exclude ,} SHEBANG_FILES= renpy.py launcher/game/tkaskdir.py TARGET_ORDER_OVERRIDE=610:fix-shebang BUILD_WRKSRC= ${WRKSRC}/module INSTALL_WRKSRC= ${BUILD_WRKSRC} MAKE_ENV+= RENPY_DEPS_INSTALL="${LOCALBASE}" PORTDATA= launcher renpy renpy.py templates PORTDOCS= * PLIST_FILES= bin/${PORTNAME} DESKTOP_ENTRIES="Ren'Py" \ "" \ "${DATADIR}/launcher/game/images/logo32.png" \ "${PORTNAME} %f" \ "Development;Game;AdventureGame;" \ "" OPTIONS_DEFAULT=TKINTER DIST OPTIONS_DEFINE= DOCS DIST EXAMPLES TKINTER DIST_DESC= Distribution runtimes for Windows, OS X, Linux DIST_VARS= LICENSE+="ART20 PSFL" \ PORTDATA+="lib renpy.app renpy.exe renpy.sh" EXAMPLES_VARS= PORTDATA+="the_question tutorial" TKINTER_DESC= Install Tkinter to allow choosing Projects Directory TKINTER_RUN_DEPENDS=${PYTHON_PKGNAMEPREFIX}tkinter>0:x11-toolkits/py-tkinter . for lic in FREETYPE LIBJPEG LIBPNG MSVCR90 DIST_VARS+= LICENSE+=${lic} LICENSE_NAME_${lic}= ${lic} license LICENSE_FILE_${lic}= ${WRKSRC}/LICENSE.txt LICENSE_PERMS_${lic}= dist-mirror dist-sell pkg-mirror pkg-sell auto-accept . endfor post-extract: @${FIND} ${WRKSRC}/lib ${WRKSRC}/renpy.app -type d -empty -delete .if !target(post-patch) post-patch: @${REINPLACE_CMD} -e 's,/usr/bin/python,${PYTHON_CMD},' \ ${WRKSRC}/launcher/game/choose_directory.rpy .endif post-patch: common-post-patch common-post-patch: # Avoid having to add -I/usr/include -L/usr/lib @${REINPLACE_CMD} '/library("z")/d' ${BUILD_WRKSRC}/${PYSETUP} post-build: @${PYTHON_CMD} -m compileall -d ${DATADIR} ${WRKSRC} @${PYTHON_CMD} -O -m compileall -d ${DATADIR} ${WRKSRC} add-plist-post: add-empty-dirs add-empty-dirs: # Keep images directory in templates, see renpy@d81ea29 ${FIND} ${WRKSRC}/templates -type d ! -name "saves" -empty | \ ${SED} 's,^${WRKSRC},@dir ${DATADIR},' >>${TMPPLIST} post-install: ${FIND} ${STAGEDIR}${PYTHONPREFIX_SITELIBDIR} -name \*.so \ -exec ${STRIP_CMD} {} + ${LN} -fs ../${DATADIR_REL}/renpy.py \ ${STAGEDIR}${PREFIX}/bin/${PORTNAME} (cd ${WRKSRC} && ${COPYTREE_SHARE} \ "${PORTDATA}" ${STAGEDIR}${DATADIR} \ "! -name *.orig ! -name *.bak \ ! -name saves ! -name log.txt") ${CHMOD} +x ${STAGEDIR}${DATADIR}/renpy.py ${CHMOD} -R u+w ${STAGEDIR}${DATADIR}/templates post-install-DOCS-on: (cd ${WRKSRC}/doc && ${COPYTREE_SHARE} \ . ${STAGEDIR}${DOCSDIR} \ "! -name *.orig ! -name *.bak") .include Index: head/devel/renpy/pkg-descr =================================================================== --- head/devel/renpy/pkg-descr (revision 440395) +++ head/devel/renpy/pkg-descr (revision 440396) @@ -1,7 +1,7 @@ Ren'Py is a visual novel engine that helps you use words, images, and sounds to tell stories with the computer. These can be both visual novels and life simulation games. The easy to learn script language allows you to efficiently write large visual novels, while its Python scripting is enough for complex simulation games. -WWW: http://www.renpy.org/ +WWW: https://www.renpy.org/