Index: head/games/tome4/Makefile =================================================================== --- head/games/tome4/Makefile (revision 435946) +++ head/games/tome4/Makefile (revision 435947) @@ -1,55 +1,55 @@ # Created by: Nikolai Lifanov # $FreeBSD$ PORTNAME= tome4 -PORTVERSION= 1.4.9 +PORTVERSION= 1.5.0 CATEGORIES= games MASTER_SITES= http://te4.org/dl/t-engine/ \ SF/lifanov-ports-distfiles/${PORTNAME}/:icons DISTFILES= t-engine4-src-${PORTVERSION}${EXTRACT_SUFX} \ ${PORTNAME}.png:icons EXTRACT_ONLY= t-engine4-src-${PORTVERSION}${EXTRACT_SUFX} MAINTAINER= lifanov@FreeBSD.org COMMENT= Epic tactical turn-based roguelike adventure LICENSE= GPLv3+ LICENSE_FILE= ${WRKSRC}/COPYING BUILD_DEPENDS= premake4:devel/premake4 LIB_DEPENDS= libvorbisfile.so:audio/libvorbis \ libpng16.so:graphics/png DESKTOP_ENTRIES="ToME 4" "" "${PORTNAME}" \ "${PORTNAME}" "Game;RolePlaying;" "" PLIST_SUB= PORTVERSION=${PORTVERSION} WRKSRC= ${WRKDIR}/t-engine4-src-${PORTVERSION} MAKE_ARGS+= config=release verbose=yes ARCH="" CC=${CC} USES= gmake openal:al tar:bzip2 USE_SDL= image2 sdl2 ttf2 USE_GL= gl glu USE_CSTD= gnu89 SUB_FILES= tome4 MAKE_JOBS_UNSAFE=yes .include pre-build: @${REINPLACE_CMD} 's|%%LOCALBASE%%|${LOCALBASE}|' ${WRKSRC}/premake4.lua .if ${ARCH} == aarch64 (cd ${WRKSRC} && premake4 --lua=default gmake) .else (cd ${WRKSRC} && premake4 gmake) .endif @${REINPLACE_CMD} 's|-lpthread|-pthread|' ${WRKSRC}/build/TEngine.make do-install: @${MKDIR} ${STAGEDIR}${DATADIR} ${INSTALL_PROGRAM} ${WRKSRC}/t-engine ${STAGEDIR}${DATADIR} ${INSTALL_SCRIPT} ${WRKDIR}/tome4 ${STAGEDIR}${PREFIX}/bin (cd ${WRKSRC}; ${COPYTREE_SHARE} "bootstrap game" ${STAGEDIR}${DATADIR}) ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \ ${STAGEDIR}${PREFIX}/share/pixmaps .include Index: head/games/tome4/distinfo =================================================================== --- head/games/tome4/distinfo (revision 435946) +++ head/games/tome4/distinfo (revision 435947) @@ -1,5 +1,5 @@ -TIMESTAMP = 1478955170 -SHA256 (t-engine4-src-1.4.9.tar.bz2) = 4ae02c8dee8aaef2b7f0d3a95240096df248a8421d73dc4cea1878b4015faff7 -SIZE (t-engine4-src-1.4.9.tar.bz2) = 354444890 +TIMESTAMP = 1489238155 +SHA256 (t-engine4-src-1.5.0.tar.bz2) = 076791c76f15f0f2995dd71bb3f1ca344821574b41d1c063fa8e12972dde45cc +SIZE (t-engine4-src-1.5.0.tar.bz2) = 421341953 SHA256 (tome4.png) = b5223208ca6f0a51f8bbe3b96055f38f94336dbeca6704db6684fec00fad1a36 SIZE (tome4.png) = 37143 Index: head/games/tome4/files/patch-src_physfs.c =================================================================== --- head/games/tome4/files/patch-src_physfs.c (revision 435946) +++ head/games/tome4/files/patch-src_physfs.c (nonexistent) @@ -1,10 +0,0 @@ ---- src/physfs.c.orig 2016-10-25 15:49:32 UTC -+++ src/physfs.c -@@ -331,7 +331,6 @@ void physfs_reset_dir_allowed(lua_State - } - nb_allowed_dirs = 0; - can_set_allowed_dirs = TRUE; -- return 0; - } - - static int lua_fs_done_dir_allowed(lua_State *L) { Property changes on: head/games/tome4/files/patch-src_physfs.c ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -yes \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property Index: head/games/tome4/files/patch-src__luaprofiler__core_profiler.c =================================================================== --- head/games/tome4/files/patch-src__luaprofiler__core_profiler.c (revision 435946) +++ head/games/tome4/files/patch-src__luaprofiler__core_profiler.c (nonexistent) @@ -1,12 +0,0 @@ ---- ./src/luaprofiler/core_profiler.c.orig 2014-05-19 04:42:14.000000000 -0400 -+++ ./src/luaprofiler/core_profiler.c 2014-06-04 12:40:26.925305573 -0400 -@@ -130,8 +130,7 @@ - out_filename = (_out_filename) ? (_out_filename):(OUT_FILENAME); - - /* the random string to build the logname is extracted */ -- /* from 'tmpnam()' (the '/tmp/' part is deleted) */ -- randstr = tmpnam(NULL); -+ randstr = (char *)tmpfile(); - for (s = strtok(randstr, "/\\"); s; s = strtok(NULL, "/\\")) { - randstr = s; - } Property changes on: head/games/tome4/files/patch-src__luaprofiler__core_profiler.c ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -yes \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property Index: head/games/tome4/files/patch-src__lpeg__lptypes.h =================================================================== --- head/games/tome4/files/patch-src__lpeg__lptypes.h (revision 435946) +++ head/games/tome4/files/patch-src__lpeg__lptypes.h (nonexistent) @@ -1,11 +0,0 @@ ---- ./src/lpeg/lptypes.h.orig 2014-05-19 04:42:14.000000000 -0400 -+++ ./src/lpeg/lptypes.h 2014-06-04 12:40:26.924305800 -0400 -@@ -9,7 +9,7 @@ - #define lptypes_h - - --#if !defined(LPEG_DEBUG) -+#if !defined(LPEG_DEBUG) && !defined(NDEBUG) - #define NDEBUG - #endif - Property changes on: head/games/tome4/files/patch-src__lpeg__lptypes.h ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -yes \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property Index: head/games/tome4/files/patch-src__bspatch.c =================================================================== --- head/games/tome4/files/patch-src__bspatch.c (revision 435946) +++ head/games/tome4/files/patch-src__bspatch.c (nonexistent) @@ -1,177 +0,0 @@ ---- ./src/bspatch.c.orig 2014-05-19 04:42:14.000000000 -0400 -+++ ./src/bspatch.c 2014-06-04 12:40:26.918305830 -0400 -@@ -24,13 +24,13 @@ - * POSSIBILITY OF SUCH DAMAGE. - */ - --#include "bzlib.h" -+#include - #include - #include - #include -+#include - #include - #include --#include - - static off_t offtin(u_char *buf) - { -@@ -50,13 +50,7 @@ - return y; - } - --#ifndef fseeko --#define fseeko fseek --#endif -- --#define returnerr(ret, str, f1, f2) { printf(str, f1, f2); perror("\nError in bspatch\n"); return (ret); } -- --int bspatch(char *infile, char *outfile, char *patchfile) -+int bspatch(int argc,char * argv[]) - { - FILE * f, * cpf, * dpf, * epf; - BZFILE * cpfbz2, * dpfbz2, * epfbz2; -@@ -71,9 +65,11 @@ - off_t lenread; - off_t i; - -+ if(argc!=4) errx(1,"usage: %s oldfile newfile patchfile\n",argv[0]); -+ - /* Open patch file */ -- if ((f = fopen(patchfile, "r")) == NULL) -- returnerr(1, "fopen(%s)", patchfile, 0); -+ if ((f = fopen(argv[3], "r")) == NULL) -+ err(1, "fopen(%s)", argv[3]); - - /* - File format: -@@ -91,53 +87,54 @@ - - /* Read header */ - if (fread(header, 1, 32, f) < 32) { -- if (feof(f)) returnerr(1, "Corrupt patch", 0, 0); -- returnerr(1, "fread(%s)", patchfile, 0); -+ if (feof(f)) -+ errx(1, "Corrupt patch\n"); -+ err(1, "fread(%s)", argv[3]); - } - - /* Check for appropriate magic */ - if (memcmp(header, "BSDIFF40", 8) != 0) -- returnerr(1, "Corrupt patch", 0, 0); -+ errx(1, "Corrupt patch\n"); - - /* Read lengths from header */ - bzctrllen=offtin(header+8); - bzdatalen=offtin(header+16); - newsize=offtin(header+24); - if((bzctrllen<0) || (bzdatalen<0) || (newsize<0)) -- returnerr(1, "Corrupt patch", 0, 0); -+ errx(1,"Corrupt patch\n"); - - /* Close patch file and re-open it via libbzip2 at the right places */ - if (fclose(f)) -- returnerr(1, "fclose(%s)", patchfile, 0); -- if ((cpf = fopen(patchfile, "r")) == NULL) -- returnerr(1, "fopen(%s)", patchfile, 0); -+ err(1, "fclose(%s)", argv[3]); -+ if ((cpf = fopen(argv[3], "r")) == NULL) -+ err(1, "fopen(%s)", argv[3]); - if (fseeko(cpf, 32, SEEK_SET)) -- returnerr(1, "fseeko(%s, %lld)", patchfile, -+ err(1, "fseeko(%s, %lld)", argv[3], - (long long)32); - if ((cpfbz2 = BZ2_bzReadOpen(&cbz2err, cpf, 0, 0, NULL, 0)) == NULL) -- returnerr(1, "BZ2_bzReadOpen, bz2err = %d", cbz2err, 0); -- if ((dpf = fopen(patchfile, "r")) == NULL) -- returnerr(1, "fopen(%s)", patchfile, 0); -+ errx(1, "BZ2_bzReadOpen, bz2err = %d", cbz2err); -+ if ((dpf = fopen(argv[3], "r")) == NULL) -+ err(1, "fopen(%s)", argv[3]); - if (fseeko(dpf, 32 + bzctrllen, SEEK_SET)) -- returnerr(1, "fseeko(%s, %lld)", patchfile, -+ err(1, "fseeko(%s, %lld)", argv[3], - (long long)(32 + bzctrllen)); - if ((dpfbz2 = BZ2_bzReadOpen(&dbz2err, dpf, 0, 0, NULL, 0)) == NULL) -- returnerr(1, "BZ2_bzReadOpen, bz2err = %d", dbz2err, 0); -- if ((epf = fopen(patchfile, "r")) == NULL) -- returnerr(1, "fopen(%s)", patchfile, 0); -+ errx(1, "BZ2_bzReadOpen, bz2err = %d", dbz2err); -+ if ((epf = fopen(argv[3], "r")) == NULL) -+ err(1, "fopen(%s)", argv[3]); - if (fseeko(epf, 32 + bzctrllen + bzdatalen, SEEK_SET)) -- returnerr(1, "fseeko(%s, %lld)", patchfile, -+ err(1, "fseeko(%s, %lld)", argv[3], - (long long)(32 + bzctrllen + bzdatalen)); - if ((epfbz2 = BZ2_bzReadOpen(&ebz2err, epf, 0, 0, NULL, 0)) == NULL) -- returnerr(1, "BZ2_bzReadOpen, bz2err = %d", ebz2err, 0); -+ errx(1, "BZ2_bzReadOpen, bz2err = %d", ebz2err); - -- if(((fd=open(infile,O_RDONLY,0))<0) || -+ if(((fd=open(argv[1],O_RDONLY,0))<0) || - ((oldsize=lseek(fd,0,SEEK_END))==-1) || - ((old=malloc(oldsize+1))==NULL) || - (lseek(fd,0,SEEK_SET)!=0) || - (read(fd,old,oldsize)!=oldsize) || -- (close(fd)==-1)) returnerr(1,"%s",infile, 0); -- if((new=malloc(newsize+1))==NULL) returnerr(1,"not enough memory", 0, 0); -+ (close(fd)==-1)) err(1,"%s",argv[1]); -+ if((new=malloc(newsize+1))==NULL) err(1,NULL); - - oldpos=0;newpos=0; - while(newposnewsize) -- returnerr(1, "Corrupt patch", 0, 0); -+ errx(1,"Corrupt patch\n"); - - /* Read diff string */ - lenread = BZ2_bzRead(&dbz2err, dpfbz2, new + newpos, ctrl[0]); - if ((lenread < ctrl[0]) || - ((dbz2err != BZ_OK) && (dbz2err != BZ_STREAM_END))) -- returnerr(1, "Corrupt patch", 0, 0); -+ errx(1, "Corrupt patch\n"); - - /* Add old data to diff string */ - for(i=0;inewsize) -- returnerr(1, "Corrupt patch", 0, 0); -+ errx(1,"Corrupt patch\n"); - - /* Read extra string */ - lenread = BZ2_bzRead(&ebz2err, epfbz2, new + newpos, ctrl[1]); - if ((lenread < ctrl[1]) || - ((ebz2err != BZ_OK) && (ebz2err != BZ_STREAM_END))) -- returnerr(1, "Corrupt patch", 0, 0); -+ errx(1, "Corrupt patch\n"); - - /* Adjust pointers */ - newpos+=ctrl[1]; -@@ -189,12 +186,12 @@ - BZ2_bzReadClose(&dbz2err, dpfbz2); - BZ2_bzReadClose(&ebz2err, epfbz2); - if (fclose(cpf) || fclose(dpf) || fclose(epf)) -- returnerr(1, "fclose(%s)", patchfile, 0); -+ err(1, "fclose(%s)", argv[3]); - - /* Write the new file */ -- if(((fd=open(outfile,O_CREAT|O_TRUNC|O_WRONLY,0666))<0) || -+ if(((fd=open(argv[2],O_CREAT|O_TRUNC|O_WRONLY,0666))<0) || - (write(fd,new,newsize)!=newsize) || (close(fd)==-1)) -- returnerr(1,"%s",outfile, 0); -+ err(1,"%s",argv[2]); - - free(new); - free(old); Property changes on: head/games/tome4/files/patch-src__bspatch.c ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -yes \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property Index: head/games/tome4/files/patch-src__core_lua.c =================================================================== --- head/games/tome4/files/patch-src__core_lua.c (revision 435946) +++ head/games/tome4/files/patch-src__core_lua.c (nonexistent) @@ -1,46 +0,0 @@ ---- ./src/core_lua.c.orig 2014-05-19 04:42:14.000000000 -0400 -+++ ./src/core_lua.c 2014-06-04 12:40:26.921306625 -0400 -@@ -416,7 +416,7 @@ - - static int lua_key_set_clipboard(lua_State *L) - { -- char *str = luaL_checkstring(L, 1); -+ const char *str = luaL_checkstring(L, 1); - SDL_SetClipboardText(str); - return 0; - } -@@ -1458,7 +1458,7 @@ - ); - SDL_FillRect(s, NULL, SDL_MapRGBA(s->format, 255, 255, 255, 255)); - -- glGenTextures(1, &gl_tex_white); -+ glGenTextures(1, (GLuint *)&gl_tex_white); - tfglBindTexture(GL_TEXTURE_2D, gl_tex_white); - int fw, fh; - make_texture_for_surface(s, &fw, &fh, false); -@@ -2870,7 +2870,7 @@ - static void png_write_data_fn(png_structp png_ptr, png_bytep data, png_size_t length) - { - luaL_Buffer *B = (luaL_Buffer*)png_get_io_ptr(png_ptr); -- luaL_addlstring(B, data, length); -+ luaL_addlstring(B, (const char *)data, length); - } - static void png_output_flush_fn(png_structp png_ptr) - { -@@ -3561,14 +3561,14 @@ - uLongf len; - const char *data = luaL_checklstring(L, 1, (size_t*)&len); - uLongf reslen = len * 1.1 + 12; --#ifdef __APPLE__ -+#if defined(__APPLE__) || defined(__FreeBSD__) - unsigned - #endif - char *res = malloc(reslen); - z_stream zi; - - zi.next_in = ( --#ifdef __APPLE__ -+#if defined(__APPLE__) || defined(__FreeBSD__) - unsigned - #endif - char *)data; Property changes on: head/games/tome4/files/patch-src__core_lua.c ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -yes \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property Index: head/games/tome4/files/patch-src__getself.c =================================================================== --- head/games/tome4/files/patch-src__getself.c (revision 435946) +++ head/games/tome4/files/patch-src__getself.c (nonexistent) @@ -1,27 +0,0 @@ ---- ./src/getself.c.orig 2014-05-19 04:42:14.000000000 -0400 -+++ ./src/getself.c 2014-06-04 12:40:26.923307598 -0400 -@@ -42,6 +42,8 @@ - #elif defined(SELFEXE_BSD) - #include - #include -+#include -+#include - const char *get_self_executable(int argc, char **argv) - { - static char res[PATH_MAX]; -@@ -51,14 +53,12 @@ - return res; - } - --#import -- - int get_number_cpus() - { - int count; - size_t size=sizeof(count); - -- if (sysctlbyname("hw.ncpu",&count,&size,NULL,0)) return 1; -+ sysctlbyname("hw.ncpu",&count,&size,NULL,0); - return count; - } - Property changes on: head/games/tome4/files/patch-src__getself.c ___________________________________________________________________ Deleted: fbsd:nokeywords ## -1 +0,0 ## -on \ No newline at end of property Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/plain \ No newline at end of property Index: head/games/tome4/pkg-plist =================================================================== --- head/games/tome4/pkg-plist (revision 435946) +++ head/games/tome4/pkg-plist (revision 435947) @@ -1,182 +1,182 @@ @(,,0755) bin/tome4 share/pixmaps/tome4.png %%DATADIR%%/bootstrap/boot.lua %%DATADIR%%/game/addons/tome-addon-dev.teaa %%DATADIR%%/game/addons/tome-items-vault.teaa -%%DATADIR%%/game/addons/tome-stone-wardens.teaa +%%DATADIR%%/game/addons/tome-possessors.teaa %%DATADIR%%/game/engines/te4-%%PORTVERSION%%.teae %%DATADIR%%/game/loader/init.lua %%DATADIR%%/game/loader/pre-init.lua %%DATADIR%%/game/modules/boot-te4-%%PORTVERSION%%.team %%DATADIR%%/game/modules/example/class/Actor.lua %%DATADIR%%/game/modules/example/class/Game.lua %%DATADIR%%/game/modules/example/class/Grid.lua %%DATADIR%%/game/modules/example/class/NPC.lua %%DATADIR%%/game/modules/example/class/Player.lua %%DATADIR%%/game/modules/example/class/interface/Combat.lua %%DATADIR%%/game/modules/example/data/birth/descriptors.lua %%DATADIR%%/game/modules/example/data/damage_types.lua %%DATADIR%%/game/modules/example/data/general/grids/basic.lua %%DATADIR%%/game/modules/example/data/general/npcs/kobold.lua %%DATADIR%%/game/modules/example/data/gfx/particles/acid.lua %%DATADIR%%/game/modules/example/data/rooms/pilar.lua %%DATADIR%%/game/modules/example/data/rooms/simple.lua %%DATADIR%%/game/modules/example/data/talents.lua %%DATADIR%%/game/modules/example/data/timed_effects.lua %%DATADIR%%/game/modules/example/data/zones/dungeon/grids.lua %%DATADIR%%/game/modules/example/data/zones/dungeon/npcs.lua %%DATADIR%%/game/modules/example/data/zones/dungeon/objects.lua %%DATADIR%%/game/modules/example/data/zones/dungeon/traps.lua %%DATADIR%%/game/modules/example/data/zones/dungeon/zone.lua %%DATADIR%%/game/modules/example/dialogs/DeathDialog.lua %%DATADIR%%/game/modules/example/dialogs/Quit.lua %%DATADIR%%/game/modules/example/init.lua %%DATADIR%%/game/modules/example/load.lua %%DATADIR%%/game/modules/example_realtime/class/Actor.lua %%DATADIR%%/game/modules/example_realtime/class/Game.lua %%DATADIR%%/game/modules/example_realtime/class/Grid.lua %%DATADIR%%/game/modules/example_realtime/class/NPC.lua %%DATADIR%%/game/modules/example_realtime/class/Player.lua %%DATADIR%%/game/modules/example_realtime/class/interface/Combat.lua %%DATADIR%%/game/modules/example_realtime/data/birth/descriptors.lua %%DATADIR%%/game/modules/example_realtime/data/damage_types.lua %%DATADIR%%/game/modules/example_realtime/data/general/grids/basic.lua %%DATADIR%%/game/modules/example_realtime/data/general/npcs/kobold.lua %%DATADIR%%/game/modules/example_realtime/data/gfx/particles/acid.lua %%DATADIR%%/game/modules/example_realtime/data/rooms/pilar.lua %%DATADIR%%/game/modules/example_realtime/data/rooms/simple.lua %%DATADIR%%/game/modules/example_realtime/data/talents.lua %%DATADIR%%/game/modules/example_realtime/data/timed_effects.lua %%DATADIR%%/game/modules/example_realtime/data/zones/dungeon/grids.lua %%DATADIR%%/game/modules/example_realtime/data/zones/dungeon/npcs.lua %%DATADIR%%/game/modules/example_realtime/data/zones/dungeon/objects.lua %%DATADIR%%/game/modules/example_realtime/data/zones/dungeon/traps.lua %%DATADIR%%/game/modules/example_realtime/data/zones/dungeon/zone.lua %%DATADIR%%/game/modules/example_realtime/dialogs/DeathDialog.lua %%DATADIR%%/game/modules/example_realtime/dialogs/Quit.lua %%DATADIR%%/game/modules/example_realtime/init.lua %%DATADIR%%/game/modules/example_realtime/load.lua %%DATADIR%%/game/modules/tome-%%PORTVERSION%%-gfx.team %%DATADIR%%/game/modules/tome-%%PORTVERSION%%-music.team %%DATADIR%%/game/modules/tome-%%PORTVERSION%%.team %%DATADIR%%/game/profile-thread/Client.lua %%DATADIR%%/game/profile-thread/UserChat.lua %%DATADIR%%/game/profile-thread/init.lua %%DATADIR%%/game/thirdparty/Json2.lua %%DATADIR%%/game/thirdparty/cef3/cef.pak %%DATADIR%%/game/thirdparty/jit/bcname.lua %%DATADIR%%/game/thirdparty/jit/vmdef.lua %%DATADIR%%/game/thirdparty/cef3/locales/am.pak %%DATADIR%%/game/thirdparty/cef3/locales/ar.pak %%DATADIR%%/game/thirdparty/cef3/locales/bg.pak %%DATADIR%%/game/thirdparty/cef3/locales/bn.pak %%DATADIR%%/game/thirdparty/cef3/locales/ca.pak %%DATADIR%%/game/thirdparty/cef3/locales/cs.pak %%DATADIR%%/game/thirdparty/cef3/locales/da.pak %%DATADIR%%/game/thirdparty/cef3/locales/de.pak %%DATADIR%%/game/thirdparty/cef3/locales/el.pak %%DATADIR%%/game/thirdparty/cef3/locales/en-GB.pak %%DATADIR%%/game/thirdparty/cef3/locales/en-US.pak %%DATADIR%%/game/thirdparty/cef3/locales/es-419.pak %%DATADIR%%/game/thirdparty/cef3/locales/es.pak %%DATADIR%%/game/thirdparty/cef3/locales/et.pak %%DATADIR%%/game/thirdparty/cef3/locales/fa.pak %%DATADIR%%/game/thirdparty/cef3/locales/fi.pak %%DATADIR%%/game/thirdparty/cef3/locales/fil.pak %%DATADIR%%/game/thirdparty/cef3/locales/fr.pak %%DATADIR%%/game/thirdparty/cef3/locales/gu.pak %%DATADIR%%/game/thirdparty/cef3/locales/he.pak %%DATADIR%%/game/thirdparty/cef3/locales/hi.pak %%DATADIR%%/game/thirdparty/cef3/locales/hr.pak %%DATADIR%%/game/thirdparty/cef3/locales/hu.pak %%DATADIR%%/game/thirdparty/cef3/locales/id.pak %%DATADIR%%/game/thirdparty/cef3/locales/it.pak %%DATADIR%%/game/thirdparty/cef3/locales/ja.pak %%DATADIR%%/game/thirdparty/cef3/locales/kn.pak %%DATADIR%%/game/thirdparty/cef3/locales/ko.pak %%DATADIR%%/game/thirdparty/cef3/locales/lt.pak %%DATADIR%%/game/thirdparty/cef3/locales/lv.pak %%DATADIR%%/game/thirdparty/cef3/locales/ml.pak %%DATADIR%%/game/thirdparty/cef3/locales/mr.pak %%DATADIR%%/game/thirdparty/cef3/locales/ms.pak %%DATADIR%%/game/thirdparty/cef3/locales/nb.pak %%DATADIR%%/game/thirdparty/cef3/locales/nl.pak %%DATADIR%%/game/thirdparty/cef3/locales/pl.pak %%DATADIR%%/game/thirdparty/cef3/locales/pt-BR.pak %%DATADIR%%/game/thirdparty/cef3/locales/pt-PT.pak %%DATADIR%%/game/thirdparty/cef3/locales/ro.pak %%DATADIR%%/game/thirdparty/cef3/locales/ru.pak %%DATADIR%%/game/thirdparty/cef3/locales/sk.pak %%DATADIR%%/game/thirdparty/cef3/locales/sl.pak %%DATADIR%%/game/thirdparty/cef3/locales/sr.pak %%DATADIR%%/game/thirdparty/cef3/locales/sv.pak %%DATADIR%%/game/thirdparty/cef3/locales/sw.pak %%DATADIR%%/game/thirdparty/cef3/locales/ta.pak 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%%DATADIR%%/game/thirdparty/socket/smtp.lua %%DATADIR%%/game/thirdparty/socket/tp.lua %%DATADIR%%/game/thirdparty/socket/url.lua %%DATADIR%%/game/thirdparty/tween.lua %%DATADIR%%/t-engine