Index: en_US.ISO8859-1/books/porters-handbook/quick-porting/chapter.xml
===================================================================
--- en_US.ISO8859-1/books/porters-handbook/quick-porting/chapter.xml
+++ en_US.ISO8859-1/books/porters-handbook/quick-porting/chapter.xml
@@ -358,7 +358,7 @@
now.
- Next, either create a &man.patch.1;, or a &man.shar.1; file.
+ Next, create a &man.patch.1;, file.
Assuming the port is called oneko and is in
the games category.
@@ -384,20 +384,7 @@
-
- Creating a .shar for a New
- Port
-
- cd to the directory above where the
- port directory is located, and use shar to
- create the archive:
-
- &prompt.user; cd ..
-&prompt.user; shar `find oneko` > oneko.shar
-
-
- Submit one of oneko.shar or
- oneko.diff with the Submit oneko.diff with the bug submission
form. Use product Ports &
Packages, component Individual Port(s),
@@ -405,7 +392,6 @@
Add a short description of the program to the Description field
of the PR (perhaps a short version of
COMMENT), and remember to add
- oneko.shar or
oneko.diff as an attachment.
@@ -435,5 +421,21 @@
added to the list of Additional
&os; Contributors and other files.
+
+ It is also possible to submit ports using a &man.shar.1; file. Using
+ the previous example with the oneko port above.
+
+
+ Creating a .shar for a New Port
+
+ go to the directory above where the
+ port directory is located, and use tar to
+ create the shar archive:
+
+ &prompt.user; cd ..
+ &prompt.user; tar cf oneko.shar --format shar oneko
+
+ oneko.shar can then be submitted in the same way
+ as oneko.diff above.