Index: head/games/njam/Makefile =================================================================== --- head/games/njam/Makefile (revision 433037) +++ head/games/njam/Makefile (revision 433038) @@ -1,42 +1,47 @@ # Created by: # $FreeBSD$ PORTNAME= njam PORTVERSION= 1.25 PORTREVISION= 12 CATEGORIES= games MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION} DISTNAME= ${PORTNAME}-${PORTVERSION}-src MAINTAINER= amdmi3@FreeBSD.org COMMENT= Fast paced multiplayer pac-man clone +LICENSE= GPLv2+ +LICENSE_FILE= ${WRKSRC}/COPYING + GNU_CONFIGURE= yes -USES= gmake -CPPFLAGS+= -I${LOCALBASE}/include -D__linux__ +USES= gmake localbase USE_SDL= mixer image net sdl PORTDOCS= * PORTDATA= * DESKTOP_ENTRIES="njam" \ "${COMMENT}" \ "${DATADIR}/njamicon.ico" \ "${PORTNAME}" \ "Game;ArcadeGame;" \ "" OPTIONS_DEFINE= DOCS post-extract: @${RM} ${WRKSRC}/src/*.o post-patch: @${REINPLACE_CMD} -e 's|/var/lib/games|/var/games|' \ ${WRKSRC}/src/njam.cpp + @${REINPLACE_CMD} -e 's,#ifdef __linux__,#if defined(__linux__) || defined(__FreeBSD__) || defined(__DragonFly__),; \ + s,#ifndef __linux__,#if !defined(__linux__) \&\& !defined(__FreeBSD__) \&\& !defined(__DragonFly__),' \ + ${WRKSRC}/src/*.cpp ${WRKSRC}/src/*.h -post-install: - ${MKDIR} ${STAGEDIR}${DOCSDIR} +post-install-DOCS-on: + @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/html/* ${WRKSRC}/README ${STAGEDIR}${DOCSDIR}/ .include Index: head/games/njam/files/patch-src_njamedit.cpp =================================================================== --- head/games/njam/files/patch-src_njamedit.cpp (revision 433037) +++ head/games/njam/files/patch-src_njamedit.cpp (revision 433038) @@ -1,20 +1,20 @@ ---- src/njamedit.cpp.orig 2008-06-26 22:38:47.000000000 +0000 +--- src/njamedit.cpp.orig 2008-06-26 22:38:47 UTC +++ src/njamedit.cpp @@ -114,7 +114,7 @@ void NjamEngine::LevelEditor() key = SDLK_a; else if (CheckForSave()) { - LogFile::LogFile("Saving maps"); + LogFile("Saving maps"); m_Maps.Save(filename); level_type_was = level_type; changed = false; @@ -139,7 +139,7 @@ void NjamEngine::LevelEditor() "levels/%s.%s", #endif filename, types[level_type]); - LogFile::LogFile("Saving maps"); + LogFile("Saving maps"); m_Maps.Save(buf); level_type_was = level_type; changed = false;