Index: head/emulators/ppsspp/Makefile =================================================================== --- head/emulators/ppsspp/Makefile (revision 424135) +++ head/emulators/ppsspp/Makefile (revision 424136) @@ -1,95 +1,95 @@ # $FreeBSD$ PORTNAME= ppsspp DISTVERSIONPREFIX= v DISTVERSION?= 1.3 PORTREVISION?= 2 CATEGORIES= emulators # XXX Get from Debian once #697821 lands MASTER_SITES= https://bazaar.launchpad.net/~sergio-br2/${PORTNAME}/debian-sdl/download/5/${PORTNAME}.1-20140802045408-dd26dik367ztj5xg-8/:manpage DISTFILES= ${PORTNAME}.1:manpage EXTRACT_ONLY= ${DISTFILES:N*\:manpage:C/:.*//} MAINTAINER= jbeich@FreeBSD.org COMMENT= PSP emulator in C++ with dynarec JIT for x86, ARM, MIPS LICENSE= GPLv2+ LIB_DEPENDS= libzip.so:archivers/libzip \ libsnappy.so:archivers/snappy \ libavcodec.so:multimedia/ffmpeg RUN_DEPENDS= xdg-open:devel/xdg-utils USE_GITHUB= yes GH_ACCOUNT= hrydgard GH_TUPLE?= hrydgard:${PORTNAME}-lang:cdf4a8d:lang/lang \ Kingcom:armips:1ffab37:armips/ext/armips CONFLICTS_INSTALL= ${PORTNAME}-* USES= compiler:c++11-lib localbase:ldflags pkgconfig EXCLUDE= glew snappy libzip zlib EXTRACT_AFTER_ARGS=${EXCLUDE:S,^,--exclude ,} USE_GL= glew glu USE_SDL= sdl2 # joystick CMAKE_ARGS= -DUSE_SYSTEM_FFMPEG=on QMAKE_SOURCE_PATH= ${WRKSRC}/Qt/PPSSPPQt.pro QMAKE_ARGS= CONFIG+="system_ffmpeg" LREL_TOOL="${LRELEASE}" NO_INSTALL= yes # ports/202949 DESKTOP_ENTRIES="PPSSPP" \ "" \ "${PORTNAME}" \ "${PORTNAME} %f" \ "Game;Emulator;" \ "" OPTIONS_SINGLE= GUI OPTIONS_SINGLE_GUI= QT4 QT5 SDL OPTIONS_SLAVE?= SDL OPTIONS_EXCLUDE:= ${OPTIONS_SINGLE_GUI} QT4_USES= qmake:outsource QT4_USE= QT4=qmake_build,moc_build,rcc_build,uic_build,linguisttools_build,gui,opengl QT5_USES= qmake:outsource QT5_USE= QT5=qmake_build,buildtools_build,linguisttools_build,gui,opengl,widgets -SDL_USES= cmake:outsource ninja +SDL_USES= cmake:outsource SDL_BUILD_DEPENDS= png>=1.6:graphics/png SDL_LIB_DEPENDS= libpng.so:graphics/png SDL_VARS= PORTDATA+="assets ${PORTNAME}" post-patch: @${REINPLACE_CMD} -e 's,/usr/share,${PREFIX}/share,' \ ${WRKSRC}/UI/NativeApp.cpp @${REINPLACE_CMD} -e 's,/usr,${LOCALBASE},' \ ${WRKSRC}/Qt/*.pr* @${REINPLACE_CMD} \ -e 's/"unknown"/"${GH_TAGNAME}"/' \ -e 's/^\(VERSION =\).*/\1 ${GH_TAGNAME}/' \ ${WRKSRC}/git-version.cmake \ ${WRKSRC}/Qt/Settings.pri do-install-SDL-on: # cmake doesn't pack assets into the app unlike qmake # XXX Convert to ${PORTDATA:N${PORTNAME}} once fmake is EOL (cd ${INSTALL_WRKSRC} && ${COPYTREE_SHARE} \ "${PORTDATA:Nppsspp}" ${STAGEDIR}${DATADIR}) # Install the app alongside assets to avoid warnings with GetExeDirectory() ${INSTALL_PROGRAM} ${INSTALL_WRKSRC}/${PORTNAME:tu}* \ ${STAGEDIR}${DATADIR}/${PORTNAME} ${LN} -sf ${DATADIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin do-install-SDL-off: ${INSTALL_PROGRAM} ${INSTALL_WRKSRC}/${PORTNAME} \ ${STAGEDIR}${PREFIX}/bin post-install: ${INSTALL_MAN} ${_DISTDIR}/${PORTNAME}.1 \ ${STAGEDIR}${MAN1PREFIX}/man/man1 (cd ${WRKSRC}/assets/unix-icons && ${COPYTREE_SHARE} \ "hicolor" ${STAGEDIR}${PREFIX}/share/icons) ${MKDIR} ${STAGEDIR}${PREFIX}/share/icons/hicolor/scalable/apps ${INSTALL_DATA} ${WRKSRC}/assets/unix-icons/icon-512.svg \ ${STAGEDIR}${PREFIX}/share/icons/hicolor/scalable/apps/${PORTNAME}.svg .include Index: head/games/aquaria/Makefile =================================================================== --- head/games/aquaria/Makefile (revision 424135) +++ head/games/aquaria/Makefile (revision 424136) @@ -1,65 +1,65 @@ # $FreeBSD$ PORTNAME= aquaria DISTVERSIONPREFIX= OSE-v DISTVERSION= 1.002-22 DISTVERSIONSUFFIX= -g84366ad CATEGORIES= games MAINTAINER= jbeich@FreeBSD.org COMMENT= Underwater 2D fantasy action-adventure (game engine) LICENSE= GPLv2+ BUILD_DEPENDS= ${LOCALBASE}/include/glm/glm.hpp:math/glm LIB_DEPENDS= libvorbisfile.so:audio/libvorbis \ libftgl.so:graphics/ftgl \ libpng.so:graphics/png \ libtinyxml2.so:textproc/tinyxml2 USE_GITHUB= yes GH_ACCOUNT= AquariaOSE GH_PROJECT= Aquaria -USES= cmake lua:51 ninja openal pkgconfig +USES= cmake lua:51 openal pkgconfig EXCLUDE= AL FTGL GL SDL* freetype2 glm glpng/png glpng/zlib \ libogg-* libvorbis-* lua-* tinyxml2* EXTRACT_AFTER_ARGS=${EXCLUDE:S,^,--exclude ExternalLibs/,} CMAKE_ARGS+= -DAQUARIA_DEFAULT_DATA_DIR="${DATADIR}" \ -DAQUARIA_INTERNAL_FREETYPE=off \ -DAQUARIA_INTERNAL_FTGL=off \ -DAQUARIA_INTERNAL_LUA=off \ -DAQUARIA_INTERNAL_OGGVORBIS=off \ -DAQUARIA_INTERNAL_OPENAL=off \ -DAQUARIA_INTERNAL_PNG=off \ -DAQUARIA_INTERNAL_SDL=off \ -DAQUARIA_INTERNAL_TINYXML2=off \ -DAQUARIA_INTERNAL_ZLIB=off LDFLAGS+= -Wl,--as-needed # avoid overlinking (vorbis deps) SUB_FILES= pkg-message PLIST_FILES= bin/aquaria PORTDATA= * DESKTOP_ENTRIES="${GH_PROJECT}" \ "" \ "${DATADIR}/${PORTNAME}.png" \ "${PORTNAME}" \ "Game;ArcadeGame;" \ "" OPTIONS_DEFINE= DEBUG SDL2 OPTIONS_DEFAULT=SDL2 SDL2_DESC= Use SDL 2.x instead of SDL 1.2.x SDL2_CMAKE_ON= -DAQUARIA_USE_SDL2=on SDL2_USE= SDL=sdl2 SDL2_USE_OFF= SDL=sdl do-install: ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin .for d in game_scripts files (cd ${WRKSRC}/${d} && ${COPYTREE_SHARE} \ "." ${STAGEDIR}${DATADIR}/override) .endfor .include