diff --git a/en_US.ISO8859-1/books/handbook/wine/chapter.xml b/en_US.ISO8859-1/books/handbook/wine/chapter.xml
index e749793ed2..a5d51b24cc 100644
--- a/en_US.ISO8859-1/books/handbook/wine/chapter.xml
+++ b/en_US.ISO8859-1/books/handbook/wine/chapter.xml
@@ -1,1838 +1,1838 @@
 <?xml version="1.0" encoding="iso-8859-1"?>
 <chapter xmlns="http://docbook.org/ns/docbook"
   xmlns:xlink="http://www.w3.org/1999/xlink" version="5.0"
   xml:id="wine">
 
 <info>
   <title>WINE</title>
 
   <authorgroup>
     <author>
       <personname>
 	<firstname>Aaron</firstname>
 	<surname>Peters</surname>
       </personname>
       <contrib>Contributed by </contrib>
     </author>
   </authorgroup>
   <authorgroup>
     <author>
       <personname>
 	<firstname>Benedict</firstname>
 	<surname>Reuschling</surname>
       </personname>
       <contrib>DocBook markup edits by </contrib>
     </author>
   </authorgroup>
 </info>
 
   <sect1 xml:id="wine-synopsis">
     <title>Synopsis</title>
 
     <para><link xlink:href="https://www.winehq.org/">WINE</link>,
       which stands for Wine Is Not an Emulator, is technically a
       software translation layer.  It enables to install and run some
       software written for &windows; on &os; (and other)
       systems.</para>
 
     <para>It operates by intercepting system calls, or requests from
       the software to the operating system, and translating them from
       &windows; calls to calls that &os; understands.  It will also
       translate any responses as needed into what the &windows;
       software is expecting.  So in some ways, it
       <emphasis>emulates</emphasis> a &windows; environment, in that
       it provides many of the resources &windows; applications are
       expecting.</para>
 
     <para>However, it is not an emulator in the traditional sense.
       Many of these solutions operate by constructing an entire other
       computer using software processes in place of hardware
       Virtualization (such as that provided by the
       <package>emulators/qemu</package> port) operates in this way.
       One of the benefits of this approach is the ability to install
       a full version of the OS in question to the emulator.  It means
       that the environment will not look any different to applications
       than a real machine, and chances are good that everything will
       work on it.  The downside to this approach is the fact that
       software acting as hardware is inherently slower than actual
       hardware.  The computer built in software (called the
       <emphasis>guest</emphasis>) requires resources from the real
       machine (the <emphasis>host</emphasis>), and holds on to those
       resources for as long as it is running.</para>
 
     <para>The WINE Project, on the other hand, is much lighter on
       system's resources.  It will translate system calls on the fly,
       so while it is difficult to be as fast as a real &windows;
       computer, it can come very close.  On the other hand, WINE is
       trying to keep up with a moving target in terms of all the
       different system calls and other functionality it needs to
       support.  As a result there may be applications that do not work
       as expected on WINE, will not work at all, or will not even
       install to begin with.</para>
 
     <para>At the end of the day, WINE provides another option to try
       to get a particular &windows; software program running on &os;.
       It can always serve as the first option which, if successful,
       offers a good experience without unnecessarily depleting the
       host &os; system's resources.</para>
 
     <para>This chapter will describe:</para>
 
     <itemizedlist>
       <listitem>
 	<para>How to install WINE on a &os; system.</para>
       </listitem>
 
       <listitem>
 	<para>How WINE operates, and how it is different from other
 	  alternatives like virtualizaton.</para>
       </listitem>
 
       <listitem>
 	<para>How to fine-tune WINE to the specific needs of some
 	  applications.</para>
       </listitem>
 
       <listitem>
 	<para>How to install GUI helpers for WINE.</para>
       </listitem>
 
       <listitem>
 	<para>Common tips and solutions for on &os;.</para>
       </listitem>
 
       <listitem>
 	<para>Considerations for WINE on &os; in terms of the
 	  multi-user environment.</para>
       </listitem>
     </itemizedlist>
 
     <para>Before reading this chapter, it will be useful to:</para>
 
     <itemizedlist>
       <listitem>
 	<para>Understand the <link linkend="basics">basics of &unix;
 	  and &os;</link>.</para>
       </listitem>
 
       <listitem>
 	<para>Know how to <link linkend="bsdinstall">install
 	  &os;</link>.</para>
       </listitem>
 
       <listitem>
 	<para>Know how to <link linkend="advanced-networking">set up a
 	  network connection</link>.</para>
       </listitem>
 
       <listitem>
 	<para>Know how to <link linkend="ports">install additional
 	  third-party software</link>.</para>
       </listitem>
     </itemizedlist>
   </sect1>
 
   <sect1 xml:id="wine-overview-concepts">
     <title>WINE Overview &amp; Concepts</title>
 
     <para>WINE is a complex system, so before running it on a &os;
       system it is worth gaining an understanding of what it is and
       how it works.</para>
 
     <sect2 xml:id="what-is-wine">
       <title>What is WINE?</title>
 
       <para>As mentioned in the <link
 	  linkend="wine-synopsis">Synopsis</link> for this chapter,
 	WINE is a compatibility layer that allows &windows;
 	applications to run on other operating systems.  In theory, it
 	means these programs should run on systems like &os;,
 	macOS, and Android.</para>
 
       <para>When WINE runs a &windows; executable, two things
 	occur:</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>Firstly, WINE implements an environment that mimics
 	    that of various versions of &windows;.  For example, if an
 	    application requests access to a resource such as RAM,
 	    WINE has a memory interface that looks and acts (as far as
 	    the application is concerned) like &windows;.</para>
 	</listitem>
 
 	<listitem>
 	  <para>Then, once that application makes use of that
 	    interface, WINE takes the incoming request for space in
 	    memory and translates it to something compatible with the
 	    host system.  In the same way when the application
 	    retrieves that data, WINE facilitates fetching it from the
 	    host system and passing it back to the &windows;
 	    application.</para>
 	</listitem>
       </itemizedlist>
     </sect2>
 
     <sect2 xml:id="wine-and-the-os-system">
       <title>WINE and the &os; System</title>
 
       <para>Installing WINE on a &os; system will entail a few
 	different components:</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>&os; applications for tasks such as running the
 	    &windows; executables, configuring the WINE sub-system, or
 	    compiling programs with WINE support.</para>
 	</listitem>
 
 	<listitem>
 	  <para>A large number of libraries that implement the core
 	    functions of &windows; (for example
 	    <filename>/lib/wine/api-ms-core-memory-l1-1-1.dll.so</filename>,
 	    which is part of the aforementioned memory
 	    interface).</para>
 	</listitem>
 
 	<listitem>
 	  <para>A number of &windows; executables, which are (or
 	    mimic) common utilities (such as
 	    <filename>/lib/wine/notepad.exe.so</filename>, which
 	    provides the standard &windows; text editor).</para>
 	</listitem>
 
 	<listitem>
 	  <para>Additional &windows; assets, in particular fonts (like
 	    the Tahoma font, which is stored in
 	    <filename>share/wine/fonts/tahoma.ttf</filename> in
 	    the install root).</para>
 	</listitem>
       </itemizedlist>
     </sect2>
 
     <sect2
       xml:id="graphical-versus-text-modeterminal-programs-in-wine">
     <title>Graphical Versus Text Mode/Terminal Programs in
       WINE</title>
 
     <para>As an operating system where terminal utilities are
       <quote>first-class citizens,</quote> it is natural to assume
 	that WINE will contain extensive support for text-mode
 	program.  However, the majority of applications for &windows;,
 	especially the most popular ones, are designed with a
 	graphical user interface (GUI) in mind.  Therefore, WINE's
 	utilities are designed by default to launch graphical
 	programs.</para>
 
       <para>However, there are three methods available to run these
 	so-called Console User Interface (CUI) programs:</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>The <emphasis>Bare Streams</emphasis> approach will
 	    display the output directly to standard output.</para>
 	</listitem>
 
 	<listitem>
 	  <para>The <emphasis>wineconsole</emphasis> utility can be
 	    used with either the <emphasis>user</emphasis> or
 	    <emphasis>curses</emphasis> backed to utilize some of the
 	    enhancements the WINE system provides for CUI
 	    applications.</para>
 	</listitem>
       </itemizedlist>
 
       <para>These approaches are described in greater detail on the
 	<link
 	xlink:href="https://wiki.winehq.org/Wine_User%27s_Guide#Text_mode_programs_.28CUI:_Console_User_Interface.29">WINE
 	  Wiki</link>.</para>
     </sect2>
 
     <sect2 xml:id="wine-derivative-projects">
       <title>WINE Derivative Projects</title>
 
       <para>WINE itself is a mature open source project, so it is
 	little surprise it is used as the foundation of more complex
 	solutions.</para>
 
       <sect3 xml:id="commercial-wine-implementations">
 	<title>Commercial WINE Implementations</title>
 
 	<para>A number of companies have taken WINE and made it a core
 	  of their own, proprietary products (WINE's LGPL license
 	  permits this).  Two of the most famous of these are as
 	  follows:</para>
 
 	<itemizedlist>
 	  <listitem>
 	    <para>Codeweavers CrossOver</para>
 	  </listitem>
 	</itemizedlist>
 
 	<para>This solution provides a simplified
 	  <quote>one-click</quote> installation of WINE, which
 	  contains additional enhancements and optimizations (although
 	  the company contributes many of these back upstream to the
 	  WINE project).  One area of focus for Codeweavers is to make
 	  the most popular applications install and run
 	  smoothly.</para>
 
 	<para>While the company once produced a native FreeBSD version
 	  of their <application>CrossOver</application> solution, it
 	  appears to have long been abandoned.  While some resources
 	  (such as a <link
 	    xlink:href="https://www.codeweavers.com/compatibility/crossover/forum/freebsd">dedicated
 	    forum</link>) are still present, they also have seen no
 	  activity for some time.</para>
 
 	<itemizedlist>
 	  <listitem>
 	    <para>Steam Proton</para>
 	  </listitem>
 	</itemizedlist>
 
 	<para>Gaming company Steam also uses WINE to enable &windows;
 	  games to install and run on other systems.  it is primary
 	  target is Linux-based systems, though some support exists
 	  for macOS as well.</para>
 
 	<para>While Steam does not offer a native &os; client,there
 	  are several options for using the &linux; client using
 	  &os;'s Linux Compatibility Layer.</para>
       </sect3>
 
       <sect3 xml:id="wine-companion-programs">
 	<title>WINE Companion Programs</title>
 
 	<para>In addition to proprietary offerings, other projects
 	  have released applications designed to work in tandem with
 	  the standard, open source version of WINE.  The goals for
 	  these can range from making installation easier to offering
 	  easy ways to get popular software installed.</para>
 
 	<para>These solutions are covered in greater detail in the
 	  later section on <link
 	    linkend="wine-management-guis">GUI frontends</link>, and
 	  include the following:</para>
 
 	<itemizedlist>
 	  <listitem>
 	    <para>winetricks</para>
 	  </listitem>
 
 	  <listitem>
 	    <para>Homura</para>
 	  </listitem>
 	</itemizedlist>
       </sect3>
     </sect2>
 
     <sect2 xml:id="alternatives-to-wine">
       <title>Alternatives to WINE</title>
 
       <para>For &os; users, some alternatives to using WINE are as
 	follows:</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>Dual-Booting: A straightforward option is to run
 	    desired &windows; applications natively on that OS.  This
 	    of course means existing &os; in order to boot &windows;,
 	    so this method is not feasible if access to programs in
 	    both systems is required simultaneously.</para>
 	</listitem>
 
 	<listitem>
 	  <para>Virtual Machines: Virtual Machines (VMs), as mentioned
 	    earlier in this chapter, are software processes that
 	    emulate full sets of hardware, on which additional
 	    operating systems (including &windows;) can be installed
 	    and run.  Modern tools make VMs easy to create and manage,
 	    but this method comes at a cost.  A good portion of the
 	    host systems resources must be allocated to each VM, and
 	    those resources cannot be reclaimed by the host as long as
 	    the VM is running.  A few examples of VM managers include
 	    the open source solutions qemu, bhyve, and VirtualBox.
 	    See the chapter on <link
 	      linkend="virtualization">Virtualization</link> for
 	    more detail.</para>
 	</listitem>
 
 	<listitem>
 	  <para>Remote Access: Like many other &unix;-like systems,
 	    &os; can run a variety of applications enabling users to
 	    remotely access &windows; computers and use their programs
 	    or data.  In addtion to clients such as
 	    <application>xrdp</application> that connect to the
 	    standard &windows; Remote Desktop Protocol, other open
 	    source standards such as <application>vnc</application>
 	    can also be used (provided a compatible server is present
 	    on the other side).</para>
 	</listitem>
       </itemizedlist>
     </sect2>
   </sect1>
 
   <sect1 xml:id="installing-wine-on-freebsd">
     <title>Installing WINE on &os;</title>
 
     <para>WINE can be installed via the pkg tool, or by compiling the
       port(s).</para>
 
     <sect2 xml:id="wine-prerequistes">
       <title>WINE Prerequistes</title>
 
       <para>Before installing WINE itself, it is useful to have the
 	following pre-requisites installed.</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>A GUI</para>
 	</listitem>
       </itemizedlist>
 
       <para>Most &windows; programs are expecting to have a graphical
 	user interface available.  If WINE is installed without one
 	present, its dependencies will include the Wayland compositor,
 	and so a GUI will be installed along with WINE.  But it is
 	useful to have the GUI of choice installed, configured,
 	and working correctly before installing WINE.</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>wine-gecko</para>
 	</listitem>
       </itemizedlist>
 
       <para>The &windows; operating system has for some time had a
 	default web browser pre-installed: Internet Explorer.  As a
 	result, some applications work under the assumption that there
 	will always be something capable of displaying web pages.  In
 	order to provide this functionality, the WINE layer includes a
 	web browser component using the Mozilla project's Gecko
 	engine.  When WINE is first launched it will offer to download
 	and install this, and there are reasons users might want it do
 	so (these will be covered in a later chapter).  But they can
 	also install it prior to installing WINE, or alongside the
 	install of WINE proper.</para>
 
       <para>Install this package with the following:</para>
 
       <screen>&prompt.root; <userinput>pkg install wine-gecko</userinput></screen>
 
       <para>Alternately, compile the port with the following:</para>
 
       <screen>&prompt.root; <userinput>cd /usr/ports/emulator/wine-gecko</userinput>
 &prompt.root; <userinput>make install</userinput></screen>
 
       <itemizedlist>
 	<listitem>
 	  <para>wine-mono</para>
 	</listitem>
       </itemizedlist>
 
       <para>This port installs the MONO framework, an open source
 	implementation of Microsoft's .NET.  Including this with the
 	WINE installation will make it that much more likely that any
 	applications written in .NET will install and run on the
 	system.</para>
 
       <para>To install the package:</para>
 
       <screen>&prompt.root; <userinput>pkg install wine-mono</userinput></screen>
 
       <para>To compile from the ports collection:</para>
 
       <screen>&prompt.root; <userinput>cd /usr/ports/emulator/wine-mono</userinput>
 &prompt.root; <userinput>make install</userinput></screen>
     </sect2>
 
     <sect2 xml:id="installing-wine">
       <title>Installing WINE via &os; Package Repositories</title>
 
       <para>With the pre-requisites in place, install WINE via package
 	with the following command:</para>
 
       <screen>&prompt.root; <userinput>pkg install wine</userinput></screen>
 
       <para>Alternately compile the WINE sub-system from source with
 	the following:</para>
 
       <screen>&prompt.root; <userinput>cd /usr/ports/emulator/wine</userinput>
 &prompt.root; <userinput>make install</userinput></screen>
     </sect2>
 
     <sect2 xml:id="thirtytwo-vs-sixtyfour-bit-wine">
       <title>Concerns of 32- Versus 64-Bit in WINE
 	Installations</title>
 
       <para>Like most software, &windows; applications made the
 	upgrade from the older 32-bit architecture to 64 bits.  And
 	most recent software is written for 64-bit operating systems,
 	although modern OSes can sometimes continue to run older
 	32-bit programs as well.  &os; is no different, having had
 	support for 64-bit since the 5.x series.</para>
 
       <para>However, using old software no longer supported by default
 	is a common use for emulators, and users commonly turn to WINE
 	to play games and use other programs that do not run properly
 	on modern hardware.  Fortunately, &os; can support all three
 	scenarios:</para>
 
       <itemizedlist>
 	<listitem>
 	  <para>On modern, 64-bit machine and want to run 64-bit
 	    &windows; software, simply install the ports mentioned in
 	    the above sections.  The ports system will automatically
 	    install the 64-bit version.</para>
 	</listitem>
 
 	<listitem>
 	  <para>Alternately, users might have an older 32-bit machine
 	    that they do not want to run with its original, now
 	    non-supported software.  They can install the 32-bit
 	    (i386) version of &os;, then install the ports in the
 	    above sections.  Again, on a 32-bit machine the ports
 	    system will install the corresponding 32-bit version of
 	    WINE by default.</para>
 	</listitem>
       </itemizedlist>
 
       <para>However, given a 64-bit version of &os; and need to run
 	<emphasis role="strong">32-bit</emphasis> &windows;
 	applications, installing a different port is required to
 	enable 32-bit compatibility.  To install the pre-compiled
 	package, use the following:</para>
 
       <screen>&prompt.root; <userinput>pkg install i386-wine</userinput></screen>
 
       <para>Or compile the port with the following:</para>
 
       <screen>&prompt.root; <userinput>cd /usr/ports/emulator/i386-wine</userinput>
 &prompt.root; <userinput>make install</userinput></screen>
       </sect2>
     </sect1>
 
     <sect1 xml:id="running-first-wine-program">
       <title>Running a First WINE Program on &os;</title>
 
       <para>Now that WINE is installed, the next step is to try it out
 	by running a simple program.  An easy way to do this is to
 	download a self-contained application, i.e., one can
 	simply unpack and run without any complex installation
 	process.</para>
 
       <para>So-called &quot;portable&quot; versions of applications
 	are good choices for this test, as are programs that run with
 	only a single executable file.</para>
 
       <sect2 xml:id="running-a-program-from-the-command-line">
 	<title>Running a Program from the Command Line</title>
 
 	<para>There are two different methods to launch a Windows
 	  program from the terminal.  The first, and most
 	  straightforward is to navigate to the directory containing
 	  the program's executable (<filename>.EXE</filename>) and
 	  issue the following:</para>
 
 	<screen>&prompt.user; <userinput>wine program.exe</userinput></screen>
 
 	<para>For applications that take command-line arguments, add
 	  them after the executable as usual:</para>
 
 	<screen>&prompt.user; <userinput>wine <replaceable>program2.exe</replaceable> -file <filename><replaceable>file.txt</replaceable></filename></userinput></screen>
 
 	<para>Alternately, supply the full path to the executable to
 	  use it in a script, for example:</para>
 
 	<screen>&prompt.user; <userinput>wine /home/<replaceable>user</replaceable>/bin/program.exe</userinput></screen>
       </sect2>
 
       <sect2 xml:id="running-a-program-from-a-gui">
 	<title>Running a Program from a GUI</title>
 
 	<para>After installation graphical shells should be updated
 	  with new associations for Windows executable
 	  (<filename>.EXE</filename>) files.  It will now be possible
 	  to browse the system using a file manager, and launch the
 	  Windows application in the same way as other files and
 	  programs (either a single- or double-click, depending on the
 	  desktop's settings).</para>
 
 	<para>On most desktops, check to make sure this association is
 	  correct by right-clicking on the file, and looking for an
 	  entry in the context menu to open the file.  One of the
 	  options (hopefully the default one) will be with the
 	  <emphasis role="strong">Wine Windows Program
 	    Loader</emphasis>, as shown in the below
 	  screenshot:</para>
 
 	<mediaobject>
 	  <imageobject>
 	    <imagedata fileref="wine-run-np++-1"/>
 	  </imageobject>
 	</mediaobject>
 
 	<para>In the event the program does not run as expected, try
 	  launching it from the command line and review any messages
 	  displayed in the terminal to troubleshoot.</para>
 
 	<para>In the event WINE is not the default application for
 	  <filename>.EXE</filename> files after install, check the
 	  MIME associate for this extension in the current desktop
 	  environment, graphical shell, or file manager.</para>
       </sect2>
     </sect1>
 
     <sect1 xml:id="configuring-wine-installation">
       <title>Configuring WINE Installation</title>
 
       <para>With an understanding of what WINE is and how it works at
 	a high level, the next step to effectively using it on
 	&os; is becoming familiar with its configuration.  The
 	following sections will describe the key concept of the
 	<emphasis>WINE prefix</emphasis>, and illustrate how it is
 	used to control the behavior of applications run through
 	WINE.</para>
 
       <sect2 xml:id="wine-prefixes">
 	<title>WINE Prefixes</title>
 
 	<para>A WINE <emphasis>prefix</emphasis> is a directory,
 	  usually located beneath the default location of
 	  <filename>$HOME/.wine</filename> though it can be located
 	  elsewhere.  The prefix is a set of configurations and
 	  support files used by the <application>wine</application> to
 	  configure and run the &windows; environment a given
 	  application needs.  By default, a brand new WINE
 	  installation will create the following structure when
 	  first launched by a user:</para>
 
 	<itemizedlist spacing="compact">
 	  <listitem>
 	    <para><filename>.update-timestamp</filename>: contains the
 	      last modified date of
 	      <filename>file /usr/share/wine/wine.inf</filename>.  It
 	      is used by WINE to determine if a prefix is out of date,
 	      and automatically update it if needed.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para><filename>dosdevices/</filename>: contains
 	      information on mappings of &windows; resources to
 	      resources on the host &os; system.  For example, after a
 	      new WINE installation, this should contain at least two
 	      entries which enable access to the &os; filesystem using
 	      &windows;-style drive letters:</para>
 
 	    <itemizedlist>
 	      <listitem>
 		<para><filename>c:@</filename>: A link to
 		  <filename>drive_c</filename> described below.</para>
 	      </listitem>
 
 	      <listitem>
 		<para><filename>z:@</filename>: A link to the root
 		  directory of the system.</para>
 	      </listitem>
 	    </itemizedlist>
 	  </listitem>
 
 	  <listitem>
 	    <para><filename>drive_c/</filename>: emulates the main
 	      (i.e., <filename>C:</filename>) drive of a
 	      &windows; system.  It contains a directory structure
 	      and associated files mirroring that of standard
 	      &windows; systems.  A fresh WINE prefix will contain
 	      &windows;&nbsp;10 directories such as
 	      <emphasis>Users</emphasis> and
 	      <emphasis>Windows</emphasis> that holds the OS itself.
 	      Furthermore, applications installed within a prefix will
 	      be located in either <emphasis>Program Files</emphasis>
 	      or <emphasis>Program Files (x86)</emphasis>, depending
 	      on their architecture.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para><filename>system.reg</filename>: This Registry file
 	      contains information on the &windows; installation,
 	      which in the case of WINE is the environment in
 	      <filename>drive_c</filename>.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para><filename>user.reg</filename>: This Registry file
 	      contains the current user's personal configurations,
 	      made either by varous software or through the use of the
 	      Registry Editor.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para><filename>userdef.reg</filename>: This Registry file
 	      is a default set of configurations for newly-created
 	      users.</para>
 	  </listitem>
 	</itemizedlist>
       </sect2>
 
       <sect2 xml:id="creating-and-using-wine-prefixes">
 	<title>Creating and Using WINE Prefixes</title>
 
 	<para>While WINE will create a default prefix in the user's
 	  <filename>$HOME/.wine/</filename>, it is possible to
 	  set up multiple prefixes.  There are a few reasons to do
 	  this:</para>
 
 	<itemizedlist>
 	  <listitem>
 	    <para>The most common reason is to emulate different
 	      versions of &windows;, according to the compatibility
 	      needs of the software in question.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para>In addition, it is common to encounter software that
 	      does not work correctly in the default environment, and
 	      requires special configuration.  it is useful to isolate
 	      these in their own, custom prefixes, so the changes do
 	      not impact other applications.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para>Similarly, copying the default or &quot;main&quot;
 	      prefix into a separate &quot;testing&quot; one in order
 	      to evaluate an application's compatibility can reduce
 	      the chance of corruption.</para>
 	  </listitem>
 	</itemizedlist>
 
 	<para>Creating a prefix from the terminal requires the
 	  following command:</para>
 
 	<screen>&prompt.user; <userinput>WINEPREFIX="/home/<replaceable>username</replaceable>/.wine-new" winecfg</userinput></screen>
 
 	<para>This will run the <application>winecfg</application>
 	  program, which can be used to configure wine prefixes (more
 	  on this in a later section).  But by providing a directory
 	  path value for the <varname>WINEPREFIX</varname> environment
 	  variable, a new prefix is created at that location if one
 	  does not already exist.</para>
 
 	<para>Supplying the same variable to the
 	  <application>wine</application> program will similarly cause
 	  the selected program to be run with the specified
 	  prefix:</para>
 
 	<screen>&prompt.user; <userinput>WINEPREFIX="/home/<replaceable>username</replaceable>/.wine-new" wine program.exe</userinput></screen>
       </sect2>
 
       <sect2 xml:id="configuring-wine-prefixes-with-winecfg">
 	<title>Configuring WINE Prefixes with
 	  <application>winecfg</application></title>
 
 	<para>As described above WINE includes a tool called
 	  <application>winecfg</application> to configure prefixes
 	  from within a GUI.  It contains a variety of functions,
 	  which are detailed in the sections below.  When
 	  <application>winecfg</application> is run from within a
 	  prefix, or provided the location of a prefix within the
 	  <varname>WINEPREFIX</varname> variable, it enables the
 	  configuration of the selected prefix as described in the
 	  below sections.</para>
 
 	<para>Selections made on the <emphasis>Applications</emphasis>
 	  tab will affect the scope of changes made in the
 	  <emphasis>Libraries</emphasis> and
 	  <emphasis>Graphics</emphasis> tabs, which will be limited to
 	  the application selected.  See the section on <link
 	    xlink:href="https://wiki.winehq.org/Wine_User%27s_Guide#Using_Winecfg">Using
 	      Winecfg</link> in the WINE Wiki for more details.</para>
 
 	  <sect3 xml:id="applications">
 	    <title>Applications</title>
 
 	    <para><inlinemediaobject>
 		<imageobject>
-		  <imagedata fileref="wine-config-1.png" />
+		  <imagedata fileref="wine-config-1" />
 		</imageobject>
 	      </inlinemediaobject></para>
 
 	    <para>The <emphasis>Applications</emphasis> contains
 	      controls enabling the association of programs with a
 	      particular version of &windows;.  On first start-up the
 	      <emphasis>Application settings</emphasis> section will
 	      contain a single entry: <emphasis>Default
 		Settings</emphasis>.  This corresponds to all the
 	      default configurations of the prefix, which (as the
 	      disabled <emphasis>Remove application</emphasis> button
 	      implies) cannot be deleted.</para>
 
 	    <para>But additional applications can be added with the
 	      following process:</para>
 
 	    <orderedlist spacing="compact">
 	      <listitem>
 		<para>Click the <emphasis>Add application</emphasis>
 		    button.</para>
 		</listitem>
 
 		<listitem>
 		  <para>Use the provided dialog to select the desired
 		    program's executable.</para>
 		</listitem>
 
 		<listitem>
 		  <para>Select the version of &windows; to be used
 		    with the selected program.</para>
 		</listitem>
 	      </orderedlist>
 	    </sect3>
 
 	    <sect3 xml:id="libraries">
 	      <title>Libraries</title>
 
 	      <para><inlinemediaobject>
 		  <imageobject>
-		    <imagedata fileref="wine-config-2.png" />
+		    <imagedata fileref="wine-config-2" />
 		  </imageobject>
 		</inlinemediaobject></para>
 
 	      <para>WINE provides a set of open source library files
 		as part of its distribution that provide the same
 		functions as their &windows; counterparts.  However,
 		as noted earlier in this chapter, the WINE project is
 		always trying to keep pace with new updates to these
 		libraries.  As a result, the versions that ship with
 		WINE may be missing functionality that the latest
 		&windows; programs are expecting.</para>
 
 	      <para>However, <application>winecfg</application>
 		makes it possible specify overrides for the built-in
 		libraries, particularly there is a version of
 		&windows; available on the same machine as the host
 		&os; installation.  For each library to be
 		overridden, do the following:</para>
 
 	      <orderedlist spacing="compact">
 		<listitem>
 		  <para>Open the <emphasis>New override for
 		      library</emphasis> drop-down and select the
 		    library to be replaced.</para>
 		</listitem>
 
 		<listitem>
 		  <para>Click the <emphasis>Add</emphasis>
 		      button.</para>
 		</listitem>
 
 		<listitem>
 		  <para>The new override will appear in the
 		    <emphasis>Existing overrides</emphasis> list,
 		    notice the <emphasis>native,
 		      builtin</emphasis> designation in
 		    parentheses.</para>
 		</listitem>
 
 		<listitem>
 		  <para>Click to select the library.</para>
 		</listitem>
 
 		<listitem>
 		  <para>Click the <emphasis>Edit</emphasis>
 		    button.</para>
 		  </listitem>
 
 		  <listitem>
 		    <para>Use the provided dialog to select a
 		      corresponding library to be used in place
 		      of the built-in one.</para>
 		  </listitem>
 		</orderedlist>
 
 		<para>Be sure to select a file that is truly the
 		  corresponding version of the built-in one, otherwise
 		  there may be unexpected behavior.</para>
 	      </sect3>
 
 	      <sect3 xml:id="graphics">
 		<title>Graphics</title>
 
 		<para><inlinemediaobject>
 		    <imageobject>
-		      <imagedata fileref="wine-config-3.png" />
+		      <imagedata fileref="wine-config-3" />
 		    </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>The <emphasis>Graphics</emphasis> tab provides
 		    some options to make the windows of programs run
 		    via WINE operate smoothly with &os;</para>
 
 		  <itemizedlist>
 		    <listitem>
 		      <para>Automatic mouse capture when windows are
 			full-screen.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Allowing the &os; window manager to
 			decorate the windows, such as their title
 			bars, for programs running via WINE.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Allowing the window manager to control
 			windows for programs running via WINE, such as
 			running resizing functions on them.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Create an emulated virtual desktop, within
 			which all WINE programs will run.  If this
 			item is selected, the size of the virtual
 			desktop can be specified using the
 			<emphasis>Desktop size</emphasis> input
 			boxes.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Setting the screen resolution for programs
 			running via WINE.</para>
 		    </listitem>
 		  </itemizedlist>
 		</sect3>
 
 		<sect3 xml:id="desktop-integration">
 		  <title>Desktop Integration</title>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="wine-config-4.png" />
+			<imagedata fileref="wine-config-4" />
 		      </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>This tab allows configuration of the following
 		    items:</para>
 
 		  <itemizedlist>
 		    <listitem>
 		      <para>The theme and related visual settings to
 			be used for programs running via WINE.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Whether the WINE sub-system should manage
 			MIME types (used to determine which
 			application opens a particular file type)
 			internally.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Mappings of directories in the host &os;
 			system to useful folders within the &windows;
 			environment.  To change an existing
 			association, select the desired item and click
 			<emphasis>Browse</emphasis>, then use the
 			provided dialog to select a directory.</para>
 		    </listitem>
 		  </itemizedlist>
 		</sect3>
 
 		<sect3 xml:id="drives">
 		  <title>Drives</title>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="wine-config-5.png" />
+			<imagedata fileref="wine-config-5" />
 		      </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>The <emphasis>Drives</emphasis> tab allows
 		    linking of directories in the host &os; system to
 		    drive letters in the &windows; environment.  The
 		    default values in this tab should look familiar,
 		    as they're displaying the contents of
 		    <filename>dosdevices/</filename> in the current
 		    WINE prefix.  Changes made via this dialog will
 		    reflect in <filename>dosdevices</filename>, and
 		    properly-formatted links created in that directory
 		    will display in this tab.</para>
 
 		  <para>To create a new entry, such as for a CD-ROM
 		    (mounted at <filename>/mnt/cdrom</filename>), take
 		    the following steps:</para>
 
 		  <orderedlist>
 		    <listitem>
 		      <para>Click the <emphasis>Add </emphasis>
 			button.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>In the provided dialog, choose a free
 			drive letter.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Click <emphasis>OK</emphasis>.</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Fill in the <emphasis>Path</emphasis>
 			input box by either typing the path to the
 			resource, or click
 			<emphasis>Browse </emphasis> and use the
 			provided dialog to select it.</para>
 		    </listitem>
 		  </orderedlist>
 
 		  <para>By default WINE will autodetect the type of
 		    resource linked, but this can be manually
 		    overridden.  See <link
 		      xlink:href="https://wiki.winehq.org/Wine_User%27s_Guide#Drive_Settings">the
 			section in the WINE Wiki</link> for more
 		    detail on advanced options.</para>
 		</sect3>
 
 		<sect3 xml:id="audio">
 		  <title>Audio</title>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="wine-config-6.png" />
+			<imagedata fileref="wine-config-6" />
 		      </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>This tab contains some configurable options
 		    for routing sound from &windows; programs to the
 		    native &os; sound system, including:</para>
 
 		  <itemizedlist>
 		    <listitem>
 		      <para>Driver selection</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Default device selection</para>
 		    </listitem>
 
 		    <listitem>
 		      <para>Sound test</para>
 		    </listitem>
 		  </itemizedlist>
 		</sect3>
 
 		<sect3 xml:id="about">
 		  <title>About</title>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="wine-config-7.png" />
+			<imagedata fileref="wine-config-7" />
 		      </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>The final tab contains information on the WINE
 		    project, including a link to the website.  It also
 		    allows entry of (entirely optional) user
 		    information, although this is not sent anywhere as
 		    it is in other operating systems.</para>
 		</sect3>
 	      </sect2>
 	    </sect1>
 
 	    <sect1 xml:id="wine-management-guis">
 	      <title>WINE Management GUIs</title>
 
 	      <para>While the base install of WINE comes with a GUI
 		configuration tool in
 		<application>winecfg</application>, it is main purpose
 		is just that: strictly configuring an existing WINE
 		prefix.  There are, however, more advanced
 		applications that will assist in the initial
 		installation of applications as well as optimizing
 		their WINE environments.  The below sections include a
 		selection of the most popular.</para>
 
 	      <sect2 xml:id="winetricks">
 		<title>Winetricks</title>
 
 		<para><application>winetricks</application> is a
 		  cross-platform, general purpose helper program for
 		  WINE.  It is not developed by the WINE project
 		  proper, but rather maintained on <link
 		    xlink:href="https://github.com/Winetricks/winetricks">Github</link>
 		  by a group of contributors.  It contains some
 		  automated &quot;recipes&quot; for getting common
 		  applications to work on WINE, both by optimizing the
 		  settings as well as acquiring some DLL libraries
 		  automatically.</para>
 
 		<sect3 xml:id="installing-winetricks">
 		  <title>Installing
 		    <application>winetricks</application></title>
 
 		  <para>To install
 		    <application>winetricks</application> on a
 		    &os; using binary packages, use the following
 		    commands (note
 		    <application>winetricks</application> requires
 		    either the i386-wine or i386-wine-devel package,
 		    and is therefore not installed automatically with
 		    other dependencies):</para>
 
 		  <screen>&prompt.root; <userinput>pkg install i386-wine winetricks</userinput></screen>
 
 		  <para>To compile it from source, issue the following
 		    in the terminal:</para>
 
 		  <screen>&prompt.root; <userinput>cd /usr/ports/emulators/i386-wine
 &prompt.root; make install
 &prompt.root; cd /usr/ports/emulators/winetricks
 &prompt.root; make install</userinput></screen>
 
 		  <para>If a manual installation is required, refer to
 		    the <link
 		      xlink:href="https://github.com/Winetricks/winetricks">Github</link>
 		    account for instructions.</para>
 		</sect3>
 
 		<sect3 xml:id="using-winetricks">
 		  <title>Using
 		    <application>winetricks</application></title>
 
 		  <para>Run <application>winetricks</application> with
 		    the following command:</para>
 
 		  <screen>&prompt.user; <userinput>winetricks</userinput></screen>
 
 		  <para>Note: this should be in a 32-bit prefix
 		    to run <application>winetricks</application>.
 		    Launching <application>winetricks</application>
 		    displays a window with a number of choices, as
 		    follows:</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="winetricks-run-1.png" />
+			<imagedata fileref="winetricks-run-1" />
 		      </imageobject>
 		    </inlinemediaobject></para>
 
 		  <para>Selecting either <emphasis>Install an
 		    application</emphasis>, <emphasis>Install a
 		      benchmark</emphasis>, or <emphasis>Install a
 		      game</emphasis> shows a list with supported
 		    options, such as the one below for
 		    applications:</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="winetricks-run-2.png" />
+			<imagedata fileref="winetricks-run-2" />
 		      </imageobject>
 		    </inlinemediaobject></para>
 
 		  <para>Selecting one or more items and clicking
 		    <emphasis>OK</emphasis> will start their
 		    installation process(es).  Initially, some
 		    messages that appear to be errors may show up, but
 		    they're actually informational alerts as
 		    <application>winetricks</application> configures
 		    the WINE environment to get around known issues
 		    for the application:</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
 			<imagedata
-			  fileref="winetricks-app-install-1.png" />
+			  fileref="winetricks-app-install-1" />
 		      </imageobject>
 		    </inlinemediaobject></para>
 
 		  <para>Once these are circumvented, the actual
 		    installer for the application will be run:</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
 			<imagedata
-			  fileref="winetricks-app-install-2.png" />
+			  fileref="winetricks-app-install-2" />
 		      </imageobject>
 		    </inlinemediaobject></para>
 
 		  <para>Once the installation completes, the new
 		    Windows application should be available from the
 		    desktop environment's standard menu (shown in the
 		    screenshot below for the LXQT desktop
 		    environment):</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
-			<imagedata fileref="winetricks-menu-1.jpg" />
+			<imagedata fileref="winetricks-menu-1" />
 		      </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>In order to remove the application, run
 		  <application>winetricks</application> again, and
 		    select <emphasis>Run an
 		      uninstaller</emphasis>.</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
 			<imagedata
-			  fileref="winetricks-uninstall-1.jpg" />
+			  fileref="winetricks-uninstall-1" />
 		      </imageobject>
 		  </inlinemediaobject></para>
 
 		  <para>A &windows;-style dialog will appear with a
 		    list of installed programs and components.  Select
 		    the application to be removed, then click the
 		    <emphasis>Modify/Remove</emphasis> button.</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
 			<imagedata
-			  fileref="winetricks-uninstall-2.jpg" />
+			  fileref="winetricks-uninstall-2" />
 		      </imageobject>
 		    </inlinemediaobject></para>
 
 		  <para>This will run the applications built-in
 		    installer, which should also have the option to
 		    uninstall.</para>
 
 		  <para><inlinemediaobject>
 		      <imageobject>
 			<imagedata
-			  fileref="winetricks-uninstall-3.jpg" />
+			  fileref="winetricks-uninstall-3" />
 		      </imageobject>
 		    </inlinemediaobject></para>
 		</sect3>
 	      </sect2>
 
 	      <sect2 xml:id="homura">
 		<title>Homura</title>
 
 		<para>Homura is an application similar to
 		  <application>winetricks</application>, although it
 		  was inspired by the <link
 		    xlink:href="https://lutris.net/">Lutris</link>
 		  gaming system for Linux.  But while it is focused on
 		  games, there are also non-gaming applications
 		  available for install through Homura.</para>
 
 		<sect3 xml:id="installing-homura">
 		  <title>Installing Homura</title>
 
 		  <para>To install Homura's binary package, issue the
 		    following command:</para>
 
 		  <screen>&prompt.root; <userinput>pkg install homura</userinput></screen>
 
 		  <para>Homura is available in the FreeBSD Ports
 		    system.  However, than the
 		    <emphasis>emulators</emphasis> section of Ports or
 		    binary packages, look for it in the
 		    <emphasis>games</emphasis> section.</para>
 
 		  <screen>&prompt.root; <userinput>cd /usr/ports/games/homura
 &prompt.root; make install</userinput></screen></sect3>
 
       <sect3 xml:id="using-homura">
 	<title>Using Homura</title>
 
 	<para>Homura's usage is quite similar to that of
 	  <application>winetricks</application>.  When using it for
 	  the first time, launch it from the command line (or a
 	  desktop environment runner applet) with:</para>
 
 	<screen>&prompt.user; <userinput>Homura</userinput></screen>
 
 	<para>This should result in a friendly welcome message.  Click
 	  <emphasis>OK</emphasis> to continue.</para>
 
 	<para><inlinemediaobject>
 	    <imageobject>
 	      <imagedata
-		fileref="homura-launch-1.jpg" />
+		fileref="homura-launch-1" />
 	    </imageobject>
 	  </inlinemediaobject></para>
 
 	<para>The program will also offer to place a link in the
 	  application menu of compatible environments:</para>
 
 	<para><inlinemediaobject>
 	    <imageobject>
-	      <imagedata fileref="homura-run-2.jpg" />
+	      <imagedata fileref="homura-run-2" />
 	    </imageobject>
 	  </inlinemediaobject></para>
 
 	<para>Depending on the setup of the &os; machine, Homura may
 	  display a message urging the install of native graphics
 	  drivers.</para>
 
 	<para><inlinemediaobject>
 	    <imageobject>
-	      <imagedata fileref="homura-run-3.jpg" />
+	      <imagedata fileref="homura-run-3" />
 	    </imageobject>
 	  </inlinemediaobject></para>
 
 	<para>The application's window should then appear, which
 	  amounts to a &quot;main menu&quot; with all its options.
 	  Many of the items are the same as
 	  <application>winetricks</application>, although Homura
 	  offers some additional, helpful options such as opening its
 	  data folder (<emphasis>Open Homura Folder</emphasis>) or
 	  running a specified program (<emphasis>Run a executable in
 	  prefix</emphasis>).</para>
 
 	<para><inlinemediaobject>
 	  <imageobject>
 	    <imagedata
-	      fileref="homura-install-1.jpg" />
+	      fileref="homura-install-1" />
 	  </imageobject>
 	</inlinemediaobject></para>
 
 	<para>To select one of Homura's supported applications to
 	  install, select <emphasis>Installation</emphasis>, and click
 	  <emphasis>OK</emphasis>.  This will display a list of
 	  applications Homura can install automatically.  Select
 	  one, and click <emphasis>OK</emphasis> to start the
 	  process.</para>
 
 	<para><inlinemediaobject>
 	    <imageobject>
 	      <imagedata
-		fileref="homura-install-2.jpg" />
+		fileref="homura-install-2" />
 	    </imageobject>
 	  </inlinemediaobject></para>
 
 	  <para>As a first step Homura will download the selected
 	    program.  A notification may appear in supported desktop
 	    environments.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-install-3.jpg" />
+		  fileref="homura-install-3" />
 	      </imageobject>
 	  </inlinemediaobject></para>
 
 	  <para>The program will also create a new prefix for the
 	    application.  A standard WINE dialog with this message
 	    will display.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-install-4.jpg" />
+		  fileref="homura-install-4" />
 	      </imageobject>
 	    </inlinemediaobject></para>
 
 	  <para>Next, Homura will install any prerequisites for the
 	    selected program.  This may involve downloading and
 	    extracting a fair number of files, the details of which
 	    will show in dialogs.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-install-5.jpg" />
+		  fileref="homura-install-5" />
 	      </imageobject>
 	    </inlinemediaobject></para>
 
 	  <para>Downloaded packages are automatically opened and run
 	    as required.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-install-6.jpg" />
+		  fileref="homura-install-6" />
 	      </imageobject>
 	  </inlinemediaobject></para>
 
 	  <para>The installation may end with a simple desktop
 	    notification or message in the terminal, depending on how
 	    Homura was launched.  But in either case Homura should
 	    return to the main screen.  To confirm the installation
 	    was successful, select <emphasis>Launcher</emphasis>, and
 	    click <emphasis>OK</emphasis>.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-install-7.jpg" />
+		  fileref="homura-install-7" />
 	      </imageobject>
 	    </inlinemediaobject></para>
 
 	  <para>This will display a list of installed
 	    applications.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-install-8.jpg" />
+		  fileref="homura-install-8" />
 	      </imageobject>
 	  </inlinemediaobject></para>
 
 	  <para>To run the new program, select it from the list, and
 	    click <emphasis>OK</emphasis>.  To uninstall the
 	    application, select <emphasis>Uninstallation</emphasis>
 	    from the main screen, which will display a similar list.
 	    Select the program to be removed, and click
 	    <emphasis>OK</emphasis>.</para>
 
 	  <para><inlinemediaobject>
 	      <imageobject>
 		<imagedata
-		  fileref="homura-uninstall-1.jpg" />
+		  fileref="homura-uninstall-1" />
 	      </imageobject>
 	    </inlinemediaobject></para>
 	</sect3>
       </sect2>
 
       <sect2 xml:id="running-multiple-management-guis">
 	<title>Running Multiple Management GUIs</title>
 
 	<para>it is worth noting that the above solutions are not
 	  mutually exclusive.  it is perfectly acceptable, even
 	  advantageous, to have both installed at the same time, as
 	  they support a different set of programs.</para>
 
 	<para>However, it is wise to ensure that they do not access
 	  any of the same WINE prefixes.  Each of these solutions
 	  applies workarounds and makes changes to the registries
 	  based on known workarounds to existing WINE issues in order
 	  to make a given application run smoothly.  Allowing both
 	<application>winetricks</application> and Homura to access the
 	  same prefix could lead to some of these being overwritten,
 	  with the result being some or all applications do not work
 	  as expected.</para>
       </sect2>
     </sect1>
 
     <sect1 xml:id="wine-in-multi-user-os-installations">
       <title>WINE in Multi-User &os; Installations</title>
 
       <sect2 xml:id="issues-with-using-a-common-wine-prefix">
 	<title>Issues with Using a Common WINE Prefix</title>
 
 	<para>Like most &unix;-like operating systems, &os; is
 	  designed for multiple users to be logged in and working at
 	  the same time.  On the other hand, &windows; is multi-user
 	  in the sense that there can be multiple user accounts set up
 	  on one system.  But the expectation is that only one will be
 	  using the physical machine (a desktop or laptop PC) at any
 	  given moment.</para>
 
 	<para>More recent consumer versions of &windows; have taken
 	  some steps to improve the OS in multi-user scenarios.  But
 	  it is still largely structured around a single-user
 	  experience.  Furthermore, the measures the WINE project has
 	  taken to create acompatible environment means, unlike &os;
 	  applications (including WINE itself), it will resemble this
 	  single-user environment.</para>
 
 	<para>So it follows that each user will have to maintain their
 	  own set of configurations, which is potentially good.  Yet
 	  it is advantageous to install applications, particularly
 	  large ones like office suites or games, only once.  Two
 	  examples of reasons to do this are maintenance (software
 	  updates need only be applied once) and efficiency in storage
 	  (no duplicated files).</para>
 
 	<para>There are two strategies to minimze the impact of
 	  multiple WINE users in the system.</para>
       </sect2>
 
       <sect2
 	xml:id="installing-applications-to-a-common-drivesettings">
 	<title>Installing Applications to a Common Drive</title>
 
 	<para>As shown in the section on WINE Configuration, WINE
 	  provides the ability to attach additional drives to a
 	  given prefix.  In this way, applications can be installed to
 	  a common location, while each user will still have an prefix
 	  where individual settings may be kept (depending on the
 	  program).  This is a good setup if there are relatively few
 	  applications to be shared between users, and they are
 	  programs that require few custom tweaks changes to the
 	  prefix in order to function.</para>
 
 	<para>The steps to make install applications in this way are
 	  as follows:</para>
 
 	<orderedlist>
 	  <listitem>
 	    <para>First, set up a shared location on the system where
 	      the files will be stored, such as
 	    <filename>/mnt/windows-drive_d/</filename>.  Creating new
 	      directories is described in man page for the
 	    <application>mkdir</application> command.</para>
 	</listitem>
 
 	<listitem>
 	  <para>Next, set permissions for this new directory to allow
 	    only desired users to access it.  One approach to this is
 	    to create a new group such as &quot;windows,&quot; add the
 	    desired users to that group (see the sub-section on groups
 	    in the Handbook's Users and Basic Account Management
 	    section), and set to the permissions on the directory to
 	  <literal>770</literal> (the section on Permissions in the
 	    &os; Basics chapter of the Handbook illustrates this
 	    process).</para>
 	</listitem>
 
 	<listitem>
 	  <para>Finally, add the location as a drive to the user's
 	    prefix using the <application>winecfg</application>
 	      as described in the above section on WINE Configuration
 	      in this chapter.</para>
 	  </listitem>
 	</orderedlist>
 
 	<para>Once complete, applications can be installed to this
 	  location, and subsequently run using the assigned drive
 	  letter (or the standard &unix;-style directory path).
 	  However, as noted above, only one user should be running
 	  these applications (which may be accessing files within
 	  their installation directory) at the same time.  Some
 	  applications may also exhibit unexpected behavior when run
 	  by a user who is not the owner, despite being a member of
 	  the group that should have full
 	  &quot;read/write/execute&quot; permissions for the
 	  entire directory.</para>
       </sect2>
 
       <sect2 xml:id="using-a-common-installation-of-wine">
 	<title>Using a Common Installation of WINE</title>
 
 	<para>If, on the other hand, there are many applications to be
 	  shared, or they require specific tuning in order to work
 	  correctly, a different approach may be required.  In this
 	  method, a completely separate user is created specifically
 	  for the purposes of storing the WINE prefix and all its
 	  installed applications.  Individual users are then granted
 	  permission to run programs as this user using the
 	  <application>su</application> command.  The result is
 	  that these users can launch a WINE application as they
 	  normally would, only it will act as though launched by the
 	  newly-created user, and therefore use the
 	  centrally-maintained prefix containing both settings and
 	  programs.  To accomplish this, take the following
 	  steps.</para>
 
 	<para>Create a new user with the following command (as root),
 	  which will step through the required details:</para>
 
 	<screen>&prompt.root; <userinput>adduser</userinput></screen>
 
 	<para>Enter the username (e.g.,
 	  <replaceable>windows</replaceable>) and Full name
 	  (&quot;Microsoft Windows&quot;).  Then accept the defaults
 	  for the remainder of the questions.  Next, install the
 	  <application>sudo</application> utlity using binary packages
 	  with the following:</para>
 
 	<screen>&prompt.root; <userinput>pkg install sudo</userinput></screen>
 
 	<para>Once installed, edit <filename>/etc/sudoers</filename>
 	    as follows:</para>
 
 	<programlisting># User alias specification
 
 # define which users can run the wine/windows programs
 User_Alias WINDOWS_USERS = user1,user2
 
 # define which users can administrate (become root)
 User_Alias ADMIN = user1
 
 # Cmnd alias specification
 
 # define which commands the WINDOWS_USERS may run
 Cmnd_Alias WINDOWS = /usr/bin/wine,/usr/bin/winecfg
 
 # Defaults
 Defaults:WINDOWS_USERS env_reset
 Defaults:WINDOWS_USERS env_keep += DISPLAY
 Defaults:WINDOWS_USERS env_keep += XAUTHORITY
 Defaults    !lecture,tty_tickets,!fqdn
 
 # User privilege specification
 root    ALL=(ALL) ALL
 
 # Members of the admin user_alias, defined above, may gain root privileges
 ADMIN ALL=(ALL) ALL
 
 # The WINDOWS_USERS may run WINDOWS programs as user windows without a password
 WINDOWS_USERS ALL = (windows) NOPASSWD: WINDOWS</programlisting>
 
       <para>The result of these changes is the users named in the
 	<emphasis>User_Alias</emphasis> section are permitted to run
 	the programs listed in the
 	<emphasis>Cmnd<subscript>Alias</subscript></emphasis> section
 	using the resources listed in the
 	<emphasis>Defaults</emphasis> section (the current display) as
 	if they were the user listed in the final line of the file.
 	In other words, users designates as
 	<emphasis>WINDOWS_USERS</emphasis> can run the
 	<application>wine</application> and
 	<application>winecfg</application> applications as user
 	<emphasis>windows</emphasis>.  As a bonus, the configuration
 	here means they will not be required to enter the password for
 	the <emphasis>windows</emphasis> user.</para>
 
       <para>Next provide access to the display back to the
 	<emphasis>windows</emphasis> user, as whom the WINE programs
 	will be running:</para>
 
       <screen>&prompt.user; <userinput>xhost +local:windows</userinput></screen>
 
       <para>This should be added to the list of commands run either at
 	login or when the default graphical environment starts.  Once
 	all the above are complete, a user configured as one of the
 	<literal>WINDOW_USERS</literal> in
 	<filename>sudoers</filename> can run programs using the
 	shared prefix with the following command:</para>
 
       <para>it is worth noting that multiple users accessing this
 	shared environment at the same time is still risky.  However,
 	consider also that the shared environment can itself contain
 	multiple prefixes.  In this way an administrator can create a
 	tested and verified set of programs, each with its own prefix.
 	At the same time, one user can play a game while another works
 	with office programs without the need for redundant software
 	installations.</para>
     </sect2>
   </sect1>
 
   <sect1 xml:id="wine-on-os-faq">
     <title>WINE on &os; FAQ</title>
 
     <para>The following section describes some frequently asked
       questions, tips/tricks, or common issues in running WINE on
       &os;, along with their respective answers.</para>
 
     <sect2 xml:id="basic-installation-and-usage">
       <title>Basic Installation and Usage</title>
 
       <sect3
 	xml:id="how-to-install-32-bit-and-64-bit-wine-on-the-same-system">
 	<title>How to Install 32-bit and 64-bit WINE on the Same
 	  System?</title>
 
       <para>As described earlier in this section, the
 	<application>wine</application> and
 	<application>i386-wine</application> packages conflict with
 	one another, and therefore cannot be installed on the same
 	system in the normal way.  However, multiple installs can be
 	achieved using mechanisms like chroots/jails, or by building
 	WINE from source (note this does <emphasis>not</emphasis>
 	mean building the port).</para>
     </sect3>
 
     <sect3 xml:id="can-dos-programs-be-run-on-wine">
       <title>Can DOS Programs Be Run on WINE?</title>
 
       <para>They can, as &quot;Console User Interface&quot;
 	applications as mentioned eariler in this section.  However,
 	there is an arguably better method for running DOS software:
       <application>DOSBox</application>.  On the other hand,
 	there's little reason not to at least try it.  Simply create
 	a new prefix, install the software, and if it does not work
 	delete the prefix.</para>
     </sect3>
 
     <sect3
 	xml:id="should-the-wine-devel-packageport-be-installed-to-use-the-development-version-of-wine-instead-of-stable">
       <title>Should the &quot;wine-devel&quot; Package/Port be
 	Installed to Use the Development Version of WINE Instead of
 	Stable?</title>
 
       <para>Yes, installing this version will install the
 	&quot;development&quot; version of WINE.  As with the 32-
 	and 64-bit versions, they cannot be installed together with
 	the stable versions unless additional measures are
 	taken.</para>
 
       <para>Note that WINE also has a &quot;Staging&quot; version,
 	which contains the most recent updates.  This was at one
 	time available as a &os; port; however, it has since been
 	removed.  It can be compiled directly from source
 	however.</para>
     </sect3>
   </sect2>
 
   <sect2 xml:id="install-optimization">
     <title>Install Optimization</title>
 
     <sect3
 	xml:id="how-should-windows-hardware-graphics-drivers-be-handled">
       <title>How Should &windows; Hardware (e.g., Graphics) Drivers
 	be Handled?</title>
 
       <para>Operating system drivers transfer commands between
 	applications and hardware.  WINE emulates a &windows;
 	environment, including the drivers, which in turn use
 	&os;'s native drivers for this transfer.  it is not advisable
 	to install &windows; drivers, as the WINE system is designed
 	to use the host systems drivers.  If, for example,
 	a graphics card that benefits from dedicated drivers,
 	install them using the standard &os; methods, not &windows;
 	installers.</para>
     </sect3>
 
     <sect3 xml:id="is-there-a-way-to-make-windows-fonts-look-better">
       <title>Is There a way to Make &windows; Fonts Look
 	Better?</title>
 
       <para>A user on the &os; forums suggests this configuration to
 	fix out-of-the-box look of WINE fonts, which can be slightly
 	pixelated.</para>
 
       <para>According to <link
 	xlink:href="https://forums.freebsd.org/threads/make-wine-ui-fonts-look-good.68273/">a
 	post in the FreeBSD Forums</link>, adding the following to
 	<filename>.config/fontconfig/fonts.conf</filename>
 	  will add anti-aliasing and make text more readable.</para>
 
       <programlisting>&lt;?xml version="1.0"?&gt;
 &lt;!DOCTYPE fontconfig SYSTEM "fonts.dtd&gt;"
 
 &lt;fontconfig&gt;
 
   &lt;!-- antialias all fonts --&gt;
   &lt;match target="font"&gt;
     &lt;edit name="antialias" mode="assign"&gt;&lt;bool&gt;true&lt;/bool&gt;&lt;/edit&gt;&gt;
     &lt;edit name="hinting" mode="assign"&gt;&lt;bool&gt;true&lt;/bool&gt;&lt;/edit&gt;&gt;
     &lt;edit name="hintstyle" mode="assign"&gt;&lt;const&gt;hintslight&lt;/const&gt;&lt;/edit&gt;&gt;
     &lt;edit name="rgba" mode="assign"&gt;&lt;const&gt;rgb&lt;/const&gt;&lt;/edit&gt;&gt;
   &lt;/match&gt;
 &lt;/fontconfig&gt;</programlisting>
       </sect3>
 
       <sect3
 	  xml:id="does-having-windows-installed-elsewhere-on-a-system-help-wine-operate">
 	<title>Does Having &windows; Installed Elsewhere on a System
 	  Help WINE Operate?</title>
 
 	<para>It may, depending on the application being run.  As
 	  mentioned in the section describing
 	<application>winecfg</application>, some built-in WINE DLLs
 	  and other libraries can be overridden by providing a path to
 	  an alternate version.  Provided the &windows; partition or
 	  drive is mounted to the &os; system and accessible to the
 	  user, configuring some of these overrides will use native
 	  &windows; libraries and may decrease the chance of
 	  unexpected behavior.</para>
       </sect3>
     </sect2>
 
     <sect2 xml:id="application-specific">
       <title>Application-Specific</title>
 
       <sect3
 	xml:id="where-is-the-best-place-to-see-if-application-x-works-on-wine">
       <title>Where is the Best Place to see if Application X Works on
 	WINE?</title>
 
       <para>The first stop in determining compatibiliy should be the
 	<link xlink:href="https://appdb.winehq.org/">WINE
 	    AppDB</link>.  This is a compilation of reports of
 	  programs working (or not) on all supported platforms,
 	  although (as previously mentioned), solutions for one
 	  platform are often applicable to others.</para>
       </sect3>
 
       <sect3
 	xml:id="is-there-anything-that-will-help-games-run-better">
       <title>Is There Anything That Will Help Games Run
 	Better?</title>
 
       <para>Perhaps.  Many &windows; games rely on DirectX, a
 	proprietary Microsoft graphics layer.  However there are
 	projects in the open source community attempting to implement
 	support for this technology.</para>
 
       <para>The <emphasis>dxvk</emphasis> project, which is an attempt
 	to implement DirectX using the &os;-compatible Vulkan graphics
 	sub-system, is one such.  Although its primary target is WINE
 	on Linux, <link
 	  xlink:href="https://forums.freebsd.org/threads/what-about-gaming-on-freebsd.723/page-9">some
 	  &os; users report</link> compiling and using dxvk.</para>
 
       <para>In addition, work is under way on a
       <application>wine-proton</application> <link
 	  xlink:href="https://www.freshports.org/emulators/wine-proton/">port</link>.
 	  This will bring the work of Valve, developer of the Steam
 	  gaming platform, to &os;.  Proton is a distribution of WINE
 	  designed to allow many &windows; games to run on other
 	  operating systems with minimal setup.</para>
       </sect3>
 
       <sect3
 	xml:id="is-there-anywhere-freebsd-wine-users-gather-to-exchange-tips-and-tricks">
       <title>Is There Anywhere FreeBSD WINE Users Gather to Exchange
 	Tips and Tricks?</title>
 
       <para>There are plenty of places FreeBSD users discuss issues
 	related to WINE that can be searched for solutions:</para>
 
       <itemizedlist>
 	<listitem><para><link
 	  xlink:href="https://forums.freebsd.org/">The &os;
 	  forums</link>, particularly the <emphasis>Installation and
 	    Maintenance of Ports or Packages</emphasis> or
 	    <emphasis>Emulation and virtualization</emphasis>
 	      forums.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para><link
 	      xlink:href="https://wiki.freebsd.org/IRC/Channels">&os;
 	      IRC channels</link> including #freebsd (for general
 		support), #freebsd-games, and others.</para>
 	    </listitem>
 
 	    <listitem>
 	      <para><link xlink:href="https://discord.gg/2CCuhCt">The
 		BSD World Discord server's</link> channels including
 		<emphasis>bsd-desktop</emphasis>,
 		<emphasis>bsd-gaming</emphasis>,
 		<emphasis>bsd-wine</emphasis>, and others.</para>
 	    </listitem>
 	  </itemizedlist>
 	</sect3>
       </sect2>
 
       <sect2 xml:id="other-os-resources">
 	<title>Other OS Resources</title>
 
 	<para>There are a number of resources focused on other
 	  operating systems that may be useful for &os; users:</para>
 
 	<itemizedlist spacing="compact">
 	  <listitem>
 	    <para><link xlink:href="https://wiki.winehq.org/">The WINE
 	      Wiki</link> has a wealth of information on using WINE,
 	      much of which is applicable across many of WINE's
 	      supported operating systems.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para>Similarly, the documentation available from other OS
 	      projects can also be of good value.  <link
 		xlink:href="https://wiki.archlinux.org/index.php/wine">The
 		  WINE page</link> on the Arch Linux Wiki is a
 	      particularly good example, although some of the
 	      &quot;Third-party applications&quot; (i.e.,
 	      &quot;companion applications&quot;) are obviously not
 	      available on &os;.</para>
 	  </listitem>
 
 	  <listitem>
 	    <para>Finally, Codeweavers (a developer of a commercial
 	      version of WINE) is an active upstream contributor.
 	      Oftentimes answers to questions in <link
 		xlink:href="https://www.codeweavers.com/support/forums">their
 		support forum</link> can be of aid in troubleshooting
 	      problems with the open source version of WINE.</para>
 	  </listitem>
 	</itemizedlist>
       </sect2>
     </sect1>
   </chapter>