Index: head/games/0ad/Makefile =================================================================== --- head/games/0ad/Makefile (revision 400108) +++ head/games/0ad/Makefile (revision 400109) @@ -1,81 +1,85 @@ # $FreeBSD$ PORTNAME= 0ad PORTVERSION= 0.0.18 -PORTREVISION= 1 +PORTREVISION= 2 CATEGORIES= games MASTER_SITES= SF/zero-ad/releases DISTFILES= ${PORTNAME}-${PORTVERSION}-alpha-unix-build.tar.xz \ ${PORTNAME}-${PORTVERSION}-alpha-unix-data.tar.xz MAINTAINER= madpilot@FreeBSD.org COMMENT= Real-time strategy (RTS) game of ancient warfare BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip \ cmake:${PORTSDIR}/devel/cmake LIB_DEPENDS= libboost_thread.so:${PORTSDIR}/devel/boost-libs \ libexecinfo.so:${PORTSDIR}/devel/libexecinfo \ libpng.so:${PORTSDIR}/graphics/png \ libogg.so:${PORTSDIR}/audio/libogg \ libvorbis.so:${PORTSDIR}/audio/libvorbis \ libcurl.so:${PORTSDIR}/ftp/curl \ libgamin-1.so:${PORTSDIR}/devel/gamin \ libgloox.so:${PORTSDIR}/net-im/gloox \ libminiupnpc.so:${PORTSDIR}/net/miniupnpc \ libnspr4.so:${PORTSDIR}/devel/nspr \ libenet.so:${PORTSDIR}/net/enet WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}-alpha BUILD_WRKSRC= ${WRKSRC}/build/workspaces/gcc MAKE_ARGS= config=release USES= compiler:c++11-lib dos2unix gmake iconv openal:al \ pkgconfig tar:xz USE_SDL= sdl USE_GNOME= libxml2 gtk20 USE_GL= gl BUNDLE_LIBS= yes DOS2UNIX_REGEX= .*\.([ch]p{0,2}|make) USE_WX= 2.8+ WX_COMPS= wx:lib MAKE_ENV+= JOBS=${_MAKE_JOBS} MANUAL_PACKAGE_BUILD= huge PORTDATA= * .include + +.if ${OSVERSION} < 1000024 +BROKEN= segfaults during build +.endif post-patch: @${REINPLACE_CMD} -e 's|%%LOCALBASE%%|${LOCALBASE}|' \ -e 's|%%CC%%|${CC}|' \ ${WRKSRC}/build/premake/premake4.lua .if ${ARCH} == i386 && ${CHOSEN_COMPILER_TYPE} == gcc @${REINPLACE_CMD} -e '1055,1251s/-rdynamic/-lssp_nonshared &/' \ -e '1441s/"execinfo",/& "ssp_nonshared",/' \ ${WRKSRC}/build/premake/premake4.lua .endif @${REINPLACE_CMD} 's,^\(Exec=\)/usr/local,\1${PREFIX},' \ ${WRKSRC}/build/resources/0ad.desktop @${REINPLACE_CMD} 's|%%PREFIX%%|${PREFIX}|' \ ${WRKSRC}/build/resources/0ad.sh pre-build: (cd ${WRKSRC}/build/workspaces && ${SETENV} ${MAKE_ENV} ./update-workspaces.sh --with-system-miniupnpc ${SMOPT} --bindir=${PREFIX}/bin --datadir=${DATADIR} --libdir=${PREFIX}/lib/${PORTNAME}) do-install: ${INSTALL_PROGRAM} ${WRKSRC}/binaries/system/pyrogenesis ${STAGEDIR}${PREFIX}/bin ${INSTALL_SCRIPT} ${WRKSRC}/build/resources/0ad.sh ${STAGEDIR}${PREFIX}/bin/0ad ${INSTALL_PROGRAM} ${WRKSRC}/binaries/system/ActorEditor ${STAGEDIR}${PREFIX}/bin ${MKDIR} ${STAGEDIR}${PREFIX}/lib/${PORTNAME} (cd ${WRKSRC}/binaries/system && ${INSTALL_LIB} libAtlasUI.so libCollada.so libnvcore.so libnvimage.so libnvmath.so libnvtt.so ${STAGEDIR}${PREFIX}/lib/${PORTNAME}) (cd ${WRKSRC}/binaries/system && ${INSTALL_LIB} libmozjs31-ps-release.so ${STAGEDIR}${PREFIX}/lib/${PORTNAME}) ${INSTALL_DATA} ${WRKSRC}/build/resources/0ad.desktop ${STAGEDIR}${PREFIX}/share/applications ${INSTALL_DATA} ${WRKSRC}/build/resources/0ad.png ${STAGEDIR}${PREFIX}/share/pixmaps ${MKDIR} ${STAGEDIR}${DATADIR} (cd ${WRKSRC}/binaries/data && ${COPYTREE_SHARE} "config l10n tests tools" ${STAGEDIR}${DATADIR}) ${MKDIR} ${STAGEDIR}${DATADIR}/mods/public ${STAGEDIR}${DATADIR}/mods/mod ${TAR} xf ${WRKSRC}/binaries/data/mods/public/public.zip -C ${STAGEDIR}${DATADIR}/mods/public --no-same-permissions ${TAR} xf ${WRKSRC}/binaries/data/mods/mod/mod.zip -C ${STAGEDIR}${DATADIR}/mods/mod --no-same-permissions .include Index: head/games/0ad/files/patch-source_network_NetServer.cpp =================================================================== --- head/games/0ad/files/patch-source_network_NetServer.cpp (nonexistent) +++ head/games/0ad/files/patch-source_network_NetServer.cpp (revision 400109) @@ -0,0 +1,19 @@ +--- source/network/NetServer.cpp.orig 2015-01-24 14:46:52 UTC ++++ source/network/NetServer.cpp +@@ -228,6 +228,7 @@ void* CNetServerWorker::SetupUPnP(void*) + + int ret = 0; + bool allocatedUrls = false; ++ int error = 0; // Set this for upnpDiscover + + // Try a cached URL first + if (!rootDescURL.empty() && UPNP_GetIGDFromUrl(rootDescURL.c_str(), &urls, &data, internalIPAddress, sizeof(internalIPAddress))) +@@ -236,7 +237,7 @@ void* CNetServerWorker::SetupUPnP(void*) + ret = 1; + } + // No cached URL, or it did not respond. Try getting a valid UPnP device for 10 seconds. +- else if ((devlist = upnpDiscover(10000, 0, 0, 0, 0, 0)) != NULL) ++ else if ((devlist = upnpDiscover(10000, 0, 0, 0, 0, 0,&error)) != NULL) + { + ret = UPNP_GetValidIGD(devlist, &urls, &data, internalIPAddress, sizeof(internalIPAddress)); + allocatedUrls = ret != 0; // urls is allocated on non-zero return values Property changes on: head/games/0ad/files/patch-source_network_NetServer.cpp ___________________________________________________________________ Added: fbsd:nokeywords ## -0,0 +1 ## +yes \ No newline at end of property Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/plain \ No newline at end of property