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Index: head/sys/dev/vt/hw/fb/vt_fb.c
===================================================================
--- head/sys/dev/vt/hw/fb/vt_fb.c (revision 276678)
+++ head/sys/dev/vt/hw/fb/vt_fb.c (revision 276679)
@@ -1,455 +1,464 @@
/*-
* Copyright (c) 2013 The FreeBSD Foundation
* All rights reserved.
*
* This software was developed by Aleksandr Rybalko under sponsorship from the
* FreeBSD Foundation.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/malloc.h>
#include <sys/queue.h>
#include <sys/fbio.h>
#include <dev/vt/vt.h>
#include <dev/vt/hw/fb/vt_fb.h>
#include <dev/vt/colors/vt_termcolors.h>
static struct vt_driver vt_fb_driver = {
.vd_name = "fb",
.vd_init = vt_fb_init,
.vd_blank = vt_fb_blank,
.vd_bitblt_text = vt_fb_bitblt_text,
.vd_bitblt_bmp = vt_fb_bitblt_bitmap,
.vd_drawrect = vt_fb_drawrect,
.vd_setpixel = vt_fb_setpixel,
.vd_postswitch = vt_fb_postswitch,
.vd_priority = VD_PRIORITY_GENERIC+10,
.vd_fb_ioctl = vt_fb_ioctl,
.vd_fb_mmap = vt_fb_mmap,
};
VT_DRIVER_DECLARE(vt_fb, vt_fb_driver);
static void
vt_fb_mem_wr1(struct fb_info *sc, uint32_t o, uint8_t v)
{
KASSERT((o < sc->fb_size), ("Offset %#08x out of fb size", o));
*(uint8_t *)(sc->fb_vbase + o) = v;
}
static void
vt_fb_mem_wr2(struct fb_info *sc, uint32_t o, uint16_t v)
{
KASSERT((o < sc->fb_size), ("Offset %#08x out of fb size", o));
*(uint16_t *)(sc->fb_vbase + o) = v;
}
static void
vt_fb_mem_wr4(struct fb_info *sc, uint32_t o, uint32_t v)
{
KASSERT((o < sc->fb_size), ("Offset %#08x out of fb size", o));
*(uint32_t *)(sc->fb_vbase + o) = v;
}
int
vt_fb_ioctl(struct vt_device *vd, u_long cmd, caddr_t data, struct thread *td)
{
struct fb_info *info;
int error = 0;
info = vd->vd_softc;
switch (cmd) {
case FBIOGTYPE:
bcopy(info, (struct fbtype *)data, sizeof(struct fbtype));
break;
case FBIO_GETWINORG: /* get frame buffer window origin */
*(u_int *)data = 0;
break;
case FBIO_GETDISPSTART: /* get display start address */
((video_display_start_t *)data)->x = 0;
((video_display_start_t *)data)->y = 0;
break;
case FBIO_GETLINEWIDTH: /* get scan line width in bytes */
*(u_int *)data = info->fb_stride;
break;
case FBIO_BLANK: /* blank display */
if (vd->vd_driver->vd_blank == NULL)
return (ENODEV);
vd->vd_driver->vd_blank(vd, TC_BLACK);
break;
default:
error = ENOIOCTL;
break;
}
return (error);
}
int
vt_fb_mmap(struct vt_device *vd, vm_ooffset_t offset, vm_paddr_t *paddr,
int prot, vm_memattr_t *memattr)
{
struct fb_info *info;
info = vd->vd_softc;
if (info->fb_flags & FB_FLAG_NOMMAP)
return (ENODEV);
if (offset >= 0 && offset < info->fb_size) {
*paddr = info->fb_pbase + offset;
#ifdef VM_MEMATTR_WRITE_COMBINING
*memattr = VM_MEMATTR_WRITE_COMBINING;
#endif
return (0);
}
return (EINVAL);
}
void
vt_fb_setpixel(struct vt_device *vd, int x, int y, term_color_t color)
{
struct fb_info *info;
uint32_t c;
u_int o;
info = vd->vd_softc;
c = info->fb_cmap[color];
o = info->fb_stride * y + x * FBTYPE_GET_BYTESPP(info);
+ if (info->fb_flags & FB_FLAG_NOWRITE)
+ return;
+
KASSERT((info->fb_vbase != 0), ("Unmapped framebuffer"));
switch (FBTYPE_GET_BYTESPP(info)) {
case 1:
vt_fb_mem_wr1(info, o, c);
break;
case 2:
vt_fb_mem_wr2(info, o, c);
break;
case 3:
vt_fb_mem_wr1(info, o, (c >> 16) & 0xff);
vt_fb_mem_wr1(info, o + 1, (c >> 8) & 0xff);
vt_fb_mem_wr1(info, o + 2, c & 0xff);
break;
case 4:
vt_fb_mem_wr4(info, o, c);
break;
default:
/* panic? */
return;
}
}
void
vt_fb_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill,
term_color_t color)
{
int x, y;
for (y = y1; y <= y2; y++) {
if (fill || (y == y1) || (y == y2)) {
for (x = x1; x <= x2; x++)
vt_fb_setpixel(vd, x, y, color);
} else {
vt_fb_setpixel(vd, x1, y, color);
vt_fb_setpixel(vd, x2, y, color);
}
}
}
void
vt_fb_blank(struct vt_device *vd, term_color_t color)
{
struct fb_info *info;
uint32_t c;
u_int o, h;
info = vd->vd_softc;
c = info->fb_cmap[color];
+ if (info->fb_flags & FB_FLAG_NOWRITE)
+ return;
+
KASSERT((info->fb_vbase != 0), ("Unmapped framebuffer"));
switch (FBTYPE_GET_BYTESPP(info)) {
case 1:
for (h = 0; h < info->fb_height; h++)
for (o = 0; o < info->fb_stride; o++)
vt_fb_mem_wr1(info, h*info->fb_stride + o, c);
break;
case 2:
for (h = 0; h < info->fb_height; h++)
for (o = 0; o < info->fb_stride; o += 2)
vt_fb_mem_wr2(info, h*info->fb_stride + o, c);
break;
case 3:
for (h = 0; h < info->fb_height; h++)
for (o = 0; o < info->fb_stride; o += 3) {
vt_fb_mem_wr1(info, h*info->fb_stride + o,
(c >> 16) & 0xff);
vt_fb_mem_wr1(info, h*info->fb_stride + o + 1,
(c >> 8) & 0xff);
vt_fb_mem_wr1(info, h*info->fb_stride + o + 2,
c & 0xff);
}
break;
case 4:
for (h = 0; h < info->fb_height; h++)
for (o = 0; o < info->fb_stride; o += 4)
vt_fb_mem_wr4(info, h*info->fb_stride + o, c);
break;
default:
/* panic? */
return;
}
}
void
vt_fb_bitblt_bitmap(struct vt_device *vd, const struct vt_window *vw,
const uint8_t *pattern, const uint8_t *mask,
unsigned int width, unsigned int height,
unsigned int x, unsigned int y, term_color_t fg, term_color_t bg)
{
struct fb_info *info;
uint32_t fgc, bgc, cc, o;
int c, l, bpp, bpl;
u_long line;
uint8_t b, m;
const uint8_t *ch;
info = vd->vd_softc;
bpp = FBTYPE_GET_BYTESPP(info);
fgc = info->fb_cmap[fg];
bgc = info->fb_cmap[bg];
b = m = 0;
bpl = (width + 7) >> 3; /* Bytes per source line. */
+
+ if (info->fb_flags & FB_FLAG_NOWRITE)
+ return;
KASSERT((info->fb_vbase != 0), ("Unmapped framebuffer"));
line = (info->fb_stride * y) + (x * bpp);
for (l = 0;
l < height && y + l < vw->vw_draw_area.tr_end.tp_row;
l++) {
ch = pattern;
for (c = 0;
c < width && x + c < vw->vw_draw_area.tr_end.tp_col;
c++) {
if (c % 8 == 0)
b = *ch++;
else
b <<= 1;
if (mask != NULL) {
if (c % 8 == 0)
m = *mask++;
else
m <<= 1;
/* Skip pixel write, if mask has no bit set. */
if ((m & 0x80) == 0)
continue;
}
o = line + (c * bpp);
cc = b & 0x80 ? fgc : bgc;
switch(bpp) {
case 1:
vt_fb_mem_wr1(info, o, cc);
break;
case 2:
vt_fb_mem_wr2(info, o, cc);
break;
case 3:
/* Packed mode, so unaligned. Byte access. */
vt_fb_mem_wr1(info, o, (cc >> 16) & 0xff);
vt_fb_mem_wr1(info, o + 1, (cc >> 8) & 0xff);
vt_fb_mem_wr1(info, o + 2, cc & 0xff);
break;
case 4:
vt_fb_mem_wr4(info, o, cc);
break;
default:
/* panic? */
break;
}
}
line += info->fb_stride;
pattern += bpl;
}
}
void
vt_fb_bitblt_text(struct vt_device *vd, const struct vt_window *vw,
const term_rect_t *area)
{
unsigned int col, row, x, y;
struct vt_font *vf;
term_char_t c;
term_color_t fg, bg;
const uint8_t *pattern;
vf = vw->vw_font;
for (row = area->tr_begin.tp_row; row < area->tr_end.tp_row; ++row) {
for (col = area->tr_begin.tp_col; col < area->tr_end.tp_col;
++col) {
x = col * vf->vf_width +
vw->vw_draw_area.tr_begin.tp_col;
y = row * vf->vf_height +
vw->vw_draw_area.tr_begin.tp_row;
c = VTBUF_GET_FIELD(&vw->vw_buf, row, col);
pattern = vtfont_lookup(vf, c);
vt_determine_colors(c,
VTBUF_ISCURSOR(&vw->vw_buf, row, col), &fg, &bg);
vt_fb_bitblt_bitmap(vd, vw,
pattern, NULL, vf->vf_width, vf->vf_height,
x, y, fg, bg);
}
}
#ifndef SC_NO_CUTPASTE
if (!vd->vd_mshown)
return;
term_rect_t drawn_area;
drawn_area.tr_begin.tp_col = area->tr_begin.tp_col * vf->vf_width;
drawn_area.tr_begin.tp_row = area->tr_begin.tp_row * vf->vf_height;
drawn_area.tr_end.tp_col = area->tr_end.tp_col * vf->vf_width;
drawn_area.tr_end.tp_row = area->tr_end.tp_row * vf->vf_height;
if (vt_is_cursor_in_area(vd, &drawn_area)) {
vt_fb_bitblt_bitmap(vd, vw,
vd->vd_mcursor->map, vd->vd_mcursor->mask,
vd->vd_mcursor->width, vd->vd_mcursor->height,
vd->vd_mx_drawn + vw->vw_draw_area.tr_begin.tp_col,
vd->vd_my_drawn + vw->vw_draw_area.tr_begin.tp_row,
vd->vd_mcursor_fg, vd->vd_mcursor_bg);
}
#endif
}
void
vt_fb_postswitch(struct vt_device *vd)
{
struct fb_info *info;
info = vd->vd_softc;
if (info->enter != NULL)
info->enter(info->fb_priv);
}
static int
vt_fb_init_cmap(uint32_t *cmap, int depth)
{
switch (depth) {
case 8:
return (vt_generate_cons_palette(cmap, COLOR_FORMAT_RGB,
0x7, 5, 0x7, 2, 0x3, 0));
case 15:
return (vt_generate_cons_palette(cmap, COLOR_FORMAT_RGB,
0x1f, 10, 0x1f, 5, 0x1f, 0));
case 16:
return (vt_generate_cons_palette(cmap, COLOR_FORMAT_RGB,
0x1f, 11, 0x3f, 5, 0x1f, 0));
case 24:
case 32: /* Ignore alpha. */
return (vt_generate_cons_palette(cmap, COLOR_FORMAT_RGB,
0xff, 16, 0xff, 8, 0xff, 0));
default:
return (1);
}
}
int
vt_fb_init(struct vt_device *vd)
{
struct fb_info *info;
int err;
info = vd->vd_softc;
vd->vd_height = info->fb_height;
vd->vd_width = info->fb_width;
if (info->fb_size == 0)
return (CN_DEAD);
if (info->fb_pbase == 0)
info->fb_flags |= FB_FLAG_NOMMAP;
if (info->fb_cmsize <= 0) {
err = vt_fb_init_cmap(info->fb_cmap, FBTYPE_GET_BPP(info));
if (err)
return (CN_DEAD);
info->fb_cmsize = 16;
}
/* Clear the screen. */
vd->vd_driver->vd_blank(vd, TC_BLACK);
/* Wakeup screen. KMS need this. */
vt_fb_postswitch(vd);
return (CN_INTERNAL);
}
int
vt_fb_attach(struct fb_info *info)
{
vt_allocate(&vt_fb_driver, info);
return (0);
}
void
vt_fb_resume(void)
{
vt_resume();
}
void
vt_fb_suspend(void)
{
vt_suspend();
}
Index: head/sys/powerpc/ps3/ps3_syscons.c
===================================================================
--- head/sys/powerpc/ps3/ps3_syscons.c (revision 276678)
+++ head/sys/powerpc/ps3/ps3_syscons.c (revision 276679)
@@ -1,198 +1,201 @@
/*-
* Copyright (c) 2011-2014 Nathan Whitehorn
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/sysctl.h>
#include <sys/limits.h>
#include <sys/conf.h>
#include <sys/cons.h>
#include <sys/fbio.h>
#include <vm/vm.h>
#include <vm/pmap.h>
#include <machine/platform.h>
#include <machine/pmap.h>
#include <dev/vt/vt.h>
#include <dev/vt/hw/fb/vt_fb.h>
#include <dev/vt/colors/vt_termcolors.h>
#include "ps3-hvcall.h"
#define PS3FB_SIZE (4*1024*1024)
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET 0x0100
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x0101
#define L1GPU_DISPLAY_SYNC_HSYNC 1
#define L1GPU_DISPLAY_SYNC_VSYNC 2
#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x0102
static vd_init_t ps3fb_init;
static vd_probe_t ps3fb_probe;
void ps3fb_remap(void);
struct ps3fb_softc {
struct fb_info fb_info;
uint64_t sc_fbhandle;
uint64_t sc_fbcontext;
uint64_t sc_dma_control;
uint64_t sc_driver_info;
uint64_t sc_reports;
uint64_t sc_reports_size;
};
static struct vt_driver vt_ps3fb_driver = {
.vd_name = "ps3fb",
.vd_probe = ps3fb_probe,
.vd_init = ps3fb_init,
.vd_blank = vt_fb_blank,
.vd_bitblt_text = vt_fb_bitblt_text,
.vd_bitblt_bmp = vt_fb_bitblt_bitmap,
.vd_drawrect = vt_fb_drawrect,
.vd_setpixel = vt_fb_setpixel,
.vd_fb_ioctl = vt_fb_ioctl,
.vd_fb_mmap = vt_fb_mmap,
/* Better than VGA, but still generic driver. */
.vd_priority = VD_PRIORITY_GENERIC + 1,
};
VT_DRIVER_DECLARE(vt_ps3fb, vt_ps3fb_driver);
static struct ps3fb_softc ps3fb_softc;
static int
ps3fb_probe(struct vt_device *vd)
{
struct ps3fb_softc *sc;
int disable;
char compatible[64];
#if 0
phandle_t root;
#endif
disable = 0;
TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
if (disable != 0)
return (0);
sc = &ps3fb_softc;
#if 0
root = OF_finddevice("/");
if (OF_getprop(root, "compatible", compatible, sizeof(compatible)) <= 0)
return (0);
if (strncmp(compatible, "sony,ps3", sizeof(compatible)) != 0)
return (0);
#else
TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
if (strcmp(compatible, "ps3") != 0)
return (CN_DEAD);
#endif
return (CN_INTERNAL);
}
void
ps3fb_remap(void)
{
struct ps3fb_softc *sc;
vm_offset_t va, fb_paddr;
sc = &ps3fb_softc;
lv1_gpu_close();
lv1_gpu_open(0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
0,0,0,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
0,0,1,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
lv1_gpu_memory_allocate(PS3FB_SIZE, 0, 0, 0, 0, &sc->sc_fbhandle,
&fb_paddr);
lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext,
&sc->sc_dma_control, &sc->sc_driver_info, &sc->sc_reports,
&sc->sc_reports_size);
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
sc->fb_info.fb_pbase = fb_paddr;
for (va = 0; va < PS3FB_SIZE; va += PAGE_SIZE)
pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
- VM_MEMATTR_WRITE_COMBINING);
+ VM_MEMATTR_WRITE_COMBINING);
+ sc->fb_info.fb_flags &= ~FB_FLAG_NOWRITE;
}
static int
ps3fb_init(struct vt_device *vd)
{
struct ps3fb_softc *sc;
/* Init softc */
vd->vd_softc = sc = &ps3fb_softc;
/* XXX: get from HV repository */
sc->fb_info.fb_depth = 32;
sc->fb_info.fb_height = 480;
sc->fb_info.fb_width = 720;
sc->fb_info.fb_stride = sc->fb_info.fb_width*4;
sc->fb_info.fb_size = sc->fb_info.fb_height * sc->fb_info.fb_stride;
sc->fb_info.fb_bpp = sc->fb_info.fb_stride / sc->fb_info.fb_width * 8;
/*
- * The loader puts the FB at 0x10000000, so use that for now.
+ * Arbitrarily choose address for the framebuffer
*/
sc->fb_info.fb_vbase = 0x10000000;
+ sc->fb_info.fb_flags |= FB_FLAG_NOWRITE; /* Not available yet */
+ sc->fb_info.fb_cmsize = 16;
/* 32-bit VGA palette */
vt_generate_cons_palette(sc->fb_info.fb_cmap, COLOR_FORMAT_RGB,
255, 0, 255, 8, 255, 16);
/* Set correct graphics context */
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
lv1_gpu_context_attribute(sc->sc_fbcontext,
L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
vt_fb_init(vd);
sc->fb_info.fb_flags &= ~FB_FLAG_NOMMAP; /* Set wrongly by vt_fb_init */
return (CN_INTERNAL);
}
Index: head/sys/sys/fbio.h
===================================================================
--- head/sys/sys/fbio.h (revision 276678)
+++ head/sys/sys/fbio.h (revision 276679)
@@ -1,618 +1,619 @@
/*-
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software developed by the Computer Systems
* Engineering group at Lawrence Berkeley Laboratory under DARPA
* contract BG 91-66 and contributed to Berkeley.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)fbio.h 8.2 (Berkeley) 10/30/93
*
* $FreeBSD$
*/
#ifndef _SYS_FBIO_H_
#define _SYS_FBIO_H_
#ifndef _KERNEL
#include <sys/types.h>
#else
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/eventhandler.h>
#endif
#include <sys/ioccom.h>
/*
* Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
*/
/*
* Frame buffer type codes.
*/
#define FBTYPE_SUN1BW 0 /* multibus mono */
#define FBTYPE_SUN1COLOR 1 /* multibus color */
#define FBTYPE_SUN2BW 2 /* memory mono */
#define FBTYPE_SUN2COLOR 3 /* color w/rasterop chips */
#define FBTYPE_SUN2GP 4 /* GP1/GP2 */
#define FBTYPE_SUN5COLOR 5 /* RoadRunner accelerator */
#define FBTYPE_SUN3COLOR 6 /* memory color */
#define FBTYPE_MEMCOLOR 7 /* memory 24-bit */
#define FBTYPE_SUN4COLOR 8 /* memory color w/overlay */
#define FBTYPE_NOTSUN1 9 /* reserved for customer */
#define FBTYPE_NOTSUN2 10 /* reserved for customer */
#define FBTYPE_PCIMISC 11 /* (generic) PCI misc. disp. */
#define FBTYPE_SUNFAST_COLOR 12 /* accelerated 8bit */
#define FBTYPE_SUNROP_COLOR 13 /* MEMCOLOR with rop h/w */
#define FBTYPE_SUNFB_VIDEO 14 /* Simple video mixing */
#define FBTYPE_RESERVED5 15 /* reserved, do not use */
#define FBTYPE_RESERVED4 16 /* reserved, do not use */
#define FBTYPE_SUNGP3 17
#define FBTYPE_SUNGT 18
#define FBTYPE_SUNLEO 19 /* zx Leo */
#define FBTYPE_MDA 20
#define FBTYPE_HERCULES 21
#define FBTYPE_CGA 22
#define FBTYPE_EGA 23
#define FBTYPE_VGA 24
#define FBTYPE_PC98 25
#define FBTYPE_TGA 26
#define FBTYPE_TGA2 27
#define FBTYPE_MDICOLOR 28 /* cg14 */
#define FBTYPE_TCXCOLOR 29 /* SUNW,tcx */
#define FBTYPE_CREATOR 30
#define FBTYPE_LASTPLUSONE 31 /* max number of fbs (change as add) */
/*
* Frame buffer descriptor as returned by FBIOGTYPE.
*/
struct fbtype {
int fb_type; /* as defined above */
int fb_height; /* in pixels */
int fb_width; /* in pixels */
int fb_depth; /* bits per pixel */
int fb_cmsize; /* size of color map (entries) */
int fb_size; /* total size in bytes */
};
#define FBIOGTYPE _IOR('F', 0, struct fbtype)
#define FBTYPE_GET_STRIDE(_fb) ((_fb)->fb_size / (_fb)->fb_height)
#define FBTYPE_GET_BPP(_fb) ((_fb)->fb_bpp)
#define FBTYPE_GET_BYTESPP(_fb) ((_fb)->fb_bpp / 8)
#ifdef _KERNEL
struct fb_info;
typedef int fb_enter_t(void *priv);
typedef int fb_leave_t(void *priv);
struct fb_info {
/* Raw copy of fbtype. Do not change. */
int fb_type; /* as defined above */
int fb_height; /* in pixels */
int fb_width; /* in pixels */
int fb_depth; /* bits to define color */
int fb_cmsize; /* size of color map (entries) */
int fb_size; /* total size in bytes */
struct cdev *fb_cdev;
fb_enter_t *enter;
fb_leave_t *leave;
intptr_t fb_pbase; /* For FB mmap. */
intptr_t fb_vbase; /* if NULL, use fb_write/fb_read. */
void *fb_priv; /* First argument for read/write. */
const char *fb_name;
uint32_t fb_flags;
+#define FB_FLAG_NOMMAP 1 /* mmap unsupported. */
+#define FB_FLAG_NOWRITE 2 /* disable writes for the time being */
int fb_stride;
int fb_bpp; /* bits per pixel */
-#define FB_FLAG_NOMMAP 1 /* mmap unsupported. */
uint32_t fb_cmap[16];
};
int fbd_list(void);
int fbd_register(struct fb_info *);
int fbd_unregister(struct fb_info *);
static inline int
register_framebuffer(struct fb_info *info)
{
EVENTHANDLER_INVOKE(register_framebuffer, info);
return (0);
}
static inline int
unregister_framebuffer(struct fb_info *info)
{
EVENTHANDLER_INVOKE(unregister_framebuffer, info);
return (0);
}
#endif
#ifdef notdef
/*
* General purpose structure for passing info in and out of frame buffers
* (used for gp1) -- unsupported.
*/
struct fbinfo {
int fb_physaddr; /* physical frame buffer address */
int fb_hwwidth; /* fb board width */
int fb_hwheight; /* fb board height */
int fb_addrdelta; /* phys addr diff between boards */
u_char *fb_ropaddr; /* fb virtual addr */
int fb_unit; /* minor devnum of fb */
};
#define FBIOGINFO _IOR('F', 2, struct fbinfo)
#endif
/*
* Color map I/O.
*/
struct fbcmap {
int index; /* first element (0 origin) */
int count; /* number of elements */
u_char *red; /* red color map elements */
u_char *green; /* green color map elements */
u_char *blue; /* blue color map elements */
};
#define FBIOPUTCMAP _IOW('F', 3, struct fbcmap)
#define FBIOGETCMAP _IOW('F', 4, struct fbcmap)
/*
* Set/get attributes.
*/
#define FB_ATTR_NDEVSPECIFIC 8 /* no. of device specific values */
#define FB_ATTR_NEMUTYPES 4 /* no. of emulation types */
struct fbsattr {
int flags; /* flags; see below */
int emu_type; /* emulation type (-1 if unused) */
int dev_specific[FB_ATTR_NDEVSPECIFIC]; /* catchall */
};
#define FB_ATTR_AUTOINIT 1 /* emulation auto init flag */
#define FB_ATTR_DEVSPECIFIC 2 /* dev. specific stuff valid flag */
struct fbgattr {
int real_type; /* real device type */
int owner; /* PID of owner, 0 if myself */
struct fbtype fbtype; /* fbtype info for real device */
struct fbsattr sattr; /* see above */
int emu_types[FB_ATTR_NEMUTYPES]; /* possible emulations */
/* (-1 if unused) */
};
#define FBIOSATTR _IOW('F', 5, struct fbsattr)
#define FBIOGATTR _IOR('F', 6, struct fbgattr)
/*
* Video control.
*/
#define FBVIDEO_OFF 0
#define FBVIDEO_ON 1
#define FBIOSVIDEO _IOW('F', 7, int)
#define FBIOGVIDEO _IOR('F', 8, int)
/* vertical retrace */
#define FBIOVERTICAL _IO('F', 9)
/*
* Hardware cursor control (for, e.g., CG6). A rather complex and icky
* interface that smells like VMS, but there it is....
*/
struct fbcurpos {
short x;
short y;
};
struct fbcursor {
short set; /* flags; see below */
short enable; /* nonzero => cursor on, 0 => cursor off */
struct fbcurpos pos; /* position on display */
struct fbcurpos hot; /* hot-spot within cursor */
struct fbcmap cmap; /* cursor color map */
struct fbcurpos size; /* number of valid bits in image & mask */
caddr_t image; /* cursor image bits */
caddr_t mask; /* cursor mask bits */
};
#define FB_CUR_SETCUR 0x01 /* set on/off (i.e., obey fbcursor.enable) */
#define FB_CUR_SETPOS 0x02 /* set position */
#define FB_CUR_SETHOT 0x04 /* set hot-spot */
#define FB_CUR_SETCMAP 0x08 /* set cursor color map */
#define FB_CUR_SETSHAPE 0x10 /* set size & bits */
#define FB_CUR_SETALL (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
/* controls for cursor attributes & shape (including position) */
#define FBIOSCURSOR _IOW('F', 24, struct fbcursor)
#define FBIOGCURSOR _IOWR('F', 25, struct fbcursor)
/* controls for cursor position only */
#define FBIOSCURPOS _IOW('F', 26, struct fbcurpos)
#define FBIOGCURPOS _IOW('F', 27, struct fbcurpos)
/* get maximum cursor size */
#define FBIOGCURMAX _IOR('F', 28, struct fbcurpos)
/*
* Video board information
*/
struct brd_info {
u_short accessible_width; /* accessible bytes in scanline */
u_short accessible_height; /* number of accessible scanlines */
u_short line_bytes; /* number of bytes/scanline */
u_short hdb_capable; /* can this thing hardware db? */
u_short vmsize; /* video memory size */
u_char boardrev; /* board revision # */
u_char pad0;
u_long pad1;
};
#define FBIOGXINFO _IOR('F', 39, struct brd_info)
/*
* Monitor information
*/
struct mon_info {
u_long mon_type; /* bit array */
#define MON_TYPE_STEREO 0x8 /* stereo display */
#define MON_TYPE_0_OFFSET 0x4 /* black level 0 ire instead of 7.5 */
#define MON_TYPE_OVERSCAN 0x2 /* overscan */
#define MON_TYPE_GRAY 0x1 /* greyscale monitor */
u_long pixfreq; /* pixel frequency in Hz */
u_long hfreq; /* horizontal freq in Hz */
u_long vfreq; /* vertical freq in Hz */
u_long vsync; /* vertical sync in scanlines */
u_long hsync; /* horizontal sync in pixels */
/* these are in pixel units */
u_short hfporch; /* horizontal front porch */
u_short hbporch; /* horizontal back porch */
u_short vfporch; /* vertical front porch */
u_short vbporch; /* vertical back porch */
};
#define FBIOMONINFO _IOR('F', 40, struct mon_info)
/*
* Color map I/O.
*/
struct fbcmap_i {
unsigned int flags;
#define FB_CMAP_BLOCK (1 << 0) /* wait for vertical refresh */
#define FB_CMAP_KERNEL (1 << 1) /* called within kernel */
int id; /* color map id */
int index; /* first element (0 origin) */
int count; /* number of elements */
u_char *red; /* red color map elements */
u_char *green; /* green color map elements */
u_char *blue; /* blue color map elements */
};
#define FBIOPUTCMAPI _IOW('F', 41, struct fbcmap_i)
#define FBIOGETCMAPI _IOW('F', 42, struct fbcmap_i)
/* The new style frame buffer ioctls. */
/* video mode information block */
struct video_info {
int vi_mode; /* mode number, see below */
int vi_flags;
#define V_INFO_COLOR (1 << 0)
#define V_INFO_GRAPHICS (1 << 1)
#define V_INFO_LINEAR (1 << 2)
#define V_INFO_VESA (1 << 3)
#define V_INFO_NONVGA (1 << 4)
int vi_width;
int vi_height;
int vi_cwidth;
int vi_cheight;
int vi_depth;
int vi_planes;
vm_offset_t vi_window; /* physical address */
size_t vi_window_size;
size_t vi_window_gran;
vm_offset_t vi_buffer; /* physical address */
size_t vi_buffer_size;
int vi_mem_model;
#define V_INFO_MM_OTHER (-1)
#define V_INFO_MM_TEXT 0
#define V_INFO_MM_PLANAR 1
#define V_INFO_MM_PACKED 2
#define V_INFO_MM_DIRECT 3
#define V_INFO_MM_CGA 100
#define V_INFO_MM_HGC 101
#define V_INFO_MM_VGAX 102
/* for MM_PACKED and MM_DIRECT only */
int vi_pixel_size; /* in bytes */
/* for MM_DIRECT only */
int vi_pixel_fields[4]; /* RGB and reserved fields */
int vi_pixel_fsizes[4];
/* reserved */
u_char vi_reserved[64];
vm_offset_t vi_registers; /* physical address */
vm_offset_t vi_registers_size;
};
typedef struct video_info video_info_t;
/* adapter infromation block */
struct video_adapter {
int va_index;
int va_type;
#define KD_OTHER 0 /* unknown */
#define KD_MONO 1 /* monochrome adapter */
#define KD_HERCULES 2 /* hercules adapter */
#define KD_CGA 3 /* color graphics adapter */
#define KD_EGA 4 /* enhanced graphics adapter */
#define KD_VGA 5 /* video graphics adapter */
#define KD_PC98 6 /* PC-98 display */
#define KD_TGA 7 /* TGA */
#define KD_TGA2 8 /* TGA2 */
char *va_name;
int va_unit;
int va_minor;
int va_flags;
#define V_ADP_COLOR (1 << 0)
#define V_ADP_MODECHANGE (1 << 1)
#define V_ADP_STATESAVE (1 << 2)
#define V_ADP_STATELOAD (1 << 3)
#define V_ADP_FONT (1 << 4)
#define V_ADP_PALETTE (1 << 5)
#define V_ADP_BORDER (1 << 6)
#define V_ADP_VESA (1 << 7)
#define V_ADP_BOOTDISPLAY (1 << 8)
#define V_ADP_PROBED (1 << 16)
#define V_ADP_INITIALIZED (1 << 17)
#define V_ADP_REGISTERED (1 << 18)
#define V_ADP_ATTACHED (1 << 19)
#define V_ADP_DAC8 (1 << 20)
vm_offset_t va_io_base;
int va_io_size;
vm_offset_t va_crtc_addr;
vm_offset_t va_mem_base;
int va_mem_size;
vm_offset_t va_window; /* virtual address */
size_t va_window_size;
size_t va_window_gran;
u_int va_window_orig;
vm_offset_t va_buffer; /* virtual address */
size_t va_buffer_size;
int va_initial_mode;
int va_initial_bios_mode;
int va_mode;
struct video_info va_info;
int va_line_width;
struct {
int x;
int y;
} va_disp_start;
void *va_token;
int va_model;
int va_little_bitian;
int va_little_endian;
int va_buffer_alias;
vm_offset_t va_registers; /* virtual address */
vm_offset_t va_registers_size;
};
typedef struct video_adapter video_adapter_t;
struct video_adapter_info {
int va_index;
int va_type;
char va_name[16];
int va_unit;
int va_flags;
vm_offset_t va_io_base;
int va_io_size;
vm_offset_t va_crtc_addr;
vm_offset_t va_mem_base;
int va_mem_size;
vm_offset_t va_window; /* virtual address */
size_t va_window_size;
size_t va_window_gran;
vm_offset_t va_unused0;
size_t va_buffer_size;
int va_initial_mode;
int va_initial_bios_mode;
int va_mode;
int va_line_width;
struct {
int x;
int y;
} va_disp_start;
u_int va_window_orig;
/* reserved */
u_char va_reserved[64];
};
typedef struct video_adapter_info video_adapter_info_t;
/* some useful video adapter index */
#define V_ADP_PRIMARY 0
#define V_ADP_SECONDARY 1
/* video mode numbers */
#define M_B40x25 0 /* black & white 40 columns */
#define M_C40x25 1 /* color 40 columns */
#define M_B80x25 2 /* black & white 80 columns */
#define M_C80x25 3 /* color 80 columns */
#define M_BG320 4 /* black & white graphics 320x200 */
#define M_CG320 5 /* color graphics 320x200 */
#define M_BG640 6 /* black & white graphics 640x200 hi-res */
#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
#define M_CG320_D 13 /* ega mode D */
#define M_CG640_E 14 /* ega mode E */
#define M_EGAMONOAPA 15 /* ega mode F */
#define M_CG640x350 16 /* ega mode 10 */
#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
#define M_ENH_CG640 18 /* ega mode 10* */
#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
#define M_VGA_C40x25 23 /* vga 8x16 font on color */
#define M_VGA_C80x25 24 /* vga 8x16 font on color */
#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
#define M_VGA11 26 /* vga 640x480 2 colors */
#define M_BG640x480 26
#define M_VGA12 27 /* vga 640x480 16 colors */
#define M_CG640x480 27
#define M_VGA13 28 /* vga 320x200 256 colors */
#define M_VGA_CG320 28
#define M_VGA_C80x50 30 /* vga 8x8 font on color */
#define M_VGA_M80x50 31 /* vga 8x8 font on color */
#define M_VGA_C80x30 32 /* vga 8x16 font on color */
#define M_VGA_M80x30 33 /* vga 8x16 font on color */
#define M_VGA_C80x60 34 /* vga 8x8 font on color */
#define M_VGA_M80x60 35 /* vga 8x8 font on color */
#define M_VGA_CG640 36 /* vga 640x400 256 color */
#define M_VGA_MODEX 37 /* vga 320x240 256 color */
#define M_VGA_C90x25 40 /* vga 8x16 font on color */
#define M_VGA_M90x25 41 /* vga 8x16 font on mono */
#define M_VGA_C90x30 42 /* vga 8x16 font on color */
#define M_VGA_M90x30 43 /* vga 8x16 font on mono */
#define M_VGA_C90x43 44 /* vga 8x8 font on color */
#define M_VGA_M90x43 45 /* vga 8x8 font on mono */
#define M_VGA_C90x50 46 /* vga 8x8 font on color */
#define M_VGA_M90x50 47 /* vga 8x8 font on mono */
#define M_VGA_C90x60 48 /* vga 8x8 font on color */
#define M_VGA_M90x60 49 /* vga 8x8 font on mono */
#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
#define M_ENH_C80x43 0x71 /* ega color 80x43 */
#define M_PC98_80x25 98 /* PC98 text 80x25 */
#define M_PC98_80x30 99 /* PC98 text 80x30 */
#define M_PC98_EGC640x400 100 /* PC98 graphic 640x400 16 colors */
#define M_PC98_PEGC640x400 101 /* PC98 graphic 640x400 256 colors */
#define M_PC98_PEGC640x480 102 /* PC98 graphic 640x480 256 colors */
#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
#define M_MCA_MODE 0xff /* monochrome adapter mode */
#define M_TEXT_80x25 200 /* generic text modes */
#define M_TEXT_80x30 201
#define M_TEXT_80x43 202
#define M_TEXT_80x50 203
#define M_TEXT_80x60 204
#define M_TEXT_132x25 205
#define M_TEXT_132x30 206
#define M_TEXT_132x43 207
#define M_TEXT_132x50 208
#define M_TEXT_132x60 209
#define M_VESA_BASE 0x100 /* VESA mode number base */
#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
#define M_VESA_800x600 0x102 /* 800x600, 16 color */
#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
#define M_VESA_C80x60 0x108 /* 8x8 font */
#define M_VESA_C132x25 0x109 /* 8x16 font */
#define M_VESA_C132x43 0x10a /* 8x14 font */
#define M_VESA_C132x50 0x10b /* 8x8 font */
#define M_VESA_C132x60 0x10c /* 8x8 font */
#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
#define M_VESA_MODE_MAX 0x1ff
struct video_display_start {
int x;
int y;
};
typedef struct video_display_start video_display_start_t;
struct video_color_palette {
int index; /* first element (zero-based) */
int count; /* number of elements */
u_char *red; /* red */
u_char *green; /* green */
u_char *blue; /* blue */
u_char *transparent; /* may be NULL */
};
typedef struct video_color_palette video_color_palette_t;
/* adapter info. */
#define FBIO_ADAPTER _IOR('F', 100, int)
#define FBIO_ADPTYPE _IOR('F', 101, int)
#define FBIO_ADPINFO _IOR('F', 102, struct video_adapter_info)
/* video mode control */
#define FBIO_MODEINFO _IOWR('F', 103, struct video_info)
#define FBIO_FINDMODE _IOWR('F', 104, struct video_info)
#define FBIO_GETMODE _IOR('F', 105, int)
#define FBIO_SETMODE _IOW('F', 106, int)
/* get/set frame buffer window origin */
#define FBIO_GETWINORG _IOR('F', 107, u_int)
#define FBIO_SETWINORG _IOW('F', 108, u_int)
/* get/set display start address */
#define FBIO_GETDISPSTART _IOR('F', 109, video_display_start_t)
#define FBIO_SETDISPSTART _IOW('F', 110, video_display_start_t)
/* get/set scan line width */
#define FBIO_GETLINEWIDTH _IOR('F', 111, u_int)
#define FBIO_SETLINEWIDTH _IOW('F', 112, u_int)
/* color palette control */
#define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
#define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
/* blank display */
#define V_DISPLAY_ON 0
#define V_DISPLAY_BLANK 1
#define V_DISPLAY_STAND_BY 2
#define V_DISPLAY_SUSPEND 3
#define FBIO_BLANK _IOW('F', 115, int)
#endif /* !_SYS_FBIO_H_ */

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