diff --git a/games/legend-of-edgar/Makefile b/games/legend-of-edgar/Makefile index fecd189d544b..d9e7b8c589ce 100644 --- a/games/legend-of-edgar/Makefile +++ b/games/legend-of-edgar/Makefile @@ -1,39 +1,38 @@ PORTNAME= edgar -DISTVERSION= 1.36 -PORTREVISION= 1 +DISTVERSION= 1.37 CATEGORIES= games MASTER_SITES= https://github.com/riksweeney/edgar/releases/download/${DISTVERSION}/ PKGNAMEPREFIX= legend-of- DISTFILES= edgar-${DISTVERSION}-1${EXTRACT_SUFX} MAINTAINER= makc@FreeBSD.org COMMENT= 2D platform game with a persistent world WWW= https://www.parallelrealities.co.uk/games/edgar/ LICENSE= GPLv2 LICENSE_FILE= ${WRKSRC}/doc/license LIB_DEPENDS= libpng.so:graphics/png USES= gmake sdl USE_SDL= image2 mixer2 sdl2 ttf2 MAKEFILE= makefile MAKE_ARGS= BIN_DIR=${PREFIX}/bin/ \ DATA_DIR=${DATADIR}/ \ PREFIX=${PREFIX} OPTIONS_DEFINE= DOCS NLS OPTIONS_SUB= yes NLS_USES= gettext-tools NLS_MAKE_ARGS_OFF= LOCALE_MO="" post-patch: ${REINPLACE_CMD} -e 's|Categories=Game;|Categories=Game;ArcadeGame;|' \ ${WRKSRC}/icons/${PORTNAME}.desktop post-install: ${RLN} ${STAGEDIR}${PREFIX}/share/icons/hicolor/128x128/apps/${PORTNAME}.png \ ${STAGEDIR}${PREFIX}/share/pixmaps/ .include diff --git a/games/legend-of-edgar/distinfo b/games/legend-of-edgar/distinfo index d08d490e428c..fa50cceec8b4 100644 --- a/games/legend-of-edgar/distinfo +++ b/games/legend-of-edgar/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1672662786 -SHA256 (edgar-1.36-1.tar.gz) = 41d98dc1e15a6d7ef7898ebfef438a82598b67485cc686cd2e57f1e638af9a39 -SIZE (edgar-1.36-1.tar.gz) = 91908211 +TIMESTAMP = 1704719361 +SHA256 (edgar-1.37-1.tar.gz) = 8bbce85dbe7d489dd70a8dd4f5bb7900b7e0ba3418de9e5bf8e21baed4420f8a +SIZE (edgar-1.37-1.tar.gz) = 91922230 diff --git a/games/legend-of-edgar/files/patch-makefile b/games/legend-of-edgar/files/patch-makefile index f6e07973fee1..4a30b5c7aaaa 100644 --- a/games/legend-of-edgar/files/patch-makefile +++ b/games/legend-of-edgar/files/patch-makefile @@ -1,95 +1,81 @@ - Properly stage things to make sure the binary does not refer to the stage directory and that the game can actually find its assets at runtime ---- makefile.orig 2023-01-01 07:44:56 UTC +--- makefile.orig 2024-01-01 08:30:47 UTC +++ makefile @@ -22,7 +22,7 @@ PO_PROG = po_creator TILE_PROG = tile_creator endif -PREFIX = $(DESTDIR)/usr +PREFIX = /usr BIN_DIR = $(PREFIX)/games/ DOC_DIR = $(PREFIX)/share/doc/$(PROG)/ ICON_DIR = $(PREFIX)/share/icons/hicolor/ -@@ -104,11 +104,11 @@ endif - all : $(PROG) makefile.dep $(ED_PROG) $(PAK_PROG) $(LOCALE_MO) $(PO_PROG) - - makefile.dep : src/*/*.h src/*.h -- for i in src/*.c src/*/*.c; do $(CC) -MM "$${i}"; done > $@ -+ for i in src/*.c src/*/*.c; do $(CC) $(CFLAGS) -MM "$${i}"; done > $@ - - # compiling other source files. - $(MAIN_OBJS) $(CORE_OBJS) $(EDIT_OBJS) $(TITLE_OBJS) $(PAK_OBJS) $(PO_OBJS) $(TILE_OBJS): -- $(CC) $(CFLAGS) $(DEFINES) -c -s $< -+ $(CC) $(CFLAGS) $(DEFINES) -c $< - - %.mo: %.po - msgfmt -c -o $@ $< -@@ -148,39 +148,39 @@ install: all buildpak +@@ -150,39 +150,39 @@ install: all buildpak ifeq ($(DEV),1) echo Cannot install if DEV is set to 1! else - mkdir -p $(BIN_DIR) - mkdir -p $(DATA_DIR) - mkdir -p $(DOC_DIR) - mkdir -p $(ICON_DIR)16x16/apps - mkdir -p $(ICON_DIR)32x32/apps - mkdir -p $(ICON_DIR)48x48/apps - mkdir -p $(ICON_DIR)64x64/apps - mkdir -p $(ICON_DIR)128x128/apps - mkdir -p $(DESKTOP_DIR) - mkdir -p $(APPDATA_DIR) - mkdir -p $(MAN_DIR) + mkdir -p $(DESTDIR)$(BIN_DIR) + mkdir -p $(DESTDIR)$(DATA_DIR) + mkdir -p $(DESTDIR)$(DOC_DIR) + mkdir -p $(DESTDIR)$(ICON_DIR)16x16/apps + mkdir -p $(DESTDIR)$(ICON_DIR)32x32/apps + mkdir -p $(DESTDIR)$(ICON_DIR)48x48/apps + mkdir -p $(DESTDIR)$(ICON_DIR)64x64/apps + mkdir -p $(DESTDIR)$(ICON_DIR)128x128/apps + mkdir -p $(DESTDIR)$(DESKTOP_DIR) + mkdir -p $(DESTDIR)$(APPDATA_DIR) + mkdir -p $(DESTDIR)$(MAN_DIR) - cp $(PROG) $(BIN_DIR)$(PROG) + $(BSD_INSTALL_PROGRAM) $(PROG) $(DESTDIR)$(BIN_DIR)$(PROG) ifndef NO_PAK - cp $(PAK_FILE) $(DATA_DIR)$(PAK_FILE) + $(BSD_INSTALL_DATA) $(PAK_FILE) $(DESTDIR)$(DATA_DIR)$(PAK_FILE) else - cp -a data gfx music sound font $(DATA_DIR) + cp -a data gfx music sound font $(DESTDIR)$(DATA_DIR) endif - cp $(DOCS) $(DOC_DIR) - cp $(ICONS)16x16.png $(ICON_DIR)16x16/apps/$(PROG).png - cp $(ICONS)32x32.png $(ICON_DIR)32x32/apps/$(PROG).png - cp $(ICONS)48x48.png $(ICON_DIR)48x48/apps/$(PROG).png - cp $(ICONS)64x64.png $(ICON_DIR)64x64/apps/$(PROG).png - cp $(ICONS)128x128.png $(ICON_DIR)128x128/apps/$(PROG).png - cp $(ICONS)$(PROG).desktop $(DESKTOP_DIR) - cp $(ICONS)$(PROG).appdata.xml $(APPDATA_DIR) - install -m 0644 $(MAN)$(PROG).6 $(MAN_DIR) + $(BSD_INSTALL_DATA) $(DOCS) $(DESTDIR)$(DOC_DIR) + $(BSD_INSTALL_DATA) $(ICONS)16x16.png $(DESTDIR)$(ICON_DIR)16x16/apps/$(PROG).png + $(BSD_INSTALL_DATA) $(ICONS)32x32.png $(DESTDIR)$(ICON_DIR)32x32/apps/$(PROG).png + $(BSD_INSTALL_DATA) $(ICONS)48x48.png $(DESTDIR)$(ICON_DIR)48x48/apps/$(PROG).png + $(BSD_INSTALL_DATA) $(ICONS)64x64.png $(DESTDIR)$(ICON_DIR)64x64/apps/$(PROG).png + $(BSD_INSTALL_DATA) $(ICONS)128x128.png $(DESTDIR)$(ICON_DIR)128x128/apps/$(PROG).png + $(BSD_INSTALL_DATA) $(ICONS)$(PROG).desktop $(DESTDIR)$(DESKTOP_DIR) + $(BSD_INSTALL_DATA) $(ICONS)$(PROG).appdata.xml $(DESTDIR)$(APPDATA_DIR) + $(BSD_INSTALL_MAN) $(MAN)$(PROG).6 $(DESTDIR)$(MAN_DIR) @for f in $(LOCALE_MO); do \ lang=`echo $$f | sed -e 's/^locale\///;s/\.mo$$//'`; \ - mkdir -p $(LOCALE_DIR)$$lang/LC_MESSAGES; \ - echo "cp $$f $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo"; \ - cp $$f $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo; \ + mkdir -p $(DESTDIR)$(LOCALE_DIR)$$lang/LC_MESSAGES; \ + echo "cp $$f $(DESTDIR)$(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo"; \ + cp $$f $(DESTDIR)$(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo; \ done endif