Index: games/dxx-rebirth/files/patch-SConstruct =================================================================== --- games/dxx-rebirth/files/patch-SConstruct +++ games/dxx-rebirth/files/patch-SConstruct @@ -1,20 +0,0 @@ ---- SConstruct.orig 2019-05-23 09:33:10 UTC -+++ SConstruct -@@ -3560,6 +3560,8 @@ class DXXCommon(LazyObjectConstructor): - sys_platform = 'linux' - elif sys_platform.startswith('openbsd'): - sys_platform = 'openbsd' -+ elif sys_platform.startswith('freebsd'): -+ sys_platform = 'freebsd' - return ( - { - 'variable': EnumVariable, -@@ -3589,7 +3591,7 @@ class DXXCommon(LazyObjectConstructor): - 'cross-compile to specified platform', - { - 'map': {'msys':'win32'}, -- 'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32'), -+ 'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32', 'freebsd'), - } - ), - ('raspberrypi', None, 'build for Raspberry Pi (automatically selects opengles)', {'ignorecase': 2, 'map': {'1':'yes', 'true':'yes', '0':'no', 'false':'no'}, 'allowed_values': ('yes', 'no', 'mesa')}), Index: games/dxx-rebirth/files/patch-similar_main_digiobj.cpp =================================================================== --- games/dxx-rebirth/files/patch-similar_main_digiobj.cpp +++ games/dxx-rebirth/files/patch-similar_main_digiobj.cpp @@ -1,11 +0,0 @@ ---- similar/main/digiobj.cpp.orig 2019-05-27 11:05:14 UTC -+++ similar/main/digiobj.cpp -@@ -578,7 +578,7 @@ void digi_sync_sounds() - &s.volume, &s.pan, s.max_distance ); - - } else if ( s.flags & SOF_LINK_TO_OBJ ) { -- const auto objp = [&vcobjptr, &s]{ -+ const auto objp = [&s]{ - if (Newdemo_state != ND_STATE_PLAYBACK) - return vcobjptr(s.link_type.obj.objnum); - auto objnum = newdemo_find_object(s.link_type.obj.objsignature); Index: games/dxx-rebirth/files/patch-similar_main_object.cpp =================================================================== --- games/dxx-rebirth/files/patch-similar_main_object.cpp +++ games/dxx-rebirth/files/patch-similar_main_object.cpp @@ -1,20 +0,0 @@ ---- similar/main/object.cpp.orig 2019-05-27 09:10:54 UTC -+++ similar/main/object.cpp -@@ -1057,7 +1057,7 @@ static void free_object_slots(uint_fast32_t num_used) - - // Capture before num_to_free modified - const auto &&r = partial_const_range(obj_list, num_to_free); -- auto l = [&vmobjptr, &r, &num_to_free](bool (*predicate)(const vcobjptr_t)) -> bool { -+ auto l = [&r, &num_to_free](bool (*predicate)(const vcobjptr_t)) -> bool { - range_for (const auto i, r) - { - const auto &&o = vmobjptr(i); -@@ -1508,7 +1508,7 @@ static void start_player_death_sequence(object &player - auto &proximity = player_info.hoard.orbs; - if (proximity < player_info.max_hoard_orbs) - { -- const auto is_bad_kill = [&vmobjptr]{ -+ const auto is_bad_kill = []{ - auto &lplr = get_local_player(); - auto &lplrobj = get_local_plrobj(); - const auto killer_objnum = lplrobj.ctype.player_info.killer_objnum;