Index: head/games/endless-sky/Makefile =================================================================== --- head/games/endless-sky/Makefile (revision 421685) +++ head/games/endless-sky/Makefile (revision 421686) @@ -1,35 +1,35 @@ # Created by: Dmitry Marakasov # $FreeBSD$ PORTNAME= endless-sky -PORTVERSION= 0.8.11 +PORTVERSION= 0.9.2 DISTVERSIONPREFIX= v CATEGORIES= games MAINTAINER= amdmi3@FreeBSD.org COMMENT= Space exploration and combat game similar to Escape Velocity LICENSE= GPLv3+ LICENSE_FILE= ${WRKSRC}/license.txt LIB_DEPENDS= libpng.so:graphics/png BROKEN_FreeBSD_9= does not build # revisit when ports gcc is switched to 4.9 USE_GITHUB= yes USES= compiler:c++11-lib jpeg localbase openal scons USE_SDL= sdl2 USE_GL= gl glew INSTALLS_ICONS= yes PORTDATA= * post-build: @${REINPLACE_CMD} -e 's|/usr/local/|${PREFIX}/|; s|share/games|share|' \ ${WRKSRC}/source/Files.cpp post-install: @${STRIP_CMD} ${STAGEDIR}${PREFIX}/bin/${PORTNAME} .include Index: head/games/endless-sky/distinfo =================================================================== --- head/games/endless-sky/distinfo (revision 421685) +++ head/games/endless-sky/distinfo (revision 421686) @@ -1,2 +1,3 @@ -SHA256 (endless-sky-endless-sky-v0.8.11_GH0.tar.gz) = 8c399194b5d118274f43685b9992419538e5e6c6161621e5b06aef9ca74c4718 -SIZE (endless-sky-endless-sky-v0.8.11_GH0.tar.gz) = 42620910 +TIMESTAMP = 1473431842 +SHA256 (endless-sky-endless-sky-v0.9.2_GH0.tar.gz) = aebf56be47448e8c29fd298b4e7124afc19c1078c9b5972f1f599e9957d79822 +SIZE (endless-sky-endless-sky-v0.9.2_GH0.tar.gz) = 54218591 Index: head/games/endless-sky/files/patch-SConstruct =================================================================== --- head/games/endless-sky/files/patch-SConstruct (revision 421685) +++ head/games/endless-sky/files/patch-SConstruct (revision 421686) @@ -1,55 +1,55 @@ ---- SConstruct.orig 2015-10-06 21:52:04 UTC +--- SConstruct.orig 2016-06-24 12:15:47 UTC +++ SConstruct -@@ -14,7 +14,7 @@ if 'SCHROOT_CHROOT_NAME' in os.environ a +@@ -1,7 +1,7 @@ + import os - # Required build flags. If you want to use SSE optimization, you can turn on - # -msse3 or (if just building for your own computer) -march=native. --env.Append(CCFLAGS = ["-std=c++0x", "-O3", "-Wall"]) -+env.Append(CCFLAGS = ["-std=c++0x", "-Wall"]) - env.Append(LIBS = [ - "SDL2", - "png", -@@ -28,7 +28,7 @@ env.Append(LIBS = [ - # Work with clang's static analyzer: - env["CC"] = os.getenv("CC") or env["CC"] - env["CXX"] = os.getenv("CXX") or env["CXX"] --env["ENV"].update(x for x in os.environ.items() if x[0].startswith("CCC_")) -+env["ENV"].update(x for x in os.environ.items()) + # Load any environment variables that alter the build. +-env = Environment() ++env = Environment(ENV = os.environ) + if 'CCFLAGS' in os.environ: + env.Append(CCFLAGS = os.environ['CCFLAGS']) + if 'CXXFLAGS' in os.environ: +@@ -24,7 +24,7 @@ Help(opts.GenerateHelpText(env)) - opts = Variables() - opts.Add(PathVariable("PREFIX", "Directory to install under", "/usr/local", PathVariable.PathIsDirCreate)) -@@ -43,7 +43,7 @@ sky = env.Program("endless-sky", Glob("b + flags = ["-std=c++11", "-Wall"] + if env["mode"] != "debug": +- flags += ["-O3"] ++ pass + if env["mode"] == "debug": + flags += ["-g"] + if env["mode"] == "profile": +@@ -55,7 +55,7 @@ sky = env.Program("endless-sky", Glob("b # Install the binary: -env.Install("$DESTDIR$PREFIX/games", sky) +env.Install("$DESTDIR$PREFIX/bin", sky) # Install the desktop file: env.Install("$DESTDIR$PREFIX/share/applications", "endless-sky.desktop") -@@ -68,7 +68,7 @@ if env.get("PREFIX").startswith("/usr/") +@@ -80,7 +80,7 @@ if env.get("PREFIX").startswith("/usr/") # Install the man page. env.Command( - "$DESTDIR$PREFIX/share/man/man6/endless-sky.6.gz", + "$DESTDIR$PREFIX/man/man6/endless-sky.6.gz", "endless-sky.6", "gzip -c $SOURCE > $TARGET") -@@ -81,11 +81,11 @@ def RecursiveInstall(env, target, source +@@ -93,11 +93,11 @@ def RecursiveInstall(env, target, source RecursiveInstall(env, os.path.join(target, name), node.abspath) else: env.Install(target, node) -RecursiveInstall(env, "$DESTDIR$PREFIX/share/games/endless-sky/data", "data") -RecursiveInstall(env, "$DESTDIR$PREFIX/share/games/endless-sky/images", "images") -RecursiveInstall(env, "$DESTDIR$PREFIX/share/games/endless-sky/sounds", "sounds") -env.Install("$DESTDIR$PREFIX/share/games/endless-sky", "credits.txt") -env.Install("$DESTDIR$PREFIX/share/games/endless-sky", "keys.txt") +RecursiveInstall(env, "$DESTDIR$PREFIX/share/endless-sky/data", "data") +RecursiveInstall(env, "$DESTDIR$PREFIX/share/endless-sky/images", "images") +RecursiveInstall(env, "$DESTDIR$PREFIX/share/endless-sky/sounds", "sounds") +env.Install("$DESTDIR$PREFIX/share/endless-sky", "credits.txt") +env.Install("$DESTDIR$PREFIX/share/endless-sky", "keys.txt") # Make the word "install" in the command line do an installation. env.Alias("install", "$DESTDIR$PREFIX")