diff --git a/docs/FAQ.html b/docs/FAQ.html
index 31fc0c06e6a4..eb162f12cbd6 100644
--- a/docs/FAQ.html
+++ b/docs/FAQ.html
@@ -1,938 +1,938 @@
LLVM: Frequently Asked Questions
LLVM: Frequently Asked Questions
- License
- Why are the LLVM source code and the front-end distributed under
different licenses?
- Does the University of Illinois Open Source License really qualify as an
"open source" license?
- Can I modify LLVM source code and redistribute the modified source?
- Can I modify LLVM source code and redistribute binaries or other tools
based on it, without redistributing the source?
- Source code
- In what language is LLVM written?
- How portable is the LLVM source code?
- Build Problems
- When I run configure, it finds the wrong C compiler.
- The configure script finds the right C compiler, but it uses
the LLVM linker from a previous build. What do I do?
- When creating a dynamic library, I get a strange GLIBC error.
- I've updated my source tree from Subversion, and now my build is trying
to use a file/directory that doesn't exist.
- I've modified a Makefile in my source tree, but my build tree keeps
using the old version. What do I do?
- I've upgraded to a new version of LLVM, and I get strange build
errors.
- I've built LLVM and am testing it, but the tests freeze.
- Why do test results differ when I perform different types of
builds?
- Compiling LLVM with GCC 3.3.2 fails, what should I do?
- Compiling LLVM with GCC succeeds, but the resulting tools do not work,
what can be wrong?
- When I use the test suite, all of the C Backend tests fail. What is
wrong?
- After Subversion update, rebuilding gives the error "No rule to make
target".
- The llvmc program gives me errors/doesn't
work.
- When I compile LLVM-GCC with srcdir == objdir,
it fails. Why?
- Source Languages
- What source languages are supported?
- I'd like to write a self-hosting LLVM compiler. How
should I interface with the LLVM middle-end optimizers and back-end code
generators?
- What support is there for higher level source
language constructs for building a compiler?
- I don't understand the GetElementPtr
instruction. Help!
- Using the GCC Front End
- When I compile software that uses a configure script, the configure
script thinks my system has all of the header files and libraries it is
testing for. How do I get configure to work correctly?
- When I compile code using the LLVM GCC front end, it complains that it
cannot find libcrtend.a?
- How can I disable all optimizations when compiling code using the LLVM
GCC front end?
- Can I use LLVM to convert C++ code to C
code?
- Can I compile C or C++ code to
platform-independent LLVM bitcode?
- Questions about code generated by the GCC front-end
- What is this llvm.global_ctors and
_GLOBAL__I__tmp_webcompile... stuff that happens when I
#include <iostream>?
- Where did all of my code go??
- What is this "undef" thing that shows up in
my code?
- Why does instcombine + simplifycfg turn
a call to a function with a mismatched calling convention into "unreachable"?
Why not make the verifier reject it?
Why are the LLVM source code and the front-end distributed under different
licenses?
The C/C++ front-ends are based on GCC and must be distributed under the GPL.
Our aim is to distribute LLVM source code under a much less
restrictive license, in particular one that does not compel users who
distribute tools based on modifying the source to redistribute the modified
source code as well.
Does the University of Illinois Open Source License really qualify as an
"open source" license?
Yes, the license
is certified by
the Open Source Initiative (OSI).
Can I modify LLVM source code and redistribute the modified source?
Yes. The modified source distribution must retain the copyright notice and
follow the three bulletted conditions listed in
the LLVM
license.
Can I modify LLVM source code and redistribute binaries or other tools based
on it, without redistributing the source?
Yes. This is why we distribute LLVM under a less restrictive license than
GPL, as explained in the first question above.
In what language is LLVM written?
All of the LLVM tools and libraries are written in C++ with extensive use of
the STL.
How portable is the LLVM source code?
The LLVM source code should be portable to most modern UNIX-like operating
systems. Most of the code is written in standard C++ with operating system
services abstracted to a support library. The tools required to build and test
LLVM have been ported to a plethora of platforms.
Some porting problems may exist in the following areas:
- The GCC front end code is not as portable as the LLVM suite, so it may not
compile as well on unsupported platforms.
- The LLVM build system relies heavily on UNIX shell tools, like the Bourne
Shell and sed. Porting to systems without these tools (MacOS 9, Plan 9)
will require more effort.
When I run configure, it finds the wrong C compiler.
The configure script attempts to locate first gcc and then
cc, unless it finds compiler paths set in CC
and CXX for the C and C++ compiler, respectively.
If configure finds the wrong compiler, either adjust your
PATH environment variable or set CC and CXX
explicitly.
The configure script finds the right C compiler, but it uses the
LLVM linker from a previous build. What do I do?
The configure script uses the PATH to find executables, so
if it's grabbing the wrong linker/assembler/etc, there are two ways to fix
it:
Adjust your PATH environment variable so that the correct
program appears first in the PATH. This may work, but may not be
convenient when you want them first in your path for other
work.
Run configure with an alternative PATH that is
correct. In a Borne compatible shell, the syntax would be:
% PATH=[the path without the bad program] ./configure ...
This is still somewhat inconvenient, but it allows configure
to do its work without having to adjust your PATH
permanently.
When creating a dynamic library, I get a strange GLIBC error.
Under some operating systems (i.e. Linux), libtool does not work correctly if
GCC was compiled with the --disable-shared option. To work around this,
install your own version of GCC that has shared libraries enabled by
default.
I've updated my source tree from Subversion, and now my build is trying to
use a file/directory that doesn't exist.
You need to re-run configure in your object directory. When new Makefiles
are added to the source tree, they have to be copied over to the object tree
in order to be used by the build.
I've modified a Makefile in my source tree, but my build tree keeps using the
old version. What do I do?
If the Makefile already exists in your object tree, you can just run the
following command in the top level directory of your object tree:
% ./config.status <relative path to Makefile>
If the Makefile is new, you will have to modify the configure script to copy
it over.
I've upgraded to a new version of LLVM, and I get strange build errors.
Sometimes, changes to the LLVM source code alters how the build system works.
Changes in libtool, autoconf, or header file dependencies are especially
prone to this sort of problem.
The best thing to try is to remove the old files and re-build. In most
cases, this takes care of the problem. To do this, just type make
clean and then make in the directory that fails to build.
I've built LLVM and am testing it, but the tests freeze.
This is most likely occurring because you built a profile or release
(optimized) build of LLVM and have not specified the same information on the
gmake command line.
For example, if you built LLVM with the command:
% gmake ENABLE_PROFILING=1
...then you must run the tests with the following commands:
% cd llvm/test
% gmake ENABLE_PROFILING=1
Why do test results differ when I perform different types of builds?
The LLVM test suite is dependent upon several features of the LLVM tools and
libraries.
First, the debugging assertions in code are not enabled in optimized or
profiling builds. Hence, tests that used to fail may pass.
Second, some tests may rely upon debugging options or behavior that is only
available in the debug build. These tests will fail in an optimized or
profile build.
Compiling LLVM with GCC 3.3.2 fails, what should I do?
This is a bug in
GCC, and affects projects other than LLVM. Try upgrading or downgrading
your GCC.
Compiling LLVM with GCC succeeds, but the resulting tools do not work, what
can be wrong?
Several versions of GCC have shown a weakness in miscompiling the LLVM
codebase. Please consult your compiler version (gcc --version) to
find out whether it is broken.
If so, your only option is to upgrade GCC to a known good version.
After Subversion update, rebuilding gives the error "No rule to make
target".
If the error is of the form:
gmake[2]: *** No rule to make target `/path/to/somefile', needed by
`/path/to/another/file.d'.
Stop.
This may occur anytime files are moved within the Subversion repository or
removed entirely. In this case, the best solution is to erase all
.d files, which list dependencies for source files, and rebuild:
% cd $LLVM_OBJ_DIR
% rm -f `find . -name \*\.d`
% gmake
In other cases, it may be necessary to run make clean before
rebuilding.
llvmc is experimental and isn't really supported. We suggest
using llvm-gcc instead.
The GNUmakefile in the top-level directory of LLVM-GCC is a special
Makefile used by Apple to invoke the build_gcc script after
setting up a special environment. This has the unfortunate side-effect that
trying to build LLVM-GCC with srcdir == objdir in a "non-Apple way" invokes
the GNUmakefile instead of Makefile. Because the
environment isn't set up correctly to do this, the build fails.
People not building LLVM-GCC the "Apple way" need to build LLVM-GCC with
srcdir != objdir, or simply remove the GNUmakefile entirely.
We regret the inconvenience.
LLVM currently has full support for C and C++ source languages. These are
available through a special version of GCC that LLVM calls the
C Front End
There is an incomplete version of a Java front end available in the
java module. There is no documentation on this yet so you'll need to
download the code, compile it, and try it.
The PyPy developers are working on integrating LLVM into the PyPy backend so
that PyPy language can translate to LLVM.
Your compiler front-end will communicate with LLVM by creating a module in
the LLVM intermediate representation (IR) format. Assuming you want to write
your language's compiler in the language itself (rather than C++), there are
3 major ways to tackle generating LLVM IR from a front-end:
- Call into the LLVM libraries code using your language's FFI
(foreign function interface).
- for: best tracks changes to the LLVM IR, .ll syntax, and .bc
format
- for: enables running LLVM optimization passes without a
emit/parse overhead
- for: adapts well to a JIT context
- against: lots of ugly glue code to write
- Emit LLVM assembly from your compiler's native language.
- for: very straightforward to get started
- against: the .ll parser is slower than the bitcode reader
when interfacing to the middle end
- against: you'll have to re-engineer the LLVM IR object model
and asm writer in your language
- against: it may be harder to track changes to the IR
- Emit LLVM bitcode from your compiler's native language.
- for: can use the more-efficient bitcode reader when
interfacing to the middle end
- against: you'll have to re-engineer the LLVM IR object
model and bitcode writer in your language
- against: it may be harder to track changes to the IR
If you go with the first option, the C bindings in include/llvm-c should help
a lot, since most languages have strong support for interfacing with C. The
most common hurdle with calling C from managed code is interfacing with the
garbage collector. The C interface was designed to require very little memory
management, and so is straightforward in this regard.
Currently, there isn't much. LLVM supports an intermediate representation
which is useful for code representation but will not support the high level
(abstract syntax tree) representation needed by most compilers. There are no
facilities for lexical nor semantic analysis. There is, however, a mostly
implemented configuration-driven
compiler driver which simplifies the task
of running optimizations, linking, and executable generation.
When I compile software that uses a configure script, the configure script
thinks my system has all of the header files and libraries it is testing for.
How do I get configure to work correctly?
The configure script is getting things wrong because the LLVM linker allows
symbols to be undefined at link time (so that they can be resolved during JIT
or translation to the C back end). That is why configure thinks your system
"has everything."
To work around this, perform the following steps:
- Make sure the CC and CXX environment variables contains the full path to
the LLVM GCC front end.
- Make sure that the regular C compiler is first in your PATH.
- Add the string "-Wl,-native" to your CFLAGS environment variable.
This will allow the llvm-ld linker to create a native code
executable instead of shell script that runs the JIT. Creating native code
requires standard linkage, which in turn will allow the configure script to
find out if code is not linking on your system because the feature isn't
available on your system.
When I compile code using the LLVM GCC front end, it complains that it cannot
find libcrtend.a.
The only way this can happen is if you haven't installed the runtime
library. To correct this, do:
% cd llvm/runtime
% make clean ; make install-bytecode
How can I disable all optimizations when compiling code using the LLVM GCC
front end?
Passing "-Wa,-disable-opt -Wl,-disable-opt" will disable *all* cleanup and
optimizations done at the llvm level, leaving you with the truly horrible
code that you desire.
Yes, you can use LLVM to convert code from any language LLVM supports to C.
Note that the generated C code will be very low level (all loops are lowered
to gotos, etc) and not very pretty (comments are stripped, original source
formatting is totally lost, variables are renamed, expressions are
regrouped), so this may not be what you're looking for. Also, there are
several limitations noted below.
Use commands like this:
- Compile your program as normal with llvm-g++:
+ Compile your program with llvm-g++:
-% llvm-g++ x.cpp -o program
+% llvm-g++ -emit-llvm x.cpp -o program.bc -c
or:
-% llvm-g++ a.cpp -c
-% llvm-g++ b.cpp -c
-% llvm-g++ a.o b.o -o program
+% llvm-g++ a.cpp -c -emit-llvm
+% llvm-g++ b.cpp -c -emit-llvm
+% llvm-ld a.o b.o -o program
- With llvm-gcc3, this will generate program and program.bc. The .bc
- file is the LLVM version of the program all linked together.
+ This will generate program and program.bc. The .bc
+ file is the LLVM version of the program all linked together.
Convert the LLVM code to C code, using the LLC tool with the C
backend:
% llc -march=c program.bc -o program.c
Finally, compile the C file:
-% cc x.c
+% cc x.c -lstdc++
Using LLVM does not eliminate the need for C++ library support. If you use
the llvm-g++ front-end, the generated code will depend on g++'s C++ support
libraries in the same way that code generated from g++ would. If you use
another C++ front-end, the generated code will depend on whatever library
that front-end would normally require.
If you are working on a platform that does not provide any C++ libraries, you
may be able to manually compile libstdc++ to LLVM bitcode, statically link it
into your program, then use the commands above to convert the whole result
into C code. Alternatively, you might compile the libraries and your
application into two different chunks of C code and link them.
Note that, by default, the C back end does not support exception handling.
If you want/need it for a certain program, you can enable it by passing
"-enable-correct-eh-support" to the llc program. The resultant code will use
setjmp/longjmp to implement exception support that is relatively slow, and
not C++-ABI-conforming on most platforms, but otherwise correct.
Also, there are a number of other limitations of the C backend that cause it
to produce code that does not fully conform to the C++ ABI on most
platforms. Some of the C++ programs in LLVM's test suite are known to fail
when compiled with the C back end because of ABI incompatibilities with
standard C++ libraries.
No. C and C++ are inherently platform-dependent languages. The most obvious
example of this is the preprocessor. A very common way that C code is made
portable is by using the preprocessor to include platform-specific code. In
practice, information about other platforms is lost after preprocessing, so
the result is inherently dependent on the platform that the preprocessing was
targeting.
Another example is sizeof. It's common for sizeof(long) to
vary between platforms. In most C front-ends, sizeof is expanded to
a constant immediately, thus hard-wiring a platform-specific detail.
Also, since many platforms define their ABIs in terms of C, and since LLVM is
lower-level than C, front-ends currently must emit platform-specific IR in
order to have the result conform to the platform ABI.
If you #include the <iostream> header into a C++
translation unit, the file will probably use
the std::cin/std::cout/... global objects. However, C++
does not guarantee an order of initialization between static objects in
different translation units, so if a static ctor/dtor in your .cpp file
used std::cout, for example, the object would not necessarily be
automatically initialized before your use.
To make std::cout and friends work correctly in these scenarios, the
STL that we use declares a static object that gets created in every
translation unit that includes <iostream>. This object has a
static constructor and destructor that initializes and destroys the global
iostream objects before they could possibly be used in the file. The code
that you see in the .ll file corresponds to the constructor and destructor
registration code.
If you would like to make it easier to understand the LLVM code
generated by the compiler in the demo page, consider using printf()
instead of iostreams to print values.
If you are using the LLVM demo page, you may often wonder what happened to
all of the code that you typed in. Remember that the demo script is running
the code through the LLVM optimizers, so if your code doesn't actually do
anything useful, it might all be deleted.
To prevent this, make sure that the code is actually needed. For example, if
you are computing some expression, return the value from the function instead
of leaving it in a local variable. If you really want to constrain the
optimizer, you can read from and assign to volatile global
variables.
undef is the LLVM way of
representing a value that is not defined. You can get these if you do not
initialize a variable before you use it. For example, the C function:
int X() { int i; return i; }
Is compiled to "ret i32 undef" because "i" never has a
value specified for it.
This is a common problem run into by authors of front-ends that are using
custom calling conventions: you need to make sure to set the right calling
convention on both the function and on each call to the function. For example,
this code:
define fastcc void @foo() {
ret void
}
define void @bar() {
call void @foo( )
ret void
}
Is optimized to:
define fastcc void @foo() {
ret void
}
define void @bar() {
unreachable
}
... with "opt -instcombine -simplifycfg". This often bites people because
"all their code disappears". Setting the calling convention on the caller and
callee is required for indirect calls to work, so people often ask why not make
the verifier reject this sort of thing.
The answer is that this code has undefined behavior, but it is not illegal.
If we made it illegal, then every transformation that could potentially create
this would have to ensure that it doesn't, and there is valid code that can
create this sort of construct (in dead code). The sorts of things that can
cause this to happen are fairly contrived, but we still need to accept them.
Here's an example:
define fastcc void @foo() {
ret void
}
define internal void @bar(void()* %FP, i1 %cond) {
br i1 %cond, label %T, label %F
T:
call void %FP()
ret void
F:
call fastcc void %FP()
ret void
}
define void @test() {
%X = or i1 false, false
call void @bar(void()* @foo, i1 %X)
ret void
}
In this example, "test" always passes @foo/false into bar, which ensures that
it is dynamically called with the right calling conv (thus, the code is
perfectly well defined). If you run this through the inliner, you get this
(the explicit "or" is there so that the inliner doesn't dead code eliminate
a bunch of stuff):
define fastcc void @foo() {
ret void
}
define void @test() {
%X = or i1 false, false
br i1 %X, label %T.i, label %F.i
T.i:
call void @foo()
br label %bar.exit
F.i:
call fastcc void @foo()
br label %bar.exit
bar.exit:
ret void
}
Here you can see that the inlining pass made an undefined call to @foo with
the wrong calling convention. We really don't want to make the inliner have
to know about this sort of thing, so it needs to be valid code. In this case,
dead code elimination can trivially remove the undefined code. However, if %X
was an input argument to @test, the inliner would produce this:
define fastcc void @foo() {
ret void
}
define void @test(i1 %X) {
br i1 %X, label %T.i, label %F.i
T.i:
call void @foo()
br label %bar.exit
F.i:
call fastcc void @foo()
br label %bar.exit
bar.exit:
ret void
}
The interesting thing about this is that %X must be false for the
code to be well-defined, but no amount of dead code elimination will be able to
delete the broken call as unreachable. However, since instcombine/simplifycfg
turns the undefined call into unreachable, we end up with a branch on a
condition that goes to unreachable: a branch to unreachable can never happen, so
"-inline -instcombine -simplifycfg" is able to produce:
define fastcc void @foo() {
ret void
}
define void @test(i1 %X) {
F.i:
call fastcc void @foo()
ret void
}
LLVM Compiler Infrastructure
- Last modified: $Date: 2010-02-26 00:41:41 +0100 (Fri, 26 Feb 2010) $
+ Last modified: $Date: 2010-05-04 20:16:00 +0200 (Tue, 04 May 2010) $
diff --git a/lib/CodeGen/LiveIntervalAnalysis.cpp b/lib/CodeGen/LiveIntervalAnalysis.cpp
index 26a7190110f9..ca9921cd3323 100644
--- a/lib/CodeGen/LiveIntervalAnalysis.cpp
+++ b/lib/CodeGen/LiveIntervalAnalysis.cpp
@@ -1,2136 +1,2160 @@
//===-- LiveIntervalAnalysis.cpp - Live Interval Analysis -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LiveInterval analysis pass which is used
// by the Linear Scan Register allocator. This pass linearizes the
// basic blocks of the function in DFS order and uses the
// LiveVariables pass to conservatively compute live intervals for
// each virtual and physical register.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "liveintervals"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "VirtRegMap.h"
#include "llvm/Value.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/ProcessImplicitDefs.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include
#include
#include
using namespace llvm;
// Hidden options for help debugging.
static cl::opt DisableReMat("disable-rematerialization",
cl::init(false), cl::Hidden);
static cl::opt EnableFastSpilling("fast-spill",
cl::init(false), cl::Hidden);
STATISTIC(numIntervals , "Number of original intervals");
STATISTIC(numFolds , "Number of loads/stores folded into instructions");
STATISTIC(numSplits , "Number of intervals split");
char LiveIntervals::ID = 0;
static RegisterPass X("liveintervals", "Live Interval Analysis");
void LiveIntervals::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired();
AU.addPreserved();
AU.addPreserved();
AU.addRequired();
AU.addPreservedID(MachineLoopInfoID);
AU.addPreservedID(MachineDominatorsID);
if (!StrongPHIElim) {
AU.addPreservedID(PHIEliminationID);
AU.addRequiredID(PHIEliminationID);
}
AU.addRequiredID(TwoAddressInstructionPassID);
AU.addPreserved();
AU.addRequired();
AU.addPreserved();
AU.addRequiredTransitive();
MachineFunctionPass::getAnalysisUsage(AU);
}
void LiveIntervals::releaseMemory() {
// Free the live intervals themselves.
for (DenseMap::iterator I = r2iMap_.begin(),
E = r2iMap_.end(); I != E; ++I)
delete I->second;
r2iMap_.clear();
// Release VNInfo memroy regions after all VNInfo objects are dtor'd.
VNInfoAllocator.DestroyAll();
while (!CloneMIs.empty()) {
MachineInstr *MI = CloneMIs.back();
CloneMIs.pop_back();
mf_->DeleteMachineInstr(MI);
}
}
/// runOnMachineFunction - Register allocate the whole function
///
bool LiveIntervals::runOnMachineFunction(MachineFunction &fn) {
mf_ = &fn;
mri_ = &mf_->getRegInfo();
tm_ = &fn.getTarget();
tri_ = tm_->getRegisterInfo();
tii_ = tm_->getInstrInfo();
aa_ = &getAnalysis();
lv_ = &getAnalysis();
indexes_ = &getAnalysis();
allocatableRegs_ = tri_->getAllocatableSet(fn);
computeIntervals();
numIntervals += getNumIntervals();
DEBUG(dump());
return true;
}
/// print - Implement the dump method.
void LiveIntervals::print(raw_ostream &OS, const Module* ) const {
OS << "********** INTERVALS **********\n";
for (const_iterator I = begin(), E = end(); I != E; ++I) {
I->second->print(OS, tri_);
OS << "\n";
}
printInstrs(OS);
}
void LiveIntervals::printInstrs(raw_ostream &OS) const {
OS << "********** MACHINEINSTRS **********\n";
for (MachineFunction::iterator mbbi = mf_->begin(), mbbe = mf_->end();
mbbi != mbbe; ++mbbi) {
OS << "BB#" << mbbi->getNumber()
<< ":\t\t# derived from " << mbbi->getName() << "\n";
for (MachineBasicBlock::iterator mii = mbbi->begin(),
mie = mbbi->end(); mii != mie; ++mii) {
if (mii->isDebugValue())
OS << " \t" << *mii;
else
OS << getInstructionIndex(mii) << '\t' << *mii;
}
}
}
void LiveIntervals::dumpInstrs() const {
printInstrs(dbgs());
}
bool LiveIntervals::conflictsWithPhysReg(const LiveInterval &li,
VirtRegMap &vrm, unsigned reg) {
// We don't handle fancy stuff crossing basic block boundaries
if (li.ranges.size() != 1)
return true;
const LiveRange &range = li.ranges.front();
SlotIndex idx = range.start.getBaseIndex();
SlotIndex end = range.end.getPrevSlot().getBaseIndex().getNextIndex();
// Skip deleted instructions
MachineInstr *firstMI = getInstructionFromIndex(idx);
while (!firstMI && idx != end) {
idx = idx.getNextIndex();
firstMI = getInstructionFromIndex(idx);
}
if (!firstMI)
return false;
// Find last instruction in range
SlotIndex lastIdx = end.getPrevIndex();
MachineInstr *lastMI = getInstructionFromIndex(lastIdx);
while (!lastMI && lastIdx != idx) {
lastIdx = lastIdx.getPrevIndex();
lastMI = getInstructionFromIndex(lastIdx);
}
if (!lastMI)
return false;
// Range cannot cross basic block boundaries or terminators
MachineBasicBlock *MBB = firstMI->getParent();
if (MBB != lastMI->getParent() || lastMI->getDesc().isTerminator())
return true;
MachineBasicBlock::const_iterator E = lastMI;
++E;
for (MachineBasicBlock::const_iterator I = firstMI; I != E; ++I) {
const MachineInstr &MI = *I;
// Allow copies to and from li.reg
unsigned SrcReg, DstReg, SrcSubReg, DstSubReg;
if (tii_->isMoveInstr(MI, SrcReg, DstReg, SrcSubReg, DstSubReg))
if (SrcReg == li.reg || DstReg == li.reg)
continue;
// Check for operands using reg
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
const MachineOperand& mop = MI.getOperand(i);
if (!mop.isReg())
continue;
unsigned PhysReg = mop.getReg();
if (PhysReg == 0 || PhysReg == li.reg)
continue;
if (TargetRegisterInfo::isVirtualRegister(PhysReg)) {
if (!vrm.hasPhys(PhysReg))
continue;
PhysReg = vrm.getPhys(PhysReg);
}
if (PhysReg && tri_->regsOverlap(PhysReg, reg))
return true;
}
}
// No conflicts found.
return false;
}
/// conflictsWithSubPhysRegRef - Similar to conflictsWithPhysRegRef except
/// it checks for sub-register reference and it can check use as well.
bool LiveIntervals::conflictsWithSubPhysRegRef(LiveInterval &li,
unsigned Reg, bool CheckUse,
SmallPtrSet &JoinedCopies) {
for (LiveInterval::Ranges::const_iterator
I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
for (SlotIndex index = I->start.getBaseIndex(),
end = I->end.getPrevSlot().getBaseIndex().getNextIndex();
index != end;
index = index.getNextIndex()) {
MachineInstr *MI = getInstructionFromIndex(index);
if (!MI)
continue; // skip deleted instructions
if (JoinedCopies.count(MI))
continue;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand& MO = MI->getOperand(i);
if (!MO.isReg())
continue;
if (MO.isUse() && !CheckUse)
continue;
unsigned PhysReg = MO.getReg();
if (PhysReg == 0 || TargetRegisterInfo::isVirtualRegister(PhysReg))
continue;
if (tri_->isSubRegister(Reg, PhysReg))
return true;
}
}
}
return false;
}
#ifndef NDEBUG
static void printRegName(unsigned reg, const TargetRegisterInfo* tri_) {
if (TargetRegisterInfo::isPhysicalRegister(reg))
dbgs() << tri_->getName(reg);
else
dbgs() << "%reg" << reg;
}
#endif
+static
+bool MultipleDefsByMI(const MachineInstr &MI, unsigned MOIdx) {
+ unsigned Reg = MI.getOperand(MOIdx).getReg();
+ for (unsigned i = MOIdx+1, e = MI.getNumOperands(); i < e; ++i) {
+ const MachineOperand &MO = MI.getOperand(i);
+ if (!MO.isReg())
+ continue;
+ if (MO.getReg() == Reg && MO.isDef()) {
+ assert(MI.getOperand(MOIdx).getSubReg() != MO.getSubReg() &&
+ MI.getOperand(MOIdx).getSubReg() &&
+ MO.getSubReg());
+ return true;
+ }
+ }
+ return false;
+}
+
void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
MachineBasicBlock::iterator mi,
SlotIndex MIIdx,
MachineOperand& MO,
unsigned MOIdx,
LiveInterval &interval) {
DEBUG({
dbgs() << "\t\tregister: ";
printRegName(interval.reg, tri_);
});
// Virtual registers may be defined multiple times (due to phi
// elimination and 2-addr elimination). Much of what we do only has to be
// done once for the vreg. We use an empty interval to detect the first
// time we see a vreg.
LiveVariables::VarInfo& vi = lv_->getVarInfo(interval.reg);
if (interval.empty()) {
// Get the Idx of the defining instructions.
SlotIndex defIndex = MIIdx.getDefIndex();
// Earlyclobbers move back one, so that they overlap the live range
// of inputs.
if (MO.isEarlyClobber())
defIndex = MIIdx.getUseIndex();
VNInfo *ValNo;
MachineInstr *CopyMI = NULL;
unsigned SrcReg, DstReg, SrcSubReg, DstSubReg;
if (mi->isExtractSubreg() || mi->isInsertSubreg() || mi->isSubregToReg() ||
tii_->isMoveInstr(*mi, SrcReg, DstReg, SrcSubReg, DstSubReg))
CopyMI = mi;
// Earlyclobbers move back one.
ValNo = interval.getNextValue(defIndex, CopyMI, true, VNInfoAllocator);
assert(ValNo->id == 0 && "First value in interval is not 0?");
// Loop over all of the blocks that the vreg is defined in. There are
// two cases we have to handle here. The most common case is a vreg
// whose lifetime is contained within a basic block. In this case there
// will be a single kill, in MBB, which comes after the definition.
if (vi.Kills.size() == 1 && vi.Kills[0]->getParent() == mbb) {
// FIXME: what about dead vars?
SlotIndex killIdx;
if (vi.Kills[0] != mi)
killIdx = getInstructionIndex(vi.Kills[0]).getDefIndex();
else
killIdx = defIndex.getStoreIndex();
// If the kill happens after the definition, we have an intra-block
// live range.
if (killIdx > defIndex) {
assert(vi.AliveBlocks.empty() &&
"Shouldn't be alive across any blocks!");
LiveRange LR(defIndex, killIdx, ValNo);
interval.addRange(LR);
DEBUG(dbgs() << " +" << LR << "\n");
ValNo->addKill(killIdx);
return;
}
}
// The other case we handle is when a virtual register lives to the end
// of the defining block, potentially live across some blocks, then is
// live into some number of blocks, but gets killed. Start by adding a
// range that goes from this definition to the end of the defining block.
LiveRange NewLR(defIndex, getMBBEndIdx(mbb), ValNo);
DEBUG(dbgs() << " +" << NewLR);
interval.addRange(NewLR);
bool PHIJoin = lv_->isPHIJoin(interval.reg);
if (PHIJoin) {
// A phi join register is killed at the end of the MBB and revived as a new
// valno in the killing blocks.
assert(vi.AliveBlocks.empty() && "Phi join can't pass through blocks");
DEBUG(dbgs() << " phi-join");
ValNo->addKill(indexes_->getTerminatorGap(mbb));
ValNo->setHasPHIKill(true);
} else {
// Iterate over all of the blocks that the variable is completely
// live in, adding [insrtIndex(begin), instrIndex(end)+4) to the
// live interval.
for (SparseBitVector<>::iterator I = vi.AliveBlocks.begin(),
E = vi.AliveBlocks.end(); I != E; ++I) {
MachineBasicBlock *aliveBlock = mf_->getBlockNumbered(*I);
LiveRange LR(getMBBStartIdx(aliveBlock), getMBBEndIdx(aliveBlock), ValNo);
interval.addRange(LR);
DEBUG(dbgs() << " +" << LR);
}
}
// Finally, this virtual register is live from the start of any killing
// block to the 'use' slot of the killing instruction.
for (unsigned i = 0, e = vi.Kills.size(); i != e; ++i) {
MachineInstr *Kill = vi.Kills[i];
SlotIndex Start = getMBBStartIdx(Kill->getParent());
SlotIndex killIdx = getInstructionIndex(Kill).getDefIndex();
// Create interval with one of a NEW value number. Note that this value
// number isn't actually defined by an instruction, weird huh? :)
if (PHIJoin) {
ValNo = interval.getNextValue(SlotIndex(Start, true), 0, false,
VNInfoAllocator);
ValNo->setIsPHIDef(true);
}
LiveRange LR(Start, killIdx, ValNo);
interval.addRange(LR);
ValNo->addKill(killIdx);
DEBUG(dbgs() << " +" << LR);
}
} else {
+ if (MultipleDefsByMI(*mi, MOIdx))
+ // Mutple defs of the same virtual register by the same instruction. e.g.
+ // %reg1031:5, %reg1031:6 = VLD1q16 %reg1024, ...
+ // This is likely due to elimination of REG_SEQUENCE instructions. Return
+ // here since there is nothing to do.
+ return;
+
// If this is the second time we see a virtual register definition, it
// must be due to phi elimination or two addr elimination. If this is
// the result of two address elimination, then the vreg is one of the
// def-and-use register operand.
if (mi->isRegTiedToUseOperand(MOIdx)) {
// If this is a two-address definition, then we have already processed
// the live range. The only problem is that we didn't realize there
// are actually two values in the live interval. Because of this we
// need to take the LiveRegion that defines this register and split it
// into two values.
assert(interval.containsOneValue());
SlotIndex DefIndex = interval.getValNumInfo(0)->def.getDefIndex();
SlotIndex RedefIndex = MIIdx.getDefIndex();
if (MO.isEarlyClobber())
RedefIndex = MIIdx.getUseIndex();
const LiveRange *OldLR =
interval.getLiveRangeContaining(RedefIndex.getUseIndex());
VNInfo *OldValNo = OldLR->valno;
// Delete the initial value, which should be short and continuous,
// because the 2-addr copy must be in the same MBB as the redef.
interval.removeRange(DefIndex, RedefIndex);
// Two-address vregs should always only be redefined once. This means
// that at this point, there should be exactly one value number in it.
assert(interval.containsOneValue() && "Unexpected 2-addr liveint!");
// The new value number (#1) is defined by the instruction we claimed
// defined value #0.
VNInfo *ValNo = interval.getNextValue(OldValNo->def, OldValNo->getCopy(),
false, // update at *
VNInfoAllocator);
ValNo->setFlags(OldValNo->getFlags()); // * <- updating here
// Value#0 is now defined by the 2-addr instruction.
OldValNo->def = RedefIndex;
OldValNo->setCopy(0);
// Add the new live interval which replaces the range for the input copy.
LiveRange LR(DefIndex, RedefIndex, ValNo);
DEBUG(dbgs() << " replace range with " << LR);
interval.addRange(LR);
ValNo->addKill(RedefIndex);
// If this redefinition is dead, we need to add a dummy unit live
// range covering the def slot.
if (MO.isDead())
interval.addRange(LiveRange(RedefIndex, RedefIndex.getStoreIndex(),
OldValNo));
DEBUG({
dbgs() << " RESULT: ";
interval.print(dbgs(), tri_);
});
} else {
assert(lv_->isPHIJoin(interval.reg) && "Multiply defined register");
// In the case of PHI elimination, each variable definition is only
// live until the end of the block. We've already taken care of the
// rest of the live range.
SlotIndex defIndex = MIIdx.getDefIndex();
if (MO.isEarlyClobber())
defIndex = MIIdx.getUseIndex();
VNInfo *ValNo;
MachineInstr *CopyMI = NULL;
unsigned SrcReg, DstReg, SrcSubReg, DstSubReg;
if (mi->isExtractSubreg() || mi->isInsertSubreg() || mi->isSubregToReg()||
tii_->isMoveInstr(*mi, SrcReg, DstReg, SrcSubReg, DstSubReg))
CopyMI = mi;
ValNo = interval.getNextValue(defIndex, CopyMI, true, VNInfoAllocator);
SlotIndex killIndex = getMBBEndIdx(mbb);
LiveRange LR(defIndex, killIndex, ValNo);
interval.addRange(LR);
ValNo->addKill(indexes_->getTerminatorGap(mbb));
ValNo->setHasPHIKill(true);
DEBUG(dbgs() << " phi-join +" << LR);
}
}
DEBUG(dbgs() << '\n');
}
void LiveIntervals::handlePhysicalRegisterDef(MachineBasicBlock *MBB,
MachineBasicBlock::iterator mi,
SlotIndex MIIdx,
MachineOperand& MO,
LiveInterval &interval,
MachineInstr *CopyMI) {
// A physical register cannot be live across basic block, so its
// lifetime must end somewhere in its defining basic block.
DEBUG({
dbgs() << "\t\tregister: ";
printRegName(interval.reg, tri_);
});
SlotIndex baseIndex = MIIdx;
SlotIndex start = baseIndex.getDefIndex();
// Earlyclobbers move back one.
if (MO.isEarlyClobber())
start = MIIdx.getUseIndex();
SlotIndex end = start;
// If it is not used after definition, it is considered dead at
// the instruction defining it. Hence its interval is:
// [defSlot(def), defSlot(def)+1)
// For earlyclobbers, the defSlot was pushed back one; the extra
// advance below compensates.
if (MO.isDead()) {
DEBUG(dbgs() << " dead");
end = start.getStoreIndex();
goto exit;
}
// If it is not dead on definition, it must be killed by a
// subsequent instruction. Hence its interval is:
// [defSlot(def), useSlot(kill)+1)
baseIndex = baseIndex.getNextIndex();
while (++mi != MBB->end()) {
if (mi->isDebugValue())
continue;
if (getInstructionFromIndex(baseIndex) == 0)
baseIndex = indexes_->getNextNonNullIndex(baseIndex);
if (mi->killsRegister(interval.reg, tri_)) {
DEBUG(dbgs() << " killed");
end = baseIndex.getDefIndex();
goto exit;
} else {
int DefIdx = mi->findRegisterDefOperandIdx(interval.reg, false, tri_);
if (DefIdx != -1) {
if (mi->isRegTiedToUseOperand(DefIdx)) {
// Two-address instruction.
end = baseIndex.getDefIndex();
} else {
// Another instruction redefines the register before it is ever read.
// Then the register is essentially dead at the instruction that
// defines it. Hence its interval is:
// [defSlot(def), defSlot(def)+1)
DEBUG(dbgs() << " dead");
end = start.getStoreIndex();
}
goto exit;
}
}
baseIndex = baseIndex.getNextIndex();
}
// The only case we should have a dead physreg here without a killing or
// instruction where we know it's dead is if it is live-in to the function
// and never used. Another possible case is the implicit use of the
// physical register has been deleted by two-address pass.
end = start.getStoreIndex();
exit:
assert(start < end && "did not find end of interval?");
// Already exists? Extend old live interval.
LiveInterval::iterator OldLR = interval.FindLiveRangeContaining(start);
bool Extend = OldLR != interval.end();
VNInfo *ValNo = Extend
? OldLR->valno : interval.getNextValue(start, CopyMI, true, VNInfoAllocator);
if (MO.isEarlyClobber() && Extend)
ValNo->setHasRedefByEC(true);
LiveRange LR(start, end, ValNo);
interval.addRange(LR);
LR.valno->addKill(end);
DEBUG(dbgs() << " +" << LR << '\n');
}
void LiveIntervals::handleRegisterDef(MachineBasicBlock *MBB,
MachineBasicBlock::iterator MI,
SlotIndex MIIdx,
MachineOperand& MO,
unsigned MOIdx) {
if (TargetRegisterInfo::isVirtualRegister(MO.getReg()))
handleVirtualRegisterDef(MBB, MI, MIIdx, MO, MOIdx,
getOrCreateInterval(MO.getReg()));
else if (allocatableRegs_[MO.getReg()]) {
MachineInstr *CopyMI = NULL;
unsigned SrcReg, DstReg, SrcSubReg, DstSubReg;
if (MI->isExtractSubreg() || MI->isInsertSubreg() || MI->isSubregToReg() ||
tii_->isMoveInstr(*MI, SrcReg, DstReg, SrcSubReg, DstSubReg))
CopyMI = MI;
handlePhysicalRegisterDef(MBB, MI, MIIdx, MO,
getOrCreateInterval(MO.getReg()), CopyMI);
// Def of a register also defines its sub-registers.
for (const unsigned* AS = tri_->getSubRegisters(MO.getReg()); *AS; ++AS)
// If MI also modifies the sub-register explicitly, avoid processing it
// more than once. Do not pass in TRI here so it checks for exact match.
if (!MI->modifiesRegister(*AS))
handlePhysicalRegisterDef(MBB, MI, MIIdx, MO,
getOrCreateInterval(*AS), 0);
}
}
void LiveIntervals::handleLiveInRegister(MachineBasicBlock *MBB,
SlotIndex MIIdx,
LiveInterval &interval, bool isAlias) {
DEBUG({
dbgs() << "\t\tlivein register: ";
printRegName(interval.reg, tri_);
});
// Look for kills, if it reaches a def before it's killed, then it shouldn't
// be considered a livein.
MachineBasicBlock::iterator mi = MBB->begin();
MachineBasicBlock::iterator E = MBB->end();
// Skip over DBG_VALUE at the start of the MBB.
if (mi != E && mi->isDebugValue()) {
while (++mi != E && mi->isDebugValue())
;
if (mi == E)
// MBB is empty except for DBG_VALUE's.
return;
}
SlotIndex baseIndex = MIIdx;
SlotIndex start = baseIndex;
if (getInstructionFromIndex(baseIndex) == 0)
baseIndex = indexes_->getNextNonNullIndex(baseIndex);
SlotIndex end = baseIndex;
bool SeenDefUse = false;
while (mi != E) {
if (mi->killsRegister(interval.reg, tri_)) {
DEBUG(dbgs() << " killed");
end = baseIndex.getDefIndex();
SeenDefUse = true;
break;
} else if (mi->modifiesRegister(interval.reg, tri_)) {
// Another instruction redefines the register before it is ever read.
// Then the register is essentially dead at the instruction that defines
// it. Hence its interval is:
// [defSlot(def), defSlot(def)+1)
DEBUG(dbgs() << " dead");
end = start.getStoreIndex();
SeenDefUse = true;
break;
}
while (++mi != E && mi->isDebugValue())
// Skip over DBG_VALUE.
;
if (mi != E)
baseIndex = indexes_->getNextNonNullIndex(baseIndex);
}
// Live-in register might not be used at all.
if (!SeenDefUse) {
if (isAlias) {
DEBUG(dbgs() << " dead");
end = MIIdx.getStoreIndex();
} else {
DEBUG(dbgs() << " live through");
end = baseIndex;
}
}
VNInfo *vni =
interval.getNextValue(SlotIndex(getMBBStartIdx(MBB), true),
0, false, VNInfoAllocator);
vni->setIsPHIDef(true);
LiveRange LR(start, end, vni);
interval.addRange(LR);
LR.valno->addKill(end);
DEBUG(dbgs() << " +" << LR << '\n');
}
/// computeIntervals - computes the live intervals for virtual
/// registers. for some ordering of the machine instructions [1,N] a
/// live interval is an interval [i, j) where 1 <= i <= j < N for
/// which a variable is live
void LiveIntervals::computeIntervals() {
DEBUG(dbgs() << "********** COMPUTING LIVE INTERVALS **********\n"
<< "********** Function: "
<< ((Value*)mf_->getFunction())->getName() << '\n');
SmallVector UndefUses;
for (MachineFunction::iterator MBBI = mf_->begin(), E = mf_->end();
MBBI != E; ++MBBI) {
MachineBasicBlock *MBB = MBBI;
if (MBB->empty())
continue;
// Track the index of the current machine instr.
SlotIndex MIIndex = getMBBStartIdx(MBB);
DEBUG(dbgs() << "BB#" << MBB->getNumber()
<< ":\t\t# derived from " << MBB->getName() << "\n");
// Create intervals for live-ins to this BB first.
for (MachineBasicBlock::livein_iterator LI = MBB->livein_begin(),
LE = MBB->livein_end(); LI != LE; ++LI) {
handleLiveInRegister(MBB, MIIndex, getOrCreateInterval(*LI));
// Multiple live-ins can alias the same register.
for (const unsigned* AS = tri_->getSubRegisters(*LI); *AS; ++AS)
if (!hasInterval(*AS))
handleLiveInRegister(MBB, MIIndex, getOrCreateInterval(*AS),
true);
}
// Skip over empty initial indices.
if (getInstructionFromIndex(MIIndex) == 0)
MIIndex = indexes_->getNextNonNullIndex(MIIndex);
for (MachineBasicBlock::iterator MI = MBB->begin(), miEnd = MBB->end();
MI != miEnd; ++MI) {
DEBUG(dbgs() << MIIndex << "\t" << *MI);
if (MI->isDebugValue())
continue;
// Handle defs.
for (int i = MI->getNumOperands() - 1; i >= 0; --i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || !MO.getReg())
continue;
// handle register defs - build intervals
if (MO.isDef())
handleRegisterDef(MBB, MI, MIIndex, MO, i);
else if (MO.isUndef())
UndefUses.push_back(MO.getReg());
}
// Move to the next instr slot.
MIIndex = indexes_->getNextNonNullIndex(MIIndex);
}
}
// Create empty intervals for registers defined by implicit_def's (except
// for those implicit_def that define values which are liveout of their
// blocks.
for (unsigned i = 0, e = UndefUses.size(); i != e; ++i) {
unsigned UndefReg = UndefUses[i];
(void)getOrCreateInterval(UndefReg);
}
}
LiveInterval* LiveIntervals::createInterval(unsigned reg) {
float Weight = TargetRegisterInfo::isPhysicalRegister(reg) ? HUGE_VALF : 0.0F;
return new LiveInterval(reg, Weight);
}
/// dupInterval - Duplicate a live interval. The caller is responsible for
/// managing the allocated memory.
LiveInterval* LiveIntervals::dupInterval(LiveInterval *li) {
LiveInterval *NewLI = createInterval(li->reg);
NewLI->Copy(*li, mri_, getVNInfoAllocator());
return NewLI;
}
/// getVNInfoSourceReg - Helper function that parses the specified VNInfo
/// copy field and returns the source register that defines it.
unsigned LiveIntervals::getVNInfoSourceReg(const VNInfo *VNI) const {
if (!VNI->getCopy())
return 0;
if (VNI->getCopy()->isExtractSubreg()) {
// If it's extracting out of a physical register, return the sub-register.
unsigned Reg = VNI->getCopy()->getOperand(1).getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
unsigned SrcSubReg = VNI->getCopy()->getOperand(2).getImm();
unsigned DstSubReg = VNI->getCopy()->getOperand(0).getSubReg();
if (SrcSubReg == DstSubReg)
// %reg1034:3 = EXTRACT_SUBREG %EDX, 3
// reg1034 can still be coalesced to EDX.
return Reg;
assert(DstSubReg == 0);
Reg = tri_->getSubReg(Reg, VNI->getCopy()->getOperand(2).getImm());
}
return Reg;
} else if (VNI->getCopy()->isInsertSubreg() ||
VNI->getCopy()->isSubregToReg())
return VNI->getCopy()->getOperand(2).getReg();
unsigned SrcReg, DstReg, SrcSubReg, DstSubReg;
if (tii_->isMoveInstr(*VNI->getCopy(), SrcReg, DstReg, SrcSubReg, DstSubReg))
return SrcReg;
llvm_unreachable("Unrecognized copy instruction!");
return 0;
}
//===----------------------------------------------------------------------===//
// Register allocator hooks.
//
/// getReMatImplicitUse - If the remat definition MI has one (for now, we only
/// allow one) virtual register operand, then its uses are implicitly using
/// the register. Returns the virtual register.
unsigned LiveIntervals::getReMatImplicitUse(const LiveInterval &li,
MachineInstr *MI) const {
unsigned RegOp = 0;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || !MO.isUse())
continue;
unsigned Reg = MO.getReg();
if (Reg == 0 || Reg == li.reg)
continue;
if (TargetRegisterInfo::isPhysicalRegister(Reg) &&
!allocatableRegs_[Reg])
continue;
// FIXME: For now, only remat MI with at most one register operand.
assert(!RegOp &&
"Can't rematerialize instruction with multiple register operand!");
RegOp = MO.getReg();
#ifndef NDEBUG
break;
#endif
}
return RegOp;
}
/// isValNoAvailableAt - Return true if the val# of the specified interval
/// which reaches the given instruction also reaches the specified use index.
bool LiveIntervals::isValNoAvailableAt(const LiveInterval &li, MachineInstr *MI,
SlotIndex UseIdx) const {
SlotIndex Index = getInstructionIndex(MI);
VNInfo *ValNo = li.FindLiveRangeContaining(Index)->valno;
LiveInterval::const_iterator UI = li.FindLiveRangeContaining(UseIdx);
return UI != li.end() && UI->valno == ValNo;
}
/// isReMaterializable - Returns true if the definition MI of the specified
/// val# of the specified interval is re-materializable.
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
const VNInfo *ValNo, MachineInstr *MI,
SmallVectorImpl &SpillIs,
bool &isLoad) {
if (DisableReMat)
return false;
if (!tii_->isTriviallyReMaterializable(MI, aa_))
return false;
// Target-specific code can mark an instruction as being rematerializable
// if it has one virtual reg use, though it had better be something like
// a PIC base register which is likely to be live everywhere.
unsigned ImpUse = getReMatImplicitUse(li, MI);
if (ImpUse) {
const LiveInterval &ImpLi = getInterval(ImpUse);
for (MachineRegisterInfo::use_nodbg_iterator
ri = mri_->use_nodbg_begin(li.reg), re = mri_->use_nodbg_end();
ri != re; ++ri) {
MachineInstr *UseMI = &*ri;
SlotIndex UseIdx = getInstructionIndex(UseMI);
if (li.FindLiveRangeContaining(UseIdx)->valno != ValNo)
continue;
if (!isValNoAvailableAt(ImpLi, MI, UseIdx))
return false;
}
// If a register operand of the re-materialized instruction is going to
// be spilled next, then it's not legal to re-materialize this instruction.
for (unsigned i = 0, e = SpillIs.size(); i != e; ++i)
if (ImpUse == SpillIs[i]->reg)
return false;
}
return true;
}
/// isReMaterializable - Returns true if the definition MI of the specified
/// val# of the specified interval is re-materializable.
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
const VNInfo *ValNo, MachineInstr *MI) {
SmallVector Dummy1;
bool Dummy2;
return isReMaterializable(li, ValNo, MI, Dummy1, Dummy2);
}
/// isReMaterializable - Returns true if every definition of MI of every
/// val# of the specified interval is re-materializable.
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
SmallVectorImpl &SpillIs,
bool &isLoad) {
isLoad = false;
for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
i != e; ++i) {
const VNInfo *VNI = *i;
if (VNI->isUnused())
continue; // Dead val#.
// Is the def for the val# rematerializable?
if (!VNI->isDefAccurate())
return false;
MachineInstr *ReMatDefMI = getInstructionFromIndex(VNI->def);
bool DefIsLoad = false;
if (!ReMatDefMI ||
!isReMaterializable(li, VNI, ReMatDefMI, SpillIs, DefIsLoad))
return false;
isLoad |= DefIsLoad;
}
return true;
}
/// FilterFoldedOps - Filter out two-address use operands. Return
/// true if it finds any issue with the operands that ought to prevent
/// folding.
static bool FilterFoldedOps(MachineInstr *MI,
SmallVector &Ops,
unsigned &MRInfo,
SmallVector &FoldOps) {
MRInfo = 0;
for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
unsigned OpIdx = Ops[i];
MachineOperand &MO = MI->getOperand(OpIdx);
// FIXME: fold subreg use.
if (MO.getSubReg())
return true;
if (MO.isDef())
MRInfo |= (unsigned)VirtRegMap::isMod;
else {
// Filter out two-address use operand(s).
if (MI->isRegTiedToDefOperand(OpIdx)) {
MRInfo = VirtRegMap::isModRef;
continue;
}
MRInfo |= (unsigned)VirtRegMap::isRef;
}
FoldOps.push_back(OpIdx);
}
return false;
}
/// tryFoldMemoryOperand - Attempts to fold either a spill / restore from
/// slot / to reg or any rematerialized load into ith operand of specified
/// MI. If it is successul, MI is updated with the newly created MI and
/// returns true.
bool LiveIntervals::tryFoldMemoryOperand(MachineInstr* &MI,
VirtRegMap &vrm, MachineInstr *DefMI,
SlotIndex InstrIdx,
SmallVector &Ops,
bool isSS, int Slot, unsigned Reg) {
// If it is an implicit def instruction, just delete it.
if (MI->isImplicitDef()) {
RemoveMachineInstrFromMaps(MI);
vrm.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
++numFolds;
return true;
}
// Filter the list of operand indexes that are to be folded. Abort if
// any operand will prevent folding.
unsigned MRInfo = 0;
SmallVector FoldOps;
if (FilterFoldedOps(MI, Ops, MRInfo, FoldOps))
return false;
// The only time it's safe to fold into a two address instruction is when
// it's folding reload and spill from / into a spill stack slot.
if (DefMI && (MRInfo & VirtRegMap::isMod))
return false;
MachineInstr *fmi = isSS ? tii_->foldMemoryOperand(*mf_, MI, FoldOps, Slot)
: tii_->foldMemoryOperand(*mf_, MI, FoldOps, DefMI);
if (fmi) {
// Remember this instruction uses the spill slot.
if (isSS) vrm.addSpillSlotUse(Slot, fmi);
// Attempt to fold the memory reference into the instruction. If
// we can do this, we don't need to insert spill code.
MachineBasicBlock &MBB = *MI->getParent();
if (isSS && !mf_->getFrameInfo()->isImmutableObjectIndex(Slot))
vrm.virtFolded(Reg, MI, fmi, (VirtRegMap::ModRef)MRInfo);
vrm.transferSpillPts(MI, fmi);
vrm.transferRestorePts(MI, fmi);
vrm.transferEmergencySpills(MI, fmi);
ReplaceMachineInstrInMaps(MI, fmi);
MI = MBB.insert(MBB.erase(MI), fmi);
++numFolds;
return true;
}
return false;
}
/// canFoldMemoryOperand - Returns true if the specified load / store
/// folding is possible.
bool LiveIntervals::canFoldMemoryOperand(MachineInstr *MI,
SmallVector &Ops,
bool ReMat) const {
// Filter the list of operand indexes that are to be folded. Abort if
// any operand will prevent folding.
unsigned MRInfo = 0;
SmallVector FoldOps;
if (FilterFoldedOps(MI, Ops, MRInfo, FoldOps))
return false;
// It's only legal to remat for a use, not a def.
if (ReMat && (MRInfo & VirtRegMap::isMod))
return false;
return tii_->canFoldMemoryOperand(MI, FoldOps);
}
bool LiveIntervals::intervalIsInOneMBB(const LiveInterval &li) const {
LiveInterval::Ranges::const_iterator itr = li.ranges.begin();
MachineBasicBlock *mbb = indexes_->getMBBCoveringRange(itr->start, itr->end);
if (mbb == 0)
return false;
for (++itr; itr != li.ranges.end(); ++itr) {
MachineBasicBlock *mbb2 =
indexes_->getMBBCoveringRange(itr->start, itr->end);
if (mbb2 != mbb)
return false;
}
return true;
}
/// rewriteImplicitOps - Rewrite implicit use operands of MI (i.e. uses of
/// interval on to-be re-materialized operands of MI) with new register.
void LiveIntervals::rewriteImplicitOps(const LiveInterval &li,
MachineInstr *MI, unsigned NewVReg,
VirtRegMap &vrm) {
// There is an implicit use. That means one of the other operand is
// being remat'ed and the remat'ed instruction has li.reg as an
// use operand. Make sure we rewrite that as well.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (Reg == 0 || TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (!vrm.isReMaterialized(Reg))
continue;
MachineInstr *ReMatMI = vrm.getReMaterializedMI(Reg);
MachineOperand *UseMO = ReMatMI->findRegisterUseOperand(li.reg);
if (UseMO)
UseMO->setReg(NewVReg);
}
}
/// rewriteInstructionForSpills, rewriteInstructionsForSpills - Helper functions
/// for addIntervalsForSpills to rewrite uses / defs for the given live range.
bool LiveIntervals::
rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
bool TrySplit, SlotIndex index, SlotIndex end,
MachineInstr *MI,
MachineInstr *ReMatOrigDefMI, MachineInstr *ReMatDefMI,
unsigned Slot, int LdSlot,
bool isLoad, bool isLoadSS, bool DefIsReMat, bool CanDelete,
VirtRegMap &vrm,
const TargetRegisterClass* rc,
SmallVector &ReMatIds,
const MachineLoopInfo *loopInfo,
unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
DenseMap &MBBVRegsMap,
std::vector &NewLIs) {
bool CanFold = false;
RestartInstruction:
for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
MachineOperand& mop = MI->getOperand(i);
if (!mop.isReg())
continue;
unsigned Reg = mop.getReg();
unsigned RegI = Reg;
if (Reg == 0 || TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (Reg != li.reg)
continue;
bool TryFold = !DefIsReMat;
bool FoldSS = true; // Default behavior unless it's a remat.
int FoldSlot = Slot;
if (DefIsReMat) {
// If this is the rematerializable definition MI itself and
// all of its uses are rematerialized, simply delete it.
if (MI == ReMatOrigDefMI && CanDelete) {
DEBUG(dbgs() << "\t\t\t\tErasing re-materializable def: "
<< *MI << '\n');
RemoveMachineInstrFromMaps(MI);
vrm.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
break;
}
// If def for this use can't be rematerialized, then try folding.
// If def is rematerializable and it's a load, also try folding.
TryFold = !ReMatDefMI || (ReMatDefMI && (MI == ReMatOrigDefMI || isLoad));
if (isLoad) {
// Try fold loads (from stack slot, constant pool, etc.) into uses.
FoldSS = isLoadSS;
FoldSlot = LdSlot;
}
}
// Scan all of the operands of this instruction rewriting operands
// to use NewVReg instead of li.reg as appropriate. We do this for
// two reasons:
//
// 1. If the instr reads the same spilled vreg multiple times, we
// want to reuse the NewVReg.
// 2. If the instr is a two-addr instruction, we are required to
// keep the src/dst regs pinned.
//
// Keep track of whether we replace a use and/or def so that we can
// create the spill interval with the appropriate range.
HasUse = mop.isUse();
HasDef = mop.isDef();
SmallVector Ops;
Ops.push_back(i);
for (unsigned j = i+1, e = MI->getNumOperands(); j != e; ++j) {
const MachineOperand &MOj = MI->getOperand(j);
if (!MOj.isReg())
continue;
unsigned RegJ = MOj.getReg();
if (RegJ == 0 || TargetRegisterInfo::isPhysicalRegister(RegJ))
continue;
if (RegJ == RegI) {
Ops.push_back(j);
if (!MOj.isUndef()) {
HasUse |= MOj.isUse();
HasDef |= MOj.isDef();
}
}
}
// Create a new virtual register for the spill interval.
// Create the new register now so we can map the fold instruction
// to the new register so when it is unfolded we get the correct
// answer.
bool CreatedNewVReg = false;
if (NewVReg == 0) {
NewVReg = mri_->createVirtualRegister(rc);
vrm.grow();
CreatedNewVReg = true;
// The new virtual register should get the same allocation hints as the
// old one.
std::pair Hint = mri_->getRegAllocationHint(Reg);
if (Hint.first || Hint.second)
mri_->setRegAllocationHint(NewVReg, Hint.first, Hint.second);
}
if (!TryFold)
CanFold = false;
else {
// Do not fold load / store here if we are splitting. We'll find an
// optimal point to insert a load / store later.
if (!TrySplit) {
if (tryFoldMemoryOperand(MI, vrm, ReMatDefMI, index,
Ops, FoldSS, FoldSlot, NewVReg)) {
// Folding the load/store can completely change the instruction in
// unpredictable ways, rescan it from the beginning.
if (FoldSS) {
// We need to give the new vreg the same stack slot as the
// spilled interval.
vrm.assignVirt2StackSlot(NewVReg, FoldSlot);
}
HasUse = false;
HasDef = false;
CanFold = false;
if (isNotInMIMap(MI))
break;
goto RestartInstruction;
}
} else {
// We'll try to fold it later if it's profitable.
CanFold = canFoldMemoryOperand(MI, Ops, DefIsReMat);
}
}
mop.setReg(NewVReg);
if (mop.isImplicit())
rewriteImplicitOps(li, MI, NewVReg, vrm);
// Reuse NewVReg for other reads.
for (unsigned j = 0, e = Ops.size(); j != e; ++j) {
MachineOperand &mopj = MI->getOperand(Ops[j]);
mopj.setReg(NewVReg);
if (mopj.isImplicit())
rewriteImplicitOps(li, MI, NewVReg, vrm);
}
if (CreatedNewVReg) {
if (DefIsReMat) {
vrm.setVirtIsReMaterialized(NewVReg, ReMatDefMI);
if (ReMatIds[VNI->id] == VirtRegMap::MAX_STACK_SLOT) {
// Each valnum may have its own remat id.
ReMatIds[VNI->id] = vrm.assignVirtReMatId(NewVReg);
} else {
vrm.assignVirtReMatId(NewVReg, ReMatIds[VNI->id]);
}
if (!CanDelete || (HasUse && HasDef)) {
// If this is a two-addr instruction then its use operands are
// rematerializable but its def is not. It should be assigned a
// stack slot.
vrm.assignVirt2StackSlot(NewVReg, Slot);
}
} else {
vrm.assignVirt2StackSlot(NewVReg, Slot);
}
} else if (HasUse && HasDef &&
vrm.getStackSlot(NewVReg) == VirtRegMap::NO_STACK_SLOT) {
// If this interval hasn't been assigned a stack slot (because earlier
// def is a deleted remat def), do it now.
assert(Slot != VirtRegMap::NO_STACK_SLOT);
vrm.assignVirt2StackSlot(NewVReg, Slot);
}
// Re-matting an instruction with virtual register use. Add the
// register as an implicit use on the use MI.
if (DefIsReMat && ImpUse)
MI->addOperand(MachineOperand::CreateReg(ImpUse, false, true));
// Create a new register interval for this spill / remat.
LiveInterval &nI = getOrCreateInterval(NewVReg);
if (CreatedNewVReg) {
NewLIs.push_back(&nI);
MBBVRegsMap.insert(std::make_pair(MI->getParent()->getNumber(), NewVReg));
if (TrySplit)
vrm.setIsSplitFromReg(NewVReg, li.reg);
}
if (HasUse) {
if (CreatedNewVReg) {
LiveRange LR(index.getLoadIndex(), index.getDefIndex(),
nI.getNextValue(SlotIndex(), 0, false, VNInfoAllocator));
DEBUG(dbgs() << " +" << LR);
nI.addRange(LR);
} else {
// Extend the split live interval to this def / use.
SlotIndex End = index.getDefIndex();
LiveRange LR(nI.ranges[nI.ranges.size()-1].end, End,
nI.getValNumInfo(nI.getNumValNums()-1));
DEBUG(dbgs() << " +" << LR);
nI.addRange(LR);
}
}
if (HasDef) {
LiveRange LR(index.getDefIndex(), index.getStoreIndex(),
nI.getNextValue(SlotIndex(), 0, false, VNInfoAllocator));
DEBUG(dbgs() << " +" << LR);
nI.addRange(LR);
}
DEBUG({
dbgs() << "\t\t\t\tAdded new interval: ";
nI.print(dbgs(), tri_);
dbgs() << '\n';
});
}
return CanFold;
}
bool LiveIntervals::anyKillInMBBAfterIdx(const LiveInterval &li,
const VNInfo *VNI,
MachineBasicBlock *MBB,
SlotIndex Idx) const {
SlotIndex End = getMBBEndIdx(MBB);
for (unsigned j = 0, ee = VNI->kills.size(); j != ee; ++j) {
if (VNI->kills[j].isPHI())
continue;
SlotIndex KillIdx = VNI->kills[j];
if (KillIdx > Idx && KillIdx <= End)
return true;
}
return false;
}
/// RewriteInfo - Keep track of machine instrs that will be rewritten
/// during spilling.
namespace {
struct RewriteInfo {
SlotIndex Index;
MachineInstr *MI;
bool HasUse;
bool HasDef;
RewriteInfo(SlotIndex i, MachineInstr *mi, bool u, bool d)
: Index(i), MI(mi), HasUse(u), HasDef(d) {}
};
struct RewriteInfoCompare {
bool operator()(const RewriteInfo &LHS, const RewriteInfo &RHS) const {
return LHS.Index < RHS.Index;
}
};
}
void LiveIntervals::
rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
LiveInterval::Ranges::const_iterator &I,
MachineInstr *ReMatOrigDefMI, MachineInstr *ReMatDefMI,
unsigned Slot, int LdSlot,
bool isLoad, bool isLoadSS, bool DefIsReMat, bool CanDelete,
VirtRegMap &vrm,
const TargetRegisterClass* rc,
SmallVector &ReMatIds,
const MachineLoopInfo *loopInfo,
BitVector &SpillMBBs,
DenseMap > &SpillIdxes,
BitVector &RestoreMBBs,
DenseMap > &RestoreIdxes,
DenseMap &MBBVRegsMap,
std::vector &NewLIs) {
bool AllCanFold = true;
unsigned NewVReg = 0;
SlotIndex start = I->start.getBaseIndex();
SlotIndex end = I->end.getPrevSlot().getBaseIndex().getNextIndex();
// First collect all the def / use in this live range that will be rewritten.
// Make sure they are sorted according to instruction index.
std::vector RewriteMIs;
for (MachineRegisterInfo::reg_iterator ri = mri_->reg_begin(li.reg),
re = mri_->reg_end(); ri != re; ) {
MachineInstr *MI = &*ri;
MachineOperand &O = ri.getOperand();
++ri;
if (MI->isDebugValue()) {
// Modify DBG_VALUE now that the value is in a spill slot.
if (Slot != VirtRegMap::MAX_STACK_SLOT || isLoadSS) {
uint64_t Offset = MI->getOperand(1).getImm();
const MDNode *MDPtr = MI->getOperand(2).getMetadata();
DebugLoc DL = MI->getDebugLoc();
int FI = isLoadSS ? LdSlot : (int)Slot;
if (MachineInstr *NewDV = tii_->emitFrameIndexDebugValue(*mf_, FI,
Offset, MDPtr, DL)) {
DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
ReplaceMachineInstrInMaps(MI, NewDV);
MachineBasicBlock *MBB = MI->getParent();
MBB->insert(MBB->erase(MI), NewDV);
continue;
}
}
DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
RemoveMachineInstrFromMaps(MI);
vrm.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
continue;
}
assert(!O.isImplicit() && "Spilling register that's used as implicit use?");
SlotIndex index = getInstructionIndex(MI);
if (index < start || index >= end)
continue;
if (O.isUndef())
// Must be defined by an implicit def. It should not be spilled. Note,
// this is for correctness reason. e.g.
// 8 %reg1024 = IMPLICIT_DEF
// 12 %reg1024 = INSERT_SUBREG %reg1024, %reg1025, 2
// The live range [12, 14) are not part of the r1024 live interval since
// it's defined by an implicit def. It will not conflicts with live
// interval of r1025. Now suppose both registers are spilled, you can
// easily see a situation where both registers are reloaded before
// the INSERT_SUBREG and both target registers that would overlap.
continue;
RewriteMIs.push_back(RewriteInfo(index, MI, O.isUse(), O.isDef()));
}
std::sort(RewriteMIs.begin(), RewriteMIs.end(), RewriteInfoCompare());
unsigned ImpUse = DefIsReMat ? getReMatImplicitUse(li, ReMatDefMI) : 0;
// Now rewrite the defs and uses.
for (unsigned i = 0, e = RewriteMIs.size(); i != e; ) {
RewriteInfo &rwi = RewriteMIs[i];
++i;
SlotIndex index = rwi.Index;
bool MIHasUse = rwi.HasUse;
bool MIHasDef = rwi.HasDef;
MachineInstr *MI = rwi.MI;
// If MI def and/or use the same register multiple times, then there
// are multiple entries.
unsigned NumUses = MIHasUse;
while (i != e && RewriteMIs[i].MI == MI) {
assert(RewriteMIs[i].Index == index);
bool isUse = RewriteMIs[i].HasUse;
if (isUse) ++NumUses;
MIHasUse |= isUse;
MIHasDef |= RewriteMIs[i].HasDef;
++i;
}
MachineBasicBlock *MBB = MI->getParent();
if (ImpUse && MI != ReMatDefMI) {
// Re-matting an instruction with virtual register use. Prevent interval
// from being spilled.
getInterval(ImpUse).markNotSpillable();
}
unsigned MBBId = MBB->getNumber();
unsigned ThisVReg = 0;
if (TrySplit) {
DenseMap::iterator NVI = MBBVRegsMap.find(MBBId);
if (NVI != MBBVRegsMap.end()) {
ThisVReg = NVI->second;
// One common case:
// x = use
// ...
// ...
// def = ...
// = use
// It's better to start a new interval to avoid artifically
// extend the new interval.
if (MIHasDef && !MIHasUse) {
MBBVRegsMap.erase(MBB->getNumber());
ThisVReg = 0;
}
}
}
bool IsNew = ThisVReg == 0;
if (IsNew) {
// This ends the previous live interval. If all of its def / use
// can be folded, give it a low spill weight.
if (NewVReg && TrySplit && AllCanFold) {
LiveInterval &nI = getOrCreateInterval(NewVReg);
nI.weight /= 10.0F;
}
AllCanFold = true;
}
NewVReg = ThisVReg;
bool HasDef = false;
bool HasUse = false;
bool CanFold = rewriteInstructionForSpills(li, I->valno, TrySplit,
index, end, MI, ReMatOrigDefMI, ReMatDefMI,
Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
CanDelete, vrm, rc, ReMatIds, loopInfo, NewVReg,
ImpUse, HasDef, HasUse, MBBVRegsMap, NewLIs);
if (!HasDef && !HasUse)
continue;
AllCanFold &= CanFold;
// Update weight of spill interval.
LiveInterval &nI = getOrCreateInterval(NewVReg);
if (!TrySplit) {
// The spill weight is now infinity as it cannot be spilled again.
nI.markNotSpillable();
continue;
}
// Keep track of the last def and first use in each MBB.
if (HasDef) {
if (MI != ReMatOrigDefMI || !CanDelete) {
bool HasKill = false;
if (!HasUse)
HasKill = anyKillInMBBAfterIdx(li, I->valno, MBB, index.getDefIndex());
else {
// If this is a two-address code, then this index starts a new VNInfo.
const VNInfo *VNI = li.findDefinedVNInfoForRegInt(index.getDefIndex());
if (VNI)
HasKill = anyKillInMBBAfterIdx(li, VNI, MBB, index.getDefIndex());
}
DenseMap >::iterator SII =
SpillIdxes.find(MBBId);
if (!HasKill) {
if (SII == SpillIdxes.end()) {
std::vector S;
S.push_back(SRInfo(index, NewVReg, true));
SpillIdxes.insert(std::make_pair(MBBId, S));
} else if (SII->second.back().vreg != NewVReg) {
SII->second.push_back(SRInfo(index, NewVReg, true));
} else if (index > SII->second.back().index) {
// If there is an earlier def and this is a two-address
// instruction, then it's not possible to fold the store (which
// would also fold the load).
SRInfo &Info = SII->second.back();
Info.index = index;
Info.canFold = !HasUse;
}
SpillMBBs.set(MBBId);
} else if (SII != SpillIdxes.end() &&
SII->second.back().vreg == NewVReg &&
index > SII->second.back().index) {
// There is an earlier def that's not killed (must be two-address).
// The spill is no longer needed.
SII->second.pop_back();
if (SII->second.empty()) {
SpillIdxes.erase(MBBId);
SpillMBBs.reset(MBBId);
}
}
}
}
if (HasUse) {
DenseMap >::iterator SII =
SpillIdxes.find(MBBId);
if (SII != SpillIdxes.end() &&
SII->second.back().vreg == NewVReg &&
index > SII->second.back().index)
// Use(s) following the last def, it's not safe to fold the spill.
SII->second.back().canFold = false;
DenseMap >::iterator RII =
RestoreIdxes.find(MBBId);
if (RII != RestoreIdxes.end() && RII->second.back().vreg == NewVReg)
// If we are splitting live intervals, only fold if it's the first
// use and there isn't another use later in the MBB.
RII->second.back().canFold = false;
else if (IsNew) {
// Only need a reload if there isn't an earlier def / use.
if (RII == RestoreIdxes.end()) {
std::vector Infos;
Infos.push_back(SRInfo(index, NewVReg, true));
RestoreIdxes.insert(std::make_pair(MBBId, Infos));
} else {
RII->second.push_back(SRInfo(index, NewVReg, true));
}
RestoreMBBs.set(MBBId);
}
}
// Update spill weight.
unsigned loopDepth = loopInfo->getLoopDepth(MBB);
nI.weight += getSpillWeight(HasDef, HasUse, loopDepth);
}
if (NewVReg && TrySplit && AllCanFold) {
// If all of its def / use can be folded, give it a low spill weight.
LiveInterval &nI = getOrCreateInterval(NewVReg);
nI.weight /= 10.0F;
}
}
bool LiveIntervals::alsoFoldARestore(int Id, SlotIndex index,
unsigned vr, BitVector &RestoreMBBs,
DenseMap > &RestoreIdxes) {
if (!RestoreMBBs[Id])
return false;
std::vector &Restores = RestoreIdxes[Id];
for (unsigned i = 0, e = Restores.size(); i != e; ++i)
if (Restores[i].index == index &&
Restores[i].vreg == vr &&
Restores[i].canFold)
return true;
return false;
}
void LiveIntervals::eraseRestoreInfo(int Id, SlotIndex index,
unsigned vr, BitVector &RestoreMBBs,
DenseMap > &RestoreIdxes) {
if (!RestoreMBBs[Id])
return;
std::vector &Restores = RestoreIdxes[Id];
for (unsigned i = 0, e = Restores.size(); i != e; ++i)
if (Restores[i].index == index && Restores[i].vreg)
Restores[i].index = SlotIndex();
}
/// handleSpilledImpDefs - Remove IMPLICIT_DEF instructions which are being
/// spilled and create empty intervals for their uses.
void
LiveIntervals::handleSpilledImpDefs(const LiveInterval &li, VirtRegMap &vrm,
const TargetRegisterClass* rc,
std::vector &NewLIs) {
for (MachineRegisterInfo::reg_iterator ri = mri_->reg_begin(li.reg),
re = mri_->reg_end(); ri != re; ) {
MachineOperand &O = ri.getOperand();
MachineInstr *MI = &*ri;
++ri;
if (MI->isDebugValue()) {
// Remove debug info for now.
O.setReg(0U);
DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
continue;
}
if (O.isDef()) {
assert(MI->isImplicitDef() &&
"Register def was not rewritten?");
RemoveMachineInstrFromMaps(MI);
vrm.RemoveMachineInstrFromMaps(MI);
MI->eraseFromParent();
} else {
// This must be an use of an implicit_def so it's not part of the live
// interval. Create a new empty live interval for it.
// FIXME: Can we simply erase some of the instructions? e.g. Stores?
unsigned NewVReg = mri_->createVirtualRegister(rc);
vrm.grow();
vrm.setIsImplicitlyDefined(NewVReg);
NewLIs.push_back(&getOrCreateInterval(NewVReg));
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.getReg() == li.reg) {
MO.setReg(NewVReg);
MO.setIsUndef();
}
}
}
}
}
float
LiveIntervals::getSpillWeight(bool isDef, bool isUse, unsigned loopDepth) {
// Limit the loop depth ridiculousness.
if (loopDepth > 200)
loopDepth = 200;
// The loop depth is used to roughly estimate the number of times the
// instruction is executed. Something like 10^d is simple, but will quickly
// overflow a float. This expression behaves like 10^d for small d, but is
// more tempered for large d. At d=200 we get 6.7e33 which leaves a bit of
// headroom before overflow.
float lc = powf(1 + (100.0f / (loopDepth+10)), (float)loopDepth);
return (isDef + isUse) * lc;
}
void
LiveIntervals::normalizeSpillWeights(std::vector &NewLIs) {
for (unsigned i = 0, e = NewLIs.size(); i != e; ++i)
normalizeSpillWeight(*NewLIs[i]);
}
std::vector LiveIntervals::
addIntervalsForSpillsFast(const LiveInterval &li,
const MachineLoopInfo *loopInfo,
VirtRegMap &vrm) {
unsigned slot = vrm.assignVirt2StackSlot(li.reg);
std::vector added;
assert(li.isSpillable() && "attempt to spill already spilled interval!");
DEBUG({
dbgs() << "\t\t\t\tadding intervals for spills for interval: ";
li.dump();
dbgs() << '\n';
});
const TargetRegisterClass* rc = mri_->getRegClass(li.reg);
MachineRegisterInfo::reg_iterator RI = mri_->reg_begin(li.reg);
while (RI != mri_->reg_end()) {
MachineInstr* MI = &*RI;
SmallVector Indices;
bool HasUse = false;
bool HasDef = false;
for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
MachineOperand& mop = MI->getOperand(i);
if (!mop.isReg() || mop.getReg() != li.reg) continue;
HasUse |= MI->getOperand(i).isUse();
HasDef |= MI->getOperand(i).isDef();
Indices.push_back(i);
}
if (!tryFoldMemoryOperand(MI, vrm, NULL, getInstructionIndex(MI),
Indices, true, slot, li.reg)) {
unsigned NewVReg = mri_->createVirtualRegister(rc);
vrm.grow();
vrm.assignVirt2StackSlot(NewVReg, slot);
// create a new register for this spill
LiveInterval &nI = getOrCreateInterval(NewVReg);
nI.markNotSpillable();
// Rewrite register operands to use the new vreg.
for (SmallVectorImpl::iterator I = Indices.begin(),
E = Indices.end(); I != E; ++I) {
MI->getOperand(*I).setReg(NewVReg);
if (MI->getOperand(*I).isUse())
MI->getOperand(*I).setIsKill(true);
}
// Fill in the new live interval.
SlotIndex index = getInstructionIndex(MI);
if (HasUse) {
LiveRange LR(index.getLoadIndex(), index.getUseIndex(),
nI.getNextValue(SlotIndex(), 0, false,
getVNInfoAllocator()));
DEBUG(dbgs() << " +" << LR);
nI.addRange(LR);
vrm.addRestorePoint(NewVReg, MI);
}
if (HasDef) {
LiveRange LR(index.getDefIndex(), index.getStoreIndex(),
nI.getNextValue(SlotIndex(), 0, false,
getVNInfoAllocator()));
DEBUG(dbgs() << " +" << LR);
nI.addRange(LR);
vrm.addSpillPoint(NewVReg, true, MI);
}
added.push_back(&nI);
DEBUG({
dbgs() << "\t\t\t\tadded new interval: ";
nI.dump();
dbgs() << '\n';
});
}
RI = mri_->reg_begin(li.reg);
}
return added;
}
std::vector LiveIntervals::
addIntervalsForSpills(const LiveInterval &li,
SmallVectorImpl &SpillIs,
const MachineLoopInfo *loopInfo, VirtRegMap &vrm) {
if (EnableFastSpilling)
return addIntervalsForSpillsFast(li, loopInfo, vrm);
assert(li.isSpillable() && "attempt to spill already spilled interval!");
DEBUG({
dbgs() << "\t\t\t\tadding intervals for spills for interval: ";
li.print(dbgs(), tri_);
dbgs() << '\n';
});
// Each bit specify whether a spill is required in the MBB.
BitVector SpillMBBs(mf_->getNumBlockIDs());
DenseMap > SpillIdxes;
BitVector RestoreMBBs(mf_->getNumBlockIDs());
DenseMap > RestoreIdxes;
DenseMap MBBVRegsMap;
std::vector NewLIs;
const TargetRegisterClass* rc = mri_->getRegClass(li.reg);
unsigned NumValNums = li.getNumValNums();
SmallVector ReMatDefs;
ReMatDefs.resize(NumValNums, NULL);
SmallVector ReMatOrigDefs;
ReMatOrigDefs.resize(NumValNums, NULL);
SmallVector ReMatIds;
ReMatIds.resize(NumValNums, VirtRegMap::MAX_STACK_SLOT);
BitVector ReMatDelete(NumValNums);
unsigned Slot = VirtRegMap::MAX_STACK_SLOT;
// Spilling a split live interval. It cannot be split any further. Also,
// it's also guaranteed to be a single val# / range interval.
if (vrm.getPreSplitReg(li.reg)) {
vrm.setIsSplitFromReg(li.reg, 0);
// Unset the split kill marker on the last use.
SlotIndex KillIdx = vrm.getKillPoint(li.reg);
if (KillIdx != SlotIndex()) {
MachineInstr *KillMI = getInstructionFromIndex(KillIdx);
assert(KillMI && "Last use disappeared?");
int KillOp = KillMI->findRegisterUseOperandIdx(li.reg, true);
assert(KillOp != -1 && "Last use disappeared?");
KillMI->getOperand(KillOp).setIsKill(false);
}
vrm.removeKillPoint(li.reg);
bool DefIsReMat = vrm.isReMaterialized(li.reg);
Slot = vrm.getStackSlot(li.reg);
assert(Slot != VirtRegMap::MAX_STACK_SLOT);
MachineInstr *ReMatDefMI = DefIsReMat ?
vrm.getReMaterializedMI(li.reg) : NULL;
int LdSlot = 0;
bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
bool isLoad = isLoadSS ||
(DefIsReMat && (ReMatDefMI->getDesc().canFoldAsLoad()));
bool IsFirstRange = true;
for (LiveInterval::Ranges::const_iterator
I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
// If this is a split live interval with multiple ranges, it means there
// are two-address instructions that re-defined the value. Only the
// first def can be rematerialized!
if (IsFirstRange) {
// Note ReMatOrigDefMI has already been deleted.
rewriteInstructionsForSpills(li, false, I, NULL, ReMatDefMI,
Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
false, vrm, rc, ReMatIds, loopInfo,
SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
MBBVRegsMap, NewLIs);
} else {
rewriteInstructionsForSpills(li, false, I, NULL, 0,
Slot, 0, false, false, false,
false, vrm, rc, ReMatIds, loopInfo,
SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
MBBVRegsMap, NewLIs);
}
IsFirstRange = false;
}
handleSpilledImpDefs(li, vrm, rc, NewLIs);
normalizeSpillWeights(NewLIs);
return NewLIs;
}
bool TrySplit = !intervalIsInOneMBB(li);
if (TrySplit)
++numSplits;
bool NeedStackSlot = false;
for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
i != e; ++i) {
const VNInfo *VNI = *i;
unsigned VN = VNI->id;
if (VNI->isUnused())
continue; // Dead val#.
// Is the def for the val# rematerializable?
MachineInstr *ReMatDefMI = VNI->isDefAccurate()
? getInstructionFromIndex(VNI->def) : 0;
bool dummy;
if (ReMatDefMI && isReMaterializable(li, VNI, ReMatDefMI, SpillIs, dummy)) {
// Remember how to remat the def of this val#.
ReMatOrigDefs[VN] = ReMatDefMI;
// Original def may be modified so we have to make a copy here.
MachineInstr *Clone = mf_->CloneMachineInstr(ReMatDefMI);
CloneMIs.push_back(Clone);
ReMatDefs[VN] = Clone;
bool CanDelete = true;
if (VNI->hasPHIKill()) {
// A kill is a phi node, not all of its uses can be rematerialized.
// It must not be deleted.
CanDelete = false;
// Need a stack slot if there is any live range where uses cannot be
// rematerialized.
NeedStackSlot = true;
}
if (CanDelete)
ReMatDelete.set(VN);
} else {
// Need a stack slot if there is any live range where uses cannot be
// rematerialized.
NeedStackSlot = true;
}
}
// One stack slot per live interval.
if (NeedStackSlot && vrm.getPreSplitReg(li.reg) == 0) {
if (vrm.getStackSlot(li.reg) == VirtRegMap::NO_STACK_SLOT)
Slot = vrm.assignVirt2StackSlot(li.reg);
// This case only occurs when the prealloc splitter has already assigned
// a stack slot to this vreg.
else
Slot = vrm.getStackSlot(li.reg);
}
// Create new intervals and rewrite defs and uses.
for (LiveInterval::Ranges::const_iterator
I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
MachineInstr *ReMatDefMI = ReMatDefs[I->valno->id];
MachineInstr *ReMatOrigDefMI = ReMatOrigDefs[I->valno->id];
bool DefIsReMat = ReMatDefMI != NULL;
bool CanDelete = ReMatDelete[I->valno->id];
int LdSlot = 0;
bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
bool isLoad = isLoadSS ||
(DefIsReMat && ReMatDefMI->getDesc().canFoldAsLoad());
rewriteInstructionsForSpills(li, TrySplit, I, ReMatOrigDefMI, ReMatDefMI,
Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
CanDelete, vrm, rc, ReMatIds, loopInfo,
SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
MBBVRegsMap, NewLIs);
}
// Insert spills / restores if we are splitting.
if (!TrySplit) {
handleSpilledImpDefs(li, vrm, rc, NewLIs);
normalizeSpillWeights(NewLIs);
return NewLIs;
}
SmallPtrSet AddedKill;
SmallVector Ops;
if (NeedStackSlot) {
int Id = SpillMBBs.find_first();
while (Id != -1) {
std::vector &spills = SpillIdxes[Id];
for (unsigned i = 0, e = spills.size(); i != e; ++i) {
SlotIndex index = spills[i].index;
unsigned VReg = spills[i].vreg;
LiveInterval &nI = getOrCreateInterval(VReg);
bool isReMat = vrm.isReMaterialized(VReg);
MachineInstr *MI = getInstructionFromIndex(index);
bool CanFold = false;
bool FoundUse = false;
Ops.clear();
if (spills[i].canFold) {
CanFold = true;
for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
MachineOperand &MO = MI->getOperand(j);
if (!MO.isReg() || MO.getReg() != VReg)
continue;
Ops.push_back(j);
if (MO.isDef())
continue;
if (isReMat ||
(!FoundUse && !alsoFoldARestore(Id, index, VReg,
RestoreMBBs, RestoreIdxes))) {
// MI has two-address uses of the same register. If the use
// isn't the first and only use in the BB, then we can't fold
// it. FIXME: Move this to rewriteInstructionsForSpills.
CanFold = false;
break;
}
FoundUse = true;
}
}
// Fold the store into the def if possible.
bool Folded = false;
if (CanFold && !Ops.empty()) {
if (tryFoldMemoryOperand(MI, vrm, NULL, index, Ops, true, Slot,VReg)){
Folded = true;
if (FoundUse) {
// Also folded uses, do not issue a load.
eraseRestoreInfo(Id, index, VReg, RestoreMBBs, RestoreIdxes);
nI.removeRange(index.getLoadIndex(), index.getDefIndex());
}
nI.removeRange(index.getDefIndex(), index.getStoreIndex());
}
}
// Otherwise tell the spiller to issue a spill.
if (!Folded) {
LiveRange *LR = &nI.ranges[nI.ranges.size()-1];
bool isKill = LR->end == index.getStoreIndex();
if (!MI->registerDefIsDead(nI.reg))
// No need to spill a dead def.
vrm.addSpillPoint(VReg, isKill, MI);
if (isKill)
AddedKill.insert(&nI);
}
}
Id = SpillMBBs.find_next(Id);
}
}
int Id = RestoreMBBs.find_first();
while (Id != -1) {
std::vector &restores = RestoreIdxes[Id];
for (unsigned i = 0, e = restores.size(); i != e; ++i) {
SlotIndex index = restores[i].index;
if (index == SlotIndex())
continue;
unsigned VReg = restores[i].vreg;
LiveInterval &nI = getOrCreateInterval(VReg);
bool isReMat = vrm.isReMaterialized(VReg);
MachineInstr *MI = getInstructionFromIndex(index);
bool CanFold = false;
Ops.clear();
if (restores[i].canFold) {
CanFold = true;
for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
MachineOperand &MO = MI->getOperand(j);
if (!MO.isReg() || MO.getReg() != VReg)
continue;
if (MO.isDef()) {
// If this restore were to be folded, it would have been folded
// already.
CanFold = false;
break;
}
Ops.push_back(j);
}
}
// Fold the load into the use if possible.
bool Folded = false;
if (CanFold && !Ops.empty()) {
if (!isReMat)
Folded = tryFoldMemoryOperand(MI, vrm, NULL,index,Ops,true,Slot,VReg);
else {
MachineInstr *ReMatDefMI = vrm.getReMaterializedMI(VReg);
int LdSlot = 0;
bool isLoadSS = tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
// If the rematerializable def is a load, also try to fold it.
if (isLoadSS || ReMatDefMI->getDesc().canFoldAsLoad())
Folded = tryFoldMemoryOperand(MI, vrm, ReMatDefMI, index,
Ops, isLoadSS, LdSlot, VReg);
if (!Folded) {
unsigned ImpUse = getReMatImplicitUse(li, ReMatDefMI);
if (ImpUse) {
// Re-matting an instruction with virtual register use. Add the
// register as an implicit use on the use MI and mark the register
// interval as unspillable.
LiveInterval &ImpLi = getInterval(ImpUse);
ImpLi.markNotSpillable();
MI->addOperand(MachineOperand::CreateReg(ImpUse, false, true));
}
}
}
}
// If folding is not possible / failed, then tell the spiller to issue a
// load / rematerialization for us.
if (Folded)
nI.removeRange(index.getLoadIndex(), index.getDefIndex());
else
vrm.addRestorePoint(VReg, MI);
}
Id = RestoreMBBs.find_next(Id);
}
// Finalize intervals: add kills, finalize spill weights, and filter out
// dead intervals.
std::vector RetNewLIs;
for (unsigned i = 0, e = NewLIs.size(); i != e; ++i) {
LiveInterval *LI = NewLIs[i];
if (!LI->empty()) {
LI->weight /= SlotIndex::NUM * getApproximateInstructionCount(*LI);
if (!AddedKill.count(LI)) {
LiveRange *LR = &LI->ranges[LI->ranges.size()-1];
SlotIndex LastUseIdx = LR->end.getBaseIndex();
MachineInstr *LastUse = getInstructionFromIndex(LastUseIdx);
int UseIdx = LastUse->findRegisterUseOperandIdx(LI->reg, false);
assert(UseIdx != -1);
if (!LastUse->isRegTiedToDefOperand(UseIdx)) {
LastUse->getOperand(UseIdx).setIsKill();
vrm.addKillPoint(LI->reg, LastUseIdx);
}
}
RetNewLIs.push_back(LI);
}
}
handleSpilledImpDefs(li, vrm, rc, RetNewLIs);
normalizeSpillWeights(RetNewLIs);
return RetNewLIs;
}
/// hasAllocatableSuperReg - Return true if the specified physical register has
/// any super register that's allocatable.
bool LiveIntervals::hasAllocatableSuperReg(unsigned Reg) const {
for (const unsigned* AS = tri_->getSuperRegisters(Reg); *AS; ++AS)
if (allocatableRegs_[*AS] && hasInterval(*AS))
return true;
return false;
}
/// getRepresentativeReg - Find the largest super register of the specified
/// physical register.
unsigned LiveIntervals::getRepresentativeReg(unsigned Reg) const {
// Find the largest super-register that is allocatable.
unsigned BestReg = Reg;
for (const unsigned* AS = tri_->getSuperRegisters(Reg); *AS; ++AS) {
unsigned SuperReg = *AS;
if (!hasAllocatableSuperReg(SuperReg) && hasInterval(SuperReg)) {
BestReg = SuperReg;
break;
}
}
return BestReg;
}
/// getNumConflictsWithPhysReg - Return the number of uses and defs of the
/// specified interval that conflicts with the specified physical register.
unsigned LiveIntervals::getNumConflictsWithPhysReg(const LiveInterval &li,
unsigned PhysReg) const {
unsigned NumConflicts = 0;
const LiveInterval &pli = getInterval(getRepresentativeReg(PhysReg));
for (MachineRegisterInfo::reg_iterator I = mri_->reg_begin(li.reg),
E = mri_->reg_end(); I != E; ++I) {
MachineOperand &O = I.getOperand();
MachineInstr *MI = O.getParent();
if (MI->isDebugValue())
continue;
SlotIndex Index = getInstructionIndex(MI);
if (pli.liveAt(Index))
++NumConflicts;
}
return NumConflicts;
}
/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
/// around all defs and uses of the specified interval. Return true if it
/// was able to cut its interval.
bool LiveIntervals::spillPhysRegAroundRegDefsUses(const LiveInterval &li,
unsigned PhysReg, VirtRegMap &vrm) {
unsigned SpillReg = getRepresentativeReg(PhysReg);
for (const unsigned *AS = tri_->getAliasSet(PhysReg); *AS; ++AS)
// If there are registers which alias PhysReg, but which are not a
// sub-register of the chosen representative super register. Assert
// since we can't handle it yet.
assert(*AS == SpillReg || !allocatableRegs_[*AS] || !hasInterval(*AS) ||
tri_->isSuperRegister(*AS, SpillReg));
bool Cut = false;
SmallVector PRegs;
if (hasInterval(SpillReg))
PRegs.push_back(SpillReg);
else {
SmallSet Added;
for (const unsigned* AS = tri_->getSubRegisters(SpillReg); *AS; ++AS)
if (Added.insert(*AS) && hasInterval(*AS)) {
PRegs.push_back(*AS);
for (const unsigned* ASS = tri_->getSubRegisters(*AS); *ASS; ++ASS)
Added.insert(*ASS);
}
}
SmallPtrSet SeenMIs;
for (MachineRegisterInfo::reg_iterator I = mri_->reg_begin(li.reg),
E = mri_->reg_end(); I != E; ++I) {
MachineOperand &O = I.getOperand();
MachineInstr *MI = O.getParent();
if (MI->isDebugValue() || SeenMIs.count(MI))
continue;
SeenMIs.insert(MI);
SlotIndex Index = getInstructionIndex(MI);
for (unsigned i = 0, e = PRegs.size(); i != e; ++i) {
unsigned PReg = PRegs[i];
LiveInterval &pli = getInterval(PReg);
if (!pli.liveAt(Index))
continue;
vrm.addEmergencySpill(PReg, MI);
SlotIndex StartIdx = Index.getLoadIndex();
SlotIndex EndIdx = Index.getNextIndex().getBaseIndex();
if (pli.isInOneLiveRange(StartIdx, EndIdx)) {
pli.removeRange(StartIdx, EndIdx);
Cut = true;
} else {
std::string msg;
raw_string_ostream Msg(msg);
Msg << "Ran out of registers during register allocation!";
if (MI->isInlineAsm()) {
Msg << "\nPlease check your inline asm statement for invalid "
<< "constraints:\n";
MI->print(Msg, tm_);
}
report_fatal_error(Msg.str());
}
for (const unsigned* AS = tri_->getSubRegisters(PReg); *AS; ++AS) {
if (!hasInterval(*AS))
continue;
LiveInterval &spli = getInterval(*AS);
if (spli.liveAt(Index))
spli.removeRange(Index.getLoadIndex(),
Index.getNextIndex().getBaseIndex());
}
}
}
return Cut;
}
LiveRange LiveIntervals::addLiveRangeToEndOfBlock(unsigned reg,
MachineInstr* startInst) {
LiveInterval& Interval = getOrCreateInterval(reg);
VNInfo* VN = Interval.getNextValue(
SlotIndex(getInstructionIndex(startInst).getDefIndex()),
startInst, true, getVNInfoAllocator());
VN->setHasPHIKill(true);
VN->kills.push_back(indexes_->getTerminatorGap(startInst->getParent()));
LiveRange LR(
SlotIndex(getInstructionIndex(startInst).getDefIndex()),
getMBBEndIdx(startInst->getParent()), VN);
Interval.addRange(LR);
return LR;
}
diff --git a/lib/CodeGen/PHIElimination.cpp b/lib/CodeGen/PHIElimination.cpp
index f0057ce8ef8f..165171998dbe 100644
--- a/lib/CodeGen/PHIElimination.cpp
+++ b/lib/CodeGen/PHIElimination.cpp
@@ -1,445 +1,506 @@
//===-- PhiElimination.cpp - Eliminate PHI nodes by inserting copies ------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass eliminates machine instruction PHI nodes by inserting copy
// instructions. This destroys SSA information, but is the desired input for
// some register allocators.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "phielim"
#include "PHIElimination.h"
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Function.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
#include
#include