diff --git a/emulators/pcsx2/Makefile b/emulators/pcsx2/Makefile index 70f8932b7a8d..df7a5a1c720a 100644 --- a/emulators/pcsx2/Makefile +++ b/emulators/pcsx2/Makefile @@ -1,94 +1,96 @@ PORTNAME= pcsx2 PORTVERSION= 1.7.4970 DISTVERSIONPREFIX= v +PORTREVISION= 1 CATEGORIES= emulators MAINTAINER= martymac@FreeBSD.org COMMENT= Free and open-source PlayStation 2 emulator WWW= https://pcsx2.net LICENSE= GPLv3 LGPL3 LICENSE_COMB= multi ONLY_FOR_ARCHS= amd64 # Notes on dependencies (see cmake/SearchForStuff.cmake): # - glad comes from 3rdparty/ (conflicts with libglvnd) # - fmt, rapidyaml, soundtouch, zydis, zstd, libzip # are always included from 3rdparty/ LIB_DEPENDS= libpng.so:graphics/png \ libdbus-1.so:devel/dbus \ libavcodec.so:multimedia/ffmpeg \ libavformat.so:multimedia/ffmpeg \ libavutil.so:multimedia/ffmpeg \ libswresample.so:multimedia/ffmpeg \ libswscale.so:multimedia/ffmpeg \ libcurl.so:ftp/curl \ libpulse.so:audio/pulseaudio \ libjack.so:audio/jack \ libsndio.so:audio/sndio \ libbacktrace.so:devel/libbacktrace USES= cmake compiler:c++20-lang \ - desktop-file-utils gl pkgconfig qt:6 sdl xorg + desktop-file-utils elfctl gl pkgconfig qt:6 sdl xorg USE_GITHUB= yes GH_PROJECT= pcsx2 .include "${.CURDIR}/Makefile.tuples" USE_GL= egl USE_SDL= sdl2 USE_XORG= ice x11 xcb xext xpm xrandr USE_QT= base tools +ELF_FEATURES= +wxneeded:bin/pcsx2-qt # SSE 4.1 instructions are a hard requirement, if CPUTYPE is defined # use whatever is set and let the build fail if it falls below # baseline requirements. If it's undefined set penryn as target # as it's the oldest CPU arch that supports SSE 4.1 .if defined(CPUTYPE) EXTRA_PATCHES= ${PATCHDIR}/extra-patch-no-march-native .else EXTRA_PATCHES= ${PATCHDIR}/extra-patch-no-march-minimum-req .endif # See: cmake/BuildParameters.cmake CMAKE_ARGS+= \ -DCMAKE_REQUIRED_INCLUDES:STRING=${LOCALBASE}/include/ \ -DPCSX2_RESOURCES_PATH:STRING=${DATADIR}/resources \ -DUSE_VTUNE:BOOL=OFF \ -DUSE_VULKAN:BOOL=OFF \ -DWAYLAND_API=OFF \ -DENABLE_TESTS:BOOL=OFF OPTIONS_DEFINE= DOCS PORTDOCS= Debugger.pdf GameIndex.pdf # - Program and resources are copied from target dir ${CONFIGURE_WRKSRC}/bin # because only necessary resources are installed there (e.g. no dx11 stuff) do-install: cd ${CONFIGURE_WRKSRC}/bin && \ ${COPYTREE_SHARE} resources/ ${STAGEDIR}${DATADIR}/ ${INSTALL_PROGRAM} ${CONFIGURE_WRKSRC}/bin/pcsx2-qt \ ${STAGEDIR}${PREFIX}/bin/ ${INSTALL_DATA} ${WRKSRC}/pcsx2-qt/resources/icons/AppIcon64.png \ ${STAGEDIR}${PREFIX}/share/pixmaps/PCSX2.png ${INSTALL_DATA} ${WRKSRC}/.github/workflows/scripts/linux/pcsx2-qt.desktop \ ${STAGEDIR}${PREFIX}/share/applications/PCSX2.desktop post-install-DOCS-on: ${MKDIR} ${STAGEDIR}${DOCSDIR} && \ ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/bin/docs/|} \ ${STAGEDIR}${DOCSDIR} # For maintainer (do not forget to clean up Makefile.tuples afterwards to # remove useless submodules) Makefile.tuples:: @${RM} -f ${.CURDIR}/Makefile.tuples @${RM} -rf ${WRKDIR}/.maintainer.checkout @${MKDIR} ${WRKDIR}/.maintainer.checkout && \ cd ${WRKDIR}/.maintainer.checkout && \ git clone --recursive --branch=v${PORTVERSION} \ https://github.com/${PORTNAME}/${PORTNAME} . && \ ${SH} ${FILESDIR}/gen_gh_tuple.sh >> ${.CURDIR}/Makefile.tuples .include