Index: head/games/openbor/files/patch-openbor.c =================================================================== --- head/games/openbor/files/patch-openbor.c (revision 428970) +++ head/games/openbor/files/patch-openbor.c (revision 428971) @@ -1,38 +1,38 @@ --- openbor.c.orig 2016-12-19 15:29:57 UTC +++ openbor.c @@ -5810,7 +5810,7 @@ s_collision_attack **collision_alloc_att - size_t alloc_size; - - // Get amount of memory we'll need. -- alloc_size = sizeof(*result); -+ alloc_size = max_collisons * sizeof(*result); - - // Allocate memory and get pointer. - result = malloc(alloc_size); + size_t alloc_size; + + // Get amount of memory we'll need. +- alloc_size = sizeof(*result); ++ alloc_size = max_collisons * sizeof(*result); + + // Allocate memory and get pointer. + result = malloc(alloc_size); @@ -5859,7 +5859,7 @@ s_collision_body **collision_alloc_body_ - size_t alloc_size; - - // Get amount of memory we'll need. -- alloc_size = sizeof(*result); -+ alloc_size = max_collisons * sizeof(*result); - - // Allocate memory and get pointer. - result = malloc(alloc_size); + size_t alloc_size; + + // Get amount of memory we'll need. +- alloc_size = sizeof(*result); ++ alloc_size = max_collisons * sizeof(*result); + + // Allocate memory and get pointer. + result = malloc(alloc_size); @@ -20480,7 +20480,7 @@ void common_dot() entity *eOpp; //Owner of dot effect. s_collision_attack attack; //Attack struct. - for(iIndex = 0; iIndex <= MAX_DOTS; iIndex++) //Loop through all DOT indexes. + for(iIndex = 0; iIndex < MAX_DOTS; iIndex++) //Loop through all DOT indexes. { iDot_time = self->dot_time[iIndex]; //Get expire time. iDot_cnt = self->dot_cnt[iIndex]; //Get next tick time. @@ -34617,7 +34617,7 @@ void keyboard_setup(int player) strncpy(buttonnames[SDID_SPECIAL], "Special", 16); strncpy(buttonnames[SDID_START], "Start", 16); - strncpy(buttonnames[SDID_SCREENSHOT], "Screenshot", 16); + strncpy(buttonnames[SDID_SCREENSHOT], "Screenshot", 16); - strncpy(buttonnames[SDID_ESC], "Exit", 16); +// strncpy(buttonnames[SDID_ESC], "Exit", 16); savesettings(); bothnewkeys = 0; Property changes on: head/games/openbor/files/patch-openbor.c ___________________________________________________________________ Modified: svn:eol-style ## -1 +1 ## -native \ No newline at end of property +LF \ No newline at end of property