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head/games/openjk/pkg-message
Property | Old Value | New Value |
---|---|---|
fbsd:nokeywords | null | yes \ No newline at end of property |
OpenJK requires the original game files from Star Wars: Jedi Knight: | |||||
Jedi Academy to work properly. These can come from an original CD or | |||||
from GOG.com. | |||||
If using the GOG.com version, you must extract the files from | |||||
setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe | |||||
using the innoextract package. | |||||
The files will be in a directory named app. Inside the app directory, | |||||
there is a GameData directory. Inside the GameData directory, there is | |||||
a directory named base. This base directory must be moved to | |||||
~/.local/share/openjk | |||||
The easiest way to do this is to follow these steps: | |||||
$ mkdir -p ~/.local/share/openjk | |||||
$ innoextract setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe | |||||
$ cd app/GameData | |||||
$ cp -R base ~/.local/share/openjk | |||||
You can then delete everything else that is extracted from the exe, | |||||
such as the tmp directory. | |||||
The multiplayer game binary is jamp and the single player game binary | |||||
is jasp. | |||||
If you own a copy of Star Wars: Jedi Knight: Jedi Outcast, its game | |||||
files may be used to play that game, though upstream makes no | |||||
guarantees on your success in playing this game. |