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contrib/compiler-rt/lib/builtins/floatditf.c
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//===-- lib/floatditf.c - integer -> quad-precision conversion ----*- C -*-===// | |||||
// | |||||
// The LLVM Compiler Infrastructure | |||||
// | |||||
// This file is dual licensed under the MIT and the University of Illinois Open | |||||
// Source Licenses. See LICENSE.TXT for details. | |||||
// | |||||
//===----------------------------------------------------------------------===// | |||||
// | |||||
// This file implements di_int to quad-precision conversion for the | |||||
// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even | |||||
// mode. | |||||
ed: Out of curiosity, is this also what this function is supposed to do unconditionally? These… | |||||
emasteAuthorUnsubmitted Not Done Inline ActionsGood question; this was inherited from the floatsitf function I started from. The thread I started on llvmdev is here: emaste: Good question; this was inherited from the floatsitf function I started from.
The thread I… | |||||
// | |||||
//===----------------------------------------------------------------------===// | |||||
#define QUAD_PRECISION | |||||
#include "fp_lib.h" | |||||
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT) | |||||
COMPILER_RT_ABI fp_t __floatditf(di_int a) { | |||||
const int aWidth = sizeof a * CHAR_BIT; | |||||
// Handle zero as a special case to protect clz | |||||
if (a == 0) | |||||
return fromRep(0); | |||||
// All other cases begin by extracting the sign and absolute value of a | |||||
rep_t sign = 0; | |||||
unsigned aAbs = (unsigned)a; | |||||
if (a < 0) { | |||||
sign = signBit; | |||||
aAbs += 0x80000000; | |||||
} | |||||
// Exponent of (fp_t)a is the width of abs(a). | |||||
const int exponent = (aWidth - 1) - __builtin_clz(a); | |||||
rep_t result; | |||||
// Shift a into the significand field and clear the implicit bit. Extra | |||||
// cast to unsigned int is necessary to get the correct behavior for | |||||
// the input INT_MIN. | |||||
const int shift = significandBits - exponent; | |||||
result = (rep_t)aAbs << shift ^ implicitBit; | |||||
// Insert the exponent | |||||
result += (rep_t)(exponent + exponentBias) << significandBits; | |||||
edUnsubmitted Not Done Inline ActionsThese functions do not support subnormal floating point numbers. Should this be implemented, or at least documented? ed: These functions do not support subnormal floating point numbers. Should this be implemented, or… | |||||
emasteAuthorUnsubmitted Not Done Inline ActionsI'm missing something - how would you implement int to subnormal float conversion? emaste: I'm missing something - how would you implement int to subnormal float conversion? | |||||
edUnsubmitted Not Done Inline ActionsD'oh. Just ignore that question. We're only interested in generating integers, of course. :-) ed: D'oh. Just ignore that question. We're only interested in generating integers, of course. :-) | |||||
// Insert the sign bit and return | |||||
return fromRep(result | sign); | |||||
} | |||||
#endif |
Out of curiosity, is this also what this function is supposed to do unconditionally? These functions are not supposed to integrate with fegetround() / FLT_ROUNDS?