diff --git a/games/solarus/Makefile b/games/solarus/Makefile
index c4725a307a60..88534c01e0e3 100644
--- a/games/solarus/Makefile
+++ b/games/solarus/Makefile
@@ -1,52 +1,46 @@
 PORTNAME=	solarus
 PORTVERSION=	1.6.5
 DISTVERSIONPREFIX=	v
 CATEGORIES=	games
 
 MAINTAINER=	danilo@FreeBSD.org
 COMMENT=	Zelda-like 2D game engine
 WWW=		https://www.solarus-games.org
 
 LICENSE=	GPLv3
 LICENSE_FILE=	${WRKSRC}/license.txt
 
 LIB_DEPENDS=	libphysfs.so:devel/physfs \
 		libmodplug.so:audio/libmodplug \
 		libvorbis.so:audio/libvorbis \
 		libogg.so:audio/libogg
 RUN_DEPENDS=	glm>0:math/glm
 BUILD_DEPENDS=	glm>0:math/glm
 
 USES=		cmake:noninja compiler:c++11-lib gl openal qmake qt:5 sdl xorg
 
 USE_GITLAB=	yes
 GL_ACCOUNT=	solarus-games
 GL_TAGNAME=	21a378a7858460809ffef1c96a07a493d709730c
 
 MAKE_ARGS+=	DESTDIR=${STAGEDIR}
 USE_QT=		buildtools:build core gui linguisttools:build widgets
 USE_SDL=	sdl2 ttf2 image2
 USE_GL=		gl glu
 USE_LDCONFIG=	yes
 
 OPTIONS_DEFINE=	LUAJIT
 OPTIONS_DEFAULT_amd64=	LUAJIT
 OPTIONS_DEFAULT_i386=	LUAJIT
 OPTIONS_DEFAULT_powerpc=	LUAJIT
 OPTIONS_DEFAULT_powerpc64=	LUAJIT
 OPTIONS_DEFAULT_powerpc64le=	LUAJIT
 
 LUAJIT_CMAKE_BOOL=	SOLARUS_USE_LUAJIT
 LUAJIT_DESC=	Use LuaJIT instead of standard Lua
 LUAJIT_USES=	luajit
 LUAJIT_USES_OFF=	lua:51
 
 CMAKE_ARGS+=	-DSOLARUS_MANUAL_INSTALL_DESTINATION:STRING="man"
 
-.include <bsd.port.options.mk>
-
-.if ${ARCH:Mpowerpc64*}
-LUAJIT_LIB_DEPENDS=	libluajit-5.1.so:lang/luajit-openresty
-.endif
-
 .include <bsd.port.mk>