Index: en_US.ISO8859-1/books/developers-handbook/book.xml =================================================================== --- en_US.ISO8859-1/books/developers-handbook/book.xml +++ en_US.ISO8859-1/books/developers-handbook/book.xml @@ -36,6 +36,8 @@ 2016 2017 2018 + 2019 + 2020 The FreeBSD Documentation Project Index: en_US.ISO8859-1/books/developers-handbook/tools/chapter.xml =================================================================== --- en_US.ISO8859-1/books/developers-handbook/tools/chapter.xml +++ en_US.ISO8859-1/books/developers-handbook/tools/chapter.xml @@ -832,7 +832,7 @@ - Use gdb to analyze the core (see + Use a debugger to analyze the core (see ). @@ -1325,75 +1325,388 @@ Debugging - The Debugger - - The debugger that comes with FreeBSD is called + Introduction to Available Debuggers + + Using a debugger allows running the program under more + controlled circumstances. Typically, it is possible to step + through the program a line at a time, inspect the value of + variables, change them, tell the debugger to run up to a + certain point and then stop, and so on. It is also possible + to attach to a program that is already running, or load a core + file to investigate why the program crashed. It is even + possible to debug the kernel, though that is a little trickier + than the user applications we will be discussing in this + section. + + This section is intended to be a quick introduction to + using debuggers and does not cover specialized topics such as + debugging the kernel. For more information about that, refer + to . + + The standard debugger supplied with + &os; &rel121.current; is called lldb + (LLVM debugger). As it is part of + the standard installation for that release, there is no need + to do anything special to use it. It has good command help, + accessible via the help command, as + well as a web + tutorial and documentation. + + + The lldb command is available for + &os; &rel1.current; from + ports or packages as + devel/llvm. This will install the + default version of lldb (currently 9.0). + + + The other debugger available with &os; is called gdb (GNU - debugger). You start it up by typing + debugger). Unlike lldb, it is not installed + by default on &os; &rel121.current;; to use it, install + devel/gdb from ports or packages. The + version installed by default on &os; &rel1.current; is + old; instead, install devel/gdb there as + well. It has quite good on-line help, as well as a set of + info pages. + + Which one to use is largely a matter of taste. If + familiar with one only, use that one. People familiar + with neither or both but wanting to use one from inside + Emacs will need to use + gdb as lldb is + unsupported by Emacs. Otherwise, + try both and see which one you prefer. + + + + Using lldb + + + Starting lldb + + Start up lldb by typing + + &prompt.user; lldb -- progname + + + + Running a Program with lldb + + Compile the program with to get the + most out of using lldb. It will work + without, but will only display the name of the function + currently running, instead of the source code. If it + displays a line like: + + Breakpoint 1: where = temp`main, address = … + + (without an indication of source code filename and line + number) when setting a breakpoint, this means that the + program was not compiled with . + + + Most lldb commands have shorter + forms that can be used instead. The longer forms are + used here for clarity. + + + At the lldb prompt, type + breakpoint set -n main. This will + tell the debugger not to display the preliminary set-up code + in the program being run and to stop execution at the + beginning of the program's code. Now type + process launch to actually start the + program— it will start at the beginning of the set-up + code and then get stopped by the debugger when it calls + main(). + + To step through the program a line at a time, type + thread step-over. When the program + gets to a function call, step into it by typing + thread step-in. Once in a function + call, return from it by typing + thread step-out or use + up and down to + take a quick look at the caller. + + Here is a simple example of how to spot a mistake in a + program with lldb. This is our program + (with a deliberate mistake): + + #include <stdio.h> + +int bazz(int anint); + +main() { + int i; + + printf("This is my program\n"); + bazz(i); + return 0; +} + +int bazz(int anint) { + printf("You gave me %d\n", anint); + return anint; +} + + This program sets i to be + 5 and passes it to a function + bazz() which prints out the number we + gave it. + + Compiling and running the program displays + + &prompt.user; cc -g -o temp temp.c +&prompt.user; ./temp +This is my program +anint = -5360 + + That is not what was expected! Time to see what is going + on! + + &prompt.user; lldb -- temp +(lldb) target create "temp" +Current executable set to 'temp' (x86_64). +(lldb) breakpoint set -n main Skip the set-up code +Breakpoint 1: where = temp`main + 15 at temp.c:8:2, address = 0x00000000002012ef lldb puts breakpoint at main() +(lldb) process launch Run as far as main() +Process 9992 launching +Process 9992 launched: '/home/pauamma/tmp/temp' (x86_64) Program starts running + +Process 9992 stopped +* thread #1, name = 'temp', stop reason = breakpoint 1.1 lldb stops at main() + frame #0: 0x00000000002012ef temp`main at temp.c:8:2 + 5 main() { + 6 int i; + 7 +-> 8 printf("This is my program\n"); Indicates the line where it stopped + 9 bazz(i); + 10 return 0; + 11 } +(lldb) thread step-over Go to next line +This is my program Program prints out +Process 9992 stopped +* thread #1, name = 'temp', stop reason = step over + frame #0: 0x0000000000201300 temp`main at temp.c:9:7 + 6 int i; + 7 + 8 printf("This is my program\n"); +-> 9 bazz(i); + 10 return 0; + 11 } + 12 +(lldb) thread step-in step into bazz() +Process 9992 stopped +* thread #1, name = 'temp', stop reason = step in + frame #0: 0x000000000020132b temp`bazz(anint=-5360) at temp.c:14:29 lldb displays stack frame + 11 } + 12 + 13 int bazz(int anint) { +-> 14 printf("You gave me %d\n", anint); + 15 return anint; + 16 } +(lldb) + + Hang on a minute! How did anint get to + be -5360? Was it not set to + 5 in main()? Let us + move up to main() and have a + look. + + (lldb) up Move up call stack +frame #1: 0x000000000020130b temp`main at temp.c:9:2 lldb displays stack frame + 6 int i; + 7 + 8 printf("This is my program\n"); +-> 9 bazz(i); + 10 return 0; + 11 } + 12 +(lldb) frame variable i Show us the value of i +(int) i = -5360 lldb displays -5360 + + Oh dear! Looking at the code, we forgot to initialize + i. We meant to put + + +main() { + int i; + + i = 5; + printf("This is my program\n"); + + + but we left the i=5; line out. As we + did not initialize i, it had whatever + number happened to be in that area of memory when the + program ran, which in this case happened to be + -5360. + + + The lldb command displays the stack + frame every time we go into or out of a function, even if + we are using up and + down to move around the call stack. + This shows the name of the function and the values of its + arguments, which helps us keep track of where we are and + what is going on. (The stack is a storage area where the + program stores information about the arguments passed to + functions and where to go when it returns from a function + call.) + + + + + Examining a Core File with lldb + + A core file is basically a file which contains the + complete state of the process when it crashed. In + the good old days, programmers had to print + out hex listings of core files and sweat over machine code + manuals, but now life is a bit easier. Incidentally, under + &os; and other 4.4BSD systems, a core file is called + progname.core + instead of just core, to make it + clearer which program a core file belongs to. + + To examine a core file, specify the name of the core + file in addition to the program itself. Instead of starting + up lldb in the usual way, type + lldb -c progname.core -- progname + + The debugger will display something like this: + + &prompt.user; lldb -c progname.core -- progname +(lldb) target create "progname" --core "progname.core" +Core file '/home/pauamma/tmp/progname.core' (x86_64) was loaded. +(lldb) + + In this case, the program was called + progname, so + the core file is called + progname.core. + The debugger does not display why the program crashed or + where. For this, use + thread backtrace all. This will also + show how the function where the program dumped core was + called. + + (lldb) thread backtrace all +* thread #1, name = 'progname', stop reason = signal SIGSEGV + * frame #0: 0x0000000000201347 progname`bazz(anint=5) at temp2.c:17:10 + frame #1: 0x0000000000201312 progname`main at temp2.c:10:2 + frame #2: 0x000000000020110f progname`_start(ap=<unavailable>, cleanup=<unavailable>) at crt1.c:76:7 +(lldb) + + SIGSEGV indicates that the program + tried to access memory (run code or read/write data usually) + at a location that does not belong to it, but does not give + any specifics. For that, look at the source code at line 10 + of file temp2.c, in bazz(). The + backtrace also says that in this case, + bazz() was called from + main(). + + + + Attaching to a Running Program with lldb + + One of the neatest features about + lldb is that it can attach to a program + that is already running. Of course, that requires + sufficient permissions to do so. A common problem is + stepping through a program that forks and wanting to trace + the child, but the debugger will only trace the + parent. + + To do that, start up another lldb, + use ps to find the process ID for the + child, and do + + (lldb) process attach -p pid + + in lldb, and then debug as + usual. + + For that to work well, the code that calls + fork to create the child needs to do + something like the following (courtesy of the + gdb info pages): + + +if ((pid = fork()) < 0) /* _Always_ check this */ + error(); +else if (pid == 0) { /* child */ + int PauseMode = 1; + + while (PauseMode) + sleep(10); /* Wait until someone attaches to us */ + +} else { /* parent */ + + + Now all that is needed is to attach to the child, set + PauseMode to 0 with + expr PauseMode = 0 and wait + for the sleep() call to return. + + + + + Using gdb + + + Starting gdb + + Start up gdb by typing &prompt.user; gdb progname although many people prefer to run it inside - Emacs. You can do this by: + Emacs. To do this, type: M-x gdb RET progname RET - Using a debugger allows you to run the program under more - controlled circumstances. Typically, you can step through the - program a line at a time, inspect the value of variables, - change them, tell the debugger to run up to a certain point - and then stop, and so on. You can even attach to a program - that is already running, or load a core file to investigate - why the program crashed. It is even possible to debug the - kernel, though that is a little trickier than the user - applications we will be discussing in this section. - - gdb has quite good on-line help, as - well as a set of info pages, so this section will concentrate - on a few of the basic commands. - - Finally, if you find its text-based command-prompt style - off-putting, there is a graphical front-end for it + Finally, for those finding its text-based command-prompt + style off-putting, there is a graphical front-end for it (devel/xxgdb) in the Ports Collection. - This section is intended to be an introduction to using - gdb and does not cover specialized topics - such as debugging the kernel. - - - - Running a Program in the Debugger - - You will need to have compiled the program with + + + + Running a Program with gdb + + Compile the program with to get the most out of using - gdb. It will work without, but you will - only see the name of the function you are in, instead of the - source code. If you see a line like: + gdb. It will work without, but will + only display the name of the function currently running, instead of the + source code. A line like: … (no debugging symbols found) … - when gdb starts up, you will know that - the program was not compiled with . + when gdb starts up means that the + program was not compiled with . At the gdb prompt, type break main. This will tell the - debugger that you are not interested in watching the - preliminary set-up code in the program being run, and that it - should stop execution at the beginning of your code. Now type - run to start the program—it will - start at the beginning of the set-up code and then get stopped - by the debugger when it calls main(). - (If you have ever wondered where main() - gets called from, now you know!). - - You can now step through the program, a line at a time, by - pressing n. If you get to a function call, - you can step into it by pressing s. Once - you are in a function call, you can return from stepping into - a function call by pressing f. You can - also use up and down to - take a quick look at the caller. + debugger to skip the preliminary set-up code in the program + being run and to stop execution at the beginning of the program's + code. Now type run to start the + program— it will start at the beginning of the set-up + code and then get stopped by the debugger when it calls + main(). + + To step through the program a line at a time, press + n. When at a function call, step into it + by pressing s. Once in a function call, + return from it by pressing f, or use + up and down to take + a quick look at the caller. Here is a simple example of how to spot a mistake in a program with gdb. This is our program @@ -1421,7 +1734,7 @@ bazz() which prints out the number we gave it. - When we compile and run the program we get + Compiling and running the program displays &prompt.user; cc -g -o temp temp.c &prompt.user; ./temp @@ -1449,7 +1762,7 @@ (gdb) Hang on a minute! How did anint get to be - 4231? Did we not we set it to be + 4231? Was it not set to 5 in main()? Let us move up to main() and have a look. @@ -1476,7 +1789,7 @@ 4231. - gdb displays the stack frame every + The gdb command displays the stack frame every time we go into or out of a function, even if we are using up and down to move around the call stack. This shows the name of the function @@ -1484,18 +1797,18 @@ of where we are and what is going on. (The stack is a storage area where the program stores information about the arguments passed to functions and where to go when it - returns from a function call). + returns from a function call.) - - - - Examining a Core File + + + + Examining a Core File with gdb A core file is basically a file which contains the complete state of the process when it crashed. In the good old days, programmers had to print out hex listings of core files and sweat over machine code manuals, - but now life is a bit easier. Incidentally, under FreeBSD and + but now life is a bit easier. Incidentally, under &os; and other 4.4BSD systems, a core file is called progname.core instead of just core, to make it clearer @@ -1507,27 +1820,26 @@ (gdb) core progname.core - If you are not in the same directory as the core file, you - will have to do dir /path/to/core/file - first. - - You should see something like this: - - &prompt.user; gdb a.out + If the core file is not in the current directory, type + dir /path/to/core/file first. + + The debugger should display something like this: + + &prompt.user; gdb progname GDB is free software and you are welcome to distribute copies of it under certain conditions; type "show copying" to see the conditions. There is absolutely no warranty for GDB; type "show warranty" for details. GDB 4.13 (i386-unknown-freebsd), Copyright 1994 Free Software Foundation, Inc. -(gdb) core a.out.core -Core was generated by `a.out'. +(gdb) core progname.core +Core was generated by `progname'. Program terminated with signal 11, Segmentation fault. Cannot access memory at address 0x7020796d. #0 0x164a in bazz (anint=0x5) at temp.c:17 (gdb) In this case, the program was called - a.out, so the core file is called - a.out.core. We can see that the program + progname, so the core file is called + progname.core. We can see that the program crashed due to trying to access an area in memory that was not available to it in a function called bazz. @@ -1547,19 +1859,19 @@ The end() function is called when a program crashes; in this case, the bazz() function was called from main(). - - - - Attaching to a Running Program + + + + Attaching to a Running Program with gdb One of the neatest features about gdb is that it can attach to a program that is already running. - Of course, that assumes you have sufficient permissions to do - so. A common problem is when you are stepping through a - program that forks, and you want to trace the child, but the - debugger will only let you trace the parent. - - What you do is start up another gdb, + Of course, that requires sufficient permissions to do + so. A common problem is stepping through a program that forks and + wanting to trace the child, but the + debugger will only trace the parent. + + To do that, start up another gdb, use ps to find the process ID for the child, and do @@ -1567,11 +1879,10 @@ in gdb, and then debug as usual. - That is all very well, you are probably - thinking, but by the time I have done that, the child - process will be over the hill and far away. Fear - not, gentle reader, here is how to do it (courtesy of the - gdb info pages): + For that to work well, the code that calls + fork to create the child needs to do something + like the following (courtesy of the gdb + info pages): if ((pid = fork()) < 0) /* _Always_ check this */ @@ -1585,9 +1896,10 @@ } else { /* parent */ - Now all you have to do is attach to the child, set + Now all that is needed is to attach to the child, set PauseMode to 0, and wait for the sleep() call to return! +