Index: head/games/lordsawar/Makefile =================================================================== --- head/games/lordsawar/Makefile (revision 426116) +++ head/games/lordsawar/Makefile (revision 426117) @@ -1,21 +1,23 @@ # $FreeBSD$ PORTNAME= lordsawar PORTVERSION= 0.3.1 CATEGORIES= games MASTER_SITES= SAVANNAH MAINTAINER= ports@FreeBSD.org COMMENT= Warlords II clone LICENSE= GPLv3+ LICENSE_FILE= ${WRKSRC}/COPYING USES= compiler:c++11-lib gettext gmake libarchive pkgconfig shebangfix USE_GNOME= gtkmm30 intltool libxslt USE_GSTREAMER= mm +USE_CXXSTD= c++11 INSTALLS_ICONS= yes GNU_CONFIGURE= yes SHEBANG_FILES= create-lw-file +bash_CMD= /bin/sh .include Index: head/games/lordsawar/files/patch-src_MapRenderer.cpp =================================================================== --- head/games/lordsawar/files/patch-src_MapRenderer.cpp (nonexistent) +++ head/games/lordsawar/files/patch-src_MapRenderer.cpp (revision 426117) @@ -0,0 +1,11 @@ +--- src/MapRenderer.cpp.orig 2015-06-10 18:06:19 UTC ++++ src/MapRenderer.cpp +@@ -72,7 +72,7 @@ void MapRenderer::render_tile(VectorgetImage() == false) ++ if (!style->getImage()) + { + printf ("pic for style %d for tile %d at %d,%d is null\n", + style->getType(), mtile->getType(), tile.x, tile.y); Property changes on: head/games/lordsawar/files/patch-src_MapRenderer.cpp ___________________________________________________________________ Added: fbsd:nokeywords ## -0,0 +1 ## +yes \ No newline at end of property Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property Index: head/games/lordsawar/files/patch-src_gui_stack-army-button.cpp =================================================================== --- head/games/lordsawar/files/patch-src_gui_stack-army-button.cpp (nonexistent) +++ head/games/lordsawar/files/patch-src_gui_stack-army-button.cpp (revision 426117) @@ -0,0 +1,11 @@ +--- src/gui/stack-army-button.cpp.orig 2015-06-20 22:48:43 UTC ++++ src/gui/stack-army-button.cpp +@@ -146,7 +146,7 @@ void StackArmyButton::fill_army_button() + { + bool greyed_out = false; + Stack *active_stack = p->getActivestack(); +- if (active_stack->getArmyById(d_army->getId()) == false) ++ if (!active_stack->getArmyById(d_army->getId())) + greyed_out = true; + army_image->property_pixbuf() = + gc->getCircledArmyPic(p->getArmyset(), d_army->getTypeId(), Property changes on: head/games/lordsawar/files/patch-src_gui_stack-army-button.cpp ___________________________________________________________________ Added: fbsd:nokeywords ## -0,0 +1 ## +yes \ No newline at end of property Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property